New Forces Enter the Fray
The BattleLore Army Packs Are Now Available
The Blood Sisters proudly surveyed the gore on the battlefield around them, a testament to their power, cruelty, and wrath. Yet sudden footsteps warned them someone was approaching. They turned to see a trio of wizened, blue-cloaked, Greyhaven Battlemages, energy orbs glowing in their hands. The sorceresses laughed. “You think your magic can conquer ours? Alright. Let’s duel.”
In Hernfar Guardians you will find four new kinds of valorous Daqan units along with supporting Citadal Guards. Similarly, Warband of Scorn adds four savage new unit types to the Uthuk Y’llan forces, complete with Blood Harvesters to lead the attack. Each Army Pack contains everything you need to deploy a formidable fifty-point army. An alternate deck of lore cards, two army cards suggesting deployments, and five new scenarios are also included in each one. With Hernfar Guardians and Warband of Scorn in play, you’ll engage in battles unlike any you have fought before.
Stone and Iron
Knights, artillery, mages, and automatons join the Daqan army in Hernfar Guardians. The Citadel Lancers, horsemen armed with double-headed poleaxes, trample supported enemy units that otherwise would stand firm. The massive stone Siege Golem can send speartipped missiles flying farther than any other Ranged unit in BattleLore; they also ignore other units when determining line of sight. The Greyhaven Battlemages are the first Caster unit to fight for the Daqan Lords. These fearless scholars of combat magic fire deadly energy orbs at the oncoming enemy even as they protect nearby Daqan troops. Finally, the armored Ironbound take the field: indomitable automatons with a combat value of four and the ability to ignore one point of damage during combat. You can learn more about these Daqan units in the first preview.
Blood and Doom
In Warband of Scorn the Uthuk Y’llan gain derganged infantry, blood magic, and vicious demonic allies. Our second preview offers more details about these new Uthuk Y’llan forces. The war-madddened Berserkers allow you to reroll one die in every combat roll, making them an unpredictable and vicious threat. The monstrous Grotesque can use their Lacerate ability to Bleed target units, so that the unit rolls one fewer die in combat as long as they keep bleeding. Fiendish Blood Sisters become the first Caster unit in the Uthuk Y’llan army, wielding blood magic that can bleed friendly units in order to harm the enemy. Following them is the ravenous insectlike Doombringer, who can burrow beneath the battlefield, ignoring movement restrictions and reappearing where the enemy leasts expects.
Fresh Fields of War
The Army Packs offer more than new armies for each faction. New scenarios transform the battlefield landscape and introduce novel challenges. You can learn more about these scenarios in our third preview. The terrain changes as well. Both army packs include barricade hexes that slash anything that moves across them. With the Crystal Spire hexes of Hernfar Guardians, you can use magic embedded in the Terrinoth landscape to increase the combat value of any unit that occupies one. The blood field hexes of Warband of Scorn enable your Uthuk Y’llan forces to sap strength from the spilt blood of their enemies.
Magic is central to the conflict between the Daqan and Uthuk Y’llan. Runic magic native to Terrinoth fuels the Greyhaven Battlemages and their Ironbound, while the Uthuk Y’llan revel in dark, bloody, demonic sorcery. New twenty-card lore decks in each Army Pack bring the tactical and magical capabilities of each faction into play, from the frenzy of the Berserkers and the rapid growth of their demonic mutations to the lightning surges of the Daqan infantry and the blinding light that Greyhaven Battlemages can produce. Our fourth preview revealed more about the lore decks of the Army Pack expansions.
You have always been able to muster a customized army in BattleLore, but now you can also customize your lore deck to suit your deployment by combining cards from the Core Set with those from an Army Pack. A custom lore deck puts the element of surprise on your side, keeping your opponent guessing about what tactical magics you might unleash next.
Muster Your Armies
Devise innovative deployments that combine the new units with those from the Core Set, or pit the Hernfar Guardians directly against the Warband of Scorn in a ferocious battle for the future of the realm. These Army Packs bring unprecedented options to the BattleLore arena that promise to entirely transform the conflict between Daqan and Uthuk Y’llan. Prepare to muster your armies and go to war. You are in command.
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