Retreading the Path
Announcing the New, Repackaged The Path to Carcosa Cycle
For weeks, the upcoming performance of The King in Yellow has been the talk of the town. But research into the play’s dark history has convinced you that something foul is at work. Disappearances. Suicides. Delusions. Insanity. Wherever The King in Yellow is performed, madness follows close behind. No connection has yet been proven, but that won’t stop you from searching for the truth.
Fantasy Flight Games is thrilled to announce The Path to Carcosa, the next pair of repackaged expansions for Arkham Horror: The Card Game!
Return to the second cycle of content for Arkham Horror LCG with The Path to Carcosa Investigator Expansion and The Path to Carcosa Campaign Expansion. Just like with the previous cycle, all player cards for this cycle can be found within the Investigator Expansion while all campaign- and scenario-related cards can be found in the Campaign Expansion. This is a fantastic opportunity for new fans of the game to experience its second full-length campaign, and for longtime fans to catch up on any parts they may have missed. Whether you want just one of the expansions or both, no Arkham fan will want to miss The Path to Carcosa!
Note: Any longtime fans of Arkham Horror: The Card Game who already own everything from the original The Path to Carcosa cycle will not find any new cards or content within these two new expansions.
Walking the Path
To help you unravel the mysteries of the Mythos, The Path to Carcosa Investigator Expansion comes with a skilled group of playable investigators to come to your aid. Even better, this Investigator Expansion comes with six investigators instead of five!
As always, each investigator has their own strengths and weaknesses, and the six from this expansion all have their own unique twist to the gameplay that sets them apart from any investigators that came before them.
For example, the painter, Sefina Rosseau (The Path to Carcosa Investigator Expansion, 3), has the ability to store up to 5 events under her investigator card at the start of the game. On any of her turns, she can (literally) draw from her inspiration and pull one of those cards into her hand, or, by using one of her signature The Painted World (The Path to Carcosa IE, 12) cards, copy that event without discarding it. This allows Sefina to get multiple uses out of handy events like Cheap Shot (The Path to Carcosa IE, 194) and Narrow Escape (The Path to Carcosa IE, 267), which can be crucial to success near the end of a scenario when the stakes are at their highest. Just be careful that you do not rely on those events too much, or else the Star of Hyades (The Path to Carcosa IE, 13) could be devastating if they appear at the wrong time.
Where Sefina keeps some inspiration tucked under her investigator card, the gravedigger William Yorick (The Path to Carcosa IE, 5) specializes in digging through his discard pile to retrieve valuable assets. This ability synergizes well with cards like Lantern (The Path to Carcosa IE, 36) and Gravedigger's Shovel (The Path to Carcosa IE, 37), which have bonus abilities that come at the cost of discarding themselves. Since Yorick can pull an asset from his discard pile after defeating an enemy, he can retrieve and reuse these cards faster than his companions. Speaking of defeating enemies, if a particularly troublesome monster rears its ugly head, then you can use Yorick’s signature event Bury Them Deep (The Path to Carcosa IE, 16) to remove that enemy from the game upon its defeat, ensuring that you won’t have to deal with it again. Alas, poor Yorick must occasionally deal with his own monsters, and if the Graveyard Ghouls (The Path to Carcosa IE, 17) appear, you won’t be able to ignore them.
One especially unique character that comes with the Investigator Expansion is the actress Lola Hayes (The Path to Carcosa IE, 6), the game’s very first Neutral investigator! As someone who has spent her career embodying a wide variety of roles, it only makes sense that Lola can switch her in-game role on the fly. While playing as Lola can be a little tricky—you are restricted to only using Neutral cards and the cards from her current role—a little Improvisation (The Path to Carcosa IE, 18) goes a long way in making sure you always have access to what you need. Conduct some Fieldwork (The Path to Carcosa IE, 24) as a Seeker, then switch to Guardian to take down enemies with a .32 Colt (The Path to Carcosa IE, 20). This flexibility does come at a price, though; after embodying so many different roles, sometimes Lola will be struck with a Crisis of Identity (The Path to Carcosa IE, 19), which could result in you being cast as the wrong role at the wrong time!
Even if you have little interest in the investigators of the Investigator Expansion, there is still plenty to enjoy with the thrilling story of The Path to Carcosa Campaign Expansion!
In this campaign, you and your fellow investigators must dive into the dark mysteries surrounding the notorious play, The King in Yellow, before its performances bring mayhem upon Arkham and its people. You begin the campaign within Arkham’s Ward Theatre, suddenly waking up after the play’s intermission to find torn curtains and fresh corpses. What follows is an eerie tale of twists and turns, faded memories, and gnawing uncertainty. Your investigations will take you from the Ward Theatre in Arkham all the way to Paris, France, and eventually to the maddening realm of Carcosa itself.
Throughout the campaign, there will be moments when your investigators will question whether the events occurring around them are mere figments of the imagination. The choices you and the rest of your party make may lead to a point of Doubt, which represents the belief that everything is happening only in your minds; or Conviction, which represents the belief that the horrors you all are facing are real and true. As the campaign progresses, your party will accumulate Doubt and Conviction, and the relative levels of each will alter the scenarios to better fit the narrative of your investigators’ mental states. This means that every playthrough will turn out a little bit different!
All eight scenarios of the original The Path to Carcosa campaign are included in this Campaign Expansion, with all the trials and tribulations that come with them. With determination, gumption, and the right tricks up your sleeve, you and your fellow investigators may yet be able to solve the mystery of The King in Yellow and save the people of Arkham from a threat they aren’t even aware of. Do you think you can do it?
Echoes of the Past
With a nefarious play driving its viewers insane and an insidious being orchestrating it all, only you and your fellow investigators can hope to unravel the truth and save Arkham from a horrifying fate. Whether you missed the original version of The Path to Carcosa or are just now getting into Arkham Horror: The Card Game, you can look forward to adding The Path to Carcosa Investigator Expansion and The Path to Carcosa Campaign Expansion to your collection when both products release this summer!
You can pre-order your own copy of The Path to Carcosa Investigator Expansion (AHC67) and The Path to Carcosa Campaign Expansion (AHC68) at your local retailer or online through our webstore today!