Join us Sept 22nd and Oct 27th at the Event Center for special D&D encounters
The Fantasy Flight Games Event Center is hosting Dungeons & Dragons Lair Assault on September 22nd and October 27th! Are you brave enough for the challenge?
If you think you have what it takes to face the fiercest foes, fight the toughest battles, and conquer the vilest enemies, the Fantasy Flight Games Event Center invites you to a new Dungeons & Dragons play experience! Gather your master tacticians to kick down the dungeon doors and begin the assault. D&D Lair Assault pits tactically-minded players against an intense challenge in which the difference between victory and defeat is dependent upon your game knowledge, ability to adapt, and a little bit of luck.
You'll pit your wits against some of the most difficult encounters you've ever played. Each challenge plays in just a few hours, but many will need to make more than one attempt in the session to achieve victory.
As you prepare, we wanted to set the stage for what you’ll soon be facing! Greg Bilsland and Mike Mearls designed our first D&D Lair Assault, Forge of the Dawn Titan. Outside the city of Neverwinter, fiendish cultists conspire to unlock the power of a fiery primordial. Gods help the city if they succeed!
Enter the Lair
As you begin your assault, here are the first words you’ll hear:
You race through the tunnels beneath Mount Hotenow, map in hand. The Asmodeus cultist, Mordai Vell, is only minutes away from completing the creation of an artifact that will give him the power to subject Neverwinter to his will.
You turn a corner and abruptly come to a series of tunnels unlike the rest. The walls are no longer rough hewn stone but instead finely carved and etched with images of fire. Sconces hold everburning torches. The wide room before you contains four shallow pools of clear liquid, which hold a number of finger-length yellow fish. To your left is a set of double doors. Two more sets of doors are across the room from you.
Chanting reverberates through the walls. The chanting stops, and a male voice speaks.
“So, the Lord Protector sent some fools to stop me. No matter—you’ll never reach me in time.” The voice pauses and then cries out, “My lord Asmodeus! Great Maegera! I beseech you to help me destroy these interlopers.” The chanting resumes, and you feel a wave of magic wash over the area. The room seems to grow hotter.
A final reminder on characters:
- Players should create characters of 5th level, using any official 4th Edition Dungeons & Dragons sources (print products available in stores or anything currently available in the D&D Character Builder, including material such as themes and backgrounds). Players can also use D&D Fortune Cards during the challenge.
- A character has three magic items, one of 4th level or lower, one of 5th level or lower, and one of 6th level or lower. Note: You may only have one rare item. The player also has 840 gp to spend on other items, only two of which can be consumables. The consumables must be of the character’s level or lower (consumables are magic items that have a consumable power, such as potions or ammunition).
- Going into this challenge, players should understand that the encounter is intentionally challenging, and characters and parties optimized for success are the most likely to succeed. Some players might know details about the challenge from previous sessions, which they are free to share with other players.
Prepare yourself for the intense tactical action of Dungeons & Dragons: Lair Assault, and join us at the Fantasy Flight Games Event Center September 22nd and October 27th!
in our forums!