Your Map to Madness
The Museum Two-Player Gamemat for Elder Sign Is Now Available
"Jones had casually dropped into the museum one afternoon, and was wandering through the dim corridors whose horrors were now so familiar, when he heard a very peculiar sound…"
–H.P. Lovecraft and Hazel Heald, The Horror in the Museum
In Elder Sign, you and your friends undertake the desperate task of finding enough Elder Signs to forestall the impending arrival of an Ancient One—a dread being of such unfathomable power as to spell the ruin of human civilization. Your games see you thrust into combats with cultists and strange, otherworldly monsters. You'll confront terrors that slowly strip away your sanity, bit by bit. The whole time, you're racing the clock, desperate to gather your Elder Signs before the forces of evil complete their summoning.
And you do it all—or nearly all—in the Arkham Museum.
Hallways Full of Horror
The Arkham Museum curates one of the world's largest and most eclectic assortments of ritualistic and arcane artifacts. From its Koi Pond to its Medusa Exhibit and The Hall of the Dead, the Museum is full of Ancient Relics and Forgotten Knowledge. During your hunt for Elder Signs, you'll find your searches of these exhibits transformed into adventures.
You'll brush up against madness. You'll find Blood on the Floor and hear distant and disconcerting sounds echoing through the halls. And you'll want to make sure you don't get lost—especially since this is a place where if you take one wrong turn, you could end up in an alternate dimension. Due to all the energies it contains, the Museum has become a nexus to realms of nightmare and raw chaos.
With its detailed map, the Museum Gamemat brings this Museum to life on your tabletop. You'll discover the relative locations of the Gardens, the Great Hall, the Hall of Curiosities, and the Zoology exhibit, among others. You'll even find a hidden passage to a nearby building that's been closed to the public and a note scrawled in… blood?
In addition to its map of the Museum, the 26" by 26" Museum Gamemat inspires you to action with dramatic renditions of two of Arkham's finest investigators. And it reminds you of the dangers that await you; two eerie, crawling monstrosities lurk in the gamemat's corners.
A Ward Against Powerful Evils
The Elder Signs of Elder Sign are powerful wards agains the forces of evil. So is the Museum Gamemat.
Printed on all-natural, no-slip rubber, the Museum Gamemat protects your cards and dice against any imperfections or clutter on your table. You might not be safe IN the Museum, but when you play ON the Museum, your cards and dice will benefit from the sort of protections you only wish you could offer your investigators.
Pick up your copy of the Museum Gamemat today!