Monsters for Hire
The Creature Guide and Vault for Warhammer Fantasy Roleplay are now on sale
The Old World is brimming with all forms of vile creatures, from twisted beastmen lurking in the dark forests to dragons perched atop mountains high. Wherever the call of adventure may lead fate’s champions, danger surely awaits.
Fantasy Flight Games is excited to announce that The Creature Guide and The Creature Vault for Warhammer Fantasy Roleplay are both on sale now! Head on over to your local retailer or our webstore and procure a copy of your choosing today.
Introducing dozens of new enemies and adversaries to your game, The Creature Guide gives GMs many more options for populating their stories, battles, and adventures. This comprehensive bestiary is organised alphabetically by creature category or classification (i.e. Beastmen, Greenskins), and each category contains various types of adversaries and how to use them in your game.
The Creature Vault is a unique product, containing more new material than the other Vaults. Complementing The Creature Guide, this vault introduces dozens of new denizens from the Old World and brings them to your tabletop in a brand new format.
Creature cards are a useful new addition to Warhammer Fantasy Roleplay, moving creature information and stats from books to components. These cards feature full colour art on one side depicting the creature in question, and relevant stats and abilities on the other. Using these components, GMs will be able to easily layout their encounters in a visual manner. The Creature Vault comes complete with over 100 full colour creature cards, 130 action cards, 14 group sheets, and more than 50 creature standups to help run your sessions.
Another new concept introduced with The Creature Guide and The Creature Vault is the Group sheet. These can be found in chart form in the back of The Creature Guide and in component form in The Creature Vault. These Group sheets are similar to the Nemesis Organisation sheets found in the Game Master’s Toolkit expansion, containing the rules, flavour, and common bond between the creatures within that Group. Want to pit your players against a horde of Greenskins? Simply refer to the Greenskin Group sheet which contains all the rules that will govern your Greenskin war party and you’re ready for battle!
Building encounters with these new products is an easy process: choose a Group sheet, determine which types of creatures within that group will be make up the encounter, lay out the Creature cards with any necessary action cards, and prepare for battle!
Don’t let your players harry the Old World unopposed. Pit them against the minions of The Creature Guide and The Creature Vault today!