Immense Power at Your Fingertips

The Winds of Magic, a supplement for WFRP, is now on sale


The long wait is finally over. The Winds of Magic are within your grasp!

Fantasy Flight Games is pleased to announce that The Winds of Magic for Warhammer Fantasy Roleplay is now on sale. Head on over to your friendly local game store or our webstore to pick up a copy today!

Magic pervades the Old World, coursing through the Eight Winds. Humans that learn to harness the energy found in The Winds of Magic can become powerful wizards. Or they may succumb to Tzeentch, the Changer of Ways, tempted by his offer of power, knowledge, and mastery of the dark arts.

The Winds of Magic is a valuable resource for Warhammer Fantasy Roleplay. It provides all players with important background and setting information on the Colleges of Magic, some expanded optional rules and additional tools for wizards to practice their art, dozens of new spells across all eight College Orders, and more suggestions and guidance for playing wizard characters.

For the GM, The Winds of Magic also introduces the Ruinous Power Tzeentch, his daemonic minions, and insights into the Great Conspirator’s fiendish schemes. New rules for corruption and mutation expose the characters to greater risks over the course of their adventures. Finally, The Winds of Magic includes a complete adventure for GMs to challenge their players with a dangerous plot unfolding in the heart of the Empire. Winds of change are coming. Will you control them – or will they control you?

For more information on The Winds of Magic, check out our past designer diaries: A Malady of Mutation, Learning to Spell parts 1 & 2, and On the Job Training.

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