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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Fantasy Flight Games</title><link>https://www.fantasyflightgames.com/</link><description>Leading publisher of board, card, and roleplaying games.</description><atom:link href="https://drafts.fantasyflightgames.com/en/rss/" rel="self"></atom:link><language>en</language><copyright>2016 Asmodee North America</copyright><lastBuildDate>Sat, 04 Apr 2026 23:29:39 -0000</lastBuildDate><item><title>Hold the Line in the Spinward Front</title><link>https://www.fantasyflightgames.com/en/news/2014/5/9/hold-the-line-in-the-spinward-front/</link><description>
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            Published 9 May 2014
          
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          &lt;h1&gt;Hold the Line in the Spinward Front&lt;/h1&gt;
        
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          &lt;p&gt;Shield of Humanity, a Supplement for Only War, is Now Available&lt;/p&gt;
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    &lt;p style="text-align: center;"&gt;&lt;i&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/only-war/ig07/IG07-book-left.png" hspace="10" alt=""&gt;&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Shield of Humanity&lt;/i&gt;, a supplement for&lt;i&gt; &lt;a href="/edge_minisite.asp?eidm=201&amp;amp;enmi=Only%20War"&gt;Only War&lt;/a&gt;&lt;/i&gt; is now available at your local retailer and through our &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=IG07"&gt;webstore&lt;/a&gt;.  The time has come for or new recruits and veteran guardsmen alike to stand in service to the Emperor in the Spinward Front. The Imperial Guard stands as humanity’s shield from the myriad threats to the Imperium. With new rules for auxiliary regiments, advanced specialities, and rules for characters with religious backgrounds, &lt;i&gt;Shield of Humanity&lt;/i&gt; is a must for any &lt;i&gt;Only War&lt;/i&gt; player. &lt;/p&gt; &lt;p&gt;For more on what’s inside &lt;i&gt;Shield of Humanity&lt;/i&gt;, here’s developer Tim Flanders:&lt;/p&gt; &lt;p&gt;&lt;b&gt;A Word from the Developer&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Shield of Humanity&lt;/i&gt; gave me a great chance to dig even deeper into the forces of the Imperial Guard. The spiritual successor of &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=IG04"&gt;&lt;i&gt;Hammer of the Emperor&lt;/i&gt;&lt;/a&gt;, &lt;i&gt;Shield of Humanity&lt;/i&gt; focuses on those men, women, and abhumans that take up arms, prayer-books, and plasma-cutters in defense of Mankind. Specifically, this books includes information and for playing characters attached to the Imperial Guard who hail from the two most important religious institutions in the Imperium: the Adeptus Mechanicus, and the Adeptus Ministorum, as well as characters belonging to either of the Abhuman sub-species that fight with the front ranks of the Imperial Guard.&lt;/p&gt; &lt;p&gt;&lt;b&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/only-war/ig07/IG07_7410_DoICover_ImaginaryFSPteLtd_HRF_130709.jpg" hspace="10" alt=""&gt;&lt;/b&gt;&lt;i&gt;Shield of Humanity&lt;/i&gt; offers options for players covering a number of auxiliary regiments, including Ratlings of the Cyprian Huntsmen, and the tech-soldiers of the Crimson Guard, joining the fight in the Spinward Front from the distant Lathe Worlds. In addition to these new regiment rules, Shield of Humanity also includes a host of new rules for creating new regiments. New Home Worlds, new Doctrines, and many others give Players and Game Masters all the options theyneed to create their own unique regiments.&lt;/p&gt; &lt;p&gt;Of course, what &lt;i&gt;Only War&lt;/i&gt; supplement would be complete without new Advanced Specialities? From the Architectus Magna, to the Praecentor of Penance, to the Ogryn Bone ‘ead, this book offers Players thirteen new directions to take their Enginseer, Ogryn, Ratling, and Priest characters. Of course, these Advanced Specialities are accompanied by an enormous spread of new Talents, Comrades, Orders, and wargear including advanced Servitor Directives, Ogryn and Ratling Comrades, and a fleet of new tanks and vehicles.&lt;/p&gt; &lt;p&gt;I am excited to have worked on Shield of Humanity and I’m looking forward to Players and Game Masters getting their hands on the new options inside!&lt;/p&gt; &lt;p&gt;&lt;b&gt;Purchase Your Copy Today!&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Thanks Tim!&lt;/p&gt; &lt;p&gt;&lt;i&gt;Shield of Humanity&lt;/i&gt; is now available at your local retailer and through our &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=IG07"&gt;webstore&lt;/a&gt;. Purchase your copy today, and keep checking here for more news and previews. Be a &lt;i&gt;S&lt;/i&gt;&lt;i&gt;hield of Humanity&lt;/i&gt;, in His name!&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt; &lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Only War&lt;/i&gt; collection is © Games Workshop Ltd. 2013. Games Workshop, &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Only War&lt;/i&gt;, the foregoing marks’ respective logos, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Only War&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2014/5/9/hold-the-line-in-the-spinward-front/</guid></item><item><title>Advance Your Abilities</title><link>https://www.fantasyflightgames.com/en/news/2014/2/18/advance-your-abilities/</link><description>
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            Published 18 February 2014
          
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          &lt;h1&gt;Advance Your Abilities&lt;/h1&gt;
        
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          &lt;p&gt;An Only War: Shield of Humanity Designer Diary&lt;/p&gt;
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    &lt;p style="text-align: center;"&gt; &lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;i&gt;&lt;img alt="" src="/media/ffg_content/only-war/ig07/IG07-book-left.png"&gt;&lt;/i&gt;&lt;/p&gt; &lt;p style="text-align: left;"&gt;&lt;i&gt; Recently, &lt;a href="/edge_news.asp?eidn=4555"&gt;we announced &lt;/a&gt;&lt;/i&gt;&lt;a href="/edge_news.asp?eidn=4555"&gt;Shield of Humanity&lt;/a&gt;&lt;i&gt;, an upcoming supplement for &lt;/i&gt;&lt;a href="/edge_minisite.asp?eidm=201&amp;amp;enmi=Only%20War"&gt;Only War&lt;/a&gt;&lt;i&gt;. Shield of Humanity offers new Advanced Specialities to help your forces hold the line in the Spinward Front.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;In today’s preview, developer Max Brooke takes a closer look at Advanced Specialities in &lt;/i&gt;Shield of Humanity&lt;i&gt;.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;A Word from the Developer&lt;/b&gt;  We first explored Advanced Specialities in &lt;i&gt;&lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=IG04"&gt;Hammer of the Emperor&lt;/a&gt;, &lt;/i&gt; the supplement focused on Guardsman Player Characters. In&lt;i&gt; Shield of Humanity&lt;/i&gt;, we return to these rules for high-tier character advancement and introduce new Advanced Specialities for the archetypes featured in this book: Ratlings, Ogryns, Ministorum Priests, and Tech-Priests.&lt;/p&gt; &lt;p&gt;When the RPG team outlined the Advanced Specialities for Guardsman Player Characters in &lt;i&gt;Hammer of the Emperor&lt;/i&gt;, we decided that they should be extremely open-ended and flexible, and that Guardsmen should not only have access to Advanced Specialities, but also to other core Guardsman Specialities. This let us reflect the fact that Imperial Guard troopers acquire many different sets of skills in the field, and also capture the idea that the idea of universal ranks does not apply within the Imperial Guard. Each Regiment is organised differently, and while some might have specialised titles for the soldiers charged with handling the demolition of enemy fortifications, others merely rely upon troopers who happen to have acquired relevant knowledge of explosives during their service. And, at the end of the day, while two different soldiers of the line might wage war in completely different ways, both are expected to fulfill roughly the same duties in most circumstances, and it is merely their approach to a problem that varies.&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/only-war/ig07/IG07_7686_OgrynintheFront_JonCave.jpg" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p style="text-align: left;"&gt;Obviously, the completely open-ended model we used for Guardsman PCs wasn't going to work for Support Specialists. By their nature, Support Specialist Player Characters fulfill unique, focused roles, taking on tasks that the rank-and-file soldiers around them are not trained to handle or not physically capable of completing. So instead of giving them a wide field of options for a character to choose from as he picks up the skills to survive another day in the meat grinder, each Advanced Speciality for Support Specialists instead represents a character growing more and more focused on one particular aspect of what already makes that character exceptional.&lt;/p&gt; &lt;p&gt;While a veteran Guardsman character likely possesses a broad base of abilities that let him be flexible in different circumstances, a highly experienced Support Specialist has become extremely proficient at his particular job, and executes it in a way nobody else can. Ogryns and Ratlings possess physical capabilities that surpass those of even the strongest or most sharp-eyed Imperial Guard trooper, and Ministorum Priests and Tech-Priests carry ancient, dread secrets of their respective orders that grant them powers that seem supernatural to the uninitiated observer.&lt;/p&gt; &lt;p&gt;To reflect this, each option had to feel unique, and help differentiate the character even further from the rank-and-file. The RPG team discussed how many options each Support Specialist PC should have, and we ultimately settled upon three to four for each one, depending on the particulars of the Speciality in question. This number gives players an interesting spread of choices for their characters from a mechanical standpoint, but doesn't spread the themes of a given Support Specialist too thin across the different options. When I sat down to develop a first draft of the rules for each Advanced Speciality in &lt;i&gt;Shield of Humanity&lt;/i&gt;, I knew that the team's goal was to have each one to focus on one of the most iconic themes of the Support Specialist in question.&lt;/p&gt; &lt;p&gt;&lt;b&gt;The Ratlings&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/only-war/ig07/IG07_7410_DoICover_ImaginaryFSPteLtd_HRF_130709.jpg" hspace="10" alt=""&gt;In the case of the Ratling, for example, this meant examining the idea of Ratlings and pulling out three of the major themes associated with these diminutive abhumans. Ratlings are obviously known as snipers, and while their base Speciality emphasizes this role, it seemed right to let a Ratling develop this talent even further with an Advanced Speciality (which we explore in the Longshooter). For many of the same reasons that they make good snipers (their natural stealth, their keen senses, and their ability to traverse rough terrain to reach the perfect spot), Ratlings are often used as scouts by the Imperial Guard. The Trailblazer focuses on this aspect of Ratlings, giving them the equipment to help them stay hidden and the dirty tricks they need to survive if they are caught behind enemy lines.&lt;/p&gt; &lt;p&gt;Finally, Ratlings are known for being socially adept (or, at least more so than many of their fellows in the trenches) and capable of scrounging, wheedling, and stealing supplies as necessary; the Fixer represents this side of Ratlings, and members of any squad that has access to a Ratling with this set of skills will be sure to have any equipment that they need to get the job done (but might find themselves missing other personal possessions at various times). &lt;/p&gt; &lt;p&gt;I'm looking forward to hearing the interesting stories that players and GMs create around their Crimson Exemplars, Ogryn Bulwarks, and their Incinerant Priests, as well as how they use all of the other exciting new resources in this book.  &lt;b&gt;Pre-Order Today!&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Thanks Max! Pre-order your copy of &lt;/i&gt;Shield of Humanity&lt;i&gt; today, and prepare to hold the Spinward Front in the Emperor’s name! Then, keep checking back for more news and information related to &lt;/i&gt;Only War,&lt;i&gt; and &lt;/i&gt;Warhammer 40,000 Roleplaying.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Only War&lt;/i&gt; collection is © Games Workshop Ltd. 2013. Games Workshop, &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Only War&lt;/i&gt;, the foregoing marks’ respective logos, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Only War&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2014/2/18/advance-your-abilities/</guid></item><item><title>Retake the Star Fort in His Name!</title><link>https://www.fantasyflightgames.com/en/news/2014/2/12/retake-the-star-fort-in-his-name/</link><description>
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            Published 12 February 2014
          
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          &lt;h1&gt;Retake the Star Fort in His Name!&lt;/h1&gt;
        
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          &lt;p&gt;Only War: No Surrender is Now Available for Download&lt;/p&gt;
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    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/only-war/news/IG06-3Dbook-Left.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;a href="http://rpg.drivethrustuff.com/product/123676/Only-War-No-Surrender&amp;amp;affliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/anima-rpg/drivethru-logo.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;a href="http://www.rpgnow.com/product/123676/Only-War-No-Surrender?cPath=36_8823&amp;amp;affliate_id-210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/anima-rpg/rpgnow-logo.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;/p&gt; &lt;p&gt;No Surrender,&lt;i&gt; an adventure supplement for &lt;/i&gt;&lt;a href="/edge_minisite.asp?eidm=201&amp;amp;enmi=Only%20War"&gt;Only War&lt;/a&gt;&lt;i&gt; is now available on &lt;a href="http://www.rpgnow.com/product/123676/Only-War-No-Surrender?cPath=36_8823&amp;amp;affliate_id-210075"&gt;RPGnow.com&lt;/a&gt; and &lt;a href="http://rpg.drivethrustuff.com/product/123676/Only-War-No-Surrender&amp;amp;affliate_id=210075"&gt;DrivethruRPG&lt;/a&gt;!&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt; In &lt;/i&gt;No Surrender,&lt;i&gt; guardsmen serving in the Spinward Front must face the secessionist traitors, the Severan Dominate, whose forces have taken over the &lt;/i&gt;Lycurgos&lt;i&gt; star fort, and are using it as a base for their treacherous deeds. In &lt;/i&gt;No Surrender&lt;i&gt;, an expanded, three part adventure, you and your unit of guardsmen must work to reclaim this star fort for the Emperor!  Lead Developer Tim Flanders previews the dangers that await in&lt;/i&gt; No Surrender!&lt;i&gt; &lt;/i&gt; &lt;b&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/only-war/news/no-surrender/IG06-artwork-VostroyanVoidShrikeVeteran_IlichHenriquez.png" hspace="10" alt=""&gt;A Word From the Developer&lt;/b&gt;  &lt;i&gt;No Surrender&lt;/i&gt; is the first &lt;i&gt;Only War &lt;/i&gt;supplement I have had the pleasure of working on and it was quite a blast. It was fun getting into the headspace of the Imperial Guard, getting my mental boots on the ground and standing imaginary shoulder to imaginary shoulder with the men and women of the Imperial Guard. But &lt;i&gt;No Surrender&lt;/i&gt; is not your typical engagement for the Imperial Guard.  The setting for this campaign is the &lt;i&gt;Lycurgos&lt;/i&gt; star fort, a massive orbital battle station controlled by the Severan Dominate that hangs in the void above a planet of vital importance to the traitor’s war effort. In order to take the planet below, the Imperial Guard must first eliminate the threat of the star fort. A station of such ancient power is far too valuable to the war effort to simply be obliterated by naval bombardment. As such, it falls to the Imperial Guard to assault the station itself, to take it back from the inside out.  This, of course, is no easy task, especially for the men and women fighting and dying to secure a landing zone for the bulk of the Imperial Guard forces; the players will know, first hand just how difficult a task this really is, as they are on the first waves!&lt;/p&gt; &lt;p&gt;Once the landing is secure, the Imperial Guard must root out the entrenched forces of the Severan Dominate. As they push deeper into the star fort, they face dangers in every form and on every front and they may just find something they never expected.&lt;/p&gt; &lt;p&gt;&lt;i&gt;No Surrender&lt;/i&gt; contains all the elements of siege, assault, landing, and guerrilla warfare that characterizes the great war epics of film and literature, but all set firmly in the grim, brutal warfare of the 41st millennium! Fans of &lt;i&gt;Only War&lt;/i&gt; are sure to love &lt;i&gt;No Surrender&lt;/i&gt;, and should their characters survive, they just might become heroes of the Spinward Front!  &lt;i&gt;Thanks, Tim!  Download your copy of &lt;/i&gt;No Surrender &lt;i&gt;today at &lt;a href="http://rpg.drivethrustuff.com/product/123676/Only-War-No-Surrender&amp;amp;affliate_id=210075"&gt;DrivethruRPG&lt;/a&gt; or &lt;a href="http://www.rpgnow.com/product/123676/Only-War-No-Surrender?cPath=36_8823&amp;amp;affliate_id-210075"&gt;RPGnow.com&lt;/a&gt;, and reclaim the star fort for the Emperor!&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;/p&gt; &lt;p&gt; &lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Only War&lt;/i&gt; collection is © Games Workshop Ltd. 2013. Games Workshop, &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Only War&lt;/i&gt;, the foregoing marks’ respective logos, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Only War&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2014/2/12/retake-the-star-fort-in-his-name/</guid></item><item><title>Reclaim Lycurgos for the Emperor</title><link>https://www.fantasyflightgames.com/en/news/2013/12/20/reclaim-lycurgos-for-the-emperor/</link><description>
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            Published 20 December 2013
          
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          &lt;h1&gt;Reclaim Lycurgos for the Emperor&lt;/h1&gt;
        
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          &lt;p&gt;Only War: No Surrender is Now Available&lt;/p&gt;
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    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/only-war/news/IG06-3Dbook-Left.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;No Surrender,&lt;i&gt; an adventure supplement for &lt;/i&gt;&lt;a href="/edge_minisite.asp?eidm=201&amp;amp;enmi=Only%20War"&gt;Only War&lt;/a&gt;&lt;i&gt; is now on sale at your local retailer, and through our &lt;/i&gt;&lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=IG06"&gt;&lt;i&gt;webstore&lt;/i&gt;&lt;/a&gt;&lt;i&gt;.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt; In &lt;/i&gt;No Surrender,&lt;i&gt; guardsmen serving in the Spinward Front must face the secessionist traitors, the Severan Dominate, whose forces have taken over the &lt;/i&gt;Lycurgos&lt;i&gt; star fort, and are using it as a base for their treacherous deeds. In &lt;/i&gt;No Surrender&lt;i&gt;, an expanded, three part adventure, you and your unit of guardsmen must work to reclaim this star fort for the Emperor!  Lead Developer Tim Flanders previews the dangers that await in&lt;/i&gt; No Surrender!&lt;i&gt; &lt;/i&gt; &lt;b&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/only-war/news/no-surrender/IG06-artwork-VostroyanVoidShrikeVeteran_IlichHenriquez.png" hspace="10" alt=""&gt;A Word From the Developer&lt;/b&gt;  &lt;i&gt;No Surrender&lt;/i&gt; is the first &lt;i&gt;Only War &lt;/i&gt;supplement I have had the pleasure of working on and it was quite a blast. It was fun getting into the headspace of the Imperial Guard, getting my mental boots on the ground and standing imaginary shoulder to imaginary shoulder with the men and women of the Imperial Guard. But &lt;i&gt;No Surrender&lt;/i&gt; is not your typical engagement for the Imperial Guard.  The setting for this campaign is the &lt;i&gt;Lycurgos&lt;/i&gt; star fort, a massive orbital battle station controlled by the Severan Dominate that hangs in the void above a planet of vital importance to the traitor’s war effort. In order to take the planet below, the Imperial Guard must first eliminate the threat of the star fort. A station of such ancient power is far too valuable to the war effort to simply be obliterated by naval bombardment. As such, it falls to the Imperial Guard to assault the station itself, to take it back from the inside out.  This, of course, is no easy task, especially for the men and women fighting and dying to secure a landing zone for the bulk of the Imperial Guard forces; the players will know, first hand just how difficult a task this really is, as they are on the first waves!&lt;/p&gt; &lt;p&gt;Once the landing is secure, the Imperial Guard must root out the entrenched forces of the Severan Dominate. As they push deeper into the star fort, they face dangers in every form and on every front and they may just find something they never expected.&lt;/p&gt; &lt;p&gt;&lt;i&gt;No Surrender&lt;/i&gt; contains all the elements of siege, assault, landing, and guerrilla warfare that characterizes the great war epics of film and literature, but all set firmly in the grim, brutal warfare of the 41st millennium! Fans of &lt;i&gt;Only War&lt;/i&gt; are sure to love &lt;i&gt;No Surrender&lt;/i&gt;, and should their characters survive, they just might become heroes of the Spinward Front!  &lt;i&gt;Thanks, Tim!  Purchase your copy of &lt;/i&gt;No Surrender &lt;i&gt;today at your local retailer or on our &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=IG06"&gt;webstore&lt;/a&gt;, and reclaim the star fort for the Emperor!&lt;/i&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt; &lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Only War&lt;/i&gt; collection is © Games Workshop Ltd. 2013. Games Workshop, &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Only War&lt;/i&gt;, the foregoing marks’ respective logos, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Only War&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/12/20/reclaim-lycurgos-for-the-emperor/</guid></item><item><title>Shield of Humanity</title><link>https://www.fantasyflightgames.com/en/news/2013/12/19/shield-of-humanity/</link><description>
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            Published 19 December 2013
          
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          &lt;h1&gt;Shield of Humanity&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Announcing A New Supplement for Only War&lt;/p&gt;
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    &lt;p style="text-align: center;"&gt;&lt;i&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/only-war/ig07/IG07-book-left.png" hspace="10" alt=""&gt;&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;"A man can ask for no greater gift than a glorious death in the service of the Emperor and the protection of Mankind."&lt;/i&gt; –Confessor Shiloh Norvus  &lt;i&gt;Fantasy Flight Games is proud to announce &lt;/i&gt;Shield of Humanity,&lt;i&gt; a new supplement for &lt;/i&gt;&lt;a href="/edge_minisite.asp?eidm=201&amp;amp;enmi=Only%20War"&gt;Only War!&lt;/a&gt;&lt;i&gt; For new recruits and veteran guardsmen alike, it is time to stand in service to the Emperor in the Spinward Front. The Imperial Guard stands as humanity’s shield from the myriad threats to the Imperium. With new rules for auxiliary regiments, advanced specialities, and rules for characters with religious backgrounds, &lt;/i&gt;Shield of Humanity&lt;i&gt; is a must for any &lt;/i&gt;Only War&lt;i&gt; player.  For more on what’s inside &lt;/i&gt;Shield of Humanity&lt;i&gt;, here’s developer Tim Flanders:&lt;/i&gt;  &lt;b&gt;A Word from the Developer&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/only-war/ig07/IG07_7975_Ad-Mech-at-Work_AmeenNaksewee.jpg" hspace="10" alt=""&gt;Shield of Humanity&lt;/i&gt; gave me a great chance to dig even deeper into the forces of the Imperial Guard. The spiritual successor of &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=IG04"&gt;&lt;i&gt;Hammer of the Emperor,&lt;/i&gt;&lt;/a&gt; &lt;i&gt;Shield of Humanity&lt;/i&gt; focuses on those men, women, and abhumans that take up arms, prayer-books, and plasma-cutters in defense of Mankind. Specifically, this books includes information and for playing characters attached to the Imperial Guard who hail from the two most important religious institutions in the Imperium: the Adeptus Mechanicus, and the Adeptus Ministorum, as well as characters belonging to either of the Abhuman sub-species that fight with the front ranks of the Imperial Guard.&lt;/p&gt; &lt;p&gt;&lt;i&gt;Shield of Humanity&lt;/i&gt; offers options for players covering a number of auxiliary regiments, including Ratlings of the Cyprian Huntsmen, and the tech-soldiers of the Crimson Guard, joining the fight in the Spinward Front from the distant Lathe Worlds. In addition to these new regiment rules, Shield of Humanity also includes a host of new rules for creating new regiments. New Home Worlds, new Doctrines, and many others give Players and Game Masters all the options theyneed to create their own unique regiments.&lt;/p&gt; &lt;p&gt;Of course, what &lt;i&gt;Only War&lt;/i&gt; supplement would be complete without new Advanced Specialities? From the Architectus Magna, to the Praecentor of Penance, to the Ogryn Bone ‘ead, this book offers Players thirteen new directions to take their Enginseer, Ogryn, Ratling, and Priest characters. Of course, these Advanced Specialities are accompanied by an enormous spread of new Talents, Comrades, Orders, and wargear including advanced Servitor Directives, Ogryn and Ratling Comrades, and a fleet of new tanks and vehicles.  I am excited to have worked on &lt;i&gt;Shield of Humanity &lt;/i&gt;and I’m looking forward to Players and Game Masters getting their hands on the new options inside! &lt;i&gt; Thanks Tim! Look for&lt;/i&gt; Shield of Humanity&lt;i&gt; on retail shelves in Q1 of 2014, and in the meantime, keep checking here for more news and previews. Be a &lt;/i&gt;Shield of Humanity,&lt;i&gt; in His name!&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;/p&gt; &lt;p&gt; &lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Only War&lt;/i&gt; collection is © Games Workshop Ltd. 2013. Games Workshop, &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Only War&lt;/i&gt;, the foregoing marks’ respective logos, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Only War&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/12/19/shield-of-humanity/</guid></item><item><title>Prepare for Entry</title><link>https://www.fantasyflightgames.com/en/news/2013/10/29/prepare-for-entry/</link><description>
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      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/b1/ed/b1edd539-5505-45fa-95a9-6474720d76ad/ig01_preview.jpg' /&gt;
    

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            Published 29 October 2013
          
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          &lt;h1&gt;Prepare for Entry&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;A Designer Diary for Only War: No Surrender&lt;/p&gt;
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    &lt;p style="text-align: center;"&gt;&lt;i&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/only-war/news/IG06-3Dbook-Left.png" hspace="10" alt=""&gt;&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“It is not your place to decide the price of your life. That is the privilege of your commanding officer, given him by the Emperor himself. Know, however, that the lives of the enemies you face are worth less than the ammunition you expend to slay them.”&lt;/i&gt;    -Commissar Horace Barrgraves&lt;/p&gt; &lt;p&gt;&lt;i&gt;No Surrender&lt;/i&gt;, the newest adventure supplement for &lt;i&gt;&lt;a href="/edge_minisite.asp?eidm=201&amp;amp;enmi=Only%20War"&gt;Only War&lt;/a&gt;&lt;/i&gt;, is quickly approaching, bringing to light all the adventure and terror contained within the &lt;i&gt;Lycurgos&lt;/i&gt;, a &lt;i&gt;Ramilles&lt;/i&gt;-class star fort. This star fort is under the dominion of the Severan Dominate, a sect of traitors to the Imperium, and in this three-part adventure, you and your fellow Guardsmen must break the traitors’ back and claim &lt;i&gt;Lycurgos&lt;/i&gt; for the glory of the Emperor.&lt;/p&gt; &lt;p&gt;During your mission, you’ll encounter foes old and new. Nothing is as it seems onboard &lt;i&gt;Lycurgos&lt;/i&gt; and before you can establish the Emperor’s dominion, you will need to uncover the secret lurking within the star fort. To introduce some of his own contributions to the adventure of &lt;i&gt;No Surrender&lt;/i&gt;, here’s contributing writer, Tim Cox.&lt;/p&gt; &lt;p&gt;&lt;b&gt;A Word from a Writer&lt;img align="right" vspace="10" src="/media/ffg_content/only-war/news/no-surrender/IG06-artwork-VostroyanVoidShrikeVeteran_IlichHenriquez.png" hspace="10" alt=""&gt;&lt;/b&gt;&lt;/p&gt; &lt;p&gt;No Surrender &lt;i&gt;was my second opportunity to contribute to a book-length adventure for &lt;/i&gt;Only War&lt;i&gt;, detailing and profiling the various NPCs that the Guardsmen can interact with over the course of the adventure. One thing that immediately excited me about this project was the range of NPCs and vehicles, both enemies and allies, that we would be covering in this adventure. From the soldiers of the 1054th Vostroyan Void Shrikes, a regiment specialising in void-based operations, to the Stormlord super-heavy tank, many of these are particular to the unique setting of the adventure, the &lt;/i&gt;Lycurgos&lt;i&gt; star fort. Fighting aboard a massive &lt;/i&gt;Ramilles&lt;i&gt;-class star fort is certain to be a new and exciting experience for many &lt;/i&gt;Only War&lt;i&gt; players, complete with dangers found in no other war zone.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;	Without giving too much away, the Guardsmen have more in store for them aboard &lt;/i&gt;Lycurgos&lt;i&gt; than merely the traitors of the Severan Dominate. The Guardsmen are in for a nasty surprise when they confront the forces at work on &lt;/i&gt;Lycurgos&lt;i&gt; for the first time. I think GMs will really enjoy pitting their players against the many enemies awaiting them in the &lt;/i&gt;Lycurgos&lt;i&gt; during the adventure contained in &lt;/i&gt;No Surrender&lt;i&gt;. Fortunately, allies such as the Void Shrikes are there to assist against the terrifying enemies waiting for the Imperial Guardsmen.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;Fear the Void Shrikes&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;a href="/media/ffg_content/only-war/news/no-surrender/IG06_CHXX_pg126-127.pdf"&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/only-war/news/no-surrender/IG06-126-127-prev.png" hspace="10" alt=""&gt;&lt;/a&gt;Soon, you and your fellow Imperial Guardsmen will battle through the halls of the &lt;i&gt;Lycurgos&lt;/i&gt; star fort, destroying the force of the traitorous Severan Dominate in the name of the Emperor. Fortunately, you don’t have to make your assault alone. The 1054th Void Shrikes are ready to assist you in your attack.&lt;/p&gt; &lt;p&gt;To take a look at the specialized equipment and talents of the Void Shrikes, &lt;a href="/media/ffg_content/only-war/news/no-surrender/IG06_CHXX_pg126-127.pdf"&gt;download these two pages&lt;/a&gt; (pdf, 856 KB) from the NPCs and Adversaries appendix of this supplement. Prepare for a new adventure in &lt;i&gt;No Surrender&lt;/i&gt;!&lt;/p&gt;  &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Only War&lt;/i&gt; collection is © Games Workshop Ltd. 2013. Games Workshop, &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Only War&lt;/i&gt;, the foregoing marks’ respective logos, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Only War&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/10/29/prepare-for-entry/</guid></item><item><title>Just and Divine Cause</title><link>https://www.fantasyflightgames.com/en/news/2013/9/24/just-and-divine-cause/</link><description>
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      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/b1/ed/b1edd539-5505-45fa-95a9-6474720d76ad/ig01_preview.jpg' /&gt;
    

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            Published 24 September 2013
          
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          &lt;h1&gt;Just and Divine Cause&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;A Designer Diary for No Surrender&lt;/p&gt;
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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;i&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/only-war/news/IG06-3Dbook-Left.png" hspace="10" alt=""&gt;&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;"The star-fort's gunners have all the skill of servitors. If we pilot into the landing bay at full acceleration, we can evade their defensive fire."&lt;/i&gt;    –Captain Catriona Trace, Imperial Navy pilot&lt;/p&gt; &lt;p&gt;For the Imperial Guard, a perilous new adventure is waiting in the Spinward Front. You can now preorder &lt;i&gt;No Surrender&lt;/i&gt;, the newest supplement for &lt;i&gt;&lt;a href="/edge_minisite.asp?eidm=201&amp;amp;enmi=Only%20War"&gt;Only War&lt;/a&gt;&lt;/i&gt;, at your local retailer! An expanded, three-part adventure invites you and your fellow Imperial Guardsmen to try to take back the &lt;i&gt;Lycurgos&lt;/i&gt; star-fort and battle the traitorous Severan Dominate. Untold challenges and new adversaries await you within the massive star-fort. To further explore the new environment that awaits players in &lt;i&gt;No Surrender&lt;/i&gt;, here’s contributing writer, John Dunn.&lt;/p&gt; &lt;p&gt;&lt;b&gt;A Word from the Developer&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;In working on &lt;/i&gt;No Surrender&lt;i&gt;, I had a unique opportunity to explore the capabilities of the Imperial Guard in an unusual environment. Obviously, different regiments are trained for working under different conditions. For example, mechanised infantry are suited for very different environments than Drop Troops. In my mind, though, the situation becomes far more intriguing when the units are forced to work in conditions that are inconsistent with their training. &lt;/i&gt;&lt;i&gt;  &lt;/i&gt;&lt;i&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/only-war/news/no-surrender/IG06_7161_ColonelGrigoryKulikov_MattBradbury.png" hspace="10" alt=""&gt;&lt;/i&gt;&lt;i&gt;Often, as groups have to work with inappropriate equipment or in an unfamiliar hostile environment, they can make mistakes or try to take shortcuts. This can add depth and danger to the situation, forcing the characters—and the players—to improvise in fun and different ways. To me, this kind of spontaneous thinking can really get at the heart of an enjoyable roleplay experience.  It's a given that the Imperial Guard must be prepared to fight the Imperium's foes wherever they might dwell. Within the Spinward Front, that is most typically on the planets held by the traitors of the Severan Dominate or the foul xenos of Waaagh! Grimtoof. Millions of brave warriors on each side have already given their lives in the effort to secure a few inches of blood-soaked ground. In the interests of altering the environment a bit, &lt;/i&gt;No Surrender&lt;i&gt; focuses on a battle fought in an entirely different front. After all, assets need not be on the surface of a planet to be valuable. In fact, the resources that reside within the void beyond a planet's gravity well can be priceless. Examples of these include valuable storehouses of materials or even manufactories. Others are defensive emplacements, which exist to deny an opponent access to another location or resource. In the Warzone Epsilon system, there is a voidstation that represents both of these things.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;	&lt;/i&gt;Lycurgos&lt;i&gt; is a &lt;/i&gt;Ramilles&lt;i&gt;-class star-fort that was used centuries past as a key Imperial weapon in Angevin Crusade. Bureaucratic errors left the valuable asset abandoned in the Periphery for centuries. Between the time of the Crusade's functional end and the time when humanity rediscovered it, time took its toll upon its infrastructure. All of the human inhabitants had succumbed to time and died off. Only a subset of the servitor staff remained functional. After a great deal of work, the station was eventually refitted and restored to its former grandeur. Soon, it was able to defend the colony world of Helena II, as well as serving as a distribution centre and a repair yard for the Imperial Navy.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;	When the Severan Dominate seceded, the mad Duke Severus realised just how critical Helena II was to his plans for independence. Its rich farmlands could fulfil the agricultural needs for many of his colonial worlds. It was a happy coincidence that the world already had Lycurgos in place to defend it. Of course, the forces of the Imperium quickly recognised its value as well. A single system holding both a productive Agriworld and a capable voidstation held a tremendous strategic value. High Command swiftly concluded that not only must this asset be denied the enemy, it must also be captured as a valuable staging facility for loyalist forces.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;	This presents the core challenge of the adventure. The Warzone Epsilon system is an incredibly valuable asset to both sides of the conflict. Neither can afford to allow the other side to hold it indefinitely, but neither side is willing to risk destroying it as well. Consequently, the Imperium must deploy conventional troops to secure both the station and the world without seriously damaging either.&lt;a href="/media/ffg_content/IG06-preview.pdf"&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/only-war/news/no-surrender/IG06-preview.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Thanks, John!&lt;/p&gt; &lt;p&gt;In &lt;a href="/media/ffg_content/IG06-preview.pdf"&gt;this excerpt from &lt;i&gt;No Surrender&lt;/i&gt; &lt;/a&gt;(pdf, 524 KB), you can find out even more about the history of the &lt;i&gt;Lycurgos&lt;/i&gt; star-fort and the factions of Warzone Epilson.&lt;/p&gt; &lt;p&gt;Are you ready to venture into the dangers of the &lt;i&gt;Lycurgos&lt;/i&gt;? With new adversaries and an entirely new adventure, &lt;i&gt;No Surrender&lt;/i&gt; will lead you and the bold men and women of the Imperial Guard into an encounter like none other. Keep checking back for more previews, and preorder &lt;i&gt;No Surrender&lt;/i&gt; at your local retailer today!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Only War&lt;/i&gt; collection is © Games Workshop Ltd. 2013. Games Workshop, &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Only War&lt;/i&gt;, the foregoing marks’ respective logos, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Only War&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/9/24/just-and-divine-cause/</guid></item><item><title>No Surrender</title><link>https://www.fantasyflightgames.com/en/news/2013/8/12/no-surrender/</link><description>
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            Published 12 August 2013
          
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          &lt;h1&gt;No Surrender&lt;/h1&gt;
        
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          &lt;p&gt;Announcing a New Adventure Supplement for Only War&lt;/p&gt;
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    &lt;p style="text-align: center;"&gt;&lt;i&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/only-war/news/IG06-3Dbook-Left.png" hspace="10" alt=""&gt;&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“We have come to retake what belongs to the Emperor from those who dared to turn against him. Know that you serve a just and divine cause. Your faith in Him shall shield you from any attack.”&lt;/i&gt; –Preacher Wyatt Dreeble&lt;/p&gt; &lt;p&gt;&lt;b&gt;Reclaim Lycurgos For the Emperor!&lt;/b&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/only-war/news/IG06_7156_Chapter1ChapterPlate_MattBradbury.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;The courageous men and women of the Imperial Guard stand tall against the threats to mankind. In &lt;i&gt;No Surrender&lt;/i&gt;, an adventure supplement for &lt;a href="/edge_minisite.asp?eidm=201&amp;amp;enmi=Only%20War"&gt;&lt;i&gt;Only War&lt;/i&gt;&lt;/a&gt;, guardsmen serving in the Spinward Front must face the secessionist traitors, the Severan Dominate, whose forces have taken over the Lycurgos star fort, and are using it as a base for their treacherous deeds. In &lt;i&gt;No Surrender&lt;/i&gt;, an expanded, three part adventure, you and your unit of guardsmen must work to reclaim this star fort for the Emperor! Lead Developer Tim Flanders previews the dangers that await in &lt;i&gt;No Surrender&lt;/i&gt;!&lt;/p&gt; &lt;p&gt;&lt;b&gt;A Word From the Developer&lt;/b&gt;&lt;/p&gt; &lt;p&gt;No Surrender &lt;i&gt;is the first &lt;/i&gt;Only War&lt;i&gt; supplement I have had the pleasure of working on and it was quite a blast. It was fun getting into the headspace of the Imperial Guard, getting my mental boots on t&lt;/i&gt;&lt;i&gt;he ground and standing imaginary shoulder to imaginary shoulder with the men and women of the Imperial Guard. But &lt;/i&gt;No Surrender&lt;i&gt; is not your typical engagement for the Imperial Guard. &lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;The setting for this campaign is the Lycurgos star fort, a massive orbital battle station controlled by the Severan Dominate that hangs in the void above a planet of vital importance to the traitor’s war effort. In order to take the planet below, the Imperial Guard must first eliminate the threat of the star fort. A station of such ancient power is far too valuable to the war effort to simply be obliterated by naval bombardment. As such, it falls to the Imperial Guard to assault the station itself, to take it back from the inside out. &lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;This, of course, is no easy task, especially for the men and women fighting and dying to secure a landing zone for the bulk of the Imperial Guard forces; the players will know, first hand just how difficult a task this really is, as they are on the first waves! Once the landing is secure, the Imperial Guard must root out the &lt;/i&gt;&lt;i&gt;entrenched forces of the Severan Dominate.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt; As they push deeper into the star fort, they face dangers in every form and on every front and they may just find something they never expected. &lt;/i&gt;&lt;/p&gt; &lt;p&gt;No Surrender&lt;i&gt; contains all the elements of siege, assault, landing, and guerrilla warfare that characterizes the great war epics of film and literature, but all set firmly in the grim, brutal warfare of the 41st millennium! Fans of Only War are sure to love No Surrender, and should their characters survive, they just might become heroes of the Spinward Front!&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Thanks, Tim!&lt;/p&gt; &lt;p&gt;Keep checking back for previews of &lt;i&gt;No Surrender&lt;/i&gt;! Then, prepare to assault the Lycurgos star fort in the name of the Emperor in the fourth quarter of 2013!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Only War&lt;/i&gt; collection is © Games Workshop Ltd. 2013. Games Workshop, &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Only War&lt;/i&gt;, the foregoing marks’ respective logos, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Only War&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/8/12/no-surrender/</guid></item><item><title>Download New Enemies Today!</title><link>https://www.fantasyflightgames.com/en/news/2013/7/17/download-new-enemies-today/</link><description>
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            Published 17 July 2013
          
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          &lt;h1&gt;Download New Enemies Today!&lt;/h1&gt;
        
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          &lt;p&gt;Enemies of the Imperium, an Only War Supplement, is Now Available Via Download&lt;/p&gt;
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    &lt;p style="text-align: center;"&gt;&lt;i&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/only-war/news/enemies-of-the-imperium/IG05-right.png" hspace="10" alt=""&gt;&lt;/i&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;i&gt;&lt;a href="http://rpg.drivethrustuff.com/product/114764/Only-War-Enemies-of-the-Imperium&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/anima-rpg/drivethru-logo.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;/i&gt;&lt;a href="http://www.rpgnow.com/product/114764/Only-War-Enemies-of-the-Imperium&amp;amp;affiliate_id=210075"&gt;&lt;i&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/anima-rpg/rpgnow-logo.png" hspace="10" alt=""&gt;&lt;/i&gt;&lt;/a&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“There are powers in the galaxy that do not know virtue, mercy, or honest worth. They would tear down the Emperor’s light if they could, for no other reason than to see it go out. Men of the Guard! Remember that the Emperor’s light will never falter. Remember that no power in the galaxy rivals Him on Earth! Do not fear the threats and taunts of those marauders, for they utter them knowing the true fear that is the Emperor’s Wrath! No force can take this fortress whi-!”&lt;/i&gt; Final words of Colonel Frederic Yorke of the 199th Argosi Heavy Infantry, at the Agony of Ironwall Garrison&lt;/p&gt; &lt;p&gt;Steel your nerves, guardsmen, because &lt;i&gt;Enemies of the Imperium&lt;/i&gt;, an &lt;a href="/edge_minisite.asp?eidm=201&amp;amp;enmi=Only War"&gt;&lt;i&gt;Only War&lt;/i&gt;&lt;/a&gt; supplement, is now available for download at &lt;a href="http://www.rpgnow.com/product/114764/Only-War-Enemies-of-the-Imperium&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt; and &lt;a href="http://rpg.drivethrustuff.com/product/114764/Only-War-Enemies-of-the-Imperium&amp;amp;affiliate_id=210075"&gt;drivethrurpg&lt;/a&gt;! A guide to the deadly adversaries of the Spinward Front, &lt;i&gt;Enemies of the Imperium&lt;/i&gt; contains terrible new evils to vanquish in the name of the Emperor.&lt;/p&gt; &lt;p&gt;&lt;b&gt;New Foes and Formations&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/only-war/news/enemies-of-the-imperium/IG05_5978_DaBiggestandBaddest_JacobAtienza.png" hspace="10" alt=""&gt;Battle for the fate of the Imperium across the Spinward Front, and face off against terrible enemies like the Ork Meganobz and the dreadful Chaos Space Marines. The rebels of the Severan Dominate are stirring up trouble, while the Orks of Waaagh! Grimtoof are determined to crush all in their path.&lt;/p&gt; &lt;p&gt;&lt;i&gt;Enemies of the Imperium&lt;/i&gt; also contains rules for Formations, so GMs can run streamlined combats on a squad scale. Plus, Veteran Talents, Kill Markers, and new Medals provide bonuses and abilities for the tough and stalwart guardsmen who have completed worthy deeds on the battlefield.&lt;/p&gt; &lt;p&gt;New information about factions, battlefields, and the politics of war in the Spinward Front will give GMs the necessary details to enhance &lt;i&gt;Only War&lt;/i&gt; campaigns and create detailed encounters for players.&lt;/p&gt; &lt;p&gt;&lt;b&gt;A Word from the Developer&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Lead developer Max Brooke shares some insight on &lt;i&gt;Enemies of the Imperium&lt;/i&gt;:&lt;/p&gt; &lt;p style="text-align: left;"&gt;&lt;i&gt;The Imperial Guard is defined by both the stalwart valor of its soldiers and the terrible odds these troopers face whenever they take the field. From xenos monstrosities to the horrors that humans make of themselves to things more chilling still, the Spinward Front is filled savage enemies who can test the bodies and wills of even the most renowned and stubborn soldiers of the Imperial Guard.  &lt;/i&gt;Enemies of the Imperium&lt;i&gt; is a primer for Game Masters that covers the brutal foes Imperial Guardsmen struggle against in the Spinward Front. This volume contains deadly enemies ranging from scornful Dark Eldar Incubi to fearsome Ork Squiggoths to Chaos Space Marines, the forsaken champions of the Dark Gods. In addition to the profiles for these and many other dreadful foes, &lt;/i&gt;Enemies of the Imperium&lt;i&gt; includes tactics for deploying each of these threats against your Player Characters to create challenging and memorable combat encounters.  Beyond these tactical matters, &lt;/i&gt;Enemies of the Imperium&lt;i&gt; also focuses on the strategic position of each faction of foes in the Spinward Front. The Severan Dominate struggles desperately to maintain its position even as the Orks of Waaagh! Grimtoof barrel heedlessly down upon it (and anyone else they happen to encounter). Meanwhile, the Children of Thorns Kabal pursues its secretive agendas while stoking the fires of conflict for reasons unknown. Other factions have also flocked to the fertile war-ground that is the Spinward Front. Kroot mercenaries stalk the worlds of this realm, taking their pay from anyone who offers it or hunting worthy prey, and Chaos warbands carry out their vile depredations upon targets left vulnerable by the turmoil, seeking plunder, corrupted relics, or merely to venerate their Dark Gods through bloodshed. Each of these groups has its own objectives, strategies, and methods, and Enemies of the Imperium sheds light upon their actions in the Spinward Front and the violent battles they fight—with the Imperial Guard and with each other.&lt;/i&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt; &lt;img align="middle" vspace="10" src="/media/ffg_content/only-war/news/enemies-of-the-imperium/IG05_5984_AuraofDarkMight_NicholasKay.jpg" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;Enemies of the Imperium&lt;i&gt; is full of resources to help Game Masters tell new stories and wage new wars in the Spinward Front, and I'm looking forward to hearing about the desperate ingenuity and bitter victories of Player Characters standing against the foes and challenges this volume provides.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Thanks, Max!&lt;/p&gt; &lt;p&gt;Download your copy of &lt;i&gt;Enemies of the Imperium&lt;/i&gt; at &lt;a href="http://rpg.drivethrustuff.com/product/114764/Only-War-Enemies-of-the-Imperium&amp;amp;affiliate_id=210075"&gt;drivethrurpg&lt;/a&gt; or &lt;a href="http://www.rpgnow.com/product/114764/Only-War-Enemies-of-the-Imperium&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt;, and prepare for the fight of your life!&lt;/p&gt;&lt;p&gt;&lt;/p&gt;
    
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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/7/17/download-new-enemies-today/</guid></item><item><title>New Adversaries Have Arrived</title><link>https://www.fantasyflightgames.com/en/news/2013/6/27/new-adversaries-have-arrived/</link><description>
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            Published 27 June 2013
          
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          &lt;h1&gt;New Adversaries Have Arrived&lt;/h1&gt;
        
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          &lt;p&gt;Enemies of the Imperium, a Supplement for Only War, is On Sale Now&lt;/p&gt;
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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;i&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/only-war/news/enemies-of-the-imperium/IG05-right.png" hspace="10" alt=""&gt;&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“There are powers in the galaxy that do not know virtue, mercy, or honest worth. They would tear down the Emperor’s light if they could, for no other reason than to see it go out. Men of the Guard! Remember that the Emperor’s light will never falter. Remember that no power in the galaxy rivals Him on Earth! Do not fear the threats and taunts of those marauders, for they utter them knowing the true fear that is the Emperor’s Wrath! No force can take this fortress whi-!”&lt;/i&gt; -	Final words of Colonel Frederic Yorke of the 199th Argosi Heavy Infantry, at the Agony of Ironwall Garrison&lt;/p&gt; &lt;p&gt;Steel your nerves, guardsmen, because &lt;i&gt;Enemies of the Imperium&lt;/i&gt;, an &lt;a href="/edge_minisite.asp?eidm=201"&gt;&lt;i&gt;Only War&lt;/i&gt;&lt;/a&gt; supplement, is now available at your local retailer and through our &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=IG05"&gt;webstore&lt;/a&gt;! A guide to the deadly adversaries of the Spinward Front, &lt;i&gt;Enemies of the Imperium&lt;/i&gt; contains terrible new evils to vanquish in the name of the Emperor.&lt;/p&gt; &lt;p&gt;&lt;i&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/only-war/news/enemies-of-the-imperium/IG05_5978_DaBiggestandBaddest_JacobAtienza.png" hspace="10" alt=""&gt;&lt;/i&gt;&lt;b&gt;Foes, Formations, and More&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Battle for the fate of the Imperium across the Spinward Front, and face off against terrible enemies like the Ork Meganobz and the dreadful Chaos Space Marines. The rebels of the Severan Dominate are stirring up trouble, while the Orks of Waaagh! Grimtoof are determined to crush all in their path.&lt;/p&gt; &lt;p&gt;&lt;i&gt;Enemies of the Imperium&lt;/i&gt; also contains rules for Formations, so GMs can run streamlined combats on a squad scale. Plus, Veteran Talents, Kill Markers, and new Medals provide bonuses and abilities for the tough and stalwart guardsmen who have completed worthy deeds on the battlefield.&lt;/p&gt; &lt;p&gt;New information about factions, battlefields, and the politics of war in the Spinward Front will give GMs the necessary details to enhance &lt;i&gt;Only War&lt;/i&gt; campaigns and create detailed encounters for players.&lt;/p&gt; &lt;p&gt;&lt;b&gt;A Word from the Developer&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Lead developer Max Brooke shares some insight on &lt;i&gt;Enemies of the Imperium&lt;/i&gt;:&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Imperial Guard is defined by both the stalwart valor of its soldiers and the terrible odds these troopers face whenever they take the field. From xenos monstrosities to the horrors that humans make of themselves to things more chilling still, the Spinward Front is filled savage enemies who can test the bodies and wills of even the most renowned and stubborn soldiers of the Imperial Guard.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Enemies of the Imperium&lt;i&gt; is a primer for Game Masters that covers the brutal foes Imperial Guardsmen struggle against in the Spinward Front. This volume contains deadly enemies ranging from scornful Dark Eldar Incubi to fearsome Ork Squiggoths to Chaos Space Marines, the forsaken champions of the Dark Gods. In addition to the profiles for these and many other dreadful foes, Enemies of the Imperium includes tactics for deploying each of these threats against your Player Characters to create challenging and memorable combat encounters.&lt;/i&gt;&lt;/p&gt; &lt;p style="text-align: left;"&gt;&lt;i&gt;Beyond these tactical matters, &lt;/i&gt;Enemies of the Imperium &lt;i&gt;also focuses on the strategic position of each faction of foes in the Spinward Front. The Severan Dominate struggles desperately to maintain its position even as the Orks of Waaagh! Grimtoof barrel heedlessly down upon it (and anyone else they happen to encounter). Meanwhile, the Children of Thorns Kabal pursues its secretive agendas while stoking the fires of conflict for reasons unknown. Other factions have also flocked to the fertile war-ground that is the Spinward Front. Kroot mercenaries stalk the worlds of this realm, taking their pay from anyone who offers it or hunting worthy prey, and Chaos warbands carry out their vile depredations upon targets left vulnerable by the turmoil, seeking plunder, corrupted relics, or merely to venerate their Dark Gods through bloodshed. Each of these groups has its own objectives, strategies, and methods, and &lt;/i&gt;Enemies of the Imperium&lt;i&gt; sheds light upon their actions in the Spinward Front and the violent battles they fight—with the Imperial Guard and with each other.&lt;/i&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;i&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/only-war/news/enemies-of-the-imperium/IG05_5968_TheWaaaghDescends_SergioCamarenaBernabeu.png" hspace="10" alt=""&gt;&lt;/i&gt;&lt;/p&gt; &lt;p style="text-align: left;"&gt;Enemies of the Imperium&lt;i&gt; is full of resources to help Game Masters tell new stories and wage new wars in the Spinward Front, and I'm looking forward to hearing about the desperate ingenuity and bitter victories of Player Characters standing against the foes and challenges this volume provides.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Thanks, Max! Purchase your copy of&lt;i&gt; Enemies of the Imperium&lt;/i&gt; at your local retailer or on our &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=IG05"&gt;webstore&lt;/a&gt; today, and prepare for the fight of your life!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Only War&lt;/i&gt; collection is © Games Workshop Ltd. 2013. Games Workshop, &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Only War&lt;/i&gt;, the foregoing marks’ respective logos, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Only War&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/6/27/new-adversaries-have-arrived/</guid></item><item><title>The Path of the Traitor</title><link>https://www.fantasyflightgames.com/en/news/2013/6/14/the-path-of-the-traitor/</link><description>
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      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/b1/ed/b1edd539-5505-45fa-95a9-6474720d76ad/ig01_preview.jpg' /&gt;
    

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            Published 14 June 2013
          
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          &lt;h1&gt;The Path of the Traitor&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;A Preview of Enemies of the Imperium, an Only War Supplement&lt;/p&gt;
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    &lt;p style="text-align: center;"&gt;&lt;i&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/only-war/news/enemies-of-the-imperium/IG05-right.png" hspace="10" alt=""&gt;&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“Captain, this factory cannot fall. It is more important than you, your troops, or the population of this planet. Expend every available resource to keep it from the enemy.”&lt;/i&gt; –Planetary Overgovernor Worthington Derrymore&lt;/p&gt; &lt;p&gt;Enemies of the Imperium&lt;i&gt;, the upcoming supplement for &lt;/i&gt;&lt;a href="/edge_minisite.asp?eidm=201&amp;amp;enmi=Only%20War"&gt;Only War&lt;/a&gt;&lt;i&gt;, takes a closer look at the myriad threats to the Imperium that must be rooted out and destroyed by the Imperial Guard. Throughout the Spinward Front, terrible foes like Ork Squiggoths, the Dark Eldar, and the dreaded Chaos Space Marines aim to destroy the Imperium. It is the task of the Imperial Guard to stand firm against these, and all enemies, and with new rules for Formations in this supplement, Guardsmen have new options for squad-level combat. However, the Enemies of the Imperium are numerous, and the threats to mankind must be constantly warded off. In the following Designer Diary, contributing writer John Dunn discusses the traitorous Duke Severus the Thirteenth, leader of the Severan Dominate in the Spinward Front.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Enemies of the Imperium is divided into different sections that focus upon the different threats to Imperial security located throughout the Spinward Front. Some of the foes are clearly monsters, unrepentant enemies who can only be dealt with via the massed weapons of the Imperial Guard. I was fortunate enough to work on the Severan Dominate, an organisation whose motivations and actions are more relatable for the Player Characters. Put simply, this is because the Severan Dominate has fallen prey to the same foibles of Imperial infrastructure and callous politics that often hurl the Player Characters into desperate or seemingly hopeless situations.&lt;/p&gt; &lt;p&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/only-war/news/enemies-of-the-imperium/IG05_5964_SeveranDominateTrooper_MattBradbury.png" hspace="10" alt=""&gt;&lt;b&gt;A Traitor's Domain &lt;/b&gt;&lt;/p&gt; &lt;p&gt;I thought that it was important to focus a portion of the attention on Duke Severus the Thirteenth himself. His domain faces insurmountable challenges, but these issues were present and recognisable at the time he began his secession. It is easy to believe that the only reason the Severan Dominate exists is because Duke Severus is a deluded megalomaniac. After all, he absolutely fits that mould. In spite of his pride and unfaltering belief in his right to an empire, however, he has demonstrated unexpected competency. His forces are simultaneously fighting two wars, even as the Duke maintains a fledgling domain, negotiates treaties with treacherous xenos, and keeps his population deluded about the core reasons for their secession. This would be a nearly unbelievable feat of political savvy for a person who had a firmer grasp upon reality. That the troubled Duke to has managed all of these crises indicates that he is either truly talented or amazingly lucky.&lt;/p&gt; &lt;p&gt;Explaining how this luck or skill interacted with his plans and his particular areas of expertise became a central focus of this section of the book. The Severan Dominate's existence is based upon the philosophical beliefs that Duke Severus the Thirteenth put into place. In order to launch the secession, he had to rely upon deception, and to sustain it, his lies have had to become ever more grandiose. At the same time, very practical matters such as equipping and supplying a competent fighting force, maintaining adequate supplies to keep his people fed, and satisfying the needs of a population who remain loyal to the Emperor—though not His servants—are ongoing concerns. Every time one element falters, it risks toppling the others. The Duke has had to constantly maintain a careful balancing act so that the population remain satisfied without exposing his lies.&lt;/p&gt; &lt;p&gt;The section I wrote explores worlds of the Severan Dominate, as well as the people who inhabit them. Throughout these materials, the issues of how the different worlds interact, and how the Duke must maintain his delicate balance remain a central theme. It is clear that as things stand, the centre cannot hold indefinitely. However, if the Duke can somehow turn his&lt;i&gt;&lt;a href="/media/ffg_content/only-war/news/enemies-of-the-imperium/IG05-5-31-prev.pdf"&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/only-war/news/enemies-of-the-imperium/IG05-5-31-prev.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;/i&gt; enemies against one another, then it is possible that he could stave off the inevitable for a very long time. He has already proven his willingness to strike dark bargains to undermine his foes, and who can say what measures the Duke will undertake to maintain his grip upon the realm he has sacrificed so much to forge.&lt;/p&gt; &lt;p&gt;&lt;i&gt;Thanks, John! Prepare to wage war against new threats to the Imperium in this upcoming supplement for &lt;/i&gt;Only War&lt;i&gt;. In the meantime, take a sneak peek inside the supplement with &lt;a href="/media/ffg_content/only-war/news/enemies-of-the-imperium/IG05-5-31-prev.pdf"&gt;the following pages&lt;/a&gt; (pdf, 565 KB), excerpted from &lt;/i&gt;Enemies of the Imperium&lt;i&gt;, coming in the third quarter. Then, get ready for the fight of your life!&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;/p&gt;&lt;p&gt; &lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Only War&lt;/i&gt; collection is © Games Workshop Ltd. 2013. Games Workshop, &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Only War&lt;/i&gt;, the foregoing marks’ respective logos, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Only War&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/6/14/the-path-of-the-traitor/</guid></item><item><title>The Art of War</title><link>https://www.fantasyflightgames.com/en/news/2013/6/13/the-art-of-war/</link><description>
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      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/b1/ed/b1edd539-5505-45fa-95a9-6474720d76ad/ig01_preview.jpg' /&gt;
    

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            Published 13 June 2013
          
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      &lt;div class="blog-titlelead-container"&gt;
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          &lt;h1&gt;The Art of War&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;The FAQ and Errata for Only War is Now Online&lt;/p&gt;
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    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/only-war/IG01-book-right.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;During the endless battle for the fate of mankind, members of the Imperial Guard must be ever vigilant as they work tirelessly to destroy threats to the Imperium. This means constant training, and an ever expanding understanding of what must be done to ensure the continued future of humanity. &lt;a href="/edge_minisite.asp?eidm=201&amp;amp;enmi=Only%20War"&gt;&lt;i&gt;Only War&lt;/i&gt;&lt;/a&gt;’s lead developer, Max Brooke, is here to issue new orders to the soldiers of the Imperium.&lt;/p&gt; &lt;p&gt;&lt;a href="/media/ffg_content/only-war/IGP03_Only%20War%20Living%20Errata%20v1_0%20WQFIN.pdf"&gt;&lt;i&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/only-war/IGP03-thumbnail.png" hspace="10" alt=""&gt;&lt;/i&gt;&lt;/a&gt;&lt;i&gt;The battlefields of the 41st Millennium are chaotic, violent places where command can break down at a moment's notice. For the soldiers of the Imperial Guard, clear orders can mean the difference between death at the hands of deadly xenos or traitors and narrow survival to fight another day. Though no soldier in the Spinward Front can escape these dangers forever, we are pleased to offer some clarity and closure to the stalwart veterans of &lt;/i&gt;Only War.&lt;/p&gt; &lt;p&gt;&lt;i&gt;We have compiled the &lt;/i&gt;Only War Living Errata&lt;i&gt; based on feedback and rules questions from dedicated and inquisitive fans. This document contains clarifications and common rules questions for the Only War Core Rulebook and Hammer of the Emperor. Look for answers to inquiries about a trooper's Standard Kit and Specialist Equipment, failed Fear Tests, using mechadendrites, and more in version 1.0 of the &lt;/i&gt;Only War Living Errata&lt;i&gt;!&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Thanks, Max! Download the &lt;a href="/media/ffg_content/only-war/IGP03_Only%20War%20Living%20Errata%20v1_0%20WQFIN.pdf"&gt;&lt;i&gt;Only War Living Errata&lt;/i&gt;&lt;/a&gt; (pdf, 1.2 MB) at our&lt;a href="/edge_minisite_sec.asp?eidm=201&amp;amp;esem=4"&gt; Support page&lt;/a&gt;, and brush up on the finer points of war. Then, defend the Imperium in &lt;i&gt;Only War. &lt;/i&gt; &lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Only War&lt;/i&gt; collection is © Games Workshop Ltd. 2013. Games Workshop, &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Only War&lt;/i&gt;, the foregoing marks’ respective logos, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Only War&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/6/13/the-art-of-war/</guid></item><item><title>New Battlefields for the Imperial Guard</title><link>https://www.fantasyflightgames.com/en/news/2013/5/23/new-battlefields-for-the-imperial-guard/</link><description>
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            Published 23 May 2013
          
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          &lt;h1&gt;New Battlefields for the Imperial Guard&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Hammer of the Emperor, an Only War Supplement, Is On Sale via Download&lt;/p&gt;
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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/only-war/news/hammer-of-the-emperor/book-IG04-right.png" hspace="10" alt=""&gt; &lt;a href="http://rpg.drivethrustuff.com/product/112482/Only-War:-Hammer-of-the-Emperor&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/pdf-available/drivethru-logo.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;a href="http://www.rpgnow.com/product/112482/Only-War:-Hammer-of-the-Emperor&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/pdf-available/rpgnow-logo.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“We’re going out there to fight the worst the universe can throw at us, and we’ve got nothing but the weapons in our hands and our wits to fight them. But do you know what that means, soldier? If you’re clever and tough and lucky enough to survive it all, everything else will seem easy!”      –Unknown Imperial Guard Sergeant, before the battle of Garhive&lt;/i&gt;&lt;/p&gt; &lt;p&gt;The soldiers of the Imperial Guard protect mankind from the countless threats posed by the unrelenting galaxy of the 41st Millennium. These heroes are men and women hailing from worlds across the galaxy, fighting with the resources they have been given and seizing victory through their wits and their determination. Imperial Guardsmen often fight and die unsung, their valor and their failures known only by their surviving squad mates or by none at all. But despite the odds, they serve, for such is the duty of the Imperial Guard. Arm yourself with new weapons and training to overcome the odds and vanquish your foes!&lt;/p&gt; &lt;p&gt;&lt;i&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/only-war/news/hammer-of-the-emperor/IG04_5100_FaithisMyShield_NicholasKay.jpg" hspace="10" alt=""&gt;Hammer of the Emperor,&lt;/i&gt; a supplement for &lt;a href="/edge_minisite.asp?eidm=201&amp;amp;enmi=Only%20War"&gt;&lt;i&gt;Only War&lt;/i&gt;&lt;/a&gt;, is now on sale via download at &lt;a href="http://rpg.drivethrustuff.com/product/112482/Only-War:-Hammer-of-the-Emperor&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt; and &lt;a href="http://www.rpgnow.com/product/112482/Only-War:-Hammer-of-the-Emperor&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt;! New options for regiment creation and mixed regiments, along with details on renowned regiments like the Attilan Rough Riders and Tanith First-and-Only, give players unique ways to wage war in the 41st Millennium. Plus, enhance your missions with new Advanced Specialties, an expanded armoury, rules for Mounted Combat, and much more.&lt;/p&gt; &lt;p&gt;&lt;b&gt;Facing a Myriad of Horrors&lt;/b&gt;&lt;/p&gt; &lt;p&gt;For more on &lt;i&gt;Hammer of the Emperor,&lt;/i&gt; here’s a word from lead developer Max Brooke:&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Imperial Guard is the largest fighting force defending the Imperium of Mankind from the myriad of horrors that threaten it. As such, the men and women of its incredibly varied regiments are at the forefront of conflicts across the galaxy, giving their lives on stark battlefields far from their home worlds to safeguard the Imperium. &lt;/i&gt;Hammer of the Emperor&lt;i&gt; is dedicated to these soldiers of the line, the Imperial Guard troopers who struggle through the most dire situations and foes the galaxy can unleash upon them with nothing but their lasguns, their wits, and their sheer determination.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Hammer of the Emperor &lt;i&gt;covers a number of famous regiments from across the Imperium of Mankind, including the swift Attilan Rough Riders, the deadly Tanith First-and-Only, the intractable Valhallan Ice Warriors, and others. It also includes new Home Worlds, new Doctrines, and regimental Drawbacks, both to create these legendary regiments and to expand the options of players and Game Masters creating their own unique regiments. On the subject of creating unique regiments, &lt;/i&gt;Hammer of the Emperor&lt;i&gt; includes rules for creating Mixed Regiment formations that allow for Guardsmen from different regiments to serve side-by-side.&lt;/i&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/only-war/news/hammer-of-the-emperor/IG04_5082_TakingCover_DavidNash.jpg" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Another major aspect of this book comes in the form of Advanced Specialities. These new options for seasoned Guardsman characters allow veteran troopers to gain new Specialities such as Brawler, Field Chirurgeon, and Sharpshooter, helping them either focus their abilities or expand into new skill sets to better serve on the battlefield. Beyond these specialized resources, &lt;/i&gt;Hammer of the Emperor&lt;i&gt; has potent options, including a broad array of Talents, Comrade Orders, and wargear to help Player Characters of all Specialities wage war in the 41st Millennium.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Finally, to accompany new cavalry regiment options like the Death Riders of Krieg, &lt;/i&gt;Hammer of the Emperor&lt;i&gt; includes rules for Mounted Combat, allowing troopers from Rough Rider regiments to fight from the backs of powerful steeds.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Hammer of the Emperor&lt;i&gt; is full of new options to help players overcome the odds on the harsh battlefields of the far future, and I'm very excited to hear about the characters, regiments, and stories that people create with it.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Steel Your Nerves, Guardsman. &lt;i&gt;Hammer of the Emperor&lt;/i&gt; is available at &lt;a href="http://rpg.drivethrustuff.com/product/112482/Only-War:-Hammer-of-the-Emperor&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt; and &lt;a href="http://www.rpgnow.com/product/112482/Only-War:-Hammer-of-the-Emperor&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt; today!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Only War&lt;/i&gt; collection is © Games Workshop Ltd. 2013. Games Workshop, &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Only War&lt;/i&gt;, the foregoing marks’ respective logos, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Only War&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/5/23/new-battlefields-for-the-imperial-guard/</guid></item><item><title>The Guardsman's Handbook</title><link>https://www.fantasyflightgames.com/en/news/2013/5/2/the-guardsmans-handbook/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/b1/ed/b1edd539-5505-45fa-95a9-6474720d76ad/ig01_preview.jpg' /&gt;
    

    &lt;div class="blog-head"&gt;
        
      &lt;div class="blog-meta"&gt;
        &lt;span class="meta-date float-left"&gt;
          
            Published 2 May 2013
          
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        &lt;span class="meta-productline"&gt;&lt;a href="/en/products/only-war/"&gt;Only War&lt;/a&gt;&lt;/span&gt;
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;The Guardsman's Handbook&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Hammer of the Emperor, an Only War Supplement, Is Now Available&lt;/p&gt;
        &lt;/div&gt;
      &lt;/div&gt;
      &lt;/div&gt;

    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/only-war/news/hammer-of-the-emperor/book-IG04-right.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“We’re going out there to fight the worst the universe can throw at us, and we’ve got nothing but the weapons in our hands and our wits to fight them. But do you know what that means, soldier? If you’re clever and tough and lucky enough to survive it all, everything else will seem easy!”      –Unknown Imperial Guard Sergeant, before the battle of Garhive&lt;/i&gt;&lt;/p&gt; &lt;p&gt;The soldiers of the Imperial Guard protect mankind from the countless threats posed by the unrelenting galaxy of the 41st Millennium. These heroes are men and women hailing from worlds across the galaxy, fighting with the resources they have been given and seizing victory through their wits and their determination. Imperial Guardsmen often fight and die unsung, their valor and their failures known only by their surviving squad mates or by none at all. But despite the odds, they serve, for such is the duty of the Imperial Guard. Arm yourself with new weapons and training to overcome the odds and vanquish your foes!&lt;/p&gt; &lt;p&gt;&lt;i&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/only-war/news/hammer-of-the-emperor/IG04_5068_Ch2AdvancedFieldTraining_MauroDalBo.png" hspace="10" alt=""&gt;Hammer of the Emperor,&lt;/i&gt; a supplement for &lt;a href="/edge_minisite.asp?eidm=201&amp;amp;enmi=Only%20War"&gt;&lt;i&gt;Only War&lt;/i&gt;&lt;/a&gt;, is now on sale at your local retailer and through our &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=IG04"&gt;webstore&lt;/a&gt;! New options for regiment creation and mixed regiments, along with details on renowned regiments like the Attilan Rough Riders and Tanith First-and-Only, give players unique ways to wage war in the 41st Millennium. Plus, enhance your missions with new Advanced Specialties, an expanded armoury, rules for Mounted Combat, and much more.&lt;/p&gt; &lt;p&gt;&lt;b&gt;Weapons, Wits, and Determination&lt;/b&gt;&lt;/p&gt; &lt;p&gt;For more on &lt;i&gt;Hammer of the Emperor,&lt;/i&gt; here’s a word from lead developer Max Brooke:&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Imperial Guard is the largest fighting force defending the Imperium of Mankind from the myriad of horrors that threaten it. As such, the men and women of its incredibly varied regiments are at the forefront of conflicts across the galaxy, giving their lives on stark battlefields far from their home worlds to safeguard the Imperium. &lt;/i&gt;Hammer of the Emperor&lt;i&gt; is dedicated to these soldiers of the line, the Imperial Guard troopers who struggle through the most dire situations and foes the galaxy can unleash upon them with nothing but their lasguns, their wits, and their sheer determination.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Hammer of the Emperor &lt;i&gt;covers a number of famous regiments from across the Imperium of Mankind, including the swift Attilan Rough Riders, the deadly Tanith First-and-Only, the intractable Valhallan Ice Warriors, and others. It also includes new Home Worlds, new Doctrines, and regimental Drawbacks, both to create these legendary regiments and to expand the options of players and Game Masters creating their own unique regiments. On the subject of creating unique regiments, &lt;/i&gt;Hammer of the Emperor&lt;i&gt; includes rules for creating Mixed Regiment formations that allow for Guardsmen from different regiments to serve side-by-side.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Another major aspect of this book comes in the form of Advanced Specialities. These new options for seasoned Guardsman characters allow veteran troopers to gain new Specialities such as Brawler, Field Chirurgeon, and Sharpshooter, helping them either focus their abilities or expand into new skill sets to better serve on the battlefield. Beyond these specialized resources, &lt;/i&gt;Hammer of the Emperor&lt;i&gt; has potent options, including a broad array of Talents, Comrade Orders, and wargear to help Player Characters of all Specialities wage war in the 41st Millennium.&lt;/i&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/only-war/news/hammer-of-the-emperor/IG04-sniper.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Finally, to accompany new cavalry regiment options like the Death Riders of Krieg, &lt;/i&gt;Hammer of the Emperor&lt;i&gt; includes rules for Mounted Combat, allowing troopers from Rough Rider regiments to fight from the backs of powerful steeds.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Hammer of the Emperor&lt;i&gt; is full of new options to help players overcome the odds on the harsh battlefields of the far future, and I'm very excited to hear about the characters, regiments, and stories that people create with it.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Steel Your Nerves, Guardsman. &lt;i&gt;Hammer of the Emperor&lt;/i&gt; is on store shelves now, so invade your local retailer today!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Only War&lt;/i&gt; collection is © Games Workshop Ltd. 2013. Games Workshop, &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Only War&lt;/i&gt;, the foregoing marks’ respective logos, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Only War&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/5/2/the-guardsmans-handbook/</guid></item><item><title>The Fight of Your Life</title><link>https://www.fantasyflightgames.com/en/news/2013/4/8/the-fight-of-your-life/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/b1/ed/b1edd539-5505-45fa-95a9-6474720d76ad/ig01_preview.jpg' /&gt;
    

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      &lt;div class="blog-meta"&gt;
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            Published 8 April 2013
          
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;The Fight of Your Life&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Announcing Enemies of the Imperium, an Upcoming Supplement for Only War&lt;/p&gt;
        &lt;/div&gt;
      &lt;/div&gt;
      &lt;/div&gt;

    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/only-war/news/enemies-of-the-imperium/IG05-right.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“Everything out there is trying to kill you, soldier. If you figure that out quickly enough, you might live long enough to pass it on to the next batch of fresh casualties-to-be.”           –Private Mercito Grant&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Across the Spinward Front, Imperial Guard troopers contend with deadly adversaries, from the fanatical rebels of the Severan Dominate to the vicious Orks of Waaagh! Grimtoof, and from the insidious forces of the Dark Eldar to the profane minions of Chaos. Your mission may place you toe-to-toe with the worst the galaxy has to offer. Will you be prepared?&lt;/p&gt; &lt;p&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/only-war/news/enemies-of-the-imperium/IG05_5984_AuraofDarkMight_NicholasKay.jpg" hspace="10" alt=""&gt;Fantasy Flight Games is pleased to announce the upcoming release of &lt;i&gt;Enemies of the Imperium&lt;/i&gt;, an upcoming supplement for &lt;a href="/edge_minisite.asp?eidm=201&amp;amp;enmi=Only%20War"&gt;&lt;i&gt;Only War&lt;/i&gt;&lt;/a&gt;! This comprehensive volume gives deeper insight into the deadly foes of the Imperial Guard who lurk in the Spinward Front. &lt;i&gt;Enemies of the Imperium&lt;/i&gt; not only contains NPC profiles and guidance on how to deploy them in battle, but it also provides considerable information on how these factions make war on the Imperium and each other. Further, Enemies of the Imperium provides rules for managing Formations to facilitate squad-level combat  and new resources for Guardsmen and Support Specialist characters who have cut their teeth against these deadly foes, surviving the worst that the Spinward Front can throw at them.&lt;/p&gt; &lt;p&gt;While new foes like brutal Ork Meganobz, lethal Archons, and dreaded Chaos Space Marines arm Game Masters with a host of options, new information on the factions, politics, and battlefields of the Spinward Front provides details and ideas to enhance Only War campaigns. Rules for Formations offer help running streamlined combats on a squad scale, and Veteran Talents, Kill Markers, and new Medals allow grizzled characters to earn new bonuses and abilities for their heroic battlefield endeavors.&lt;/p&gt; &lt;p&gt;&lt;b&gt;A Word from the Developer&lt;/b&gt;&lt;/p&gt; &lt;p&gt;For more on &lt;i&gt;Enemies of the Imperium&lt;/i&gt;, here’s a word from lead developer Max Brooke:&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Imperial Guard is defined by both the stalwart valor of its soldiers and the terrible odds these troopers face whenever they take the field. From xenos monstrosities to the horrors that humans make of themselves to things more chilling still, the Spinward Front is filled savage enemies who can test the bodies and wills of even the most renowned and stubborn soldiers of the Imperial Guard.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Enemies of the Imperium&lt;i&gt; is a primer for Game Masters that covers the brutal foes Imperial Guardsmen struggle against in the Spinward Front. This volume contains deadly enemies ranging from scornful Dark Eldar Incubi to fearsome Ork Squiggoths to Chaos Space Marines, the forsaken champions of the Dark Gods. In addition to the profiles for these and many other dreadful foes, &lt;/i&gt;Enemies of the Imperium&lt;i&gt; includes tactics for deploying each of these threats against your Player Characters to create challenging and memorable combat encounters.&lt;/i&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/only-war/news/enemies-of-the-imperium/IG05_5968_TheWaaaghDescends_SergioCamarenaBernabeu.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Beyond these tactical matters, &lt;/i&gt;Enemies of the Imperium&lt;i&gt; also focuses on the strategic position of each faction of foes in the Spinward Front. The Severan Dominate struggles desperately to maintain its position even as the Orks of Waaagh! Grimtoof barrel heedlessly down upon it (and anyone else they happen to encounter). Meanwhile, the Children of Thorns Kabal pursues its secretive agendas while stoking the fires of conflict for reasons unknown. Other factions have also flocked to the fertile war-ground that is the Spinward Front. Kroot mercenaries stalk the worlds of this realm, taking their pay from anyone who offers it or hunting worthy prey, and Chaos warbands carry out their vile depredations upon targets left vulnerable by the turmoil, seeking plunder, corrupted relics, or merely to venerate their Dark Gods through bloodshed. Each of these groups has its own objectives, strategies, and methods, and &lt;/i&gt;Enemies of the Imperium&lt;i&gt; sheds light upon their actions in the Spinward Front and the violent battles they fight—with the Imperial Guard and with each other.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Enemies of the Imperium&lt;i&gt; is full of resources to help Game Masters tell new stories and wage new wars in the Spinward Front, and I'm looking forward to hearing about the desperate ingenuity and bitter victories of Player Characters standing against the foes and challenges this volume provides.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Keep checking back for more in the coming weeks, and look for &lt;i&gt;Enemies of the Imperium&lt;/i&gt; on store shelves in the third quarter of 2013. Stand firm and prepare for the fight of your life!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Only War&lt;/i&gt; collection is © Games Workshop Ltd. 2013. Games Workshop, &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Only War&lt;/i&gt;, the foregoing marks’ respective logos, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Only War&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/4/8/the-fight-of-your-life/</guid></item><item><title>Notes From Hervara</title><link>https://www.fantasyflightgames.com/en/news/2013/3/14/notes-from-hervara/</link><description>
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      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/b1/ed/b1edd539-5505-45fa-95a9-6474720d76ad/ig01_preview.jpg' /&gt;
    

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            Published 14 March 2013
          
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          &lt;h1&gt;Notes From Hervara&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Downloadable References for Only War: Final Testament&lt;/p&gt;
        &lt;/div&gt;
      &lt;/div&gt;
      &lt;/div&gt;

    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/only-war/support/notes-from-hervara/IG03-book-right.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“Preparation isn’t everything on the battlefield. You can’t account for every scenario. On the other hand, having your best-laid plans spoiled is better than walking in with no plan at all.”          –Private Mercito Grant&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Final Testament&lt;/i&gt;, the first complete adventure for &lt;a href="/edge_minisite.asp?eidm=201&amp;amp;enmi=Only%20War"&gt;&lt;i&gt;Only War&lt;/i&gt;&lt;/a&gt;, is an action-packed three-part campaign that takes players to the war-ravaged mining world of Hervara, where they must do battle at one of the Imperium’s most brutal fronts.&lt;/p&gt; &lt;p&gt;&lt;b&gt;&lt;a href="/media/ffg_content/only-war/support/notes-from-hervara/IGP02%20Final%20Testament%20Briefings%20WQ.pdf"&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/only-war/support/notes-from-hervara/IGP02-prev.png" hspace="10" alt=""&gt;&lt;/a&gt;Top Secret Documents Enclosed!&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Today, we’re pleased to present &lt;i&gt;Notes from Hervara&lt;/i&gt;, a set of downloadable reference materials now available on the &lt;a href="/edge_minisite_sec.asp?eidm=201&amp;amp;esem=4"&gt;&lt;i&gt;Only War&lt;/i&gt; support page&lt;/a&gt;! This supplement contains a number of the inserts and handouts found within &lt;i&gt;Final Testament&lt;/i&gt;. These documents have been organized for convenience of printing and distribution, so that Game Masters can easily provide them to their players over the course of their adventure.&lt;/p&gt; &lt;p&gt;Please note that many of these handouts contain plot-sensitive information for &lt;i&gt;Final Testament&lt;/i&gt;. Players intending to participate in a campaign based around &lt;i&gt;Final Testament &lt;/i&gt;should avoid reading them, so as not to have various possible twists and turns in the story revealed to them in before the proper time!&lt;/p&gt; &lt;p&gt;&lt;a href="/media/ffg_content/only-war/support/notes-from-hervara/IGP02%20Final%20Testament%20Briefings%20HQ.pdf"&gt;&lt;i&gt;Notes from Hervara&lt;/i&gt;&lt;/a&gt; (print-quality pdf, 20.9 MB) &lt;a href="/media/ffg_content/only-war/support/notes-from-hervara/IGP02%20Final%20Testament%20Briefings%20WQ.pdf"&gt;&lt;i&gt;Notes from Hervara&lt;/i&gt;&lt;/a&gt; (web-quality pdf, 2.7 KB)&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Only War&lt;/i&gt; collection is © Games Workshop Ltd. 2013. Games Workshop, &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Only War&lt;/i&gt;, the foregoing marks’ respective logos, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Only War&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/3/14/notes-from-hervara/</guid></item><item><title>Incoming Orders</title><link>https://www.fantasyflightgames.com/en/news/2013/1/31/incoming-orders/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/b1/ed/b1edd539-5505-45fa-95a9-6474720d76ad/ig01_preview.jpg' /&gt;
    

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        &lt;span class="meta-date float-left"&gt;
          
            Published 31 January 2013
          
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      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Incoming Orders&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Final Testament, an Only War Adventure, Is on Sale via Download&lt;/p&gt;
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    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/only-war/news/final-testament/IG03-book-right.png" hspace="10" alt=""&gt; &lt;a href="http://rpg.drivethrustuff.com/product/108872/Only-War:-Final-Testament&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/pdf-available/drivethru-logo.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;a href="http://www.rpgnow.com/product/108872/Only-War:-Final-Testament&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/pdf-available/rpgnow-logo.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“In the end, only the Emperor can judge you. Only He is qualified to weigh acts of righteousness against deeds of vile treachery and find a verdict for your soul. It is merely my humble task to commend you to His final justice.”       –Lord Commissar Salieri&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Final Testament&lt;/i&gt;, a complete adventure for &lt;a href="/edge_minisite.asp?eidm=201&amp;amp;enmi=Only%20War"&gt;&lt;i&gt;Only War&lt;/i&gt;&lt;/a&gt;, is now available for download from &lt;a href="http://rpg.drivethrustuff.com/product/108872/Only-War:-Final-Testament&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt; and &lt;a href="http://www.rpgnow.com/product/108872/Only-War:-Final-Testament&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt;! This action-packed three-part campaign takes players to the war-ravaged mining world of Hervara, where they must do battle at one of the Imperium’s most brutal fronts.&lt;/p&gt; &lt;p&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/only-war/news/final-testament/preview-1/the-night-path.png" hspace="10" alt=""&gt;Throughout the course of &lt;i&gt;Final Testament&lt;/i&gt;, the Guardsmen will experience the tragedy of war and the harsh consequences of their own actions. While fighting savagely against a variety of enemies, they will navigate social and tactical encounters that require them to tread carefully amidst powers beyond their reckoning. In &lt;i&gt;Final Testament&lt;/i&gt;, the players will constantly be challenged to innovate and overcome unusual obstacles, even as they strive to uphold the honor of the Imperial Guard—and perhaps even survive!&lt;/p&gt; &lt;p&gt;The mining world of Hervara is beset by war, ravaged by the conflict between the Severan Dominate and the Imperium of Mankind. &lt;i&gt;Final Testament&lt;/i&gt; draws players in, pitting them against new challenges in each of its three chapters:&lt;/p&gt; &lt;ul&gt;     &lt;li&gt;Planetfall—The squad’s arrival on Hervara is not a quiet one. However, the havoc of their landing uncovers an ancient secret capable of changing the fate of the war against the secessionists.&lt;/li&gt;     &lt;li&gt;The Night Path—Separated from their own regiment, the squad must learn to work alongside new allies as they execute a number of critical strikes for control of key assets on Hervara.&lt;/li&gt;     &lt;li&gt;The Horn of Mars—Beset on all sides by their foes, the squad’s only path to survival leads them to one of the grandest and most powerful Imperial weapons ever constructed: The Ordinatus.&lt;/li&gt; &lt;/ul&gt; &lt;p&gt;&lt;b&gt;A Deadly Secret Awaits&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Developer Max Brooke took a moment to share his thoughts on &lt;i&gt;Final Testament&lt;/i&gt;:&lt;/p&gt; &lt;p&gt;Final Testament&lt;i&gt; is the first book-length adventure supplement for Only War. It drops the players into the action (literally) on the world of Hervara, where the men and women of the Imperial Guard struggle to retake this key mining world from the traitorous forces of the Severan Dominate and their separatist allies.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;The course of the war in the Spinward Front hangs on wresting worlds like Hervara away from the Severan Dominate. However, even greater forces are at play here, and a deadly secret sleeps beneath the ash-choked wastes of Hervara's surface. Deep in the dark and rock heart of Hervara rests a cursed weapon of without peer: an Imperial Ordinatus. An ancient miracle of a forgotten age, this vast weapons platform is capable of scouring entire armies from the field and deciding the fate of the war on Hervara. If the Guardsmen can find a way to end up on the right end of the barrel, they can tip the outcome of the conflict in their favor—and they might even survive to tell of it!&lt;/i&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/only-war/news/final-testament/preview-1/headquarters.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;I won't go into any more detail about the plot now, but I'm looking forward to hear how players handle the trials and dilemmas that their characters must face in this exciting adventure across a war-torn world in the Spinward Front!&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Head to our &lt;i&gt;Only War&lt;/i&gt; website to &lt;a href="/edge_news.asp?etyn=1&amp;amp;ecan=188&amp;amp;epn=0"&gt;read our previews&lt;/a&gt;, then download &lt;i&gt;Final Testament&lt;/i&gt; from &lt;a href="http://rpg.drivethrustuff.com/product/108872/Only-War:-Final-Testament&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt; or &lt;a href="http://www.rpgnow.com/product/108872/Only-War:-Final-Testament&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt; today!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Only War&lt;/i&gt; collection is © Games Workshop Ltd. 2013. Games Workshop, &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Only War&lt;/i&gt;, the foregoing marks’ respective logos, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Only War&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/1/31/incoming-orders/</guid></item><item><title>For the Fate of Hervara</title><link>https://www.fantasyflightgames.com/en/news/2013/1/17/for-the-fate-of-hervara/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/b1/ed/b1edd539-5505-45fa-95a9-6474720d76ad/ig01_preview.jpg' /&gt;
    

    &lt;div class="blog-head"&gt;
        
      &lt;div class="blog-meta"&gt;
        &lt;span class="meta-date float-left"&gt;
          
            Published 17 January 2013
          
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        &lt;span class="meta-productline"&gt;&lt;a href="/en/products/only-war/"&gt;Only War&lt;/a&gt;&lt;/span&gt;
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;For the Fate of Hervara&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Final Testament, the First Adventure Supplement for Only War, Is on Sale&lt;/p&gt;
        &lt;/div&gt;
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      &lt;/div&gt;

    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/only-war/news/final-testament/IG03-book-right.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“Every planet’s different, but every battle is the same. Keep your eyes forward, and keep shooting. You live ditch to ditch, lho stick to lho stick. In the end, it seems like there’s nothing else left to life besides ditches and lhos.”           –Corporal Dwayne Biehn&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Final Testament&lt;/i&gt;, a complete adventure for &lt;a href="/edge_minisite.asp?eidm=201&amp;amp;enmi=Only%20War"&gt;&lt;i&gt;Only War&lt;/i&gt;&lt;/a&gt;, is now available at your local retailer and on &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=IG03"&gt;our webstore&lt;/a&gt;! This action-packed three-part campaign takes players to the war-ravaged mining world of Hervara, where they must do battle at one of the Imperium’s most brutal fronts.&lt;/p&gt; &lt;p&gt;Throughout the course of &lt;i&gt;Final Testament&lt;/i&gt;, the Guardsmen will experience the tragedy of war and the harsh consequences of their own actions. While fighting savagely against a variety of enemies, they will navigate social and tactical encounters that require them to tread carefully amidst powers beyond their reckoning. In &lt;i&gt;Final Testament&lt;/i&gt;, the players will constantly be challenged to innovate and overcome unusual obstacles, even as they strive to uphold the honor of the Imperial Guard—and perhaps even survive!&lt;img align="right" vspace="10" src="/media/ffg_content/only-war/news/final-testament/IG03planet.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;The mining world of Hervara is beset by war, ravaged by the conflict between the Severan Dominate and the Imperium of Mankind. &lt;i&gt;Final Testament&lt;/i&gt; draws players in, pitting them against new challenges in each of its three chapters:&lt;/p&gt; &lt;ul&gt;     &lt;li&gt;Planetfall—The squad’s arrival on Hervara is not a quiet one. However, the havoc of their landing uncovers an ancient secret capable of changing the fate of the war against the secessionists.&lt;/li&gt;     &lt;li&gt;The Night Path—Separated from their own regiment, the squad must learn to work alongside new allies as they execute a number of critical strikes for control of key assets on Hervara.&lt;/li&gt;     &lt;li&gt;The Horn of Mars—Beset on all sides by their foes, the squad’s only path to survival leads them to one of the grandest and most powerful Imperial weapons ever constructed: The Ordinatus.&lt;/li&gt; &lt;/ul&gt; &lt;p&gt;&lt;b&gt;Change the Course of War&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Developer Max Brooke took a moment to share his thoughts on &lt;i&gt;Final Testament&lt;/i&gt;:&lt;/p&gt; &lt;p&gt;Final Testament&lt;i&gt; is the first book-length adventure supplement for &lt;/i&gt;Only War&lt;i&gt;. It drops the players into the action (literally) on the world of Hervara, where the men and women of the Imperial Guard struggle to retake this key mining world from the traitorous forces of the Severan Dominate and their separatist allies.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;The course of the war in the Spinward Front hangs on wresting worlds like Hervara away from the Severan Dominate. However, even greater forces are at play here, and a deadly secret sleeps beneath the ash-choked wastes of Hervara's surface. Deep in the dark and rock heart of Hervara rests a cursed weapon of without peer: an Imperial Ordinatus. An ancient miracle of a forgotten age, this vast weapons platform is capable of scouring entire armies from the field and deciding the fate of the war on Hervara. If the Guardsmen can find a way to end up on the right end of the barrel, they can tip the outcome of the conflict in their favor—and they might even survive to tell of it!&lt;/i&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/only-war/news/final-testament/IG03landscape.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;I won't go into any more detail about the plot now, but I'm looking forward to hear how players handle the trials and dilemmas that their characters must face in this exciting adventure across a war-torn world in the Spinward Front!&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Head to our &lt;i&gt;Only War&lt;/i&gt; website to &lt;a href="/edge_news.asp?etyn=1&amp;amp;ecan=188&amp;amp;epn=0"&gt;read our previews&lt;/a&gt;, then look for &lt;i&gt;Final Testament&lt;/i&gt; on store shelves!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Only War&lt;/i&gt; collection is © Games Workshop Ltd. 2013. Games Workshop, &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Only War&lt;/i&gt;, the foregoing marks’ respective logos, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Only War&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/1/17/for-the-fate-of-hervara/</guid></item><item><title>Welcome to Hervara, Soldier</title><link>https://www.fantasyflightgames.com/en/news/2013/1/10/welcome-to-hervara-soldier/</link><description>
&lt;div class="blog-detail"&gt;
  
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      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/b1/ed/b1edd539-5505-45fa-95a9-6474720d76ad/ig01_preview.jpg' /&gt;
    

    &lt;div class="blog-head"&gt;
        
      &lt;div class="blog-meta"&gt;
        &lt;span class="meta-date float-left"&gt;
          
            Published 10 January 2013
          
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Welcome to Hervara, Soldier&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;A Preview of Final Testament, the Upcoming Only War Adventure&lt;/p&gt;
        &lt;/div&gt;
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      &lt;/div&gt;

    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/only-war/news/final-testament/preview-2/IG03-book-right.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Final Testament&lt;/i&gt;, the first adventure for &lt;a href="/edge_minisite.asp?eidm=201&amp;amp;enmi=Only%20War"&gt;&lt;i&gt;Only War&lt;/i&gt;&lt;/a&gt;, is coming to your local retailer next week! This gripping story takes players to the war-ravaged mining world of Hervara, where they must do battle at one of the Imperium’s most brutal fronts.&lt;/p&gt; &lt;p&gt;Throughout the course of &lt;i&gt;Final Testament&lt;/i&gt;, the Guardsmen will experience the tragedy of war and the harsh consequences of their own actions. While fighting savagely against a variety of enemies, they will navigate both tactical and social encounters that require them to tread carefully amidst powers beyond their reckoning. In &lt;i&gt;Final Testament&lt;/i&gt;, the players will constantly be challenged to innovate and overcome unusual obstacles, even as they strive to uphold the honor of the Imperial Guard—and perhaps even survive.&lt;/p&gt; &lt;p&gt;&lt;b&gt;Knowledge is Power&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Two weeks ago, contributing writer John Dunn &lt;a href="/edge_news.asp?eidn=3840"&gt;shared his insights&lt;/a&gt; into the creation of the inhospitable (but strategically vital) planet Hervara. Today, lead developer Max Brooke will deliver a few important informational documents that may make the difference between the success and failure of your mission!&lt;/p&gt; &lt;p&gt;&lt;i&gt;The mining world of Hervara is an eminently unpleasant place, yet another testament to the grinding war machine of the Imperium and its constant demands for raw material. Long ago, its verdant surface scabbed over with ash-wastes and its bountiful seas shrank into chemical swamps. Still, despite the ravages of industry, Hervara is a world of utmost importance to the power struggle in the Spinward Front. To the struggling Severan Dominate, it represents a critical resource in their beleaguered supply lines. Thus, to advance its strategy of attrition in the Spinward Front, the Imperial Guard must win a decisive victory at Hervara. With the brutal stagnating in the tunnels beneath the polluted surface, however, each side is beginning to scrabble for an advantage that will let it break the stalemate and win the war on Hervara definitively.&lt;/i&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;a href="/media/ffg_content/only-war/news/final-testament/preview-2/Recognise-Your-Allies---Luggnum-Sewer-Rats.png"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/only-war/news/final-testament/preview-2/Recognise-Your-Allies---Luggnum-Sewer-Rats.png" hspace="10" alt=""&gt;&lt;/a&gt; &lt;a href="/media/ffg_content/only-war/news/final-testament/preview-2/Know-Your-Enemies---Severan-Dominate.png"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/only-war/news/final-testament/preview-2/Know-Your-Enemies---Severan-Dominate.png" hspace="10" alt=""&gt;&lt;/a&gt; &lt;i&gt;Click either image above to enlarge.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;When reinforcements arrive in a warfront, they are often (though not always) briefed with informational documents and propaganda directly related to their new environment and foes. Above and below this paragraph are several documents that the Player Characters in Final Testament can be given prior to their arrival on Hervara.&lt;/i&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;a href="/media/ffg_content/only-war/news/final-testament/preview-2/Memorandum-HV-13831.png"&gt;&lt;img align="middle" vspace="0" src="/media/ffg_content/only-war/news/final-testament/preview-2/Memorandum-HV-13831.png" hspace="10" alt=""&gt;&lt;/a&gt;  &lt;a href="/media/ffg_content/only-war/news/final-testament/preview-2/mission-briefing-hv1.png"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/only-war/news/final-testament/preview-2/mission-briefing-hv1.png" hspace="10" alt=""&gt;&lt;/a&gt; &lt;i&gt;Click either image above to enlarge.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt; &lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;These mission briefings and introductory propaganda (as well as other documents for when the capricious warfront inevitably shifts beneath the Guardsmen) will be made available on the &lt;/i&gt;Only War&lt;i&gt; support page after the book is released, so that GMs can easily distribute these resources to their players as the adventure progresses.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Thanks, Max! Study these documents carefully, soldier. Your life may depend on them. The battle for Hervara begins next week!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Only War&lt;/i&gt; collection is © Games Workshop Ltd. 2013. Games Workshop, &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Only War&lt;/i&gt;, the foregoing marks’ respective logos, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Only War&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/1/10/welcome-to-hervara-soldier/</guid></item><item><title>Your Service Begins</title><link>https://www.fantasyflightgames.com/en/news/2013/1/9/your-service-begins/</link><description>
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      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/b1/ed/b1edd539-5505-45fa-95a9-6474720d76ad/ig01_preview.jpg' /&gt;
    

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            Published 9 January 2013
          
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        &lt;span class="meta-productline"&gt;&lt;a href="/en/products/only-war/"&gt;Only War&lt;/a&gt;&lt;/span&gt;
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          &lt;h1&gt;Your Service Begins&lt;/h1&gt;
        
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          &lt;p&gt;Only War and the Game Master's Kit Are on Sale via Download&lt;/p&gt;
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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/only-war/IG01-book-right.png" hspace="10" alt=""&gt; &lt;a href="http://rpg.drivethrustuff.com/product/108564/Only-War:-Core-Rulebook&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/pdf-available/drivethru-logo.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;a href="http://www.rpgnow.com/product/108564/Only-War:-Core-Rulebook&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/pdf-available/rpgnow-logo.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Only War&lt;/i&gt; and the &lt;i&gt;Only War Game Master’s Kit&lt;/i&gt; are now on sale via download at &lt;a href="http://rpg.drivethrustuff.com/product/108564/Only-War:-Core-Rulebook&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt; and &lt;a href="http://www.rpgnow.com/product/108564/Only-War:-Core-Rulebook&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt;! &lt;i&gt;Only War&lt;/i&gt; is a standalone &lt;i&gt;Warhammer 40,000&lt;/i&gt; roleplaying game that puts players in the boots of a Guardsman, a member of the innumerable masses of the Imperial Guard. Meanwhile, the &lt;i&gt;Game Master’s Kit&lt;/i&gt; includes a useful reference of stats and other information, plus a complete adventure to get you started!&lt;/p&gt;                                                                                           &lt;p&gt;&lt;b&gt;Did You Participate in the &lt;i&gt;Only War Beta&lt;/i&gt;?&lt;/b&gt;&lt;/p&gt;                         &lt;p&gt;Remember: If you purchased a pdf download of the &lt;i&gt;Only War Beta&lt;/i&gt; from drivethrustuff.com, you are entitled to a copy of the &lt;i&gt;Only War Core Rulebook &lt;/i&gt;pdf at a reduced price.&lt;/p&gt;                         &lt;p&gt;Eligible customers should receive a coupon code via email within 24 hours. If you do not receive an email, please check both your spam filter and your drivethrustuff account settings. If you still do not receive a coupon code, &lt;a href="http://rpg.drivethrustuff.com/contact_us.php"&gt;contact drivethrustuff.com&lt;/a&gt;.&lt;/p&gt;                                                                   &lt;p&gt;&lt;b&gt;Serve the God-Emperor&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Guardsmen may be conscripted into service, or they may volunteer to do what they feel is their sacred duty to the God-Emperor. Whatever the reason for a Guardsman’s service, he will often fight against overwhelming numbers of xenos, heretics, mutants and the forces of the Ruinous Powers.&lt;/p&gt; &lt;p&gt;Throughout the course of their service, Guardsmen may fight on a thousand nameless worlds, often outnumbered and outgunned by their enemies, and in some of the worst conditions that history has ever known. And yet, despite immense opposition (or perhaps because of it), these fearless soldiers are bound to each other by a code of brotherhood and honour. They are the thin line that protects the Imperium from complete and utter destruction. They are the Imperial Guard.&lt;/p&gt; &lt;p&gt;Twelve unique Specialties let players choose which skills they bring to bear in the battles to secure Mankind’s place in the vast and hostile universe. These Specialties are broken up into two groups, those of the Guardsmen and the Support Specialists. Pick a Speciality and take up arms as a vital member of the fighting force that defends the Imperium of Man.&lt;/p&gt; &lt;p&gt;The Guardsmen in &lt;i&gt;Only War&lt;/i&gt; are plunged into the constant conflict of the Spinward Front. The Spinward Front is suffering from a lack of troops in the face of two particularly powerful threats to the Imperium of Man. Millions of humans have been enslaved by the Ork Warlord Genghiz Git-slaver, and he is now working to set up a new Ork stellar empire. Clearly, he must be stopped before he gains a firmer foothold in the region.&lt;/p&gt; &lt;p&gt;At the same time, the forces of the Severan Dominate have seceded from the Imperium and are trying to establish their own dominance in this region. The Severan Dominate is led by the embittered Severus the Thirteenth, a man whose family has nurtured a hatred of the Imperium for generations, and has used the Ork invasion as a convenient smokescreen for cutting ties with the Imperium.&lt;/p&gt; &lt;p&gt;As Imperial Guardsmen, players may be called upon to ambush enemy convoys, pilot giant war machines into battle, or drop from Valkyrie gunships into the twisted hive-spires of the enemies of Mankind. Perhaps you’ll be sent to infiltrate an Ork base in order to rescue a captured spy who possesses vital information on the Severan Dominate, or you may be tasked with assassinating a powerful heretic leader.&lt;/p&gt; &lt;p&gt;The soldiers thrust into the unrest of the region must mitigate the intrigues of their superiors and work to gain whatever support they can in fending off the Ork horde and foiling the traitorous forces of the Severan Dominate.&lt;/p&gt; &lt;p&gt;&lt;b&gt;Bring Order to Battle&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;a href="http://rpg.drivethrustuff.com/product/108871/Only-War-Game-Master%27s-Kit&amp;amp;affiliate_id=210075"&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/only-war/news/book-IG02-right.png" hspace="10" alt=""&gt;&lt;/a&gt;Bring the battle to these brave troops of the Imperium with &lt;a href="http://rpg.drivethrustuff.com/product/108871/Only-War-Game-Master%27s-Kit&amp;amp;affiliate_id=210075"&gt;&lt;i&gt;The Game Master’s Kit&lt;/i&gt;.&lt;/a&gt; &lt;i&gt;The Game Master’s Kit&lt;/i&gt; features a sturdy Game Master’s screen, which displays eye-catching &lt;i&gt;Only War&lt;/i&gt; art on one side and a wealth of convenient references on the other. In addition, The Game Master’s Kit includes a 32-page, full-color booklet with a complete adventure, a selection of useful NPCs, and helpful advice for GMs about managing comrades and more.&lt;/p&gt; &lt;p&gt;In the included adventure, “Old Soldiers,” a group of squadmates are sent to the feral and war-torn world of Virbius. A base of operations in an ongoing struggle against the Severan Dominate, Virbius is an Emperor-forsaken rock inhabited by tribal, combat-bike riding nomads. On a mission deep behind enemy lines, the player characters will learn a disturbing truth about the Imperium’s foes. Then, they’ll have to use all the cunning, ingenuity, and determination they can muster to return to Imperial lines with their lives, and with vital information about Virbius’s true dangers.&lt;/p&gt; &lt;p&gt;&lt;i&gt;Only War&lt;/i&gt; and the &lt;i&gt;Only War Game Master’s Kit&lt;/i&gt; are both available via download now, so head to drivethrurpg.com or rpgnow.com to start your career as a Guardsman of the Imperial Guard!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Only War&lt;/i&gt; collection is © Games Workshop Ltd. 2013. Games Workshop, &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Only War&lt;/i&gt;, the foregoing marks’ respective logos, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Only War&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All rights reserved to their respective owners.&lt;/p&gt;

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