Fury of the Storm
Announcing a New Deluxe Expansion for A Game of Thrones: The Card Game
“I ask you, Ned, what good is it to wear a crown? The gods mock the prayers of kings and cowherds alike.”
–Robert Baratheon, A Game of Thrones
Ruling from their seats of power at Dragonstone, Storm’s End, and King’s Landing, House Baratheon has been exerting their power and crushing rebellions since their founding during Aegon’s Conquest. Orys Baratheon was a general in Aegon’s army, claiming the Stormlands in his name. This noble House stood by the Targaryens for three centuries, binding their Houses through loyalty and blood… until the betrayal of Rhaegar Targaryen as he kidnapped Robert Baratheon’s betrothed sparked Robert’s Rebellion.
Now, with the Seven Kingdoms united under their command, House Baratheon has begun to fracture. Robert beggars the realm with his complete disinterest in the crown, Stannis suspects that the line of succession should fall to him, and Renly believes that the desires of the realm give him the right to rule. Each brother has a seat of power and their own following of devoted subjects, but only one can hold the Iron Throne.
Fantasy Flight Games is proud to announce Fury of the Storm, the seventh deluxe expansion for A Game of Thrones: The Card Game—now available for pre-order at your local retailer or online through our website!
This deluxe expansion features three copies each of 52 new cards that invite you to explore the King and R’hllor traits, as well as new versions of key Baratheon characters like the warring brothers Robert, Stannis, and Renly Baratheon. What's more, if you pre-order your copy of Fury of the Storm through the FFG website, you will also receive an exclusive pre-order bonus collection of six extended art cards, featuring beautiful pieces that showcase art from the box that draws you into the world of A Song of Ice and Fire!
A House Divided
The Baratheons have held dominion over the Seven Kingdoms since Robert Baratheon seized the Iron Throne in open rebellion. They know more than any other House that once you take something, you must spend your whole life fighting to keep it. They may be the most powerful House in Westeros at the beginning of A Song of Ice and Fire, but they must constantly guard against the schemes of those who would undermine their rule. These threats come not only from other Houses, but also from within.
With this latest deluxe expansion, Robert Baratheon (Fury of the Storm, 1) makes his first appearance in A Game of Thrones: The Card Game since his original version (Core Set, 48) in the Core Set. While he once simply used the privilege of his rank to gain strength with each kneeling subject, he now has choices for how he wishes to exert his rule. After the standing phase begins, Robert may force the mighty or the meek to remain knelt, or instead keep all locations from standing. No matter which House stands against you, with King Robert on your side, you can render their most important characters useless—but you must be cautious. The king's edicts are final, and Robert's ability will affect you just as much as your opponent!
While Robert Baratheon shows little interest in the duties of the crown, there are others of the House with greater ambitions, even if their claim is significantly weaker. The youngest of the Baratheon brothers, Renly Baratheon (Fury of the Storm, 4), was the Master of Laws on Robert’s Small Council. Now a Baratheon King, if not necessarily loyal to his House, Renly can use his charm and pragmatism to bring new allies into play by kneeling your faction card. It's a natural fit if Renly aligns with House Tyrell—he gains access to a number of attachments that will increase his STR, and therefore the gold cost of the characters he can put into play. For example, if you bestow him with a Crown of Golden Roses (For Family Honor, 44), he can call Randyll Tarly (Core Set, 183) or Margaery Tyrell (All Men Are Fools, 3) to his side for free! Renly may not have a traditional claim to the Iron Throne, but with the will of the people and the might of the Reach, he is not a force to be trifled with.
Seen in Flames
Robert has been putting down rebellions since he took the throne and from the first, his brother Stannis has supported his campaigns. Stannis has proved his worth time and again, sitting on his brother’s Small Council, and continuing to pursue the path of justice, even as he began to suspect the true parentage of Robert and Cersei’s children. According to the laws of Westeros, if he can prove his claim, Stannis is the rightful heir to the throne. Yet despite this, few appear willing to fight for his cause. He must look to a higher power for justice.
Stannis Baratheon (Fury of the Storm, 2) renounced the faith of the Seven on the day that he and Robert watched their parents’ ship ripped apart in Shipbreaker Bay. In the years since, he has turned to R’hllor, the Red God of light and flame. His religion has made him ever more certain of his path, and his god offers him unprecedented protection by making him immune to his opponent’s events—an important protection against enemies running Sea of Blood (Kings of the Isles, 45). Beyond this incredible power, once you win a power challenge, Stannis lets you draw cards equal to the attacker’s claim. And while Stannis does have a remarkable STR of seven, you don't even need to place Stannis in harm’s way to trigger this ability. If you prefer, you may rely on the powers of Melisandre (Fury of the Storm, 3) or other characters to win your power challenges for you.
As Stannis’s battles progress in A Game of Thrones: The Card Game, Fury of the Storm provides him with new ways to explore the R’hllor trait with cards like the Red Priest (Fury of the Storm, 12) and Acolyte of the Flame (Fury of the Storm, 14), granting deeper insight into your opponent’s hand or deck, as the Red God’s followers gaze into the flame in search of visions and prophecies.
No matter which king you swear your loyalty to, you can harness the new Baratheon plot, Parley at Storm's End (Fury of the Storm, 46). By simply playing this card, you can lock down a certain type of challenge until the next round. Whether you're holding the line against a military assault, protecting the power that you've already gained, or shutting down the characters you can't kneel, this plot is a powerful tool for maintaining control.
Subjects and Enemies
But the Stags of Storm’s End are not the only ones to find new weapons and warriors in this expansion. While Fury of the Storm focuses on the Baratheons, every House in A Game of Thrones: The Card Game is represented with two new non-loyal cards. This expansion also includes a collection of neutral cards that any player can turn to their advantage. For example, the Lannisters, bound to House Baratheon by marriage, gain access to the grand Warship Lionstar (Fury of the Storm, 28), while anyone can take hold of the new Valyrian Steel blade, Lady Forlorn (Fury of the Storm, 43).
Should the Baratheons' grasp grow too tight, keeping your characters knelt, you may need to stage an act of Defiance (Fury of the Storm, 44). If Robert or one of his kinsmen have prevented one of your characters from standing, you can use this event to stand them, or even to trigger the Action ability of a character like Grey Wind (Core Set, 145) a second time. At zero cost, this card may prove to be your saving grace in a tight spot, giving you a rare second chance at victory. In Westeros, such chances are rare—don't waste yours.
Make Your Claim
Westeros is tottering on the edge of chaos—for the sake of the realm, you must maintain order. Declare your loyalty to House Baratheon and safeguard your hold on the Seven Kingdoms!
Look for Fury of the Storm (GT52) to release in the second quarter of 2019! You can pre-order your copy of this deluxe expansion at your local retailer or online through our website here!