Awakening the Forces of Nature
A Look at Primal Gods in Mists of Zanaga
In Zanaga, people are afraid of the dark. This is the fear of Var Ni the Nightlord, the bat-god of darkness, the night, and terror. From the littlest mouse that quivers in its burrow to the mightiest thundertusk that flees from the storm, every wild thing knows fear because it knows that Var Ni is just behind it, hiding in the deepest shadows.
If Var Ni the Nightlord wakes, darkness will blanket all of Zanaga and the terrible predators of the night will reign supreme. Hope and love will fade as quickly as a candle in an endless night, and nothing will remain but the strange and unsettling call of the nocturnal creatures of the jungle.-an excerpt from the gathered parchment entitled “Primal God Lore”
The primal gods are the legendary creators of Zanaga, each embodying a different aspect of the land itself. There is Hamzah the Pridelord, god of nature and youth, and Set the Deceiver, god of mystery and deceit. All the gods are protective of their domain and wrathful toward both civilization and corruption, which pervert the natural order.
In our last preview of Mists of Zanaga we looked at Rituals, which are used to awaken the primal gods. Once one of these mighty beings wakes they will abolish the corrosive presence of Tarakhe (unless they happen to awake Tarakhe himself...). However, the awoken primal god will not rest easy after purging Zanaga of corruption. They will reduce the land to the savage paradise they envision their land to be.
There are ten different primal gods in Mists of Zanaga, each with their own effects, omens, and flavor. Today we’ll look at the deadly lizard-god, Moakileki the Destroyer!
It is said that Moakileki’s descent into chaos is what brought about the demise of the once mighty lizardmen empire. He is now known as Moakileki the Destoryer - the force of nature that erodes and destroys all permanent things.
Moakileki will awaken if one moon ritual and two skull rituals are completed. When a primal god is stirred from its slumber, the primal god card will be flipped over to its Omen side.
For the remainder of the game, while the primal god’s Omen side is faceup, completed rituals will trigger Omen effects in addition the effects of the ritual itself. For example, if Moakileki has been awoken and his Omen side is faceup, whenever a moon ritual is completed the active hero must place a doom counter on Moakileki’s card. Even worse, if a skull ritual is completed 2 doom counters are placed on his card, and in addition, 2 ritual tokens are drawn at random and placed on ritual cards in play. This increases the chance of more rituals being completed!
If Moakileki is left unchecked, he will eventually lay waste to all of Zanaga, including any daring adventurers roaming the wilderness. If Moakileki ever has 8 doom counters on his card, all the players instantly lose the game!
In order to save Zanaga the players must confront and defeat the awoken primal god. To do so, a player must end his turn in the Lost City space while the red ritual deck is the current ritual deck. When this happens, flip the primal god’s card over so that its Confrontation side is faceup and prepare for an epic battle!
Join us next time when we explore the lurking threat of roaming monsters!
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