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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Fantasy Flight Games</title><link>https://www.fantasyflightgames.com/</link><description>Leading publisher of board, card, and roleplaying games.</description><atom:link href="https://drafts.fantasyflightgames.com/en/rss/" rel="self"></atom:link><language>en</language><copyright>2016 Asmodee North America</copyright><lastBuildDate>Sat, 04 Apr 2026 00:59:31 -0000</lastBuildDate><item><title>Download a Legacy</title><link>https://www.fantasyflightgames.com/en/news/2013/9/4/download-a-legacy/</link><description>
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            Published 4 September 2013
          
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          &lt;h1&gt;Download a Legacy&lt;/h1&gt;
        
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          &lt;p&gt;The Emperor's Chosen is Now Available Via Download&lt;/p&gt;
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    &lt;p style="text-align: center;"&gt;&lt;i&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/deathwatch/news/emperors-chosen/DW15-Book-Right_NOT-GM.png" hspace="10" alt=""&gt;&lt;/i&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;i&gt;&lt;a href="http://rpg.drivethrustuff.com/product/118774/Deathwatch-The-Emperors-Chosen&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/anima-rpg/drivethru-logo.png" alt=""&gt;&lt;/a&gt;&lt;/i&gt;&lt;a href="http://www.rpgnow.com/product/118774/Deathwatch-The-Emperors-Chosen&amp;amp;affiliate_id=210075"&gt;&lt;i&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/anima-rpg/rpgnow-logo.png" alt=""&gt;&lt;/i&gt;&lt;/a&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Do not go to the Emperor’s side mourning the passing of your life. Die with pride, for you did so with honour in the name of the Emperor and the Primarchs. Sing your death song, write the final lines of your saga, discharge your death oath. Do all these things not as if you take your leave of this life, but as if you are returning home.&lt;/i&gt; -Deathwatch Chaplain Titus Strome&lt;/p&gt; &lt;p&gt;The will of the Emperor sends the Deathwatch through the most deadly regions of space, including the Jericho Reach, where the Deathwatch currently guards the universe as a sword against the darkness. The service of the Emperor is grim and dangerous, and only a few attain the honor of becoming a veteran of the Deathwatch. Those who survive are truly chosen by the Emperor.&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Emperor’s Chose&lt;/i&gt;n, a new supplement for &lt;a href="/edge_minisite.asp?eidm=108&amp;amp;enmi=Deathwatch"&gt;&lt;i&gt;Deathwatch&lt;/i&gt;&lt;/a&gt;, is now available for download at &lt;a href="http://rpg.drivethrustuff.com/product/118774/Deathwatch-The-Emperors-Chosen&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt; and &lt;a href="http://www.rpgnow.com/product/118774/Deathwatch-The-Emperors-Chosen&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt;! With it, you and your Battle-Brothers can experience the full weight of glory and responsibility laid upon the shoulders of those who have become Deathwatch veterans.&lt;/p&gt; &lt;p&gt;&lt;b&gt;The Long Watch&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/deathwatch/news/emperors-chosen/DW15-Astartes.png" hspace="10" alt=""&gt;The Emperor’s Chosen&lt;/i&gt; reveals the details of the lives and deaths of many of those honored ancestors. In addition to the memories of ancient heroes, this supplement also provides options for establishing a Heroic Legacy for your own Kill-team. By collectively spending experience points, a Kill-team can ascend together to the status of veterans, unlocking a series of new offensive and defensive roles that all members of the Kill-team can use. These roles are often vital in combat, including the vigilant Shepherd of Battle, who herds the enemy to the optimum position, or the Denier of Witches, dedicated to throwing off the Warp-craft of enemy psykers.&lt;/p&gt; &lt;p&gt;Purchasing a Heroic Legacy Package with experience points also allows a Kill-team to access new Manoeuvres and strategic options. These tactics allow a team to perform all-new offensive, defensive, and tactical Manoeuvres. Whether laying down Enfilading Fire, making a Feigned Flight, or Reinforcing other Battle-Brothers, these new Manoeuvres can tip the balance of the battle in favor of the Deathwatch.&lt;/p&gt; &lt;p&gt;In addition, &lt;i&gt;The Emperor’s Chose&lt;/i&gt;n invites you to take part in a new adventure of terrifying proportions. Your team of Battle-Brothers must attempt to complete a mission begun by some of the Deathwatch’s greatest martyrs, and reclaim a relic for the Omega Vault. The journey is fraught with peril, as the Kill-team must defeat both evil monstrosities and the dark servants of the Ruinous Powers in order to stop an unholy ritual invoking the fearsome powers of Chaos!&lt;/p&gt; &lt;p&gt;&lt;b&gt;A Word From the Developer&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;For more on &lt;/i&gt;The Emperor’s Chosen&lt;i&gt;, here’s a word from developer Tim Flanders:&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;It is hard to define the greatest strength of the Battle-Brothers of the Adeptus Astartes. Each Battle-Brother is the Emperor’s wrath made manifest, bringing to bear the might of entire armies and possessing an adamantine will. However, I’ve always felt that the true strength of the Space Marines is the bond of brotherhood formed from decades of service in the name of the Emperor. In the Deathwatch this bond is possibly even more important than it is among other Space Marine Chapters, as a Kill-team must overcome the inherent differences between the individual Battle-Brothers to become a highly effective fighting force unto itself.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;It was this notion of history and brotherhood that informed the development of The Emperor’s Chosen. The newest supplement for&lt;/i&gt; Deathwatch&lt;i&gt; presents players with the opportunity to play Deathwatch Space Marines at their finest, with the experience of history guiding their actions and their trust in the Battle-Brother next to them driving them onward. This book provides players and GMs with the opportunity to follow in the footsteps of those legendary Kill-teams whose names are recorded in the histories of Watch Fortress Erioch, and it offers them the tools to take their place beside the most famous Space Marines of the Jericho Reach.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Are you prepared to advance in the Deathwatch, and walk in the footsteps of legends? Continue your watch, prepare for deadly action, and test your resolve against the perils of the darkness! Download &lt;/i&gt;The Emperor’s Chosen&lt;i&gt; at &lt;a href="http://rpg.drivethrustuff.com/product/118774/Deathwatch-The-Emperors-Chosen&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt; and &lt;a href="http://www.rpgnow.com/product/118774/Deathwatch-The-Emperors-Chosen&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt; today!&lt;/i&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Deathwatch&lt;/i&gt; collection is © Games Workshop Ltd. 2010-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Deathwatch&lt;/i&gt;, the foregoing marks’ respective logos, &lt;i&gt;Deathwatch&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Deathwatch&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/9/4/download-a-legacy/</guid></item><item><title>The Long Watch</title><link>https://www.fantasyflightgames.com/en/news/2013/8/9/the-long-watch/</link><description>
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            Published 9 August 2013
          
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          &lt;h1&gt;The Long Watch&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;The Emperor's Chosen, A Deathwatch Supplement, Is Now On Sale&lt;/p&gt;
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    &lt;p style="text-align: center;"&gt;&lt;i&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/deathwatch/news/emperors-chosen/DW15-Book-Right_NOT-GM.png" hspace="10" alt=""&gt;&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Do not go to the Emperor’s side mourning the passing of your life. Die with pride, for you did so with honour in the name of the Emperor and the Primarchs. Sing your death song, write the final lines of your saga, discharge your death oath. Do all these things not as if you take your leave of this life, but as if you are returning home. &lt;/i&gt; -Deathwatch Chaplain Titus Strome&lt;/p&gt; &lt;p&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/deathwatch/news/emperors-chosen/DW15_5457_BrotherMercur_MattBradbury(1).png" hspace="10" alt=""&gt;The will of the Emperor sends the Deathwatch through the most deadly regions of space, including the Jericho Reach, where the Deathwatch currently guards the universe as a sword against the darkness. The service of the Emperor is grim and dangerous, and only a few attain the honor of becoming a veteran of the Deathwatch. Those who survive are truly chosen by the Emperor.&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Emperor’s Chosen&lt;/i&gt;, a new supplement for &lt;a href="/edge_minisite.asp?eidm=108&amp;amp;enmi=Deathwatch"&gt;&lt;i&gt;Deathwatch&lt;/i&gt;&lt;/a&gt;, is now available at your local retailer and through &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=DW15"&gt;our webstore&lt;/a&gt;! With it, you and your Battle-Brothers can experience the full weight of glory and responsibility laid upon the shoulders of those who have become Deathwatch veterans.&lt;/p&gt; &lt;p&gt;As we examined in a past preview, Deathwatch veterans can become figures of myths and legends. &lt;i&gt;The Emperor’s Chosen&lt;/i&gt; reveals the details of the lives and deaths of many of those honored ancestors. In addition to the memories of ancient heroes, this supplement also provides options for establishing a Heroic Legacy for your own Kill-team. By collectively spending experience points, a Kill-team can ascend together to the status of veterans, unlocking a series of new offensive and defensive roles that all members of the Kill-team can use. These roles are often vital in combat, including the vigilant Shepherd of Battle, who herds the enemy to the optimum position, or the Denier of Witches, dedicated to throwing off the Warp-craft of enemy psykers.&lt;/p&gt; &lt;p&gt;Purchasing a Heroic Legacy Package with experience points also allows a Kill-team to access new Manoeuvres and strategic options. These tactics allow a team to perform all-new offensive, defensive, and tactical Manoeuvres. Whether laying down Enfilading Fire, making a Feigned Flight, or Reinforcing other Battle-Brothers, these new Manoeuvres can tip the balance of the battle in favor of the Deathwatch.&lt;/p&gt; &lt;p&gt;In addition, &lt;i&gt;The Emperor’s Chosen&lt;/i&gt; invites you to take part in a new adventure of terrifying proportions. Your team of Battle-Brothers must attempt to complete a mission begun by some of the Deathwatch’s greatest martyrs, and reclaim a relic for the Omega Vault. The journey is fraught with peril, as the Kill-team must defeat both evil monstrosities and the dark servants of the Ruinous Powers in order to stop an unholy ritual invoking the fearsome powers of Chaos!&lt;/p&gt; &lt;p&gt;&lt;i&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/deathwatch/news/emperors-chosen/DW15_5449_OldFriends_AmeenNaksewee.png" hspace="10" alt=""&gt;&lt;/i&gt;&lt;b&gt;A Word From the Developer&lt;/b&gt;&lt;/p&gt; &lt;p&gt;For more on &lt;i&gt;The Emperor’s Chosen&lt;/i&gt;, here’s a word from developer Tim Flanders:&lt;/p&gt; &lt;p&gt;&lt;i&gt;It is hard to define the greatest strength of the Battle-Brothers of the Adeptus Astartes. Each Battle-Brother is the Emperor’s wrath made manifest, bringing to bear the might of entire armies and possessing an adamantine will. However, I’ve always felt that the true strength of the Space Marines is the bond of brotherhood formed from decades of service in the name of the Emperor. In the Deathwatch this bond is possibly even more important than it is among other Space Marine Chapters, as a Kill-team must overcome the inherent differences between the individual Battle-Brothers to become a highly effective fighting force unto itself.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;It was this notion of history and brotherhood that informed the development of &lt;/i&gt;The Emperor’s Chosen&lt;i&gt;. The newest supplement for &lt;/i&gt;Deathwatch&lt;i&gt; presents players with the opportunity to play Deathwatch Space Marines at their finest, with the experience of history guiding their actions and their trust in the Battle-Brother next to them driving them onward. This book provides players and GMs with the opportunity to follow in the footsteps of those legendary Kill-teams whose names are recorded in the histories of Watch Fortress Erioch, and it offers them the tools to take their place beside the most famous Space Marines of the Jericho Reach.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Are you prepared to advance in the Deathwatch, and walk in the footsteps of legends? Continue your watch, prepare for deadly action, and test your resolve against the perils of the darkness! Head to your local retailer, or &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=DW15"&gt;our webstore&lt;/a&gt; and pick up a copy of &lt;i&gt;The Emperor’s Chosen&lt;/i&gt; today! &lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Deathwatch&lt;/i&gt; collection is © Games Workshop Ltd. 2010-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Deathwatch&lt;/i&gt;, the foregoing marks’ respective logos, &lt;i&gt;Deathwatch&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Deathwatch&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/8/9/the-long-watch/</guid></item><item><title>How Will You Be Remembered?</title><link>https://www.fantasyflightgames.com/en/news/2013/7/30/how-will-you-be-remembered/</link><description>
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            Published 30 July 2013
          
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          &lt;h1&gt;How Will You Be Remembered?&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;A Designer Diary for Deathwatch: The Emperor's Chosen by Jason Marker&lt;/p&gt;
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    &lt;p style="text-align: center;"&gt;&lt;i&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/deathwatch/news/emperors-chosen/DW15-Book-Right_NOT-GM.png" hspace="10" alt=""&gt;&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Recently, &lt;/i&gt;&lt;a href="/edge_news.asp?eidn=3998"&gt;&lt;i&gt;we announced&lt;/i&gt;&lt;/a&gt;&lt;i&gt; The Emperor’s Chosen, a supplement for &lt;/i&gt;&lt;a href="/edge_minisite.asp?eidm=108"&gt;Deathwatch&lt;/a&gt;&lt;i&gt;. In an &lt;a href="/edge_news.asp?eidn=4211"&gt;earlier preview&lt;/a&gt;, the legacies of Deathwatch veterans, and their legendary kill-teams were explored. &lt;/i&gt;The Emperor’s Chosen&lt;i&gt; allows dedicated and elite members of the Deathwatch to ascend to Deathwatch veteran. Kill-teams may follow in the footsteps of the heroic veteran squads that came before them with the Heroic Legacies included in The Emperor’s Chosen.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Those few Space Marines who have served the Emperor with distinction and honor in the Deathwatch, and their masterful Kill-teams serve to inspire those who would follow in their footsteps. Aspire to honor the Emperor and the memories of your predecessor with Heroic Legacies. In this upcoming supplement for &lt;/i&gt;Deathwatch&lt;i&gt;, you’ll find Heroic Legacies that are modeled after the greatest veteran kill-teams ever to fight for the Imperium in the Jericho Reach Deathwatch. Contributing writer Jason Marker discusses the role of Heroic Legacies in &lt;/i&gt;The Emperor’s Chosen&lt;i&gt;. Read what he has to say below, as you prepare to advance yourself and your Battle-Brothers into the next phase of glory with &lt;/i&gt;The Emperor’s Chosen&lt;i&gt;!&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;A Kill-team of Legendary Prowess&lt;/b&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/deathwatch/news/emperors-chosen/DW15_5448_TerminatorHonours_JasonJuta.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;In &lt;i&gt;The Emperor's Chosen&lt;/i&gt;, I had the pleasure of writing Chapter II: Figures of Legend. The Battle-Brothers of the Adeptus Astartes are already larger than life heroes, mythic warrior-monks in power armor who journey across the galaxy in His service tackling threats too large or too horrific for other, lesser branches of the Imperial war machine. The goal of my assignment for this project was to discuss those Space Marines who had risen not only to the top of their home chapters, but to the the top of the Jericho Reach Deathwatch as well. These are the stories of Battle-Brothers who had faced the worst that the various xenos races could throw at them and come out not only alive, but covered in laurels.&lt;/p&gt; &lt;p&gt;To start, I wrote about Heroic Legacies. Kill-teams who have worked long together and distinguished themselves both in and out of battle can use their pooled experience points to buy a Historic Legacy. A Heroic Legacy is similar to a kill-team's squad abilities, but is something acquired by the Kill-team themselves and tailored to their experience and manner of working together. The core of the Heroic Legacy package is purchased by the players and provides several options for customization. The specifics are designed by the players and the Game Master, offering numerous options in offensive and defensive formations as well as special manoeuvres that allow a Kill-Team to shape their Heroic Legacy to their own particular combat style. So, a Kill-Team specializing in surgical strikes or stealth can build a powerful legacy around their particular form of warfare, enhancing their abilities and making them truly a power to be reckoned with on the battlefield.&lt;/p&gt; &lt;p&gt;In all, I really enjoyed working on this project and I hope that you, the players, enjoy the fruits of our labor. So go spend your XP, collect you&lt;a href="/media/ffg_content/deathwatch/news/emperors-chosen/The%20Emperor's%20Chosen_pgs88-89.pdf"&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/deathwatch/news/emperors-chosen/dw15dd.png" hspace="10" alt=""&gt;&lt;/a&gt;r laurels, and go knock some xenos’ heads together. Who knows, perhaps you and your Battle-Brothers will go down in Imperial histories, and your names will be whispered in the halls of the Deathwatch for millennia to come.&lt;/p&gt; &lt;p&gt;&lt;i&gt;Thanks, Jason! &lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Check out the &lt;a href="/media/ffg_content/deathwatch/news/emperors-chosen/The%20Emperor's%20Chosen_pgs88-89.pdf"&gt;following pages&lt;/a&gt; (pdf, 688 KB), excerpted from &lt;/i&gt;The Emperor’s Chosen,&lt;i&gt; for an example of a Heroic Legacy package, and a sample of Heroic Legacies to aspire to in this upcoming supplement. Then, gather your Battle-Brothers and prepare to fight for your place in the annals of history with &lt;/i&gt;The Emperor’s Chosen&lt;i&gt;. &lt;/i&gt; &lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Deathwatch&lt;/i&gt; collection is © Games Workshop Ltd. 2010-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Deathwatch&lt;/i&gt;, the foregoing marks’ respective logos, &lt;i&gt;Deathwatch&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Deathwatch&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/7/30/how-will-you-be-remembered/</guid></item><item><title>Crafting a Legacy</title><link>https://www.fantasyflightgames.com/en/news/2013/6/26/crafting-a-legacy/</link><description>
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            Published 26 June 2013
          
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          &lt;h1&gt;Crafting a Legacy&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;A Preview of The Emperor's Chosen, an Upcoming Supplement for Deathwatch&lt;/p&gt;
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    &lt;p style="text-align: center;"&gt;&lt;i&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/deathwatch/news/emperors-chosen/DW15-Book-Right_NOT-GM.png" hspace="10" alt=""&gt;&lt;/i&gt;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;“The Battle-Brothers of the Adeptus Astartes are the finest warriors in the galaxy, indeed, the finest in the history of Mankind. We are strength, zeal, and wrath made flesh. Those who stand against us shall only know fear and utter annihilation.”&lt;/i&gt;
–Brother-Captain Belshazar of the Black Templars&lt;/p&gt;
&lt;p&gt;Among those few brave Space Marines who are singled out and seconded to the &lt;a href="/edge_minisite.asp?eidm=108&amp;amp;enmi=Deathwatch"&gt;Deathwatch&lt;/a&gt;, fewer still rise to become Deathwatch veterans. Most Space Marines who are given the honor to fight for the Emperor in the Deathwatch serve their time, and then return to their chapters with all of the glory and admiration that being a member of the Deathwatch carries. &lt;a href="/edge_news.asp?eidn=3998"&gt;&lt;i&gt;The Emperor’s Chosen&lt;/i&gt;&lt;/a&gt;, an upcoming supplement for &lt;i&gt;Deathwatch&lt;/i&gt;, explores the select few who ascend to veteran status.&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;b&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/deathwatch/news/emperors-chosen/DW15_5447_CoveredRetreat_AmeenNaksewee.png" hspace="10" alt=""&gt;&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;A Brotherhood Apart&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;Those Deathwatch Space Marines who, for whatever reason, elect not to return to their chapters after their secondment, may find that despite the different backgrounds of the Battle-brothers in their Kill-team, the Deathwatch is home. The bonds between the brethren of a Deathwatch Kill-team are forged from arduous battles endured together, and countless heroic and dangerous exploits that are all part of the job description of a Deathwatch Space Marine. To become a true veteran, acts of tremendous valor a&lt;a href="/media/ffg_content/deathwatch/news/emperors-chosen/DW151.pdf"&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/deathwatch/news/emperors-chosen/DW15-2_DLC-THM.png" hspace="10" alt=""&gt;&lt;/a&gt;nd glory must be performed in the name of the Emperor. Deeds carried out by one bring honor to the Kill-team. Secret knowledge is revealed, and long and lonely trips to the Outer Reach may shake the foundation of what the Space Marine, and his Battle-brothers, thought they knew. This new understanding of the galaxy and the weight of duty to the Emperor may be why some Space Marines take their oaths again and again with the Deathwatch, as they become veterans, and heroes.&lt;/p&gt;
&lt;p&gt;The Emperor’s Chosen details just a few of the legendary veterans of the Deathwatch in the Jericho Reach. Those who ascended to such heights inspire great deeds and heroism on the battlefield for those who follow in their footsteps. The following pages (pdf, 766 KB) &lt;a href="/media/ffg_content/deathwatch/news/emperors-chosen/DW151.pdf"&gt;excerpted from Chapter II&lt;/a&gt; of &lt;i&gt;The Emperor’s Chosen&lt;/i&gt; provide a sneak peek at the lives and deeds of the mighty few who came before.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Legacy of a Hero&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;Even rarer than a Deathwatch veteran is an entire Kill-team composed of those who have become veterans together. Through the horrors of innumerable battles, to leaving behind Chapter and identity to form a highly skilled and deadly unit, veteran Kill-teams become the ultimate weapon of the Emperor. Their skills are highly prized by the Watch Commanders, as well as the Chamber of Vigilance. Even the I&lt;a href="/media/ffg_content/deathwatch/news/emperors-chosen/DW152.pdf"&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/deathwatch/news/emperors-chosen/DW15-3_DLC-THM.png" hspace="10" alt=""&gt;&lt;/a&gt;nquisition may reach out to such stalwart units and ask for their help directly. The deeds and reputations of such teams will often precede them, becoming the stuff of legend to spur on the fledgling Kill-teams that will come after. 

&lt;i&gt;The Emperor’s Chosen&lt;/i&gt; provides new rules for creating Heroic Legacies for veteran Battle-Brothers of the Jericho reach. Kill-teams may jointly purchase these Legacies, to access combat roles, manoeuvres, and more, that an experienced Kill-team can use to  better crush their enemies in the name of the Emperor. The following pages (pdf, 860 KB), &lt;a href="/media/ffg_content/deathwatch/news/emperors-chosen/DW152.pdf"&gt;excerpted from Chapter III &lt;/a&gt;of &lt;i&gt;The Emperor’s Chosen&lt;/i&gt;, set the stage for the acquisition and use of Heroic Legacies in this supplement for &lt;i&gt;Deathwatch&lt;/i&gt;.&lt;/p&gt;
&lt;p&gt;Gather your Battle-Brothers and become legendary. With the ability to assume Heroic Legacies, and an adventure which puts players in the footsteps of their predecessors, &lt;i&gt;The Emperor’s Chosen&lt;/i&gt; is an epic foray into the history of those who came before, as players work to become the legends of the future. Keep checking back for more news and previews of the upcoming &lt;i&gt;Deathwatch&lt;/i&gt; supplement, &lt;i&gt;The Emperor’s Chosen&lt;/i&gt;!&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Deathwatch&lt;/i&gt; collection is © Games Workshop Ltd. 2010-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Deathwatch&lt;/i&gt;, the foregoing marks’ respective logos, &lt;i&gt;Deathwatch&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Deathwatch&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/6/26/crafting-a-legacy/</guid></item><item><title>Tempered by Battle, Bound by Brotherhood</title><link>https://www.fantasyflightgames.com/en/news/2013/3/5/tempered-by-battle-bound-by-brotherhood/</link><description>
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            Published 5 March 2013
          
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          &lt;h1&gt;Tempered by Battle, Bound by Brotherhood&lt;/h1&gt;
        
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          &lt;p&gt;Announcing The Emperor's Chosen, an Upcoming Supplement for Deathwatch&lt;/p&gt;
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    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/deathwatch/news/emperors-chosen/DW15-Book-Right_NOT-GM.png" hspace="10" alt=""&gt; &lt;/p&gt; &lt;p style="text-align: left;"&gt;&lt;i&gt;“Remain ever stalwart and let none escape judgment. A single man’s failings may wreak havoc on the galaxy.”      –Inquisitor Ghent&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Only the most exceptional Battle-Brothers are seconded to the Deathwatch. Of those, only a rare few earn the right to be called Deathwatch veterans. Are you worthy enough to take your place among them?&lt;/p&gt; &lt;p&gt;Fantasy Flight Games is pleased to announce the upcoming release of &lt;i&gt;The Emperor’s Chosen&lt;/i&gt;, a supplement for &lt;i&gt;&lt;a href="/edge_minisite.asp?eidm=108&amp;amp;enmi=Deathwatch"&gt;Deathwatch&lt;/a&gt;&lt;/i&gt;! A veritable who’s who of the Deathwatch’s most legendary heroes, &lt;i&gt;The Emperor’s Chosen&lt;/i&gt; is dedicated to those rare Deathwatch Space Marines who ascend to the status of veteran.&lt;/p&gt; &lt;p&gt;This detailed tome lets players delve into the history of the Jericho Deathwatch and honor the heroic veteran Battle Brothers that have come before them. As part of a veteran Kill-team, Player Characters can assume a Heroic Legacy and combat their foes with tactical precision and martial excellence. Then, the included adventure invites Kill-teams to follow in the footsteps of their predecessors and complete the mission that laid them low!&lt;/p&gt; &lt;p&gt;&lt;b&gt;Veterans of a Thousand Conflicts&lt;/b&gt;&lt;/p&gt; &lt;p&gt;The length and breadth of the galaxy, the Imperium of Man stands on the brink of devastation. Facing threats from within, without, and beyond, the men and women of the Imperium toil tirelessly and without end to safeguard the million worlds they call home. Towering over these soldiers of Mankind are the Space Marines of the Adeptus Astartes, their gene-enhanced bodies making evident to the eye the superiority that their warrior spirits make manifest on the battlefield.&lt;/p&gt; &lt;p&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/deathwatch/news/emperors-chosen/DW15-Astartes.png" hspace="10" alt=""&gt;The Space Marines, the Emperor’s Angels of Death, are the finest soldiers the Imperium of Man has ever created. But among them are those who stand above their brethren, those whose resolve marks them out as survivors of battles and campaigns the likes of which would shatter the very sanity of mere mortals. Veterans of a thousand conflicts, these Battle-Brothers are paragons of their Chapters’ ideals and traditions, and they stand as exemplars for their brethren.&lt;/p&gt; &lt;p&gt;&lt;b&gt;A Word from the Developer&lt;/b&gt;&lt;/p&gt; &lt;p&gt;For more on &lt;i&gt;The Emperor’s Chosen&lt;/i&gt;, here’s a word from developer Tim Flanders:&lt;/p&gt; &lt;p&gt;&lt;i&gt;It is hard to define the greatest strength of the Battle-Brothers of the Adeptus Astartes. Each Battle-Brother is the Emperor’s wrath made manifest, bringing to bear the might of entire armies and possessing an adamantine will. However, I’ve always felt that the true strength of the Space Marines is the bond of brotherhood formed from decades of service in the name of the Emperor. In the Deathwatch this bond is possibly even more important than it is among other Space Marine Chapters, as a Kill-team must overcome the inherent differences between the individual Battle-Brothers to become a highly effective fighting force unto itself. &lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;It was this notion of history and brotherhood that informed the development of &lt;/i&gt;The Emperor’s Chosen&lt;i&gt;. The newest supplement for &lt;/i&gt;Deathwatch&lt;i&gt; presents players with the opportunity to play Deathwatch Space Marines at their finest, with the experience of history guiding their actions and their trust in the Battle-Brother next to them driving them onward. This book provides players and GM’s with the opportunity to follow in the footsteps of those legendary Kill-teams whose names are recorded in the histories of Watch Fortress Erioch and with the tools to take their place beside the most famous Space Marines of the Jericho Reach.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Thanks Tim! Check back for more on &lt;i&gt;The Emperor’s Chosen&lt;/i&gt; in the coming weeks, then look for it on store shelves late in the second quarter of 2013. Prepare to pen your name in the history of the Jericho Reach!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Deathwatch&lt;/i&gt; collection is © Games Workshop Ltd. 2010-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Deathwatch&lt;/i&gt;, the foregoing marks’ respective logos, &lt;i&gt;Deathwatch&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Deathwatch&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/3/5/tempered-by-battle-bound-by-brotherhood/</guid></item><item><title>Download the Terror</title><link>https://www.fantasyflightgames.com/en/news/2013/2/22/download-the-terror/</link><description>
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            Published 22 February 2013
          
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          &lt;h1&gt;Download the Terror&lt;/h1&gt;
        
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          &lt;p&gt;Ark of Lost Souls, a Deathwatch Supplement, Is on Sale Via Download&lt;/p&gt;
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    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/deathwatch/news/ark-of-lost-souls/book-DW14-left.png" hspace="10" alt=""&gt; &lt;a href="http://rpg.drivethrustuff.com/product/109744/Deathwatch:-Ark-of-Lost-Souls&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/pdf-available/drivethru-logo.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;a href="http://www.rpgnow.com/product/109744/Deathwatch:-Ark-of-Lost-Souls&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/pdf-available/rpgnow-logo.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“For my house. For my father. For my vengeance, and death to that which cannot die."      –Unknown vox transmission, intercepted near Mideal in M34&lt;/i&gt;&lt;/p&gt; &lt;p&gt;The Space Hulk Mortis Thule drifts silently through the void of the Jericho Reach, and with it comes devastation, ruin, and woe. Do you dare breach its hull and uncover its sanity-shattering secrets?&lt;/p&gt; &lt;p&gt;&lt;i&gt;Ark of Lost Souls&lt;/i&gt;, a supplement for &lt;a href="/edge_minisite.asp?eidm=108&amp;amp;enmi=Deathwatch"&gt;&lt;i&gt;Deathwatch&lt;/i&gt;&lt;/a&gt;, is now on sale via download at &lt;a href="http://rpg.drivethrustuff.com/product/109744/Deathwatch:-Ark-of-Lost-Souls&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt; and &lt;a href="http://www.rpgnow.com/product/109744/Deathwatch:-Ark-of-Lost-Souls&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt;! This unique tome is both a three-part adventure set onboard an infamous Space Hulk, and a Game Master’s guide to Space Hulks in general.&lt;/p&gt; &lt;p&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/deathwatch/news/ark-of-lost-souls/DW14_4893_TheShip_MarkMolnar.png" hspace="10" alt=""&gt;Told over thee gripping chapters, &lt;i&gt;Ark of Lost Souls&lt;/i&gt;’ included adventure will take your Kill-team to the brink of both sanity and survival. In &lt;i&gt;Peril on the Horizon&lt;/i&gt;, the Kill-team is waylaid and met with a terrible fate while en route to break a siege at a newly founded Watch Station.Then, &lt;i&gt;Survival&lt;/i&gt; sees the Kill-team stranded and alone; they must find their way to salvation, locating unexpected allies along the way. Finally, in &lt;i&gt;Darkness at the Core&lt;/i&gt;, the Kill-team must overcome the horrors of the Mortis Thule and make their escape, but it may cost more than they are willing to sacrifice.&lt;/p&gt; &lt;p&gt;What’s more, GMs can use the included Space Hulk Generator to create unique adventures set in the forlorn corridors of their own cursed Space Hulks!&lt;/p&gt; &lt;p&gt;&lt;b&gt;Grand Adventure and Supernatural Horror&lt;/b&gt;&lt;/p&gt; &lt;p&gt;For more on&lt;i&gt; Ark of Lost Souls&lt;/i&gt;, here’s a brief word from developer Tim Flanders:&lt;/p&gt; &lt;p&gt;&lt;i&gt;Across the galaxy, from the Ultima Segmentum to the Halo Stars, few events stand as such stark omens of doom and disaster as the appearance of a Space Hulk. Each bloated mass of debris, voidship wreckage, and lifeless star-stuff meandering through the galaxy spreads a pall of misery and terror in its wake like a ghost ship of ancient Terran legend. Still, the passing of a Space Hulk is met with wild rumors of the archeotech treasures and priceless relics that may lie deep within its twisting corridors and forgotten holds. The chance to uncover such wonders is irresistible to many a treasure-hunter and seeker of secrets, and many have braved the xenos infestations and Warp-born horrors that stalk each Space Hulk for a chance to acquire some lost bit of technology or uncover some invaluable artifact of ages long past.&lt;/i&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/deathwatch/news/ark-of-lost-souls/DW14_4930_AncientGunBattery_MichalMilkowski.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Grand adventure and supernatural terror await within the labyrinthine depths of each Space Hulk, and that feeling of excitement and tension is what we have captured in &lt;/i&gt;Ark of Lost Souls&lt;i&gt;, the latest adventure supplement for &lt;/i&gt;Deathwatch&lt;i&gt;. For many players and GMs, the draw of a Space Hulk adventure lies in delving into what is essentially a dungeon crawl in the depths of space. Even a single Space Hulk can provide a near-infinite wealth of possibilities for GM ingenuity and player creativity. Whether you’re moving from room to room through cramped corridors, fighting off stalking predators and hordes of mindless killing machines, or forging a path from the entrance to the dark heart of the cursed vessel while surrounded by darkness and maddening Warp-phenomena, the Space Hulk presents a setting in which GM and player imaginations can go wild.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;And &lt;/i&gt;Ark of Lost Souls&lt;i&gt; players are in for quite a ride aboard the Mortis Thule! They will face all manner of threats and uncover secrets from ages past as they delve its haunted corridors and cursed catacombs. Ark of Lost Souls offers Game Masters more than just a narrative adventure, too; it provides them with all the tools they might need to create adventures of their own aboard a Space Hulk. Needless to say, I think Game Masters and players, both, will enjoy the missions provided within &lt;/i&gt;Ark of Lost Souls&lt;i&gt;, so long as their Battle-Brothers have the resolve to make it out of Mortis Thule with their sanity...&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Thanks, Tim! Head to &lt;a href="http://rpg.drivethrustuff.com/product/109744/Deathwatch:-Ark-of-Lost-Souls&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt; or &lt;a href="http://www.rpgnow.com/product/109744/Deathwatch:-Ark-of-Lost-Souls&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt; to download your copy of &lt;i&gt;Ark of Lost Souls&lt;/i&gt; today!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Deathwatch&lt;/i&gt; collection is © Games Workshop Ltd. 2010-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Deathwatch&lt;/i&gt;, the foregoing marks’ respective logos, &lt;i&gt;Deathwatch&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Deathwatch&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/2/22/download-the-terror/</guid></item><item><title>Board the Space Hulk</title><link>https://www.fantasyflightgames.com/en/news/2013/2/1/board-the-space-hulk/</link><description>
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            Published 1 February 2013
          
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      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Board the Space Hulk&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Ark of Lost Souls, a Deathwatch Supplement, Is Now on Sale&lt;/p&gt;
        &lt;/div&gt;
      &lt;/div&gt;
      &lt;/div&gt;

    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/deathwatch/news/ark-of-lost-souls/book-DW14-left.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“Though it has been lifetimes since I last knew true fear, no undertaking inspires such disquiet, such potent unease of the spirit as to venture onto a Space Hulk. To be alone within the carcasses of the lost, it is the truest test of one’s mettle, and even amongst the mighty Astartes there are those who have not the stomach for it.”            – Venerable Tiamach, Deathwatch Dreadnought, formerly Keeper of the Solemn Archive &lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/deathwatch/news/ark-of-lost-souls/DW14_4897_MortisThule_MarkMolnar.jpg" hspace="10" alt=""&gt;&lt;/i&gt;The Space Hulk Mortis Thule drifts silently through the void of the Jericho Reach, and with it comes devastation, ruin, and woe. Do you dare breach its hull and uncover its sanity-shattering secrets?&lt;/p&gt; &lt;p&gt;&lt;i&gt;Ark of Lost Souls&lt;/i&gt;, a supplement for &lt;a href="/edge_minisite.asp?eidm=108&amp;amp;enmi=Deathwatch"&gt;&lt;i&gt;Deathwatch&lt;/i&gt;&lt;/a&gt;, is now on sale at your local retailer and &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=DW14"&gt;on our webstore&lt;/a&gt;! This unique tome is both a three-part adventure set onboard an infamous Space Hulk, and a Game Master’s guide to Space Hulks in general.&lt;/p&gt; &lt;p&gt;Told over thee gripping chapters, &lt;i&gt;Ark of Lost Souls&lt;/i&gt;’ included adventure will take your Kill-team to the brink of both sanity and survival. In &lt;i&gt;Peril on the Horizon&lt;/i&gt;, the Kill-team is waylaid and met with a terrible fate while en route to break a siege at a newly-founded Watch Station.Then, &lt;i&gt;Survival&lt;/i&gt; sees the Kill-team stranded and alone; they must find their way to salvation, locating unexpected allies along the way. Finally, in &lt;i&gt;Darkness at the Core&lt;/i&gt;, the Kill-team must overcome the horrors of the Mortis Thule and make their escape, but it may cost more than they are willing to sacrifice.&lt;/p&gt; &lt;p&gt;What’s more, GMs can use the included Space Hulk Generator to create unique adventures set in the forlorn corridors of their own cursed Space Hulks!&lt;/p&gt; &lt;p&gt;&lt;b&gt;Omens of Doom&lt;/b&gt;&lt;/p&gt; &lt;p&gt;For more on &lt;i&gt;Ark of Lost Souls&lt;/i&gt;, here’s a brief word from developer Tim Flanders:&lt;/p&gt; &lt;p&gt;&lt;i&gt;Across the galaxy, from the Ultima Segmentum to the Halo Stars, few events stand as such stark omens of doom and disaster as the appearance of a Space Hulk. Each bloated mass of debris, voidship wreckage, and lifeless star-stuff meandering through the galaxy spreads a pall of misery and terror in its wake like a ghost ship of ancient Terran legend. Still, the passing of a Space Hulk is met with wild rumors of the archeotech treasures and priceless relics that may lie deep within its twisting corridors and forgotten holds. The chance to uncover such wonders is irresistible to many a treasure-hunter and seeker of secrets, and many have braved the xenos infestations and Warp-born horrors that stalk each Space Hulk for a chance to acquire some lost bit of technology or uncover some invaluable artifact of ages long past.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/deathwatch/news/ark-of-lost-souls/DW14_4914_ClosingthePortal_VincentDevault.jpg" hspace="10" alt=""&gt;Grand adventure and supernatural terror await within the labyrinthine depths of each Space Hulk, and that feeling of excitement and tension is what we have captured in &lt;/i&gt;Ark of Lost Souls&lt;i&gt;, the latest adventure supplement for &lt;/i&gt;Deathwatch&lt;i&gt;. For many players and GMs, the draw of a Space Hulk adventure lies in delving into what is essentially a dungeon crawl in the depths of space. Even a single Space Hulk can provide a near-infinite wealth of possibilities for GM ingenuity and player creativity. Whether you’re moving from room to room through cramped corridors, fighting off stalking predators and hordes of mindless killing machines, or forging a path from the entrance to the dark heart of the cursed vessel while surrounded by darkness and maddening Warp-phenomena, the Space Hulk presents a setting in which GM and player imaginations can go wild.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;And &lt;/i&gt;Ark of Lost Souls&lt;i&gt; players are in for quite a ride aboard the Mortis Thule! They will face all manner of threats and uncover secrets from ages past as they delve its haunted corridors and cursed catacombs. &lt;/i&gt;Ark of Lost Souls&lt;i&gt; offers Game Masters more than just a narrative adventure, too; it provides them with all the tools they might need to create adventures of their own aboard a Space Hulk. Needless to say, I think Game Masters and players, both, will enjoy the missions provided within &lt;/i&gt;Ark of Lost Souls&lt;i&gt;, so long as their Battle-Brothers have the resolve to make it out of Mortis Thule with their sanity...&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Thanks, Tim! A Warp Rift has opened at your friendly local game store. Claim your copy of &lt;i&gt;Ark of Lost Souls&lt;/i&gt; today!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Deathwatch&lt;/i&gt; collection is © Games Workshop Ltd. 2010-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Deathwatch&lt;/i&gt;, the foregoing marks’ respective logos, &lt;i&gt;Deathwatch&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Deathwatch&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/2/1/board-the-space-hulk/</guid></item><item><title>Crafting an Interstellar Behemoth</title><link>https://www.fantasyflightgames.com/en/news/2013/1/8/crafting-an-interstellar-behemoth/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/ab/5f/ab5f40ba-0b66-45fa-9788-0d4f81e99179/dw01_preview.jpg' /&gt;
    

    &lt;div class="blog-head"&gt;
        
      &lt;div class="blog-meta"&gt;
        &lt;span class="meta-date float-left"&gt;
          
            Published 8 January 2013
          
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        &lt;span class="meta-productline"&gt;&lt;a href="/en/products/deathwatch/"&gt;Deathwatch&lt;/a&gt;&lt;/span&gt;
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Crafting an Interstellar Behemoth&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;A Preview of Ark of Lost Souls by Developer Tim Flanders&lt;/p&gt;
        &lt;/div&gt;
      &lt;/div&gt;
      &lt;/div&gt;

    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/deathwatch/news/ark-of-lost-souls/book-DW14-left.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;a href="/edge_news.asp?eidn=3611"&gt;Ark of Lost Souls&lt;/a&gt;&lt;i&gt; is an upcoming supplement for &lt;/i&gt;&lt;a href="/edge_minisite.asp?eidm=108&amp;amp;enmi=Deathwatch"&gt;&lt;i&gt;Deathwatch&lt;/i&gt;&lt;/a&gt;&lt;i&gt;, a roleplaying game set in the universe of Warhammer 40,000. It presents a three-part adventure set onboard an infamous Space Hulk, Mortis Thule, and functions as a Game Master’s guide to Space Hulks in general. &lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Today, Tim Flanders, one of the developers of this journey into the terrifying corridors of Mortis Thule, takes us through some of the design decisions concerning adventures within these massive derelicts.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;Massive Derelicts&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/deathwatch/news/ark-of-lost-souls/DW14_4897_MortisThule_MarkMolnar.jpg" hspace="10" alt=""&gt;&lt;/b&gt;Across the galaxy, from the Ultima Segmentum to the Halo Stars, few events stand as such stark omens of doom and disaster as the appearance of a Space Hulk. Each bloated mass of debris, voidship wreckage, and lifeless star-stuff meandering through the galaxy spreads a pall of misery and terror in its wake like a ghost ship of ancient Terran legend. Still, the passing of a Space Hulk is met with wild rumors of the archeotech treasures and priceless relics that may lie deep within its twisting corridors and forgotten holds. The chance to uncover such wonders is irresistible to many a treasure-hunter and seeker of secrets, and many have braved the xenos infestations and Warp-born horrors that stalk each Space Hulk for a chance to acquire some lost bit of technology or uncover some invaluable artifact of ages long past.&lt;/p&gt; &lt;p&gt;Grand adventure and supernatural terror await within the labyrinthine depths of each Space Hulk, and that feeling of excitement and tension is what we have captured in &lt;i&gt;Ark of Lost Souls&lt;/i&gt;, the latest adventure supplement for &lt;i&gt;Deathwatch&lt;/i&gt;. For many players and GMs, the draw of a Space Hulk adventure lies in delving into what is essentially a dungeon crawl in the depths of space. Even a single Space Hulk can provide a near-infinite wealth of possibilities for GM ingenuity and player creativity. Whether you’re moving from room to room through cramped corridors, fighting off stalking predators and hordes of mindless killing machines, or forging a path from the entrance to the dark heart of the cursed vessel while surrounded by darkness and maddening Warp-phenomena, the Space Hulk presents a setting in which GM and player imaginations can go wild.&lt;/p&gt; &lt;p&gt;When it comes to representing these horrific settings in &lt;i&gt;Deathwatch&lt;/i&gt;, each group will have its own play style and preferences. With that in mind, when it came time for us to make &lt;i&gt;Ark of Lost Souls&lt;/i&gt;, we knew that we had an important design decision to make. Should we take the game in a very tangible and concrete direction, replete with tactical maps? Or should we focus on tone, mood, and the narrative experience? Ultimately, we felt that the Space Hulk board game published by Games Workshop already offers a superb experience for those groups seeking a fun, challenging, tactical combat game set aboard an iconic Space Hulk. For that reason, we chose the latter option for &lt;i&gt;Ark of Lost Souls&lt;/i&gt;, and focused both the adventure module and the Space Hulk Mission Generator towards capturing the tone and the mood of a Space Hulk, rather than the tactical details. &lt;/p&gt; &lt;p&gt;&lt;b&gt;A Treasure-Trove of Terror&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/deathwatch/news/ark-of-lost-souls/DW14_4914_ClosingthePortal_VincentDevault.jpg" hspace="10" alt=""&gt;&lt;i&gt;Ark of Lost Souls&lt;/i&gt; is filled to bursting with stats and details on monstrous horrors, ancient treasures, unimaginable threats, and endless environments aboard all manner of ships—human and alien alike—trapped within the tenacious bulk of a Space Hulk. Madness, terror, and distorted realities may lie around every corner or behind every door. In a place that is ever-changing and is utterly indefinable, the pervading mood is more akin to a haunted house or insane labyrinth than the simple voidships that comprise its twisted form. The threats are both real and imagined, as scuttling can be heard down each pitch-black corridor and the feeling of a malign presence seeps from the very walls.&lt;/p&gt; &lt;p&gt;The Space Hulks in &lt;i&gt;Ark of Lost Souls&lt;/i&gt;, which includes Mortis Thule in the adventure module and any derelicts the GM creates using the Space Hulk Mission Generator, are presented as a collection of locales, events, and encounters connected narratively by the Game Master and the players. During structured encounters, Game Masters who wish to build their own tactical experience with miniatures and maps are encouraged to do so. But either way, players will be free to take advantage of the fantastic atmospheres, phenomena, and adversaries presented throughout &lt;i&gt;Ark of Lost Souls&lt;/i&gt; to push their campaign into the epic realm a &lt;i&gt;Deathwatch&lt;/i&gt; game deserves.&lt;/p&gt; &lt;p&gt;&lt;i&gt;Thanks Tim! &lt;/i&gt;Ark of Lost Souls &lt;i&gt;is coming soon, so check back for more news as the Mortis Thule approaches...&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Deathwatch&lt;/i&gt; collection is © Games Workshop Ltd. 2010-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Deathwatch&lt;/i&gt;, the foregoing marks’ respective logos, &lt;i&gt;Deathwatch&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Deathwatch&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2013/1/8/crafting-an-interstellar-behemoth/</guid></item><item><title>Fathom the Unfathomable</title><link>https://www.fantasyflightgames.com/en/news/2012/11/1/fathom-the-unfathomable/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/ab/5f/ab5f40ba-0b66-45fa-9788-0d4f81e99179/dw01_preview.jpg' /&gt;
    

    &lt;div class="blog-head"&gt;
        
      &lt;div class="blog-meta"&gt;
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            Published 1 November 2012
          
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        &lt;span class="meta-productline"&gt;&lt;a href="/en/products/deathwatch/"&gt;Deathwatch&lt;/a&gt;&lt;/span&gt;
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Fathom the Unfathomable&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;The Outer Reach, a Deathwatch Supplement, Is Now Available&lt;/p&gt;
        &lt;/div&gt;
      &lt;/div&gt;
      &lt;/div&gt;

    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/deathwatch/news/outer-reach/DW13-OuterReach-3Dbook.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;And when the final seal is broken, when the final star is aligned, when the final drop of blood is shed, then shall those who sleep the sleep of the dead yet dream not arise, and the death shall cover the void…”           –Disputed translation of runic text unearthed on the third moon of Freya IV&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Something far older than the Imperium slumbers on the edges of the Jericho Reach, and when it awakens, it will cast humanity into eternal darkness. In the face of a threat more violent than Orks, more insidious than Tau, more sadistic than Dark Eldar, what hope exists for mankind? There is but one: the Deathwatch.&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Outer Reach&lt;/i&gt;, a supplement for &lt;a href="/edge_minisite.asp?eidm=108"&gt;&lt;i&gt;Deathwatch&lt;/i&gt;&lt;/a&gt;, is now on sale at your local retailer and though &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=DW13"&gt;our webstore&lt;/a&gt;! Revealing the secret dangers that lurk in the darkness between the stars, &lt;i&gt;The Outer Reach&lt;/i&gt; gives players and GMs never-before-seen access to the enigmatic Dead Cabal, a mysterious circle of warrior-scholars who have devoted their lives to fathoming the unfathomable.&lt;/p&gt; &lt;p&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/deathwatch/news/outer-reach/DW13_3805_Klaha_AidanWilson.png" hspace="10" alt=""&gt;What’s more, this arcane tome presents the lost history of the arrogant and merciless Necrons of the Suhbekhar dynasty, and it offers the latest intelligence regarding their horrifically imminent return. All this, along with details on various Suhbekhar warriors, in-depth looks at the worlds beyond the reach of the Achilus Crusade, and scores of useful plot hooks, makes &lt;i&gt;The Outer Reach&lt;/i&gt; an invaluable addition to any &lt;i&gt;Deathwatch&lt;/i&gt; library.&lt;/p&gt; &lt;p&gt;&lt;b&gt;Foes from Ages Past&lt;/b&gt;&lt;/p&gt; &lt;p&gt;For more on &lt;i&gt;The Outer Reach&lt;/i&gt;, here’s a word from &lt;i&gt;Deathwatch&lt;/i&gt; developer Tim Flanders:&lt;/p&gt; &lt;p&gt;&lt;i&gt;Throughout the history of the &lt;/i&gt;Deathwatch&lt;i&gt; line, we have gone to great lengths to make the Jericho Reach feel like a living, breathing setting in which players and Game Masters can play out their epic stories. With &lt;/i&gt;The Achilus Assault&lt;i&gt; we brought readers into the history of the Achilus Crusade and set the stage for the setting's current timeline. Then, as our spiritual successor to that book, &lt;/i&gt;The Jericho Reach&lt;i&gt; acted as a gazetteer for players and GMs to really sink their teeth into the events and conflicts that currently plague the setting. &lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;With &lt;/i&gt;The Outer Reach&lt;i&gt;, we've taken things in a new direction. We've pulled away from the Achilus Crusade to explore the darker stretches of the Jericho Reach. &lt;/i&gt;The Outer Reach&lt;i&gt; is all about mystery, dread, and the evils lurking in the shadows between the stars. This book will give Game Masters the tools necessary to create vivid story lines that showcase exploration, prophecy, and even a new foe who's arrival may spell doom for the Jericho Reach. Players, too, will find their curiosity piqued with hints of ancient mysteries and confrontations with foes from aeons long-forgotten. &lt;/i&gt;&lt;/p&gt; &lt;p&gt;Do you dare face the encroaching darkness? Head to your local retailer to join the Dead Cabal, learn what secrets they keep, and uncover their shrouded history within the Deathwatch.&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Deathwatch&lt;/i&gt; collection is © Games Workshop Ltd. 2010-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Deathwatch&lt;/i&gt;, the foregoing marks’ respective logos, &lt;i&gt;Deathwatch&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Deathwatch&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/11/1/fathom-the-unfathomable/</guid></item><item><title>The Lost Worlds</title><link>https://www.fantasyflightgames.com/en/news/2012/10/18/the-lost-worlds/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/ab/5f/ab5f40ba-0b66-45fa-9788-0d4f81e99179/dw01_preview.jpg' /&gt;
    

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            Published 18 October 2012
          
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;The Lost Worlds&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;A Preview of The Outer Reach, the Upcoming Deathwatch Supplement&lt;/p&gt;
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      &lt;/div&gt;

    &lt;/div&gt;
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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/deathwatch/news/outer-reach/DW13-OuterReach-3Dbook.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“These distant orbs of earth and fire, wind and water, provide us some insight into the greater design which lies just beyond our imagining. Let us pray that we might learn their secrets before it is too late”           –Prognosticator Renin Tri’el&lt;/i&gt;&lt;/p&gt; &lt;p&gt;In July, we announced the upcoming release of &lt;i&gt;The Outer Reach&lt;/i&gt;, a supplement for &lt;a href="/edge_minisite.asp?eidm=108&amp;amp;enmi=Deathwatch"&gt;&lt;i&gt;Deathwatch&lt;/i&gt;&lt;/a&gt;. Revealing the secret dangers that lurk in the darkness between the stars, &lt;i&gt;The Outer Reach&lt;/i&gt; gives players and GMs never-before-seen access to the enigmatic Dead Cabal, a mysterious circle of warrior-scholars who have devoted their lives to fathoming the unfathomable.&lt;/p&gt; &lt;p&gt;Now, with &lt;i&gt;The Outer Reach &lt;/i&gt;coming to stores in just two more weeks, we’re pleased to present a glimpse into its disturbing mysteries!&lt;/p&gt; &lt;p&gt;&lt;b&gt;Tainted Worlds&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;a href="/media/ffg_content/deathwatch/news/outer-reach/Lost%20Worlds%20of%20the%20Jericho%20Reach.pdf"&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/deathwatch/news/outer-reach/DW13-ch2-prev.png" hspace="10" alt=""&gt;&lt;/a&gt;There are worlds throughout the Jericho Reach that have, for one reason or another, never been settled, terraformed, or colonized by Imperial forces. Many of these worlds bear the marks of past xenos occupation, while others are little more than dormant rocks, devoid of all life or even geological activity. These are not the typical proto-planets that are found in every stellar system, but instead show signs of artifice and manufacture on a planetary scale. No sound explanation has ever been provided for these worlds, no theories have been put forth by the Magos Siderea of the Calixian Mechanicus, the first Explorators sent through the Warp Gate in the early days of the Achilus Crusade. Other unique stellar bodies, such as the Slinnar Drift star cluster and the Black Reef, are present within the Jericho Reach, providing yet more unanswered questions.&lt;/p&gt; &lt;p&gt;These are the worlds to which the Dead Cabal turn their attention, to which they dispatch the Kill-teams under their command, in their search for answers. Chapter Two of &lt;i&gt;The Outer Reach&lt;/i&gt; explores these worlds and phenomena, their past and their present, providing Game Masters with necessary information to build missions and campaigns centered around exploration into the lost and mysterious places in the Jericho Reach. Each world can be used as the setting for any number of Deathwatch missions, and numerous adventure seeds are included to provide GMs with ample fodder for their creativity.&lt;/p&gt; &lt;p&gt;&lt;a href="/media/ffg_content/deathwatch/news/outer-reach/Lost%20Worlds%20of%20the%20Jericho%20Reach.pdf"&gt;The Lost Worlds&lt;/a&gt; (pdf, 4.1 MB)&lt;/p&gt; &lt;p&gt;One such world, the chaos-infested planet Belissar, has been badly contaminated and influenced by the Ruinous Powers. Learn more in the excerpt linked above, and prepare to unravel its Belissar’s terrifying mysteries; &lt;i&gt;The Outer Reach&lt;/i&gt; will be available soon!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Deathwatch&lt;/i&gt; collection is © Games Workshop Ltd. 2010-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Deathwatch&lt;/i&gt;, the foregoing marks’ respective logos, &lt;i&gt;Deathwatch&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Deathwatch&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/10/18/the-lost-worlds/</guid></item><item><title>Announcing Ark of Lost Souls</title><link>https://www.fantasyflightgames.com/en/news/2012/10/4/announcing-ark-of-lost-souls/</link><description>
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      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/ab/5f/ab5f40ba-0b66-45fa-9788-0d4f81e99179/dw01_preview.jpg' /&gt;
    

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            Published 4 October 2012
          
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      &lt;div class="blog-titlelead-container"&gt;
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          &lt;h1&gt;Announcing Ark of Lost Souls&lt;/h1&gt;
        
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          &lt;p&gt;Explore an Ancient Space Hulk in this Upcoming Deathwatch Adventure&lt;/p&gt;
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    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/deathwatch/news/ark-of-lost-souls/book-DW14-left.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“For my house. For my father. For my vengeance, and death to that which cannot die.”           –Unknown vox transmission, intercepted near Mideal in M34&lt;/i&gt;&lt;/p&gt; &lt;p&gt;The Space Hulk Mortis Thule drifts silently through the void of the Jericho Reach, and with it comes devastation, ruin, and woe. Do you dare breach its hull and uncover its sanity-shattering secrets?&lt;/p&gt; &lt;p&gt;Fantasy Flight Games is pleased to announce the upcoming release of &lt;i&gt;Ark of Lost Souls&lt;/i&gt;, a supplement for &lt;a href="/edge_minisite.asp?eidm=108&amp;amp;enmi=Deathwatch"&gt;&lt;i&gt;Deathwatch&lt;/i&gt;&lt;/a&gt;! This unique tome is both a three-part adventure set onboard an infamous Space Hulk, and a Game Master’s guide to Space Hulks in general.&lt;/p&gt; &lt;p&gt;Told over thee gripping chapters, &lt;i&gt;Ark of Lost Souls&lt;/i&gt;’ included adventure will take your Kill-team to the brink of both sanity and survival:&lt;/p&gt; &lt;ul&gt;     &lt;li&gt;&lt;i&gt;Peril on the Horizon&lt;/i&gt;—En route to break a siege at a newly-founded Watch Station, the Kill-team is waylaid and met with a terrible fate.&lt;/li&gt;     &lt;li&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/deathwatch/news/ark-of-lost-souls/art.png" hspace="10" alt=""&gt;&lt;i&gt;Survival&lt;/i&gt;—Stranded and alone, the Kill-team must find their way to salvation, locating unexpected allies along the way.&lt;/li&gt;     &lt;li&gt;&lt;i&gt;Darkness at the Core&lt;/i&gt;—The Kill-team must overcome the horrors of the Mortis Thule and make their escape, but it may cost more than they are willing to sacrifice.&lt;/li&gt; &lt;/ul&gt; &lt;p&gt;What’s more, GMs can use the included Space Hulk Generator to create unique adventures set in the forlorn corridors of their own cursed Space Hulks!&lt;/p&gt; &lt;p&gt;&lt;b&gt;A Word from the Developer&lt;/b&gt;&lt;/p&gt; &lt;p&gt;For more on &lt;i&gt;Ark of Lost Souls&lt;/i&gt;, here’s a brief word from developer Tim Flanders:&lt;/p&gt; &lt;p&gt;&lt;i&gt;One of the most iconic images of the &lt;/i&gt;Warhammer 40,000 &lt;i&gt;universe is the Space Hulk. These floating masses of derelict ships, all conglomerated together by the insane energies of the Warp, have been a symbol of 40k for decades. In terms of &lt;/i&gt;Warhammer 40,000 Roleplay&lt;i&gt;, a Space Hulk really offers Game Masters an amazing opportunity for creativity in his adventure writing. For that reason, imagine my delight when we decided to make an adventure that took place entirely within the heart of the infamous Space Hulk, Mortis Thule! &lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Set aboard that drifting wreck, &lt;/i&gt;Ark of Lost Souls&lt;i&gt; is the latest adventure supplement for &lt;/i&gt;Deathwatch&lt;i&gt;. Players are in for quite a ride aboard the Mortis Thule! They will face all manner of threats and uncover secrets from ages past as they delve its haunted corridors and cursed catacombs. &lt;/i&gt;Ark of Lost Souls&lt;i&gt; offers Game Masters more than just a narrative adventure, too; it provides them with all the tools they might need to create adventures of their own aboard a Space Hulk. Needless to say, I think Game Masters and players, both, will enjoy the missions provided within &lt;/i&gt;Ark of Lost Souls&lt;i&gt;, so long as their Battle-Brothers have the resolve to make it out of Mortis Thule with their sanity...&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Thanks, Tim! The madness and despair of the Mortis Thule is brought to life in &lt;i&gt;Ark of Lost Souls&lt;/i&gt;. Look for it in early 2013, when a Warp Rift is opens in your friendly local game store.&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Deathwatch&lt;/i&gt; collection is © Games Workshop Ltd. 2010-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Deathwatch&lt;/i&gt;, the foregoing marks’ respective logos, &lt;i&gt;Deathwatch&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Deathwatch&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/10/4/announcing-ark-of-lost-souls/</guid></item><item><title>The Successor Chapters</title><link>https://www.fantasyflightgames.com/en/news/2012/7/18/the-successor-chapters/</link><description>
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      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/ab/5f/ab5f40ba-0b66-45fa-9788-0d4f81e99179/dw01_preview.jpg' /&gt;
    

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            Published 18 July 2012
          
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      &lt;div class="blog-titlelead-container"&gt;
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          &lt;h1&gt;The Successor Chapters&lt;/h1&gt;
        
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          &lt;p&gt;Honour the Chapter, a Deathwatch Supplement, Is On Sale Via Download&lt;/p&gt;
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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/deathwatch/news/honour-the-chapter/book-DW12-right.png" hspace="10" alt=""&gt; &lt;a href="http://rpg.drivethrustuff.com/product/103860/Deathwatch%3A-Honour-The-Chapter&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/pdf-available/drivethru-logo.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;a href="http://www.rpgnow.com/product/103860/Deathwatch:-Honour-The-Chapter&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/pdf-available/rpgnow-logo.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“What threat might require an entire Chapter of the Adeptus Astartes to guard against it? I for one sleep no sounder at night knowing that such warriors guard our Imperium, for my nightmares are haunted all the more by what enemies they watch for."      –Lord Sector Marius Hax&lt;/i&gt;&lt;/p&gt; &lt;p&gt;The brethren of the Deathwatch are the champions of humanity, the elite of the elite, and the very best the thousand and more Chapters of the Adeptus Astartes can produce. But while many Battle-Brothers are drawn from the most well known Chapters—the Blood Angels, the Space Wolves, the Ultramarines, and others of the First Founding—still more hail from lesser known bodies, the Successors of the great Legions. Some of these Chapters are every bit as famous as their celebrated progenitors, while others are all but unheralded. Nevertheless, all are heroes.&lt;/p&gt; &lt;p&gt;&lt;i&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/deathwatch/news/honour-the-chapter/p2/final-image-from-bradbury.jpg" hspace="10" alt=""&gt;Honour the Chapter&lt;/i&gt;, a supplement for &lt;a href="/edge_minisite.asp?eidm=108&amp;amp;enmi=Deathwatch"&gt;&lt;i&gt;Deathwatch&lt;/i&gt;&lt;/a&gt;, is now on sale via download at &lt;a href="http://rpg.drivethrustuff.com/product/103860/Deathwatch%3A-Honour-The-Chapter&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt; and &lt;a href="http://www.rpgnow.com/product/103860/Deathwatch:-Honour-The-Chapter&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt;! &lt;i&gt;Honour the Chapter&lt;/i&gt; provides a wealth of options for players interested in characters drawn from Chapters created during the Second or subsequent Foundings. This comprehensive tome contains new character creation rules, a wealth of relics unique to each Chapter, and plenty of guidance and adventure seeds for Game Masters.&lt;/p&gt; &lt;p&gt;&lt;b&gt;Epic Heroes&lt;/b&gt;&lt;/p&gt; &lt;p&gt;For more on &lt;i&gt;Honour the Chapter&lt;/i&gt;, here’s a word from its lead developer, Tim Flanders:&lt;/p&gt; &lt;p&gt;&lt;i&gt;Since the Core Rulebook, we've had a good chance to cover our core of Space Marine Chapters, and with &lt;/i&gt;First Founding&lt;i&gt; we were able to bring the remaining progenitor Chapters to the fore. But now, for the first time since the inception of &lt;/i&gt;Deathwatch&lt;i&gt;, we will be giving a huge number of the other myriad Chapters of the Adeptus Astartes the attention they deserve. I think players are going to really enjoy the chance to play Battle-Brothers from Chapters throughout the Imperium, each with as much depth as the Chapters we've covered in our past products.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Of course, with all this variety comes a price. Trying to form a Kill-team out of Battle-Brothers from such disparate backgrounds, all with their own histories, combat doctrines, and philosophies is tough work. Thankfully, we've covered that, too! GMs will find &lt;/i&gt;Honour the Chapter&lt;i&gt; indispensable for making the most of their campaigns, by highlighting the strengths of their players, their characters, and the relationships between the Chapters of the Adeptus Astartes. In this way, they’ll really make their players feel like the epic heroes of the Imperium that they are!&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Thanks, Tim! For ten millennia, Space Marines from a thousand chapters have fought and died in the name of the Emperor of Man. Download your copy from &lt;a href="http://rpg.drivethrustuff.com/product/103860/Deathwatch%3A-Honour-The-Chapter&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt; or &lt;a href="http://www.rpgnow.com/product/103860/Deathwatch:-Honour-The-Chapter&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt; today, and take your place among the legends of the Adeptus Astartes.&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Deathwatch&lt;/i&gt; collection is © Games Workshop Ltd. 2010-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Deathwatch&lt;/i&gt;, the foregoing marks’ respective logos, &lt;i&gt;Deathwatch&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Deathwatch&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/7/18/the-successor-chapters/</guid></item><item><title>In the Depths of the Jericho Reach</title><link>https://www.fantasyflightgames.com/en/news/2012/7/12/in-the-depths-of-the-jericho-reach/</link><description>
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            Published 12 July 2012
          
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          &lt;h1&gt;In the Depths of the Jericho Reach&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Announcing The Outer Reach, an Upcoming Supplement for Deathwatch&lt;/p&gt;
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    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/deathwatch/news/outer-reach/DW13-OuterReach-3Dbook.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“So many times I’ve heard the warning ‘here be dragons’ said about one region of the galaxy or another. When it comes to the Outer Reach however, it’s true, all of it. There really are things sleeping out there in the void ‘twixt the stars. Leave ‘em slumbering friend, leave ‘em slumbering…”           –Melkiario Grik&lt;/i&gt;&lt;/p&gt; &lt;p&gt;For as long as mankind has sailed the void of the Jericho Reach, it has been a place of danger and mystery. Evil slumbers in the forgotten places between the stars, and only the Deathwatch can stand before it.&lt;/p&gt; &lt;p&gt;Fantasy Flight Games is pleased to announce the upcoming release of &lt;i&gt;The Outer Reach&lt;/i&gt;, a supplement for &lt;a href="/edge_minisite.asp?eidm=108&amp;amp;enmi=Deathwatch"&gt;&lt;i&gt;Deathwatch&lt;/i&gt;&lt;/a&gt;! Revealing the secret dangers that lurk in the darkness between the stars, &lt;i&gt;The Outer Reach&lt;/i&gt; gives players and GMs never-before-seen access to the enigmatic Dead Cabal, a mysterious circle of warrior-scholars who have devoted their lives to fathoming the unfathomable.&lt;/p&gt; &lt;p&gt;What’s more, this arcane tome presents the lost history of the arrogant and merciless Necrons of the Suhbekhar dynasty, and it offers the latest intelligence regarding their horrifically imminent return. All this, along with details on various Suhbekhar warriors, in-depth looks at the worlds beyond the reach of the Achilus Crusade, and scores of useful plot hooks, makes &lt;i&gt;The Outer Reach&lt;/i&gt; an invaluable addition to any &lt;i&gt;Deathwatch&lt;/i&gt; library.&lt;/p&gt; &lt;p&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/deathwatch/news/outer-reach/DW13_3785_Chapter2ChapterPlate_ZacharyGraves.png" hspace="10" alt=""&gt;&lt;b&gt;Evil Lurks in the Darkness&lt;/b&gt;&lt;/p&gt; &lt;p&gt;As war rages throughout the Jericho Reach, the enemies of man grow ever more numerous and daring. But there are evils that lurk within the shadows, malign forces beyond counting and more dangerous than the even the Deathwatch can fathom. Some weave tangled webs of lies and deceit, seeking to make humanity their puppets in the Reach. Others hope to eradicate the teeming masses of mankind, to drive the Imperium from the galaxy, and to return to the dominance they once enjoyed. But whether these dangers be subtle or overt, the only evidence of their existence are the countless unexplained mysteries throughout the Jericho Reach.&lt;/p&gt; &lt;p&gt;Though it falls to the Deathwatch to combat the countless dangers in the darkness, few possess the esoteric knowledge to tread the dead worlds seeded throughout the Reach, instead focusing their attention on aiding the crusade as best they can. Thus, confrontation with these mysterious villains and enigmatic manipulators is left to those dedicated few who seek to drive them from the shadows and into the scouring light of the Emperor. These are the warrior-scholars of the Dead Cabal, and you are invited to join them.&lt;/p&gt; &lt;p&gt;&lt;b&gt;A Word From the Developer&lt;/b&gt;&lt;/p&gt; &lt;p&gt;For more on &lt;i&gt;The Outer Reach&lt;/i&gt;, here’s a word from &lt;i&gt;Deathwatch&lt;/i&gt; developer Tim Flanders:&lt;/p&gt; &lt;p&gt;&lt;i&gt;Throughout the history of the &lt;/i&gt;Deathwatch&lt;i&gt; line, we have gone to great lengths to make the Jericho Reach feel like a living, breathing setting in which players and Game Masters can play out their epic stories. With &lt;/i&gt;The Achilus Assault&lt;i&gt; we brought readers into the history of the Achilus Crusade and set the stage for the setting's current timeline. Then, as our spiritual successor to that book, &lt;/i&gt;The Jericho Reach&lt;i&gt; acted as a gazetteer for players and GMs to really sink their teeth into the events and conflicts that currently plague the setting. &lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;With &lt;/i&gt;The Outer Reach&lt;i&gt;, we've taken things in a new direction. We've pulled away from the Achilus Crusade to explore the darker stretches of the Jericho Reach. &lt;/i&gt;The Outer Reach&lt;i&gt; is all about mystery, dread, and the evils lurking in the shadows between the stars. This book will give Game Masters the tools necessary to create vivid story lines that showcase exploration, prophecy, and even a new foe who's arrival may spell doom for the Jericho Reach. Players, too, will find their curiosity piqued with hints of ancient mysteries and confrontations with foes from aeons long-forgotten. &lt;/i&gt;&lt;/p&gt; &lt;p&gt;Thanks Tim! In the fourth quarter of 2012, join the Dead Cabal, learn what secrets they keep, and uncover their shrouded history within the Deathwatch!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/7/12/in-the-depths-of-the-jericho-reach/</guid></item><item><title>Honour the Chapter is Now On Sale</title><link>https://www.fantasyflightgames.com/en/news/2012/6/27/honour-the-chapter-is-now-on-sale/</link><description>
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      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/ab/5f/ab5f40ba-0b66-45fa-9788-0d4f81e99179/dw01_preview.jpg' /&gt;
    

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        &lt;span class="meta-date float-left"&gt;
          
            Published 27 June 2012
          
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Honour the Chapter is Now On Sale&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Add this Deathwatch Supplement to Your Library&lt;/p&gt;
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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/deathwatch/news/honour-the-chapter/book-DW12-right.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“They shall be pure of heart and strong of body, untainted by doubt and unsullied by vainglory. They will be bright stars in the firmament of battle. Angels of Death whose shining wings bring swift annihilation to the enemies of Man. So shall it be for a thousand times a thousand years, unto the very end of eternity and the extinction of mortal flesh.”           –Roboute Guilliman, Primarch of the Ultramarines&lt;/i&gt;&lt;/p&gt; &lt;p&gt;The brethren of the Deathwatch are the champions of humanity, the elite of the elite, and the very best the thousand and more Chapters of the Adeptus Astartes can produce. But while many Battle-Brothers are drawn from the most well known Chapters—the Blood Angels, the Space Wolves, the Ultramarines, and others of the First Founding—still more hail from lesser known bodies, the Successors of the great Legions. Some of these Chapters are every bit as famous as their celebrated progenitors, while others are all but unheralded. Nevertheless, all are heroes.&lt;/p&gt; &lt;p&gt;&lt;i&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/deathwatch/news/honour-the-chapter/p2/final-image-from-bradbury.jpg" hspace="10" alt=""&gt;Honour the Chapter&lt;/i&gt;, a supplement for &lt;a href="/edge_minisite.asp?eidm=108&amp;amp;enmi=Deathwatch"&gt;&lt;i&gt;Deathwatch&lt;/i&gt;&lt;/a&gt;, is now on sale at your local retailer and on our &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=DW12"&gt;webstore&lt;/a&gt;! &lt;i&gt;Honour the Chapter&lt;/i&gt; provides a wealth of options for players interested in characters drawn from Chapters created during the Second or subsequent Foundings. This comprehensive tome contains new character creation rules, a wealth of relics unique to each Chapter, and plenty of guidance and adventure seeds for Game Masters.&lt;/p&gt; &lt;p&gt;&lt;b&gt;Epic Heroes&lt;/b&gt;&lt;/p&gt; &lt;p&gt;For more on &lt;i&gt;Honour the Chapter&lt;/i&gt;, here’s a word from its lead developer, Tim Flanders:&lt;/p&gt; &lt;p&gt;&lt;i&gt;Since the Core Rulebook, we've had a good chance to cover our core of Space Marine Chapters, and with First Founding we were able to bring the remaining progenitor Chapters to the fore. But now, for the first time since the inception of &lt;/i&gt;Deathwatch&lt;i&gt;, we will be giving a huge number of the other myriad Chapters of the Adeptus Astartes the attention they deserve. I think players are going to really enjoy the chance to play Battle-Brothers from Chapters throughout the Imperium, each with as much depth as the Chapters we've covered in our past products.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Of course, with all this variety comes a price. Trying to form a Kill-team out of Battle-Brothers from such disparate backgrounds, all with their own histories, combat doctrines, and philosophies is tough work. Thankfully, we've covered that, too! GMs will find &lt;/i&gt;Honour the Chapter &lt;i&gt;indispensable for making the most of their campaigns, by highlighting the strengths of their players, their characters, and the relationships between the Chapters of the Adeptus Astartes. In this way, they’ll really make their players feel like the epic heroes of the Imperium that they are!&lt;/i&gt;&lt;/p&gt; &lt;p&gt;For ten millennia, Space Marines from a thousand chapters have fought and died in the name of the Emperor of Man. Pick up your copy of &lt;i&gt;Honour the Chapter&lt;/i&gt; from your local retailer today, and take your place among the legends of the Adeptus Astartes!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Deathwatch&lt;/i&gt; collection is © Games Workshop Ltd. 2010-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Deathwatch&lt;/i&gt;, the foregoing marks’ respective logos, &lt;i&gt;Deathwatch&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Deathwatch&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/6/27/honour-the-chapter-is-now-on-sale/</guid></item><item><title>Bringing the Vision into Focus</title><link>https://www.fantasyflightgames.com/en/news/2012/6/25/bringing-the-vision-into-focus/</link><description>
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      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/ab/5f/ab5f40ba-0b66-45fa-9788-0d4f81e99179/dw01_preview.jpg' /&gt;
    

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            Published 25 June 2012
          
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          &lt;h1&gt;Bringing the Vision into Focus&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;FFG's Art Department Presents a Closer Look at Honour the Chapter&lt;/p&gt;
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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/deathwatch/minisite/deathwatch-logo.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;Honour the Chapter&lt;i&gt;, a comprehensive supplement for &lt;/i&gt;&lt;a href="/edge_minisite.asp?eidm=108&amp;amp;enmi=Deathwatch"&gt;Deathwatch&lt;/a&gt;&lt;i&gt;, will be on store shelves in just a few days. Today, we’re pleased to present a rare behind-the-scenes glimpse of Honour the Chapter by FFG Associate Art Producer Mike Linnemann. Mike agreed to take us through the process of how FFG works with artists to create the perfect art piece for a book like &lt;/i&gt;Honour the Chapter&lt;i&gt;. Thanks, Mike!&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/deathwatch/news/honour-the-chapter/p1/book-DW12-right.png" hspace="10" alt=""&gt;As &lt;i&gt;Honour the Chapter&lt;/i&gt; is mere days away, it’s high time that we gave you a little insight into some art. This type of preview, called a “Sketch to Final,” focuses on a piece of new commissioned artwork and talks about how that piece of art travels from inspirational idea to finalized product. Today, we’ll look at a chapter plate from the upcoming &lt;i&gt;Honour the Chapter&lt;/i&gt; supplement.&lt;/p&gt; &lt;p&gt;&lt;b&gt;Initial Planning&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Before every RPG book is created, an art director meets with a producer and discusses the art descriptions. Honour the Chapter was produced by Tim Flanders, a Space Wolves loving man who took an incredible amount of time thinking about each image that would be carefully placed within the pages of Honour the Chapter. After going through every image to be created, I went back to the chapter plates and read his art description:&lt;/p&gt; &lt;p&gt;A Space Marine Captain of the Blood Raven’s Chapter leading a squad of Blood Ravens in a charge out of a drop pod. The Captain is wielding a lightning claw and a plasma pistol, the other Blood Ravens are tactical marines with bolters.&lt;/p&gt; &lt;p&gt;I then asked him what motivated him on this particular artwork, to which he replied, “What is something that only Space Marines get to do? The answer is a drop pod assault. What has more impact than several tons of ceramite and plasteel fired from orbit, carrying a squad of Adeptus Astartes warriors into the thick of battle?”&lt;/p&gt; &lt;p&gt;I looked at the list of artists that I could call upon and found that the trusty and talented Matt Bradbury, a British fellow that enjoys working on Space Marines, was available.&lt;/p&gt; &lt;p&gt;&lt;b&gt;The First Sketches&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Here is what Matt turned in for his first sketch:&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/deathwatch/news/honour-the-chapter/p2/DW12_2799_Chapter%201%20Chapter%20Plate_887_MattBradbury_1_6.jpg" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;I knew ahead of time that Matt loves to send in semi-final works as sketches. We loved the imposing grandeur of the stance and the slight twinge of arrogance in the Blood Raven’s swagger. What we did not see, and desperately needed, was the scene of Space Marines arriving. They never travel alone, and the team aspect of the Space Marines was not quite exhibited.&lt;/p&gt; &lt;p&gt;I asked for two more fast sketches. Here is the first sketch I received back:&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/deathwatch/news/honour-the-chapter/p2/DW12_2799_Chapter%201%20Chapter%20Plate_887_MattBradbury_1_8.jpg" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;The first image of a Space Marine charging out of a drop pod is mighty cool. It brings movement and action directly into the piece. It even forces your eye to want to turn the page. If you’re a Scott McCloud fan, you’ll notice the concept from &lt;i&gt;Reinventing Comics&lt;/i&gt; (his book) of pushing the viewer toward the right, building a “tease” for the next page, whether it involves the story or not. I like the image; it’s interesting, but it opens itself for interpretation. I’m always up for a good homage, but this takes the “marine” coming directly into battle perhaps a bit too close to literal:&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/deathwatch/news/honour-the-chapter/p2/d-day.jpeg" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;i&gt;Those are United States soldiers storming Normandy, June 6, 1944. I love the conceptual idea of tying brave troops fighting for freedom and Space Marines in the far future  beating back Xenos threats, but there is a better way to depict the scene.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;The Second Sketch&lt;/b&gt;&lt;/p&gt; &lt;p&gt;The second new sketch really showed us a strongly branded image that we wanted. Were any Xenos armies to see that image, they should be rethinking what they’re doing...if they’re able to think, of course. Both new sketches gave us a great insight into what drop pods look like and the impending battle that is immediate, but this one gave the awe inspiring power and the inevitability of fired up Space Marines landing.&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/deathwatch/news/honour-the-chapter/p2/DW12_2799_Chapter%201%20Chapter%20Plate_887_MattBradbury_1_9.jpg" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;i&gt;This is a Space Marine invasion; bolter char is going to be the only thing remaining on this world.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;Here is Matt’s final:&lt;/b&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/deathwatch/news/honour-the-chapter/p2/final-image-from-bradbury.jpg" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;Notice how solid the foreground Space Marine is standing. Notice that there are five Space Marines shown. (They move in groups of five or two groups of five to make ten.) As Space Marines are organized not unlike the military, showing them as they would look in battle was key for us in this image. You’ll also notice that this type of superhero image used quite often in comic books, movie posters, and high school basketball line ups. Why, you ask? Power. It exudes it, and Space Marines relish in it. It brings the truism of “Might is Right” into a depiction that brings forth the physicality and the order that the Codex Astartes demands. We wanted impending doom and wide-eyed emotion. We got it. We wanted to keep viewers looking at this page, no teaser or preview to flip to the next. We got it. We needed to balance the sheer emotive quality with areas of detail to move the eye. We got it.&lt;/p&gt; &lt;p&gt;Did we get what we wanted? Yes, and then some. You really need to see this up close.&lt;/p&gt; &lt;p&gt;&lt;i&gt;Thanks, Mike! Look for this great art, and much more, when &lt;/i&gt;Honour the Chapter&lt;i&gt; invades store shelves in just a few days!&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Deathwatch&lt;/i&gt; collection is © Games Workshop Ltd. 2010-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Deathwatch&lt;/i&gt;, the foregoing marks’ respective logos, &lt;i&gt;Deathwatch&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Deathwatch&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/6/25/bringing-the-vision-into-focus/</guid></item><item><title>Download the Conspiracy</title><link>https://www.fantasyflightgames.com/en/news/2012/6/6/download-the-conspiracy/</link><description>
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            Published 6 June 2012
          
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          &lt;h1&gt;Download the Conspiracy&lt;/h1&gt;
        
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          &lt;p&gt;Rising Tempest, a Deathwatch Adventure, is Available for Sale via Download&lt;/p&gt;
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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/deathwatch/news/rising-tempest/box-DW10-right.png" hspace="10" alt=""&gt; &lt;a href="http://rpg.drivethrustuff.com/product/101924/Deathwatch:-Rising-Tempest---DW10&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/pdf-available/drivethru-logo.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;a href="http://www.rpgnow.com/product/101924/Deathwatch:-Rising-Tempest---DW10&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/pdf-available/rpgnow-logo.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“There is nothing more abhorrent in the eyes of the Emperor than a traitor. He too suffered the serpent’s fangs. That greatest of betrayals serves as an admonition to us all: we can never wield too much suspicion."      –Lord Commander Sebiascor Ebongrave&lt;/i&gt;&lt;/p&gt; &lt;p&gt;As the conflict against the Tau approaches its breaking point and paranoia over their suspected acts of sedition reaches an all-time high, the infamous Lord Commander Ebongrave seeks allies he can trust in his campaign against disloyalty. But are Tau sympathizers really maneuvering among the loyal citizens of the Imperium? And if so, what darker plans do they hold in store?&lt;/p&gt; &lt;p&gt;&lt;i&gt;Rising Tempest&lt;/i&gt;, an adventure in three parts for &lt;i&gt;Deathwatch&lt;/i&gt;, is now on sale via download through &lt;a href="http://rpg.drivethrustuff.com/product/101924/Deathwatch:-Rising-Tempest---DW10&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt; and &lt;a href="http://www.rpgnow.com/product/101924/Deathwatch:-Rising-Tempest---DW10&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt;! When the Tau make a play for dominance that threatens to tip the balance of power in the Canis Salient, they’ll unwittingly endanger the entire Jericho Reach...and only the Space Marines of the Deathwatch can stop them.&lt;/p&gt; &lt;p&gt;&lt;b&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/deathwatch/news/rising-tempest/DW10_2048_Chapter-2-Chapter-Plate_652_ZacharyGraves1.6.png" hspace="10" alt=""&gt;An Adventure in Three Parts&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Rising Tempest is an epic three-part adventure that takes players across the Canis Salient and into midsts of the Hadex anomaly:&lt;/p&gt; &lt;ul&gt;     &lt;li&gt;The Depths of Treachery—The Kill-team travels to the iron heart of the Canis Salient to eradicate a subversive xenos presence imperiling the might of the Imperial war machine. But stirring in the chaos of sedition and catastrophy, they’ll stumble upon something much darker.&lt;/li&gt;     &lt;li&gt;Assault on Javar Nil—Pursuing clues of an ancient evil, the Battle-Brothers find themselves caught between the factions of a holy schism on the shrine world of Eleusis. There, they must safeguard the blessed core of the Achilus Crusade.&lt;/li&gt;     &lt;li&gt;Exterminatus—Struck at the very bastion of their power, the Kill-team must brave the horrors of the Hadex anomaly and return to a long-lost citadel to save their galaxy from utter ruin!&lt;/li&gt; &lt;/ul&gt; &lt;p&gt;&lt;b&gt;Villains and Monsters&lt;/b&gt;&lt;/p&gt; &lt;p&gt;For more on &lt;i&gt;Rising Tempest&lt;/i&gt;, here’s a word from lead developer Tim Flanders:&lt;/p&gt; &lt;p&gt;&lt;i&gt;The latest adventure for the &lt;/i&gt;Deathwatch&lt;i&gt; line, &lt;/i&gt;Rising Tempest &lt;i&gt;is going to challenge players in ways they'd never expect. &lt;/i&gt;Deathwatch&lt;i&gt; GMs have never wanted for villains, adversaries, and snarling monsters to face their players with, especially in a setting as hotly contested as the Jericho Reach. Right alongside the forces of Chaos and a full-scale Tyranid invasion, the Tau threaten the progress of the Achilus Crusade.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;In &lt;/i&gt;Rising Tempest&lt;i&gt;, players will learn just what makes a race like the Tau so dangerous to the mighty Imperium of Man. Game Masters will also have the opportunity to really challenge the honour and faith of their players' characters throughout the course of Rising Tempest, as they embroil their players in not only a conflict against a xenos threat, but also in the very heart and mind of the Achilus Crusade and a bitter feud within the ranks of the Ecclesiarchy. In the end, players and GMs may find that where bolter and power sword fail, the righteousness and grim determination of the Adeptus Astartes will carry them to victory.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;To learn more, read &lt;a href="/edge_news.asp?eidn=3082"&gt;&lt;i&gt;Lurking Beneath the Surface&lt;/i&gt;&lt;/a&gt;, our preview of &lt;i&gt;Rising Tempest&lt;/i&gt;. Then, head to &lt;a href="http://rpg.drivethrustuff.com/product/101924/Deathwatch:-Rising-Tempest---DW10&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt; or &lt;a href="http://www.rpgnow.com/product/101924/Deathwatch:-Rising-Tempest---DW10&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt; and download your copy today!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Deathwatch&lt;/i&gt; collection is © Games Workshop Ltd. 2010-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Deathwatch&lt;/i&gt;, the foregoing marks’ respective logos, &lt;i&gt;Deathwatch&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Deathwatch&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/6/6/download-the-conspiracy/</guid></item><item><title>With Grim Determination</title><link>https://www.fantasyflightgames.com/en/news/2012/5/9/with-grim-determination/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/ab/5f/ab5f40ba-0b66-45fa-9788-0d4f81e99179/dw01_preview.jpg' /&gt;
    

    &lt;div class="blog-head"&gt;
        
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        &lt;span class="meta-date float-left"&gt;
          
            Published 9 May 2012
          
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;With Grim Determination&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Rising Tempest, the Latest Deathwatch Campaign, is Now Available&lt;/p&gt;
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      &lt;/div&gt;

    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/deathwatch/news/rising-tempest/box-DW10-right.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“The situation has gone from bad to worse. My centre is giving way, my right flank is in retreat, and we are surrounded. I am happy to report that we have the enemy exactly where we want them.”      	–Captain Angus Macfane, Fifth Company, Storm Wardens&lt;/i&gt;&lt;/p&gt; &lt;p&gt;As the conflict against the Tau approaches its breaking point and paranoia over their suspected acts of sedition reaches an all-time high, the infamous Lord Commander Ebongrave seeks allies he can trust in his campaign against disloyalty. But are Tau sympathizers really maneuvering among the loyal citizens of the Imperium? And if so, what darker plans do they hold in store?&lt;/p&gt; &lt;p&gt;&lt;i&gt;Rising Tempest&lt;/i&gt;, an adventure in three parts for &lt;a href="/edge_minisite.asp?eidm=108&amp;amp;enmi=Deathwatch"&gt;&lt;i&gt;Deathwatch&lt;/i&gt;&lt;/a&gt;, is now available at your friendly local retailer and on our &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=DW10"&gt;webstore&lt;/a&gt;! When the Tau make a play for dominance that threatens to tip the balance of power in the Canis Salient, they’ll unwittingly endanger the entire Jericho Reach... and only the Space Marines of the Deathwatch can stop them.&lt;/p&gt; &lt;p&gt;&lt;b&gt;Epic Adventure&lt;img align="right" vspace="10" src="/media/ffg_content/deathwatch/news/rising-tempest/DW10_2049_Chapter-3-Chapter-Plate_647_MattBradbury_2_2.png" hspace="10" alt=""&gt;&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Rising Tempest&lt;/i&gt; is an epic three-part adventure that takes players across the Canis Salient and into midsts of the Hadex anomaly:&lt;/p&gt; &lt;ul&gt;     &lt;li&gt;&lt;b&gt;The Depths of Treachery&lt;/b&gt;—The Kill-team travels to the iron heart of the Canis Salient to eradicate a subversive xenos presence imperiling the might of the Imperial war machine. But stirring in the chaos of sedition and catastrophy, they’ll stumble upon something much darker.&lt;/li&gt;     &lt;li&gt;&lt;b&gt;Assault on Javar Nil&lt;/b&gt;—Pursuing clues of an ancient evil, the Battle-Brothers find themselves caught between the factions of a holy schism on the shrine world of Eleusis. There, they must safeguard the blessed core of the Achilus Crusade.&lt;/li&gt;     &lt;li&gt;&lt;b&gt;Exterminatus&lt;/b&gt;—Struck at the very bastion of their power, the Kill-team must brave the horrors of the Hadex anomaly and return to a long-lost citadel to save their galaxy from utter ruin!&lt;/li&gt; &lt;/ul&gt; &lt;p&gt;&lt;b&gt;In the Heart of the Achilus Crusade&lt;/b&gt;&lt;/p&gt; &lt;p&gt;For more on &lt;i&gt;Rising Tempest&lt;/i&gt;, here’s a word from lead developer Tim Flanders:&lt;/p&gt; &lt;p&gt;&lt;i&gt;Coming to shelves as the latest adventure for the &lt;/i&gt;Deathwatch&lt;i&gt; line, &lt;/i&gt;Rising Tempest&lt;i&gt; is going to challenge players in ways they'd never expect. &lt;/i&gt;Deathwatch&lt;i&gt; GMs have never wanted for villains, adversaries, and snarling monsters to face their players with, especially in a setting as hotly contested as the Jericho Reach. Right alongside the forces of Chaos and a full-scale Tyranid invasion, the Tau threaten the progress of the Achilus Crusade.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;In &lt;/i&gt;Rising Tempest&lt;i&gt;, players will learn just what makes a race like the Tau so dangerous to the mighty Imperium of Man. Game Masters will also have the opportunity to really challenge the honour and faith of their players' characters throughout the course of &lt;/i&gt;Rising Tempest&lt;i&gt;, as they embroil their players in not only a conflict against a xenos threat, but also in the very heart and mind of the Achilus Crusade and a bitter feud within the ranks of the Ecclesiarchy. In the end, players and GMs may find that where bolter and power sword fail, the righteousness and grim determination of the Adeptus Astartes will carry them to victory.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;To learn more, read &lt;a href="/edge_news.asp?eidn=3082"&gt;&lt;i&gt;Lurking Beneath the Surface&lt;/i&gt;&lt;/a&gt;, our preview of &lt;i&gt;Rising Tempest.&lt;/i&gt; Then, head to your local retailer and pick up your copy today!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Deathwatch&lt;/i&gt; collection is © Games Workshop Ltd. 2010-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Deathwatch&lt;/i&gt;, the foregoing marks’ respective logos, &lt;i&gt;Deathwatch&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Deathwatch&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/5/9/with-grim-determination/</guid></item><item><title>The Storm Wardens</title><link>https://www.fantasyflightgames.com/en/news/2012/4/5/the-storm-wardens/</link><description>
&lt;div class="blog-detail"&gt;
  
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      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/ab/5f/ab5f40ba-0b66-45fa-9788-0d4f81e99179/dw01_preview.jpg' /&gt;
    

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            Published 5 April 2012
          
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      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;The Storm Wardens&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;A preview of Honour the Chapter, the upcoming supplement for Deathwatch&lt;/p&gt;
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    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/deathwatch/news/honour-the-chapter/p1/book-DW12-right.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“What threat might require an entire Chapter of the Adeptus Astartes to guard against it? I for one sleep no sounder at night knowing that such warriors guard our Imperium, for my nightmares are haunted all the more by what enemies they watch for."      –Lord Sector Marius Hax&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Last month, &lt;a href="/edge_news.asp?eidn=3132"&gt;we announced&lt;/a&gt; the upcoming release of &lt;i&gt;Honour the Chapter&lt;/i&gt;, a supplement for &lt;a href="/edge_minisite.asp?eidm=108&amp;amp;enmi=Deathwatch"&gt;&lt;i&gt;Deathwatch&lt;/i&gt;&lt;/a&gt;. This comprehensive sourcebook provides a wealth of options for players interested in characters drawn from Chapters created during the Second or subsequent Foundings. What’s more, it contains new character creation rules, a wealth of relics unique to each Chapter, and plenty of guidance and adventure seeds for Game Masters!&lt;/p&gt; &lt;p&gt;&lt;b&gt;Unsung heroes&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Today, we’re pleased to offer a glimpse at the pages of &lt;i&gt;Honour the Chapter&lt;/i&gt; with a preview of the Storm Wardens, one of the most secretive Chapters in the Imperium. Isolated on the gloomy Forbidden World of Sacris, the Storm Wardens adamantly protect their privacy while training in the use of close-quarters weaponry. Indeed, it is in close combat that many of the Storm Wardens’ traditions are most fully expressed, for they are possessed of a fierce sense of pride and believe that honour is to be found in the act of striking an enemy down with one’s own hand.&lt;/p&gt; &lt;p&gt;&lt;a href="/media/ffg_content/deathwatch/news/honour-the-chapter/p1/DW12-tempest-blade.pdf"&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/deathwatch/news/honour-the-chapter/p1/DW12-prev.png" hspace="10" alt=""&gt;&lt;/a&gt;To this end, the Storm Wardens utilize the fearsome claymore wielded by the clans of Sacris, each Battle-Brother practicing endlessly until he is a master in its use. Only when he is judged worthy is a Battle-Brother formally allowed to wield his claymore on the field of battle, mostly limiting its use to officers and veterans. Many claymores have been passed down through the generations, and some are truly ancient relics forged by the clans of Sacris and later fitted with power field generators to wreath their mighty blades in shimmering, deadly force.&lt;/p&gt; &lt;p&gt;Warriors who have attained the acclaim of their entire Chapter are henceforth known as Tempest Blades, and are grouped together into special veteran squads within the 1st Company. Download &lt;a href="/media/ffg_content/deathwatch/news/honour-the-chapter/p1/DW12-tempest-blade.pdf"&gt;today’s preview&lt;/a&gt; (pdf, 3.5 MB) to learn more about the Tempest Blades, then look for &lt;i&gt;Honour the Chapter&lt;/i&gt; on store shelves later this quarter!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Deathwatch&lt;/i&gt; collection is © Games Workshop Ltd. 2010-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Deathwatch&lt;/i&gt;, the foregoing marks’ respective logos, &lt;i&gt;Deathwatch&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Deathwatch&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All rights reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/4/5/the-storm-wardens/</guid></item><item><title>Combat the Alien with Downloadable Knowledge</title><link>https://www.fantasyflightgames.com/en/news/2012/3/13/combat-the-alien-with-downloadable-knowledge/</link><description>
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            Published 13 March 2012
          
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          &lt;h1&gt;Combat the Alien with Downloadable Knowledge&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;The Jericho Reach is now on sale via download&lt;/p&gt;
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    &lt;p style="text-align: center;"&gt;&lt;img vspace="10" alt="" src="/media/ffg_content/deathwatch/news/the-jericho-reach/book-DW08-right.png" hspace="10"&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;a href="http://rpg.drivethrustuff.com/product/98847/Deathwatch%3A-The-Jericho-Reach---DW08&amp;amp;affiliate_id=210075"&gt;&lt;img vspace="10" alt="" src="/media/ffg_content/rogue-trader/news/pdf-download/drivethru-logo.png" hspace="5"&gt;&lt;/a&gt;&lt;a href="http://www.rpgnow.com/product/98847/Deathwatch%3A-The-Jericho-Reach---DW08&amp;amp;affiliate_id=210075"&gt;&lt;img vspace="10" alt="" src="/media/ffg_content/rogue-trader/news/pdf-download/rpgnow-logo.png" hspace="5"&gt;&lt;/a&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“Every one of these worlds belongs to Him-on-Terra already; they merely require His servants to enforce that dominion over them. Any soul who claims otherwise is a coward and a traitor, worthless to the Imperium except as an example to others whose belief may falter.”        –Excerpt from Volume IV of Lord Militant Achilus’ memoirs&lt;/i&gt;  Band together with your Battle-Brothers and combat alien threats. &lt;i&gt;The Jericho Reach&lt;/i&gt; provides in-depth information on the struggles of Kill-teams currently operating throughout the Reach and important resources for &lt;a href="/edge_minisite.asp?eidm=108&amp;amp;enmi=Deathwatch"&gt;&lt;i&gt;Deathwatch&lt;/i&gt;&lt;/a&gt; players and Game Masters alike. Additionally, this tome offers a full adventure that will test even the most battle-hardened members of the Deathwatch. &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=DW08"&gt;&lt;i&gt;The Jericho Reach&lt;/i&gt;&lt;/a&gt; is now available at &lt;a href="http://rpg.drivethrustuff.com/product/98847/Deathwatch%3A-The-Jericho-Reach---DW08&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt; and &lt;a href="http://www.rpgnow.com/product/98847/Deathwatch%3A-The-Jericho-Reach---DW08&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt;!  &lt;b&gt;Surrounded by alien threats&lt;/b&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/deathwatch/news/the-jericho-reach/DW08_625_Heirodule_271_MattBradbury_2_4.png" hspace="10" alt=""&gt;  Lead your brothers into combat against Hive Fleet Dagon. Once regarded as little more than a small Tyranid splinter fleet, Hive Fleet Dagon now posses a significant threat to Orpheus Salient. If the Deathwatch cannot stall Hive Fleet Dagon’s advance, they may lose the entire Jericho Reach.  Meanwhile, the Deathwatch also clashes with the Chaos-worshipping forces of Stigmartus in the Acheros Salient. In the Canis Salient, controversy rages as some suggest a partnership with the Tau, and a brutal witch hunt ensues to track down anyone subscribing to such beliefs.  Learn more about the personalities, planets, and themes of each salient within the reach. This information fuels adventures and further immerses players in the rich setting of &lt;i&gt;Deathwatch&lt;/i&gt;.  Gather your arms, brothers, and prepare to meet the alien threat. With so many gripping storylines, you’ll want to explore them all. Get your copy of &lt;i&gt;Deathwatch: The Jericho Reach&lt;/i&gt; from &lt;a href="http://rpg.drivethrustuff.com/product/98847/Deathwatch%3A-The-Jericho-Reach---DW08&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt; and&lt;a href="http://www.rpgnow.com/product/98847/Deathwatch%3A-The-Jericho-Reach---DW08&amp;amp;affiliate_id=210075"&gt; rpgnow.com&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;
    
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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/3/13/combat-the-alien-with-downloadable-knowledge/</guid></item><item><title>Honour The Chapter</title><link>https://www.fantasyflightgames.com/en/news/2012/3/8/honour-the-chapter/</link><description>
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            Published 8 March 2012
          
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          &lt;h1&gt;Honour The Chapter&lt;/h1&gt;
        
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          &lt;p&gt;Announcing the upcoming release of a new supplement for Deathwatch&lt;/p&gt;
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    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/deathwatch/news/honour-the-chapter/book-DW12-right.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“Today we face those who betrayed our predecessors. Today we bring death to those who turned from the light of the Emperor and broke faith with their brothers. Today we bring honour to those who came before us as we lay low these traitors! For Vilamus! For Guilliman! For the Emperor!"           –Brother-Captain Haeron of the Marines Errant&lt;/i&gt;&lt;/p&gt; &lt;p&gt;The brethren of the Deathwatch are the champions of humanity, the elite of the elite, and the very best the thousand and more Chapters of the Adeptus Astartes can produce. But while many Battle-Brothers are drawn from the most well known Chapters—the Blood Angels, the Space Wolves, the Ultramarines, and others of the First Founding—still more hail from lesser known bodies, the Successors of the great Legions. Some of these Chapters are every bit as famous as their celebrated progenitors, while others are all but unheralded. Nevertheless, all are heroes.&lt;/p&gt; &lt;p&gt;Fantasy Flight Games is pleased to announce the upcoming release of &lt;i&gt;Honour the Chapter&lt;/i&gt;, a supplement for &lt;a href="/edge_minisite.asp?eidm=108&amp;amp;enmi=Deathwatch"&gt;&lt;i&gt;Deathwatch&lt;/i&gt;&lt;/a&gt;! &lt;i&gt;Honour the Chapter&lt;/i&gt; provides a wealth of options for players interested in characters drawn from Chapters created during the Second or subsequent Foundings. This comprehensive tome contains new character creation rules, a wealth of relics unique to each Chapter, and plenty of guidance and adventure seeds for Game Masters.&lt;/p&gt; &lt;p&gt;&lt;b&gt;From throughout the Imperium &lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/deathwatch/news/honour-the-chapter/DW12-art.png" hspace="10" alt=""&gt;&lt;/b&gt;For more on &lt;i&gt;Honour the Chapter&lt;/i&gt;, here’s a word from its lead developer, Tim Flanders:&lt;/p&gt; &lt;p&gt;As the second book I’ve developed for the &lt;i&gt;Deathwatch&lt;/i&gt; line, &lt;i&gt;Honour the Chapter&lt;/i&gt; was an exciting project for me. Since the Core Rulebook, we've had a good chance to cover our core of Space Marine Chapters, and with &lt;i&gt;First Founding&lt;/i&gt; we were able to bring the remaining progenitor Chapters to the fore. But now, for the first time since the inception of &lt;i&gt;Deathwatch&lt;/i&gt;, we will be giving a huge number of the other myriad Chapters of the Adeptus Astartes the attention they deserve. I think players are going to really enjoy the chance to play Battle-Brothers from Chapters throughout the Imperium, each with as much depth as the Chapters we've covered in our past products.&lt;/p&gt; &lt;p&gt;Of course, with all this variety comes a price. Trying to form a Kill-team out of Battle-Brothers from such disparate backgrounds, all with their own histories, combat doctrines, and philosophies is tough work. Thankfully, we've covered that, too! GMs will find &lt;i&gt;Honour the Chapter&lt;/i&gt; indispensable for making the most of their campaigns, by highlighting the strengths of their players, their characters, and the relationships between the Chapters of the Adeptus Astartes. In this way, they’ll really make their players feel like the epic heroes of the Imperium that they are!&lt;/p&gt; &lt;p&gt;For ten millennia, Space Marines from a thousand chapters have fought and died in the name of the Emperor of Man. Keep checking back as we preview &lt;i&gt;Honour the Chapter&lt;/i&gt; in the coming weeks, and late in the second quarter, take your place among the legends of the Adeptus Astartes!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Deathwatch&lt;/i&gt; collection is © Games Workshop Ltd. 2010-2013. &lt;i&gt;Warhammer 40,000, Warhammer 40,000 Role Play, Deathwatch&lt;/i&gt;, the foregoing marks’ respective logos, &lt;i&gt;Deathwatch&lt;/i&gt;, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Deathwatch&lt;/i&gt; game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing, Inc. All rights reserved to their respective owners.&lt;/p&gt;

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