Begin Your Conquest
Warhammer 40,000: Conquest Is Now Available
The expanses of the Traxis sector lie before you. Deadly warlords and countless legions of armies await your command to bring unending war to the sector’s planets. Embark on the road to interplanetary dominion when you pick up Warhammer 40,000: Conquest, now available at your local retailer!
In Warhammer 40,000: Conquest, you command one of seven factions in the grim darkness of the far future. To achieve victory, you must conquer three planets that share a type, demonstrating your utter control of the sector. You need to balance winning battles in the present against the necessity of planning and preparing for future battles, even as you gather additional resources and card draw.
The Road to War
Our first four previews focused on the different phases of the game. We began with a discussion of deployment, illustrating how you play your units from your hand, sending them to various planets across the sector. The units that you play during the deployment phase form the base of your armies in coming rounds. In the next preview, we turned to the command phase, where you select which planet will receive the daunting military presence of your warlord. The command phase also rewards players for establishing a foothold on planets, granting you more resources and additional card draw.
The third and fourth previews turned to the main focus of each game round: combat! One preview looked at combat as a whole, giving an overview of attacking and defending alongside the shields, keywords, and abilities that can affect combat in crucial ways. The next preview gave a detailed example of a combat round, illustrating how units attack, use shields, and retreat from battle.
Xenos, Heretics, and Daemons
After our previews covering the different phases of gameplay, we provided faction overviews of the seven factions included in the Conquest Core Set. Each of these factions has its own unique warlord that reinforces a unique playstyle, allowing the units from each faction to support completely different decks.
You may prefer to fight with the Space Marines, proud and resourceful warriors who trigger their most powerful abilities on the field of the battle. Or you may wage war with the Astra Militarum, the armed forces of the Imperium who think nothing of spending millions of lives to claim a single world for the Emperor. The Orks, however, only get stronger as they take damage, introducing massive units who can take a hit and strike back even harder.
Chaos forms the fourth faction included in Warhammer 40,000: Conquest. With a myriad direct damage effects, you can quickly drag your opponent under the corruption of the Warp. Players may also turn to the Dark Eldar, a faction that features a host of powerful events that can quickly turn the tide of battle in your favour. The Eldar’s psychic powers and Craftsworlds make them a dangerous, control-based faction. Eldar forces can quickly eliminate your opponent’s options, exhausting enemy units and canceling enemy effects. Finally, the adherents of the Tau empire cut a bloody swath through the battlefield with hyper-advanced technology. These attachments and wargear give you a way to enhance your own unit’s power and defeat your opponent.
Each of these factions is arranged around an alignment wheel, allowing each faction to borrow cards from adjacent factions, opening the doors for nearly unlimited deckbuilding opportunities. In future expansions for Conquest, two additional factions – the Tyranids and the Necrons – will join the array of playable factions.
We also added a video tutorial of Warhammer 40,000: Conquest, offering a visual representation of gameplay. Watch that tutorial on the Warhammer 40,000: Conquest homepage or on YouTube, and download the rulebooks for Conquest from the support page!
Lead Your Armies
War is inevitable in the darkness of the far future, but only one warlord can attain glorious victory. Begin your onslaught by picking up your copies of Warhammer 40,000: Conquest at your local retailer today!