<?xml version="1.0" encoding="utf-8"?>
<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Fantasy Flight Games</title><link>https://www.fantasyflightgames.com/</link><description>Leading publisher of board, card, and roleplaying games.</description><atom:link href="https://drafts.fantasyflightgames.com/en/rss/" rel="self"></atom:link><language>en</language><copyright>2016 Asmodee North America</copyright><lastBuildDate>Fri, 03 Apr 2026 17:15:24 -0000</lastBuildDate><item><title>Lore of the Rings, Part One</title><link>https://www.fantasyflightgames.com/en/news/2016/6/7/lore-of-the-rings-part-one/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/0c/29/0c29b8cc-3f7a-4a90-a063-64576995a29d/mec32_one-ring_preview.jpg' /&gt;
    

    &lt;div class="blog-head"&gt;
        
      &lt;div class="blog-meta"&gt;
        &lt;span class="meta-date float-left"&gt;
          
            Published 7 June 2016
          
        &lt;/span&gt;
         
        &lt;span class="visible-desktop" style="padding: 5px;"&gt;|&lt;/span&gt;
        &lt;span class="meta-productline"&gt;&lt;a href="/en/products/the-lord-of-the-rings-the-card-game/"&gt;The Lord of the Rings LCG&lt;/a&gt;&lt;/span&gt;
      &lt;/div&gt;

      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Lore of the Rings, Part One&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Guest Writer Ian Martin on the Tales Told by The Lord of the Rings: The Card Game&lt;/p&gt;

        &lt;/div&gt;
      &lt;/div&gt;
      &lt;/div&gt;

    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;

  
    
      
        &lt;a id="2AB2" href="https://images-cdn.fantasyflightgames.com/filer_public/08/fb/08fbab63-b487-4049-ade5-6d39d97d22e6/logo-lotr-lcg.png" data-colorbox-rel="ffg-lightbox"&gt;
           &lt;img src="https://images-cdn.fantasyflightgames.com/filer_public/08/fb/08fbab63-b487-4049-ade5-6d39d97d22e6/logo-lotr-lcg.png" class="product-feature padding align-center" style="width: 600px;" /&gt;
        &lt;/a&gt;
      
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 141,
          innerWidth: 600
        };
        $('#2AB2').colorbox(opts);
      });
    &lt;/script&gt;
  

&lt;/p&gt;

&lt;p class="flavortext"&gt;&lt;em&gt;"I will choose companions to go with you, as far as they will or fortune allows. The number must be few, since your hope is in speed and secrecy. Had I a host of Elves in armour of the Elder Days, it would avail little, save to arouse the power of Mordor."&lt;/em&gt;&lt;br&gt;
     –Elrond,&lt;em&gt; The Lord of the Rings&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href="http://www.fantasyflightgames.com/en/products/the-lord-of-the-rings-the-card-game/products/flight-stormcaller/"&gt;Flight of the Stormcaller&lt;/a&gt;&lt;em&gt; recently sailed to retailers across the United States&lt;/em&gt;&lt;em&gt;, followed by &lt;/em&gt;&lt;a href="http://www.fantasyflightgames.com/en/products/the-lord-of-the-rings-the-card-game/products/the-thing-in-the-depths/"&gt;The Thing in the Depths&lt;/a&gt;&lt;em&gt;,&lt;/em&gt;&lt;em&gt; and that means we are now well and truly into the sixth cycle of Adventure Packs for &lt;/em&gt;&lt;a href="http://www.fantasyflightgames.com/en/products/the-lord-of-the-rings-the-card-game/"&gt;The Lord of the Rings: The Card Game&lt;/a&gt;&lt;em&gt;. For longtime fans, this is cause to celebrate. T&lt;/em&gt;&lt;em&gt;he &lt;/em&gt;Dream-chaser&lt;em&gt; cycle and its scenarios continue to innovate, offering a wealth of novel and richly thematic variations on the classic gaming experience, and pushing the ideas of exploration and discovery to the fore.&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;But for newer players, what does it mean that &lt;/em&gt;&lt;em&gt;the &lt;/em&gt;Dream-chaser&lt;em&gt; cycle is now sailing full-speed toward the horizon?&lt;/em&gt;&lt;em&gt; It means that you have a new possible second step beyond the &lt;/em&gt;&lt;a href="http://www.fantasyflightgames.com/en/products/the-lord-of-the-rings-the-card-game/products/the-lord-of-the-rings-the-card-game/"&gt;Core Set&lt;/a&gt;&lt;em&gt; in the form of &lt;/em&gt;&lt;a href="http://www.fantasyflightgames.com/en/products/the-lord-of-the-rings-the-card-game/products/grey-havens/"&gt;The Grey Havens&lt;/a&gt;&lt;em&gt; deluxe expansion and &lt;/em&gt;&lt;em&gt;the &lt;/em&gt;Dream-chaser&lt;em&gt; cycle. And it means that the number of ways you can enjoy &lt;/em&gt;The Lord of the Rings: The Card Game&lt;em&gt; continues to grow.&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;One of the questions we often hear from players who look at the array of materials they might be able to pick up after they discover the game through the &lt;/em&gt;Core Set&lt;em&gt; is: what should I get next?&lt;/em&gt;&lt;/p&gt;

&lt;p style="text-align: center;"&gt;

  
    
      
        &lt;a id="1114D" href="https://images-cdn.fantasyflightgames.com/filer_public/ac/d7/acd7c642-99a8-4636-a88b-32266291e13f/mec31-adventurer-art.jpg" data-colorbox-rel="ffg-lightbox"&gt;
           &lt;img src="https://images-cdn.fantasyflightgames.com/filer_public/ac/d7/acd7c642-99a8-4636-a88b-32266291e13f/mec31-adventurer-art.jpg" class="product-feature padding align-center" style="width:700px;" /&gt;
        &lt;/a&gt;
      
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 500,
          innerWidth: 700
        };
        $('#1114D').colorbox(opts);
      });
    &lt;/script&gt;
  

&lt;/p&gt;

&lt;p&gt;&lt;em&gt;Obviously, there are all kinds of different answers we—and others—could provide, but the most important answer is &lt;/em&gt;"Get whatever will help you enjoy the game the way you want to enjoy it."&lt;em&gt; Then we follow up that answer with some information about the different ways you could enjoy it: by proceeding chronologically, starting with the &lt;/em&gt;Shadows of Mirkwood&lt;em&gt; cycle; by getting the newest materials and finding a local group with which you can stay current; or, frequently, by picking up &lt;/em&gt;&lt;a href="http://www.fantasyflightgames.com/en/products/the-lord-of-the-rings-the-card-game/products/the-black-riders/"&gt;The Black Riders&lt;/a&gt;&lt;em&gt; and playing the game in Campaign Mode.&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;It only makes sense that a great number of new players go to &lt;/em&gt;The Black Riders&lt;em&gt; as their second &lt;/em&gt;The Lord of the Rings&lt;em&gt; purchase; after all, most of us came to the game not only for its cooperative adventures, but because we were already fans of Middle-earth, its characters, and their stories. And whereas the standard game encourages us to imagine the adventures that might have taken place beyond the margins of the world's larger history, the Campaign Mode permitted by &lt;/em&gt;The Black Riders&lt;em&gt; allows us to adventure alongside Frodo for a journey that is as faithful as possible to the source materials.&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;Today, guest writer Ian Martin presents the first of two articles to explore the Campaign Mode experience and some of the different ways you can approach and enjoy it.&lt;/em&gt;&lt;/p&gt;

&lt;p style="text-align: center;"&gt;&lt;em&gt;

  
    
      
        &lt;a id="11D35" href="https://images-cdn.fantasyflightgames.com/filer_public/b1/a7/b1a79b12-c57e-40fa-81ff-4a49c0f1b12d/mec31-the-black-riders-cover-art.jpg" data-colorbox-rel="ffg-lightbox"&gt;
           &lt;img src="https://images-cdn.fantasyflightgames.com/filer_public/b1/a7/b1a79b12-c57e-40fa-81ff-4a49c0f1b12d/mec31-the-black-riders-cover-art.jpg" class="product-feature padding align-center" style="width:700px;" /&gt;
        &lt;/a&gt;
      
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 398,
          innerWidth: 700
        };
        $('#11D35').colorbox(opts);
      });
    &lt;/script&gt;
  

&lt;/em&gt;&lt;/p&gt;

&lt;h2&gt;Guest Writer Ian Martin on Playing in Campaign Mode&lt;/h2&gt;

&lt;p&gt;&lt;em&gt;Ian Martin is a devoted fan of &lt;/em&gt;The Lord of the Rings: The Card Game&lt;em&gt; who placed his first progress token back in 2012. Since then, he's grown ever more involved with the community, co-hosting &lt;/em&gt;&lt;a href="https://greycompanypodcast.com/"&gt;The Grey Company&lt;/a&gt;&lt;em&gt; podcast and piloting &lt;/em&gt;&lt;a href="https://talesfromthecards.wordpress.com/"&gt;Tales from the Cards&lt;/a&gt;&lt;em&gt;, the longest-running blog devoted exclusively to &lt;/em&gt;The Lord of the Rings: The Card Game&lt;em&gt;, where Ian hosts card reviews, a new player buying guide, and various articles focused on strategy and deck-building.&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;

  
    
      
        &lt;img src="https://images-cdn.fantasyflightgames.com/filer_public/1a/8c/1a8cec54-b744-470a-b6fe-abafd378cfda/frodo-baggins-mec32.png" style="width: 215px;"
                             class="float-right padding product-feature" /&gt;
      
    
  

  

One of my favorite aspects of &lt;em&gt;The Lord of the Rings: The Card Game&lt;/em&gt; is the way in which it allows you to craft the experience you want. Whether you crave the power to make the Enemy tremble before you, or you simply want to be part of the kinds of tales that can be shared around a roaring fire, there’s room for all types of players and styles. I personally have a particular love for Campaign Mode, which ties together the scenarios of &lt;em&gt;The Lord of the Rings&lt;/em&gt; Saga Expansions, allowing players to live the events of the books complete with real stakes and real consequences.&lt;/p&gt;

&lt;p&gt;Even within Campaign Mode itself, there are different ways of approaching the experience. One way is to seek to recreate the events of the books as faithfully as possible. After all, there is great fun to be had in trying to weave together card combinations to tell the stories we all know and love. But the beauty of this game is that it also provides the freedom to explore those great &lt;em&gt;“What if?”&lt;/em&gt; questions that fans of &lt;em&gt;The Lord of the Rings&lt;/em&gt; have been debating for years. &lt;em&gt;"What if the Council of Elrond has assembled a different Fellowship?"&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;Recently, I decided to mix the two approaches and explore some burning questions of my own. At the Council of Elrond, the Wise decided to trust to friendship and secrecy, rather than raw power. In the end, their fateful choice was graced with ultimate victory. However, what would have happened if matters had played out differently and the opposite course was chosen? What if Gandalf was never delayed by Saruman’s treachery? What if he accompanied Frodo from the very beginning of his journey, along with some of the most powerful figures in Middle-earth?&lt;/p&gt;

&lt;p&gt;To answer these questions, I played twice through the first Saga Expansion of the campaign: &lt;em&gt;The Black Riders&lt;/em&gt;. The first time around, I adhered to the story as closely as possible (the "faithful fellowship”), prioritizing plucky Hobbits and unexpected deeds of bravery. The second time through, I used a trio of the most powerful heroes in Middle-earth (the “alternate fellowship”), pitting the best of Men and Elves and Istari against the servants of Sauron. What follows are my experiences with the two different fellowships, as I sought to see who could best avoid the burdens of treacherous fate and earn the boons that might prove the difference between casting the Ring into the fire and watching it slip into the hands of the Enemy.&lt;/p&gt;

&lt;p style="text-align: center;"&gt;&lt;em&gt;

  
    
      
        &lt;a id="16A4C" href="https://images-cdn.fantasyflightgames.com/filer_public/8a/7c/8a7c7f11-d5db-4347-9955-8aca688cde9d/mec31_the-one-ring-art.jpg" data-colorbox-rel="ffg-lightbox"&gt;
           &lt;img src="https://images-cdn.fantasyflightgames.com/filer_public/8a/7c/8a7c7f11-d5db-4347-9955-8aca688cde9d/mec31_the-one-ring-art.jpg" class="product-feature padding align-center" style="width:700px;" /&gt;
        &lt;/a&gt;
      
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 450,
          innerWidth: 700
        };
        $('#16A4C').colorbox(opts);
      });
    &lt;/script&gt;
  

&lt;/em&gt;&lt;/p&gt;

&lt;h3&gt;The Faithful Fellowship: Sam, Merry, Pippin&lt;/h3&gt;

&lt;p&gt;Per the rules, 

  
    
      &lt;a id="9E3C" href="https://images-cdn.fantasyflightgames.com/filer_public/1a/8c/1a8cec54-b744-470a-b6fe-abafd378cfda/frodo-baggins-mec32.png" data-colorbox-rel="ffg-lightbox"
                          class="" style=""&gt;Frodo Baggins&lt;/a&gt;
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 418,
          innerWidth: 300
        };
        $('#9E3C').colorbox(opts);
      });
    &lt;/script&gt;
  

 (&lt;em&gt;The Black Riders&lt;/em&gt;, 1) is automatically a part of all your adventures through &lt;em&gt;The Black Riders&lt;/em&gt;. To parallel the events of &lt;em&gt;The Fellowship of the Ring&lt;/em&gt;, I partnered him with the three &lt;em&gt;&lt;strong&gt;Hobbit&lt;/strong&gt;&lt;/em&gt; heroes that accompanied him on his journey from the beginning: 

  
    
      &lt;a id="996D" href="https://images-cdn.fantasyflightgames.com/filer_public/ea/bf/eabfc37f-f305-4fc3-b543-b77c691fe20f/sam-gamgee.png" data-colorbox-rel="ffg-lightbox"
                          class="" style=""&gt;Sam Gamgee&lt;/a&gt;
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 418,
          innerWidth: 300
        };
        $('#996D').colorbox(opts);
      });
    &lt;/script&gt;
  

 (&lt;em&gt;The Black Riders&lt;/em&gt;, 2), 

  
    
      &lt;a id="5E1D" href="https://images-cdn.fantasyflightgames.com/filer_public/a2/1b/a21b4458-ef16-4865-9708-ad02aa6d8295/merry.png" data-colorbox-rel="ffg-lightbox"
                          class="" style=""&gt;Merry&lt;/a&gt;
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 418,
          innerWidth: 300
        };
        $('#5E1D').colorbox(opts);
      });
    &lt;/script&gt;
  

 (&lt;em&gt;The Black Riders&lt;/em&gt;, 3), and 

  
    
      &lt;a id="1548E" href="https://images-cdn.fantasyflightgames.com/filer_public/a1/87/a1874c2d-2c00-4bfb-ba72-e666c48672d9/pippin.png" data-colorbox-rel="ffg-lightbox"
                          class="" style=""&gt;Pippin&lt;/a&gt;
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 418,
          innerWidth: 300
        };
        $('#1548E').colorbox(opts);
      });
    &lt;/script&gt;
  

 (&lt;em&gt;The Black Riders&lt;/em&gt;, 4).&lt;/p&gt;

&lt;p style="text-align: center;"&gt;

  
    
      
        &lt;img src="https://images-cdn.fantasyflightgames.com/filer_public/ea/bf/eabfc37f-f305-4fc3-b543-b77c691fe20f/sam-gamgee.png" style="width:215px;"
                             class="padding align-center product-feature" /&gt;
      
    
  

  



  
    
      
        &lt;img src="https://images-cdn.fantasyflightgames.com/filer_public/a2/1b/a21b4458-ef16-4865-9708-ad02aa6d8295/merry.png" style="width: 215px;"
                             class="padding align-center product-feature" /&gt;
      
    
  

  



  
    
      
        &lt;img src="https://images-cdn.fantasyflightgames.com/filer_public/a1/87/a1874c2d-2c00-4bfb-ba72-e666c48672d9/pippin.png" style="width: 215px;"
                             class="padding align-center product-feature" /&gt;
      
    
  

  

&lt;/p&gt;

&lt;p&gt;I focused this all-&lt;em&gt;&lt;strong&gt;Hobbit&lt;/strong&gt;&lt;/em&gt; deck on keeping a low-profile and steadily building towards victory, while counting on my heroes to rise to the occasion when needed. The trio of Sam, Merry, and Pippin have a collective starting threat of twenty, low enough to avoid enemy engagements for the opening rounds of a game.&lt;/p&gt;

&lt;p&gt;The journey out of the Shire in the &lt;em&gt;A Shadow of the Past&lt;/em&gt; scenario went according to plan… for the most part. I focused on all-out questing and hiding from the &lt;em&gt;&lt;strong&gt;Nazgûl&lt;/strong&gt;&lt;/em&gt;, the latter represented by the mechanism of Hide tests. The threat from the searching 

  
    
      &lt;a id="10DA5" href="https://images-cdn.fantasyflightgames.com/filer_public/12/12/12124039-4468-4068-b752-28107b86b048/black-rider.png" data-colorbox-rel="ffg-lightbox"
                          class="" style=""&gt;Black Riders&lt;/a&gt;
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 418,
          innerWidth: 300
        };
        $('#10DA5').colorbox(opts);
      });
    &lt;/script&gt;
  

 (&lt;em&gt;The Black Riders&lt;/em&gt;, 39) did become too great to bear at a couple of points, and it was up to Merry and Sam to do the unthinkable and face down these enemies who seemed to outmatch them in every respect, at least at first glance. However, escape from the &lt;em&gt;&lt;strong&gt;Nazgûl&lt;/strong&gt;&lt;/em&gt; was secured thanks to a couple of copies of 

  
    
      &lt;a id="D3C4" href="https://images-cdn.fantasyflightgames.com/filer_public/7e/f3/7ef385d7-c9be-44a1-90be-6718b10f6215/dagger-of-westernesse.png" data-colorbox-rel="ffg-lightbox"
                          class="" style=""&gt;Dagger of Westernesse&lt;/a&gt;
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 418,
          innerWidth: 300
        };
        $('#D3C4').colorbox(opts);
      });
    &lt;/script&gt;
  

 (&lt;em&gt;The Black Riders&lt;/em&gt;, 14) and 

  
    
      &lt;a id="F714" href="https://images-cdn.fantasyflightgames.com/filer_public/53/b7/53b74780-9473-49e2-8721-b46453ccd4cb/mec09_unseen-strike.png" data-colorbox-rel="ffg-lightbox"
                          class="" style=""&gt;Unseen Strike&lt;/a&gt;
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 418,
          innerWidth: 300
        };
        $('#F714').colorbox(opts);
      });
    &lt;/script&gt;
  

 (&lt;em&gt;The Redhorn Gate&lt;/em&gt;, 14), cards that play on the ability of &lt;em&gt;&lt;strong&gt;Hobbits&lt;/strong&gt;&lt;/em&gt; to become stronger when facing down enemies with greater engagement costs. Breathing a sigh of relief, the &lt;em&gt;&lt;strong&gt;Hobbits&lt;/strong&gt;&lt;/em&gt; made their way safely to Bucklebury Ferry.&lt;/p&gt;

&lt;p&gt;

  
    
      
        &lt;img src="https://images-cdn.fantasyflightgames.com/filer_public/31/42/31422641-78d1-4400-95a8-d4008ae9cfc7/mr-underhill.png" style="width: 215px;"
                             class="float-right padding product-feature" /&gt;
      
    
  

  

The end of this first scenario offered the first fateful choices for my Campaign. Would I choose 

  
    
      &lt;a id="104CF" href="https://images-cdn.fantasyflightgames.com/filer_public/74/27/7427488b-1f61-4518-b97f-996eeac0ad84/mec32_gandolfs-delay.png" data-colorbox-rel="ffg-lightbox"
                          class="" style=""&gt;Gandalf’s Delay&lt;/a&gt;
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 418,
          innerWidth: 300
        };
        $('#104CF').colorbox(opts);
      });
    &lt;/script&gt;
  

 (&lt;em&gt;The Black Riders&lt;/em&gt;, 78), permanently hobbling my hand size, or 

  
    
      &lt;a id="2982" href="https://images-cdn.fantasyflightgames.com/filer_public/19/04/19042df2-52c9-485d-8b62-c75a79afcb5b/mec32_the-ring-draws-them.png" data-colorbox-rel="ffg-lightbox"
                          class="" style=""&gt;The Ring Draws Them&lt;/a&gt;
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 418,
          innerWidth: 300
        };
        $('#2982').colorbox(opts);
      });
    &lt;/script&gt;
  

 (&lt;em&gt;The Black Riders&lt;/em&gt;, 79), making it easier for enemies to engage in the future? Would I choose the 

  
    
      &lt;a id="10F10" href="https://images-cdn.fantasyflightgames.com/filer_public/31/42/31422641-78d1-4400-95a8-d4008ae9cfc7/mr-underhill.png" data-colorbox-rel="ffg-lightbox"
                          class="" style=""&gt;Mr. Underhill&lt;/a&gt;
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 421,
          innerWidth: 300
        };
        $('#10F10').colorbox(opts);
      });
    &lt;/script&gt;
  

  &lt;em&gt;&lt;strong&gt;Boon&lt;/strong&gt;&lt;/em&gt; (&lt;em&gt;The Black Riders&lt;/em&gt;, 17), allowing me to cancel an enemy attack, or 

  
    
      &lt;a id="B25A" href="https://images-cdn.fantasyflightgames.com/filer_public/9e/18/9e1833cd-6fff-4421-8807-13927d3343fe/gildor-inglorion.png" data-colorbox-rel="ffg-lightbox"
                          class="" style=""&gt;Gildor Inglorian&lt;/a&gt;
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 421,
          innerWidth: 300
        };
        $('#B25A').colorbox(opts);
      });
    &lt;/script&gt;
  

 (&lt;em&gt;The Black Riders&lt;/em&gt;, 77), a powerful ally who can actually appear to provide help out of the encounter deck?&lt;/p&gt;

&lt;p&gt;This choice wasn’t just about gameplay. It also gave me the opportunity to further flesh out the differences between the two campaigns from a story perspective. In the case of the faithful fellowship, I chose the Mr. Underhill &lt;em&gt;&lt;strong&gt;Boon&lt;/strong&gt;&lt;/em&gt; to represent this deck’s reliance on avoiding the enemy through trickery, rather than strength. In terms of &lt;em&gt;&lt;strong&gt;Burdens&lt;/strong&gt;&lt;/em&gt;, I chose Gandalf’s Delay to show the powerful effect of Gandalf’s absence in terms of a loss of knowledge and guidance, as represented by hand size.&lt;/p&gt;

&lt;h3&gt;Consequences&lt;/h3&gt;

&lt;p&gt;Feeling perhaps an excess of confidence after the first victory, the true gravity of Campaign Mode was revealed in its wrath as the &lt;em&gt;&lt;strong&gt;Hobbits&lt;/strong&gt;&lt;/em&gt; entered Bree for the &lt;em&gt;A Knife in the Dark&lt;/em&gt; scenario. Here, they were able to escape the devious clutches of several spies, including Bill Ferny himself, but the pursuing Ringwraiths, led by their nearly invincible leader, 

  
    
      &lt;a id="11D84" href="https://images-cdn.fantasyflightgames.com/filer_public/f1/31/f131ad4d-f45b-44be-9e36-585bc700ce60/the-witch-king.png" data-colorbox-rel="ffg-lightbox"
                          class="" style=""&gt;The Witch-king&lt;/a&gt;
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 418,
          innerWidth: 300
        };
        $('#11D84').colorbox(opts);
      });
    &lt;/script&gt;
  

 (&lt;em&gt;The Black Riders&lt;/em&gt;, 68), caught up with them at Weathertop.&lt;/p&gt;

&lt;p&gt;

  
    
      
        &lt;img src="https://images-cdn.fantasyflightgames.com/filer_public/f1/31/f131ad4d-f45b-44be-9e36-585bc700ce60/the-witch-king.png" style="width: 215px;"
                             class="float-right padding product-feature" /&gt;
      
    
  

  

The Witch-king is one of the most formidable enemies in this early part of the campaign, and those who do not have the will to stand against him (at least two Willpower) can’t even defend against his attacks. I held off the leader of the Nine with every last card I had available, but a poorly timed shadow effect caused the Witch-king to launch another attack when I had no eligible defenders remaining. Left with no other choice, I was forced to sacrifice a hero. I cast one last heartbroken gaze at Pippin as he fell below the blade of the Witch-king, heroically giving his life for his friends. All seemed lost until 

  
    
      &lt;a id="1EF2" href="https://images-cdn.fantasyflightgames.com/filer_public/81/19/8119e65b-e679-4a3c-9820-24c274c98cba/beorn.png" data-colorbox-rel="ffg-lightbox"
                          class="" style=""&gt;Beorn&lt;/a&gt;
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 418,
          innerWidth: 300
        };
        $('#1EF2').colorbox(opts);
      });
    &lt;/script&gt;
  

 (&lt;em&gt;Core Set&lt;/em&gt;, 31) himself appeared with the help of a well-timed 

  
    
      &lt;a id="137AF" href="https://images-cdn.fantasyflightgames.com/filer_public/09/f6/09f6ccbf-a0d1-46a9-be5e-b3bdb5c2aab5/sneak-attack.png" data-colorbox-rel="ffg-lightbox"
                          class="" style=""&gt;Sneak Attack&lt;/a&gt;
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 418,
          innerWidth: 300
        };
        $('#137AF').colorbox(opts);
      });
    &lt;/script&gt;
  

 (&lt;em&gt;Core Set&lt;/em&gt;, 23), lending the needed might to defeat the Witch-king… at least for the present. Yet the price of victory was heavy indeed.&lt;/p&gt;

&lt;p&gt;There was nothing stopping me from merely replaying the scenario to get a better result, yet I have found in my experiences with Campaign Mode that keeping the “imperfect” result often leads to the better overall narrative, that is if you value narrative concerns at all over simply achieving the best outcome. In this case, I let Pippin’s doom become written into the story of my campaign, and he entered the list of Fallen Heroes, unable to be used again in any form. Above all, it is this aspect of Campaign Mode which gives it the greatest resonance in my opinion. While a hero may fall in a regular game, and that may have significance for that one session, a death in Campaign Mode is permanent and can dramatically change the course of the rest of the campaign. In this way, each loss is as devastating as it should be, and trying to keep your heroes alive at all costs becomes a desperate need. The choice to take an undefended attack and kill a hero, or watch one fall through circumstance, attains a real gravity here.&lt;/p&gt;

&lt;p style="text-align: center;"&gt;

  
    
      
        &lt;a id="11515" href="https://images-cdn.fantasyflightgames.com/filer_public/00/1d/001d4aa4-10b4-42cb-98f6-3587317d8a78/mec32_fallen-heroes_diagram.png" data-colorbox-rel="ffg-lightbox"&gt;
           &lt;img src="https://images-cdn.fantasyflightgames.com/filer_public/00/1d/001d4aa4-10b4-42cb-98f6-3587317d8a78/mec32_fallen-heroes_diagram.png" class="product-feature padding align-center" style="width:700px;" /&gt;
        &lt;/a&gt;
      
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 170,
          innerWidth: 700
        };
        $('#11515').colorbox(opts);
      });
    &lt;/script&gt;
  

&lt;/p&gt;

&lt;p&gt;As one hero falls, though, another must rise to take his place, and in this case, 

  
    
      &lt;a id="17F12" href="https://images-cdn.fantasyflightgames.com/filer_public/f6/92/f6927f5a-c0c6-4b3c-b2f8-dfe20ed34848/bilbo.png" data-colorbox-rel="ffg-lightbox"
                          class="" style=""&gt;Bilbo&lt;/a&gt;
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 418,
          innerWidth: 300
        };
        $('#17F12').colorbox(opts);
      });
    &lt;/script&gt;
  

 (&lt;em&gt;The Hunt for Gollum&lt;/em&gt;, 1) arrived to take a stand by Frodo’s side for the third scenario, &lt;em&gt;Flight to the Ford&lt;/em&gt;. It’s easy to imagine incorrigible old Bilbo riding out from Rivendell to find his nephew and help shepherd him to safety—one last adventure to pay for them all. As the scenario opened with Frodo suffering from 

  
    
      &lt;a id="16DF7" href="https://images-cdn.fantasyflightgames.com/filer_public/10/19/1019536d-3781-4ceb-a176-b60ac88479f1/an-evil-wound.png" data-colorbox-rel="ffg-lightbox"
                          class="" style=""&gt;An Evil Wound&lt;/a&gt;
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 418,
          innerWidth: 300
        };
        $('#16DF7').colorbox(opts);
      });
    &lt;/script&gt;
  

 (&lt;em&gt;The Black Riders&lt;/em&gt;, 57), the fellowship was forced to quest as hard as possible. I committed as much willpower as possible each round, charging towards Rivendell with the help of Sam’s new boon, 

  
    
      &lt;a id="B735" href="https://images-cdn.fantasyflightgames.com/filer_public/51/79/5179f5d6-e5be-4d46-949f-8146a68e7a53/mec32_noble-hero.png" data-colorbox-rel="ffg-lightbox"
                          class="" style=""&gt;Noble Hero&lt;/a&gt;
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 418,
          innerWidth: 300
        };
        $('#B735').colorbox(opts);
      });
    &lt;/script&gt;
  

 (&lt;em&gt;The Black Riders&lt;/em&gt;, 21), which was earned at the end of the second scenario. This choice was motivated largely by story once again: after all, who is Sam if not the noblest of heroes?&lt;/p&gt;

&lt;p&gt;I was able to avoid the grasp of the 

  
    
      &lt;a id="77C2" href="https://images-cdn.fantasyflightgames.com/filer_public/0a/32/0a324860-b28f-4f7e-acc0-21011a5688e7/fell-rider.png" data-colorbox-rel="ffg-lightbox"
                          class="" style=""&gt;Fell Riders&lt;/a&gt;
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 418,
          innerWidth: 300
        };
        $('#77C2').colorbox(opts);
      });
    &lt;/script&gt;
  

 (&lt;em&gt;The Black Riders&lt;/em&gt;, 63) for most of the game, but at the climax The Witch-king appeared yet again. My &lt;em&gt;&lt;strong&gt;Hobbits&lt;/strong&gt;&lt;/em&gt; were hard-pressed, and it looked all too certain that my fiercest foe would claim another hero. However, Sam Gamgee stood bravely against the tide, holding off The Witch-king with a 

  
    
      &lt;a id="10FD1" href="https://images-cdn.fantasyflightgames.com/filer_public/99/fa/99fabfe2-ee37-44d1-a375-ac12ce3d3e5b/hobbit-cloak.png" data-colorbox-rel="ffg-lightbox"
                          class="" style=""&gt;Hobbit Cloak&lt;/a&gt;
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 418,
          innerWidth: 300
        };
        $('#10FD1').colorbox(opts);
      });
    &lt;/script&gt;
  

 (&lt;em&gt;The Black Riders&lt;/em&gt;, 13) and 

  
    
      &lt;a id="25D3" href="https://images-cdn.fantasyflightgames.com/filer_public/17/e6/17e6bfe6-e5c5-4a3c-a3db-329af655452e/halfling-determination.png" data-colorbox-rel="ffg-lightbox"
                          class="" style=""&gt;Halfling Determination&lt;/a&gt;
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 418,
          innerWidth: 300
        };
        $('#25D3').colorbox(opts);
      });
    &lt;/script&gt;
  

 (&lt;em&gt;The Black Riders&lt;/em&gt;, 9) just long enough for Beorn to make a second appearance! With that fearsome ally on my side, the &lt;em&gt;&lt;strong&gt;Nazgûl&lt;/strong&gt;&lt;/em&gt; were defeated once more, and the &lt;em&gt;&lt;strong&gt;Hobbits&lt;/strong&gt;&lt;/em&gt; scrambled breathlessly into the safety of Rivendell.&lt;/p&gt;

&lt;h3&gt;A Narrow Escape&lt;/h3&gt;

&lt;p&gt;What this first part of the campaign shows is that even when you are striving to stay faithful to the existing story, the way events play out in any given campaign will always inevitably take the narrative in its own direction. My &lt;em&gt;&lt;strong&gt;Hobbit&lt;/strong&gt;&lt;/em&gt; fellowship tragically lost one of its original members, but did manage to make it to safety, somewhat stronger. In the end, I did have to rely on a powerful figure, Beorn—twice—to save the day, but narrow escapes made possible by the help of powerful allies is certainly a hallmark of Tolkien. The real question that remains is can the fellowship that is more powerful on paper do better?&lt;/p&gt;

&lt;p style="text-align: center;"&gt;

  
    
      
        &lt;a id="3066" href="https://images-cdn.fantasyflightgames.com/filer_public/aa/e7/aae71595-f85f-4619-8813-71c8f8d05bff/mec31-black-rider-art.jpg" data-colorbox-rel="ffg-lightbox"&gt;
           &lt;img src="https://images-cdn.fantasyflightgames.com/filer_public/aa/e7/aae71595-f85f-4619-8813-71c8f8d05bff/mec31-black-rider-art.jpg" class="product-feature padding align-center" style="width:700px;" /&gt;
        &lt;/a&gt;
      
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 510,
          innerWidth: 700
        };
        $('#3066').colorbox(opts);
      });
    &lt;/script&gt;
  

&lt;/p&gt;

&lt;h2&gt;The Alternate Fellowship&lt;/h2&gt;

&lt;p&gt;&lt;em&gt;How will Ian's "Alternate Fellowship" perform? Next week, he'll share the details in the second part of this article series. In the meantime, you can devise your own Fellowship, faithful or alternate, and take your first steps down the road and through the adventures of &lt;/em&gt;The Black Riders&lt;em&gt;!&lt;/em&gt;&lt;/p&gt;

    
    &lt;div class="blog-end"&gt;&lt;/div&gt;
    &lt;a href="/edge_foros_temas.asp?efid=96"&gt;
      &lt;div class="forum-btn"&gt;
        &lt;i class="fa fa-comments"&gt;&lt;/i&gt;
          &lt;div class="forum-btn-txt"&gt;Discuss this article &lt;br class="hidden-tablet"/&gt;in our forums!&lt;/div&gt;
      &lt;/div&gt;
    &lt;/a&gt;
    &lt;div class="legal-text"&gt;
      &lt;p&gt;&lt;em&gt;The Lord of the Rings&lt;/em&gt; and the characters, events, items and places therein are trademarks or registered trademarks of Middle-earth Enterprises, LLC and are used under license by Fantasy Flight Games.&lt;/p&gt;

    &lt;/div&gt;
  &lt;/div&gt;

&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2016/6/7/lore-of-the-rings-part-one/</guid></item><item><title>To Mordor We Will Take You</title><link>https://www.fantasyflightgames.com/en/news/2015/4/10/to-mordor-we-will-take-you/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/e4/5c/e45c3538-da32-4a09-87e3-dee09c4cec33/umen19_preview.jpg' /&gt;
    

    &lt;div class="blog-head"&gt;
        
      &lt;div class="blog-meta"&gt;
        &lt;span class="meta-date float-left"&gt;
          
            Published 10 April 2015
          
        &lt;/span&gt;
         
        &lt;span class="visible-desktop" style="padding: 5px;"&gt;|&lt;/span&gt;
        &lt;span class="meta-productline"&gt;&lt;a href="/en/products/the-lord-of-the-rings-the-card-game/"&gt;The Lord of the Rings LCG&lt;/a&gt;&lt;/span&gt;
      &lt;/div&gt;

      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;To Mordor We Will Take You&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;The Black Riders Nightmare Decks Are Now Available&lt;/p&gt;

        &lt;/div&gt;
      &lt;/div&gt;
      &lt;/div&gt;

    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;

  
    
      
        &lt;a id="EA82" href="https://images-cdn.fantasyflightgames.com/filer_public/0c/0e/0c0e2521-b8e4-440c-8972-13ee87642315/umen19-deck-left.png" data-colorbox-rel="ffg-lightbox"&gt;
           &lt;img src="https://images-cdn.fantasyflightgames.com/filer_public/0c/0e/0c0e2521-b8e4-440c-8972-13ee87642315/umen19-deck-left.png" class="product-feature " style="width:250px;" /&gt;
        &lt;/a&gt;
      
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 334,
          innerWidth: 250
        };
        $('#EA82').colorbox(opts);
      });
    &lt;/script&gt;
  

&lt;/p&gt;

&lt;p class="flavortext"&gt;&lt;em&gt;The Riders halted, but Frodo had not the power of Bombadil. His enemies laughed at him with a harsh and chilling laughter. "Come back! Come back!" they called. "To Mordor we will take you!"&lt;/em&gt;&lt;br&gt;
     –J.R.R. Tolkien, &lt;em&gt;The Fellowship of the Ring&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;The Black Riders Nightmare Decks &lt;/em&gt;are &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=uMEN19"&gt;now available&lt;/a&gt; for &lt;a href="/en/products/the-lord-of-the-rings-the-card-game/"&gt;The Lord of the Rings: The Card Game&lt;/a&gt;!&lt;/p&gt;

&lt;p&gt;Collected within a single, sixty-card set, &lt;em&gt;The Black Riders Nightmare Decks&lt;/em&gt; introduce new setup and encounter cards to modify each of the three different scenarios from &lt;em&gt;The Black Riders &lt;/em&gt;Saga Expansion, allowing you to revisit them within the darker and deadlier trappings of the game's Nightmare Mode. More than ever, in Nightmare Mode, you'll feel the weight of Middle-earth upon your back as you desperately seek some means of helping Frodo Baggins avoid the Nazgûl that hunt him, escape the Shire, and carry the One Ring to Rivendell.&lt;/p&gt;

&lt;p&gt;Naturally, the Nazgûl feature prominently in &lt;em&gt;The Black Riders Nightmare Decks&lt;/em&gt;, just as they do in each of the three scenarios they modify. At times, you'll need to hide from them; at other times, you'll need to fight them. In both circumstances, though, &lt;em&gt;The Black Riders Nightmare Decks &lt;/em&gt;add to your game's tension and excitement. You'll find more &lt;strong&gt;&lt;em&gt;Nazgûl&lt;/em&gt;&lt;/strong&gt; enemies, along with other cards that force you into difficult decisions as they close in upon you. Then, if you're playing through the scenarios in Campaign Mode, these decisions can haunt you throughout the whole duration of your journey to Mount Doom, as &lt;em&gt;The Black Riders Nightmare Decks &lt;/em&gt;also kicks off your Nightmare Mode &lt;em&gt;The Lord of the Rings &lt;/em&gt;campaign, and the chances are greater than ever that your Ring-bearer will truly feel the weight and burden of the One Ring!&lt;/p&gt;

&lt;p style="text-align: center;"&gt;

  
    
      
        &lt;a id="73DE" href="https://images-cdn.fantasyflightgames.com/filer_public/6c/fb/6cfbdc16-7fe2-46ed-aee7-0aa01d499b68/umen19-card-fan.png" data-colorbox-rel="ffg-lightbox"&gt;
           &lt;img src="https://images-cdn.fantasyflightgames.com/filer_public/6c/fb/6cfbdc16-7fe2-46ed-aee7-0aa01d499b68/umen19-card-fan.png" class="product-feature padding align-center" style="width:600px;" /&gt;
        &lt;/a&gt;
      
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 547,
          innerWidth: 600
        };
        $('#73DE').colorbox(opts);
      });
    &lt;/script&gt;
  

&lt;/p&gt;

&lt;h2&gt;Developer Caleb Grace on &lt;em&gt;The Black Riders Nightmare Decks&lt;/em&gt;&lt;/h2&gt;

&lt;p&gt;&lt;em&gt;Developing the &lt;/em&gt;Nightmare Decks&lt;em&gt; for &lt;/em&gt;The Black Riders&lt;em&gt; was a fun opportunity for the design team to revisit the scenarios from the first of our &lt;/em&gt;The Lord of the Rings&lt;em&gt; Saga Expansions. It was also a great opportunity to ratchet up each scenario's tension a little bit, adding both more difficulty and new themes.&lt;/em&gt;&lt;/p&gt;

&lt;h3&gt;A Shadow of the Past&lt;/h3&gt;

&lt;p&gt;&lt;em&gt;

  
    
      
        &lt;a id="1323E" href="https://images-cdn.fantasyflightgames.com/filer_public/a9/38/a938ecd9-f0f0-4404-aff5-ab310be03977/khamul-the-easterling.png" data-colorbox-rel="ffg-lightbox"&gt;
           &lt;img src="https://images-cdn.fantasyflightgames.com/filer_public/a9/38/a938ecd9-f0f0-4404-aff5-ab310be03977/khamul-the-easterling.png" class="product-feature float-right padding" style="width:215px;" /&gt;
        &lt;/a&gt;
      
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 418,
          innerWidth: 300
        };
        $('#1323E').colorbox(opts);
      });
    &lt;/script&gt;
  

When we originally developed &lt;/em&gt;The Black Riders&lt;em&gt;, we had to make some tough choices about what we would include in our scenarios and what we had to cut in order to fit half of &lt;/em&gt;The Fellowship of the Ring&lt;em&gt; into one deluxe box. One of the characters we would have loved to include was Khamûl the Easterling. Die-hard Tolkien fans will know that Khamûl is the only Nazgûl, other than The Witch-king, that we know by name. Previously the lieutenant of Dol Guldur, Khamûl was the one who rode right up to Frodo’s door at Bag End and questioned Gaffer Gamgee as to his whereabouts. The decision to cut such an iconic villain out of &lt;/em&gt;The Black Riders &lt;em&gt;was a hard one to make, so we are pleased to say you now have the chance to confront him when you play &lt;/em&gt;A Shadow of the Past&lt;em&gt; in Nightmare Mode!&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;The scenario's Nightmare 

  
    
      &lt;a id="348C" href="https://images-cdn.fantasyflightgames.com/filer_public/f8/16/f81602e4-1da8-452d-98bc-b42664f3ea98/a-shadow-of-the-past.png" data-colorbox-rel="ffg-lightbox"
                          class="" style=""&gt;setup card&lt;/a&gt;
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 418,
          innerWidth: 300
        };
        $('#348C').colorbox(opts);
      });
    &lt;/script&gt;
  

 (&lt;/em&gt;A Shadow of the Past Nightmare Deck&lt;em&gt;, 1) has a &lt;strong&gt;Forced&lt;/strong&gt; effect that ensures you will face Khamûl at least once before you can escape from the Nazgûl scouring the Shire. Additionally, the Easterling himself has a &lt;strong&gt;Forced&lt;/strong&gt; effect that causes the engaged player to make a Hide 2 test at the beginning of each refresh phase. This strengthens the scenario's core identity, reinforcing your need for urgency and stealth, even as it ties into the rest of Nightmare cards for this set, most of which make Hide tests more difficult and more perilous. Cards like 

  
    
      &lt;a id="24E" href="https://images-cdn.fantasyflightgames.com/filer_public/c6/6c/c66c50a4-06d0-4a76-a95f-939b3d5bded0/followed-by-shadows.png" data-colorbox-rel="ffg-lightbox"
                          class="" style=""&gt;Followed by Shadows&lt;/a&gt;
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 418,
          innerWidth: 300
        };
        $('#24E').colorbox(opts);
      });
    &lt;/script&gt;
  

 (&lt;/em&gt;A Shadow of the Past Nightmare Deck&lt;em&gt;, 8) make it more important than ever to succeed at your Hide tests, even if there are no enemies in play at that moment. In Nightmare Mode, your Hide tests and the tension they create will remain a strong motivating factor from beginning to end.&lt;/em&gt;&lt;/p&gt;

&lt;h3&gt;A Knife in the Dark&lt;/h3&gt;

&lt;p&gt;&lt;em&gt;The second scenario, &lt;/em&gt;A Knife in the Dark&lt;em&gt;, challenges you to escort Frodo safely past the Nazgûl and their spies from Bree to Weathertop. Then, once you arrive at Weathertop, you must survive an epic confrontation with all of the encounter deck's &lt;/em&gt;&lt;strong&gt;Nazgûl&lt;/strong&gt;&lt;em&gt;. Accordingly, most players quickly decided that if an encounter card gave them a choice between shuffling an out of play Ringwraith into the encounter deck or resolving a different effect, they always wanted to resolve the other effect. Otherwise, the final confrontation at Weathertop could be overwhelming with too many &lt;/em&gt;&lt;strong&gt;Nazgûl&lt;/strong&gt;&lt;em&gt; in play.&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;Our desire to ensure that your confrontation at Weathertop is truly challenging drove another change to the scenario, as well. In Standard Mode, there are only two non-unique &lt;/em&gt;&lt;strong&gt;Nazgûl&lt;/strong&gt;&lt;em&gt; enemies in the encounter deck. That means if you avoid adding any Ringwraiths to the deck from out of play, you only have to face 

  
    
      &lt;a id="F194" href="https://images-cdn.fantasyflightgames.com/filer_public/f1/31/f131ad4d-f45b-44be-9e36-585bc700ce60/the-witch-king.png" data-colorbox-rel="ffg-lightbox"
                          class="" style=""&gt;The Witch-king&lt;/a&gt;
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 418,
          innerWidth: 300
        };
        $('#F194').colorbox(opts);
      });
    &lt;/script&gt;
  

 (&lt;/em&gt;The Black Riders&lt;em&gt;, 68) and two other &lt;/em&gt;&lt;strong&gt;Nazgûl&lt;/strong&gt;&lt;em&gt; at the last stage. However, the Nightmare Deck adds two copies of another &lt;/em&gt;&lt;strong&gt;Nazgûl &lt;/strong&gt;&lt;em&gt;enemy to the encounter deck, 

  
    
      &lt;a id="A84F" href="https://images-cdn.fantasyflightgames.com/filer_public/45/f1/45f1e49d-602d-4bd8-b151-98c0218aa456/menacing-wraith.png" data-colorbox-rel="ffg-lightbox"
                          class="" style=""&gt;Menacing Wraith&lt;/a&gt;
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 418,
          innerWidth: 300
        };
        $('#A84F').colorbox(opts);
      });
    &lt;/script&gt;
  

 (&lt;/em&gt;A Knife in the Dark Nightmare Deck&lt;em&gt;, 2). That means you will face a minimum of five &lt;/em&gt;&lt;strong&gt;Nazgûl&lt;/strong&gt;&lt;em&gt; at the last stage.&lt;/em&gt;&lt;/p&gt;

&lt;p style="text-align: center;"&gt;

  
    
      
        &lt;img src="https://images-cdn.fantasyflightgames.com/filer_public/45/f1/45f1e49d-602d-4bd8-b151-98c0218aa456/menacing-wraith.png" style="width:215px;"
                             class="padding align-center product-feature" /&gt;
      
    
  

  



  
    
      
        &lt;img src="https://images-cdn.fantasyflightgames.com/filer_public/43/b8/43b82cde-99ed-46e9-b40c-e800a2da915b/southern-spy.png" style="width:215px;"
                             class="padding align-center product-feature" /&gt;
      
    
  

  

&lt;/p&gt;

&lt;p&gt;&lt;em&gt;But it’s not just the Nazgûl that should concern you; their &lt;/em&gt;&lt;strong&gt;Spy&lt;/strong&gt;&lt;em&gt; allies are also on the lookout for you, and they can help call the Ringwraiths to your trail. For example, when you reveal a 

  
    
      &lt;a id="85BA" href="https://images-cdn.fantasyflightgames.com/filer_public/43/b8/43b82cde-99ed-46e9-b40c-e800a2da915b/southern-spy.png" data-colorbox-rel="ffg-lightbox"
                          class="" style=""&gt;Southern Spy&lt;/a&gt;
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 418,
          innerWidth: 300
        };
        $('#85BA').colorbox(opts);
      });
    &lt;/script&gt;
  

 (&lt;/em&gt;A Knife in the Dark Nightmare Deck&lt;em&gt;, 3), you must either defend yourself against the attack he immediately makes against you, or you must shuffle a Ringwraith into the encounter deck. Of course, you'll want to avoid shuffling the out of play Ringwraith into the deck, but when an extra attack could kill one of your heroes, you might not be able to afford the choice.&lt;/em&gt;&lt;/p&gt;

&lt;h3&gt;Flight to the Ford&lt;/h3&gt;

&lt;p&gt;&lt;em&gt;The third scenario in the box, &lt;/em&gt;Flight to the Ford&lt;em&gt;, is a tense race against time to get the Ring-bearer to Rivendell before he succumbs to the deadly wound inflicted upon him by The Witch-king. While the players make a mad dash for the safety of the Last Homely House, the encounter deck works to slow them down. All the while, Frodo's life is slipping away. Your time is quickly running out…&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;The Nightmare Deck takes that tension to the next level by attacking the players from both sides: while new locations like 

  
    
      &lt;a id="828" href="https://images-cdn.fantasyflightgames.com/filer_public/19/02/1902238b-00f5-45e2-85b7-b889ba30549a/pathless-wilderness.png" data-colorbox-rel="ffg-lightbox"
                          class="" style=""&gt;Pathless Wilderness&lt;/a&gt;
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 418,
          innerWidth: 300
        };
        $('#828').colorbox(opts);
      });
    &lt;/script&gt;
  

 (&lt;/em&gt;Flight to the Ford Nightmare Deck&lt;em&gt;, 6) demand your precious time and attention, treachery cards like 

  
    
      &lt;a id="7842" href="https://images-cdn.fantasyflightgames.com/filer_public/67/bd/67bdee7e-aba1-47e0-b802-a9dd381a26a9/come-back.png" data-colorbox-rel="ffg-lightbox"
                          class="" style=""&gt;Come Back!&lt;/a&gt;
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 418,
          innerWidth: 300
        };
        $('#7842').colorbox(opts);
      });
    &lt;/script&gt;
  

 (&lt;/em&gt;Flight to the Ford Nightmare Deck&lt;em&gt;, 8) sap the Ring-bearer’s life, limiting the number of turns you have to complete your flight.&lt;/em&gt;&lt;/p&gt;

&lt;p style="text-align: center;"&gt;

  
    
      
        &lt;img src="https://images-cdn.fantasyflightgames.com/filer_public/67/bd/67bdee7e-aba1-47e0-b802-a9dd381a26a9/come-back.png" style="width:215px;"
                             class="padding align-center product-feature" /&gt;
      
    
  

  



  
    
      
        &lt;img src="https://images-cdn.fantasyflightgames.com/filer_public/74/7c/747cf145-3801-46da-b948-c6ac5be6186c/ettendales.png" style="width:215px;"
                             class="padding align-center product-feature" /&gt;
      
    
  

  

&lt;/p&gt;

&lt;p&gt;&lt;em&gt;Not only does the &lt;/em&gt;Flight to the Ford Nightmare Deck&lt;em&gt; make your trip to Rivendell harder, it can increase the difficulty of your entire journey to Mount Doom. For those players who look forward to the ultimate challenge of playing the entire &lt;/em&gt;The Lord of the Rings&lt;em&gt; saga campaign in Nightmare Mode, the &lt;strong&gt;Forced&lt;/strong&gt; effect on 

  
    
      &lt;a id="C277" href="https://images-cdn.fantasyflightgames.com/filer_public/74/7c/747cf145-3801-46da-b948-c6ac5be6186c/ettendales.png" data-colorbox-rel="ffg-lightbox"
                          class="" style=""&gt;Ettendales&lt;/a&gt;
    
  

  
    &lt;script type="text/javascript"&gt;
      $(document).ready(function() {
        var opts = {
          iframe: true,
          innerHeight: 418,
          innerWidth: 300
        };
        $('#C277').colorbox(opts);
      });
    &lt;/script&gt;
  

 (&lt;/em&gt;Flight to the Ford Nightmare Deck&lt;em&gt;, 7) will make it harder than ever to avoid carrying extra burdens with you along your path. If you play your &lt;/em&gt;The Lord of the Rings&lt;em&gt; campaign in Nightmare Mode, you can be sure that your journey to Mordor will give you a renewed appreciation of Frodo's fortitude. Good luck!&lt;/em&gt;&lt;/p&gt;

&lt;h2&gt;The Long Road to Mordor&lt;/h2&gt;

&lt;p&gt;Take your first steps along the long, nightmarish road to Mordor and the fires of Mount Doom. Pick up &lt;em&gt;&lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=uMEN19"&gt;The Black Riders Nightmare Decks&lt;/a&gt; &lt;/em&gt;today!&lt;/p&gt;

    
    &lt;div class="blog-end"&gt;&lt;/div&gt;
    &lt;a href="/edge_foros_temas.asp?efid=96"&gt;
      &lt;div class="forum-btn"&gt;
        &lt;i class="fa fa-comments"&gt;&lt;/i&gt;
          &lt;div class="forum-btn-txt"&gt;Discuss this article &lt;br class="hidden-tablet"/&gt;in our forums!&lt;/div&gt;
      &lt;/div&gt;
    &lt;/a&gt;
    &lt;div class="legal-text"&gt;
      &lt;p&gt;&lt;em&gt;The Lord of the Rings&lt;/em&gt; and the characters, events, items and places therein are trademarks or registered trademarks of Middle-earth Enterprises, LLC and are used under license by Fantasy Flight Games.&lt;/p&gt;

    &lt;/div&gt;
  &lt;/div&gt;

&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2015/4/10/to-mordor-we-will-take-you/</guid></item><item><title>About The Black Riders</title><link>https://www.fantasyflightgames.com/en/news/2014/11/7/about-the-black-riders/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/8c/2b/8c2b9246-0840-4d8b-8414-eae4100aae74/mec32_preview.jpg' /&gt;
    

    &lt;div class="blog-head"&gt;
        
      &lt;div class="blog-meta"&gt;
        &lt;span class="meta-date float-left"&gt;
          
            Published 7 November 2014
          
        &lt;/span&gt;
         
        &lt;span class="visible-desktop" style="padding: 5px;"&gt;|&lt;/span&gt;
        &lt;span class="meta-productline"&gt;&lt;a href="/en/products/the-lord-of-the-rings-the-card-game/"&gt;The Lord of the Rings LCG&lt;/a&gt;&lt;/span&gt;
      &lt;/div&gt;

      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;About The Black Riders&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;A Saga Expansion for The Lord of the Rings: The Card Game&lt;/p&gt;

        &lt;/div&gt;
      &lt;/div&gt;
      &lt;/div&gt;

    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    
    
    &lt;div class="blog-end"&gt;&lt;/div&gt;
    &lt;a href="/edge_foros_temas.asp?efid=96"&gt;
      &lt;div class="forum-btn"&gt;
        &lt;i class="fa fa-comments"&gt;&lt;/i&gt;
          &lt;div class="forum-btn-txt"&gt;Discuss this article &lt;br class="hidden-tablet"/&gt;in our forums!&lt;/div&gt;
      &lt;/div&gt;
    &lt;/a&gt;
    &lt;div class="legal-text"&gt;
      &lt;p&gt;&lt;em&gt;The Lord of the Rings&lt;/em&gt; and the characters, events, items and places therein are trademarks or registered trademarks of Middle-earth Enterprises, LLC and are used under license by Fantasy Flight Games.&lt;/p&gt;

    &lt;/div&gt;
  &lt;/div&gt;

&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2014/11/7/about-the-black-riders/</guid></item></channel></rss>