30 September 2016 | Warhammer 40,000: Conquest

The Traxis Sector Closes

The Warp Unleashed Will Be on Sale Next Week


“The Warp is a strange and terrible place. You might as well throw a traveler into a sea of sharks and tell him to swim home as send him through the Warp unprotected. Better it is not to let common man travel through the stars. Better still, let him not know such a thing is feasible.”
–Fra Safrane, 5th Aide to Navigator De’el

The climactic battle for Nectavus VI, and indeed, the entire Traxis sector, has reached its thunderous conclusion. Each of the nine factions has deployed its greatest warriors into the Warp-infused jungles to engage in a single battle that will ultimately decide the fate of the sector. Soon, you will have the chance to influence that final battle. 

The Warp Unleashed, the final War Pack for Warhammer 40,000: Conquest, will be released at your local United States retailer on October 6th, and at that point, Warhammer 40,000: Conquest will be complete. (For more information on the conclusion of the business relationship between Fantasy Flight Games and Games Workshop, click here.)

From the days of the Core Set, the game of Warhammer 40,000: Conquest has changed again and again. Decks and factions have risen and fallen in popularity, new strategies have emerged, and new generals have claimed victory on the field of glorious battle. Two new factions, the Tyranids and the Necrons, have joined the game through The Great Devourer and Legions of Death deluxe expansions. Three complete cycles have guided your conflicts, developing your warlords and highlighting the battles for Sacaellum and Nectavus VI. Throughout that journey, few people have been more involved than Lead Developer Brad Andres. 

Today, Brad takes the time to address the fans of Warhammer 40,000: Conquest who helped to build and enjoy this game with him.

Brad Andres on Warhammer 40,000: Conquest

Shortly after I joined the LCG® team in 2012, I had the pleasure of assisting Eric Lang and Nate French on a project that was being started at the time: a new Living Card Game based on a popular science fiction setting with ambitious design goals and a brutal aesthetic. Of course you all know this game as Warhammer 40,000: Conquest

At the time I had no idea how much working on this game would mean to me, and how much I would learn from the experience. And now, as the stars in the Traxis Sector begin to fade, I’d like to take the opportunity to express my gratitude for the experiences and opportunities working on this game has given to me.

To Eric Lang, I’d like to say how wonderful the opportunity to work with you was. Your focus on always putting fun and the player experience first was inspirational to me as a designer and is a lesson I’ll never forget. I learned so many things while working with you that I don’t have room to list them all here, but in short—thank you… for everything.

A collection of all the warlords for Warhammer 40,000: Conquest.

The second person I’d like to thank is Nate French. As the game has evolved, Nate has been there every step of the way to provide advice, guidance, and help me tackle the occasional rules question. His influence has taught me to think critically about projects as a whole and to build structure and make sure those projects fulfill their initial vision before worrying about the details, or as he has put it: “Make sure you put the bones before the dinosaur.” I look forward to working with you for many more years to come.

The last thank you I’d like to make is to everyone out there reading this. The community that surrounds this game is absolutely incredible and I am thankful for each and every one of you for your enthusiasm. From playtesting to podcasting to competing at events, the community has been integral to every aspect of Warhammer 40,000: Conquest. You have all provided a constant reminder of why I love making games—to spread joy, friendship and competition to the world. Thank you for allowing me be a part of your lives in this small way. I will cherish the memories I have shared with each of you.

Brad Andres

Entombed with Full Honors

The final War Pack for Warhammer 40,000: Conquest will soon be released, and although the tides of the Warp are shifting and the Traxis sector is disappearing from sight, the armies and warlords within will remain locked in battle—perhaps until the galaxy itself comes to a fiery end.

The Warp Unleashed will be available at your local United States retailer on October 6th.

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