Choose Your Path
Warhammer Quest: The Adventure Card Game Is Now Available
Disaster looms! Convinced that the plague, deaths, and suffering that Schompf has faced thus far are a punishment from the gods, its citizens rounded up all foreigners and ejected them from the town—with catapults! You alone were spared, as the town’s burgomeister has a special mission for you…
When disaster looms over the town of Schompf, will you slink away in fear? Or will you walk the path of the hero, descending into the darkest depths of the Old World in order to confront all their evils? The time has come to choose your path.
Warhammer Quest: The Adventure Card Game is now available at retailers throughout the United States!
Cooperative Dungeon Crawls
A cooperative card game of deadly dungeon crawls, Warhammer Quest: The Adventure Card Game immerses you in a world of adventure, mystery, combat, and fantastic treasures.
In our previews, we explored the flow of your game round, the game's unique dice mechanics, the rules for equipping gear and improving your abilities, and the different adventures you can undertake with the game's two different campaigns. However, there's more to the game than its mechanics and upgrades. There's even more to it than its epic campaigns. After all of these, there's still the camaraderie that your adventures will inspire!
In Warhammer Quest: The Adventure Card Game, you'll never fight alone. The odds are just too great, and you'll need to work closely with the Old World's other heroes. One hero, alone, will not survive, not even a hero bolstered by his faith in Sigmar or her mastery of the Wind of Aqshy. An Ironbreaker will need more than just his axe to cut down the foes he'll face, just as a Waywatcher won't last long with only her bow to strike a path through the game's choked corridors.
Warhammer Quest: The Adventure Card Game requires a minimum of two heroes (and in solo play one player controls both). Naturally, your success will depend greatly upon your ability to partner your talents with those of your friends, and after the first time a horde of Orcs cut through you with their axes and leave you to the rats and the Skaven, you'll have plenty of chances to experiment with the different possible combinations of heroes.
Will you wield the fires of Aqshy alongside your friend's Waywatcher, or will you find your strength in Sigmar? All four heroes boast unique strengths and weaknesses, meaning that each encourages a different style of play and a different play experience, which can lead to hours upon hours of entertaining replays. After all, discovering the best ways to balance your strengths with those of your teammates can take time… even if that's time that Schompf and your heroes do not have.
Your Quest Begins Today
Darkened tunnels and creaky doors lie before you. Skittering spiders and giant rats roam the hallways, as do foul Ghouls, malicious Goblins, and other, far more powerful adversaries. Whether you hope to save the beleaguered citizens of Schompf or pursue individual wealth and glory, you will need to subdue your fears and step into the dungeons.
Your quest begins today! Warhammer Quest: The Adventure Card Game is now available at U.S. retailers. Availability in other regions may vary.