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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Fantasy Flight Games</title><link>https://www.fantasyflightgames.com/</link><description>Leading publisher of board, card, and roleplaying games.</description><atom:link href="https://drafts.fantasyflightgames.com/en/rss/" rel="self"></atom:link><language>en</language><copyright>2016 Asmodee North America</copyright><lastBuildDate>Fri, 03 Apr 2026 17:10:49 -0000</lastBuildDate><item><title>The Lost Dataslate</title><link>https://www.fantasyflightgames.com/en/news/2012/9/7/the-lost-dataslate/</link><description>
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            Published 7 September 2012
          
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          &lt;h1&gt;The Lost Dataslate&lt;/h1&gt;
        
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          &lt;p&gt;Bonus Content for The Lathe Worlds, a Dark Heresy Supplement&lt;/p&gt;
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    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/support/dh-tlw-logo.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“You’ve never been to Cyclopea, have you? I went there once. It was eerie. They say there are one hundred Servitors for every one man on those stations. The silence was like a tomb. I’d never go back.” &lt;/i&gt;           –Delfin Zway, archeotech trader&lt;/p&gt; &lt;p&gt;Last month, &lt;a href="/edge_news.asp?eidn=3475"&gt;FFG released &lt;i&gt;The Lathe Worlds&lt;/i&gt;&lt;/a&gt;, the latest supplement for &lt;a href="/edge_minisite.asp?eidm=50&amp;amp;enmi=Dark%20Heresy"&gt;&lt;i&gt;Dark Heresy&lt;/i&gt;&lt;/a&gt;. This invaluable tome reveals the secret history of the Lathe Worlds, from their mysterious founding to their current struggles against tech-heresy. What’s more, players gain access to new Alternate Careers such as the Mech-Assassin and Agent of the Lords Dragon, and arm themselves with weapons and gifts of the Omnissiah. And in a thrilling new adventure, your team will journey to a lost comet-station, where they’ll stop renegade tech-priests from heretical experiments into the Warp!&lt;/p&gt; &lt;p&gt;Today, we’re pleased to present bonus downloadable content for &lt;i&gt;The Lathe Worlds&lt;/i&gt;, now available on the &lt;a href="/edge_minisite_sec.asp?eidm=50&amp;amp;esem=4"&gt;&lt;i&gt;Dark Heresy&lt;/i&gt; support page&lt;/a&gt;.&lt;/p&gt; &lt;p&gt;&lt;a href="/media/ffg_content/dark-heresy/support/DHP01%20The%20Lost%20Dataslate%20WEB.pdf"&gt;&lt;i&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/dark-heresy/support/DH-latheworlds-prev.png" hspace="10" alt=""&gt;The Lost Dataslate&lt;/i&gt;&lt;/a&gt; (web-quality pdf, 2.2 MB) &lt;a href="/media/ffg_content/dark-heresy/support/DHP01%20The%20Lost%20Dataslate.pdf"&gt;&lt;i&gt;The Lost Dataslate&lt;/i&gt;&lt;/a&gt; (print-quality pdf, 24.4 MB)&lt;/p&gt; &lt;p&gt;&lt;b&gt;Fire the Forges&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Lost Dataslate&lt;/i&gt; is a compilation of additional material for &lt;i&gt;The Lathe Worlds&lt;/i&gt;, in which players and GMs can find new origins for their Mechanicum characters, a new NPC to guide them within the Lathes system, additional armoury weapons and gear, and revelations for one of the more mysterious of the Lathe Worlds.&lt;/p&gt; &lt;p&gt;Head to our support page for these bonus files, and fire the forges with new blessings of the Omnissiah!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Dark Heresy&lt;/i&gt; collection is © Games Workshop Limited 2008-2012. Games Workshop, &lt;i&gt;Warhammer 40,000&lt;/i&gt;, &lt;i&gt;Warhammer 40,000 Role Play&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt; and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Dark Heresy&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/9/7/the-lost-dataslate/</guid></item><item><title>Use Technology to Gain Technology</title><link>https://www.fantasyflightgames.com/en/news/2012/9/5/use-technology-to-gain-technology/</link><description>
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            Published 5 September 2012
          
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          &lt;h1&gt;Use Technology to Gain Technology&lt;/h1&gt;
        
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          &lt;p&gt;The Lathe Worlds, a Dark Heresy Supplement, Is On Sale via Download&lt;/p&gt;
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    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/the-lathe-worlds/book-DH18-right.png" hspace="10" alt=""&gt; &lt;a href="http://rpg.drivethrustuff.com/product/104834/Dark-Heresy%3A-The-Lathe-Worlds&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/pdf-available/drivethru-logo.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;a href="http://www.rpgnow.com/product/104834/Dark-Heresy:-The-Lathe-Worlds&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/pdf-available/rpgnow-logo.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“Hail the Omnissiah! He is the God in the Machine, the Source of All Knowledge."&lt;/i&gt;      –Magos-Lector Vad Kapellax, at the first Convocation of the Lathes&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Lathe Worlds&lt;/i&gt;, the latest supplement for &lt;a href="/edge_minisite.asp?eidm=50&amp;amp;enmi=Dark%20Heresy"&gt;&lt;i&gt;Dark Heresy&lt;/i&gt;&lt;/a&gt;, is now on sale via download at &lt;a href="http://rpg.drivethrustuff.com/product/104834/Dark-Heresy%3A-The-Lathe-Worlds&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt; and &lt;a href="http://www.rpgnow.com/product/104834/Dark-Heresy:-The-Lathe-Worlds&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt;! This invaluable tome reveals the secret history of the Lathe Worlds, from their mysterious founding to their current struggles against tech-heresy. What’s more, players will gain access to new Alternate Careers such as the Mech-Assassin and Agent of the Lords Dragon, and arm themselves with weapons and gifts of the Omnissiah. And in a thrilling new adventure, your team will journey to a lost comet-station, where they’ll stop renegade tech-priests from heretical experiments into the Warp!&lt;/p&gt; &lt;p&gt;&lt;b&gt;Carefully Guarded Secrets&lt;/b&gt;&lt;/p&gt; &lt;p&gt;In the Imperium of Man, technology is commonplace...but it is also mysterious and unfathomable. Such knowledge is the carefully guarded domain of the Adeptus Mechanicus, and has been for thousands of years. They are the Cult of the Machine God, worshipping the Emperor as their Omnissiah, the Perfect Sum of All Knowledge. Their Explorator fleets search across the galaxy for lost knowledge from ages long past. Their mechanically augmented tech-priests on thousands of forge worlds strive to preserve what precious little data they retain. Both quests continue, though they are mere flickering candles against the oppressive darkness of stagnation and ignorance. With each century, actual understanding descends to dogma, rote instruction, and myth, as priceless knowledge is lost forever.&lt;/p&gt; &lt;p&gt;Within the Calixis Sector, the Adeptus Mechanicus is centered on the Lathe Worlds, and from these three planets the Mechanicum oversees its domains of forge worlds, research stations, orbitals, and even entire systems. From these worlds, precious knowledge and holy technology flow throughout the Sector, while the Cult Mechanicus carefully hoards even greater secrets for its own, inscrutable purposes.&lt;/p&gt; &lt;p&gt;&lt;i&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/dark-heresy/news/the-lathe-worlds/lathe-worlds-2.png" hspace="10" alt=""&gt;The Lathe Worlds&lt;/i&gt; allows &lt;i&gt;Dark Heresy&lt;/i&gt; players to delve deeper into the mysteries of the Adeptus Mechanicus within the Calixis Sector. The Cult of the Machine God stretches across this region and beyond, ruling each of its worlds in the name of the Omnissiah, outside the purview of the Inquisition or other Imperial agencies. The Lathes struggle to control their domains, however, and dark areas of the Sector hide countless tech-heresies and dangerous researches.&lt;/p&gt; &lt;p&gt;&lt;b&gt;Insane Science&lt;/b&gt;&lt;/p&gt; &lt;p&gt;For more on &lt;i&gt;The Lathe Worlds&lt;/i&gt;, here’s a word from its developer, Tim Huckelbery:&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Adeptus Mechanicus has always been a big part of the &lt;/i&gt;Warhammer 40,000&lt;i&gt; lore, and &lt;/i&gt;The Lathe Worlds&lt;i&gt; gives us a great opportunity to explore this mysterious organization and how they operate in the Calixis Sector. I’ve always loved the insane science of the Mechanicum, and it was great to work with fellow fans to produce this book. Past &lt;/i&gt;Dark Heresy&lt;i&gt; supplements had some fragments of their sects and forge worlds, but here we really reveal the scale and power of the Cult of the Machine God.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Players will get a host of new Mechanicum careers and armory items inside, but we’ve also included the virulently anti-tech Cult of the Pure Form for those not who do not worship the Omnissiah. The actual Lathe Worlds themselves were also great fun to create. These forge worlds, research stations, orbitals, and other domains of the Adeptus Mechanicus make for a wonderful collection of places worthy of Inquisitorial attention, especially those isolated locations engaging in forbidden research and mad science. GMs will get a host of such settings in this book, complete with NPCs and adventure seeds for their Acolytes to explore, investigate, and (if they are lucky) not end up as Servitors! &lt;/i&gt;&lt;/p&gt; &lt;p&gt;Begin your quest for knowledge in the name of the Omnissiah. &lt;a href="http://rpg.drivethrustuff.com/product/104834/Dark-Heresy%3A-The-Lathe-Worlds&amp;amp;affiliate_id=210075"&gt;Download up your copy&lt;/a&gt; of &lt;i&gt;The Lathe Worlds&lt;/i&gt; today!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Dark Heresy&lt;/i&gt; collection is © Games Workshop Limited 2008-2012. Games Workshop, &lt;i&gt;Warhammer 40,000&lt;/i&gt;, &lt;i&gt;Warhammer 40,000 Role Play&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt; and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Dark Heresy&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/9/5/use-technology-to-gain-technology/</guid></item><item><title>Mysteries of the Adeptus Mechanicus</title><link>https://www.fantasyflightgames.com/en/news/2012/8/8/mysteries-of-the-adeptus-mechanicus/</link><description>
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            Published 8 August 2012
          
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          &lt;h1&gt;Mysteries of the Adeptus Mechanicus&lt;/h1&gt;
        
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          &lt;p&gt;The Lathe Worlds, a Dark Heresy Supplement, Is Now Available&lt;/p&gt;
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    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/the-lathe-worlds/book-DH18-right.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“Knowledge is power, and power is dangerous.”           –Unknown&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Lathe Worlds&lt;/i&gt;, the latest supplement for &lt;a href="/edge_minisite.asp?eidm=50&amp;amp;enmi=Dark%20Heresy"&gt;&lt;i&gt;Dark Heresy&lt;/i&gt;&lt;/a&gt;, is now on sale at your local retailer and on our &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=DH18"&gt;webstore&lt;/a&gt;! This invaluable tome reveals the secret history of the Lathe Worlds, from their mysterious founding to their current struggles against tech-heresy. What’s more, players will gain access to new Alternate Careers such as the Mech-Assassin and Agent of the Lords Dragon, and arm themselves with weapons and gifts of the Omnissiah. And in a thrilling new adventure, your team will journey to a lost comet-station, where they’ll stop renegade tech-priests from heretical experiments into the Warp!&lt;/p&gt; &lt;p&gt;&lt;b&gt;Fathom the Unfathomable&lt;/b&gt;&lt;/p&gt; &lt;p&gt;In the Imperium of Man, technology is commonplace...but it is also mysterious and unfathomable. Such knowledge is the carefully guarded domain of the Adeptus Mechanicus, and has been for thousands of years. They are the Cult of the Machine God, worshipping the Emperor as their Omnissiah, the Perfect Sum of All Knowledge. Their Explorator fleets search across the galaxy for lost knowledge from ages long past. Their mechanically augmented tech-priests on thousands of forge worlds strive to preserve what precious little data they retain. Both quests continue, though they are mere flickering candles against the oppressive darkness of stagnation and ignorance. With each century, actual understanding descends to dogma, rote instruction, and myth, as priceless knowledge is lost forever.&lt;/p&gt; &lt;p&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/dark-heresy/news/the-lathe-worlds/DH18_3205_Conquered-by-the-Lathes_1149_MichalMilkowski_600dpi.png" hspace="10" alt=""&gt;Within the Calixis Sector, the Adeptus Mechanicus is centered on the Lathe Worlds, and from these three planets the Mechanicum oversees its domains of forge worlds, research stations, orbitals, and even entire systems. From these worlds, precious knowledge and holy technology flow throughout the Sector, while the Cult Mechanicus carefully hoards even greater secrets for its own, inscrutable purposes.&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Lathe Worlds&lt;/i&gt; allows &lt;i&gt;Dark Heresy&lt;/i&gt; players to delve deeper into the mysteries of the Adeptus Mechanicus within the Calixis Sector. The Cult of the Machine God stretches across this region and beyond, ruling each of its worlds in the name of the Omnissiah, outside the purview of the Inquisition or other Imperial agencies. The Lathes struggle to control their domains, however, and dark areas of the Sector hide countless tech-heresies and dangerous researches.&lt;/p&gt; &lt;p&gt;&lt;b&gt;The Word of the Omnissiah&lt;/b&gt;&lt;/p&gt; &lt;p&gt;For more on &lt;i&gt;The Lathe Worlds&lt;/i&gt;, here’s a word from its developer, Tim Huckelbery:&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Adeptus Mechanicus has always been a big part of the &lt;/i&gt;Warhammer 40,000&lt;i&gt; lore, and &lt;/i&gt;The Lathe Worlds&lt;i&gt; gives us a great opportunity to explore this mysterious organization and how they operate in the Calixis Sector. I’ve always loved the insane science of the Mechanicum, and it was great to work with fellow fans to produce this book. Past &lt;/i&gt;Dark Heresy&lt;i&gt; supplements had some fragments of their sects and forge worlds, but here we really reveal the scale and power of the Cult of the Machine God.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Players will get a host of new Mechanicum careers and armory items inside, but we’ve also included the virulently anti-tech Cult of the Pure Form for those not who do not worship the Omnissiah. The actual Lathe Worlds themselves were also great fun to create. These forge worlds, research stations, orbitals, and other domains of the Adeptus Mechanicus make for a wonderful collection of places worthy of Inquisitorial attention, especially those isolated locations engaging in forbidden research and mad science. GMs will get a host of such settings in this book, complete with NPCs and adventure seeds for their Acolytes to explore, investigate, and (if they are lucky) not end up as Servitors! &lt;/i&gt;&lt;/p&gt; &lt;p&gt;Begin your quest for knowledge in the name of the Omnissiah. Pick up your copy of &lt;i&gt;The Lathe Worlds&lt;/i&gt; today!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Dark Heresy&lt;/i&gt; collection is © Games Workshop Limited 2008-2012. Games Workshop, &lt;i&gt;Warhammer 40,000&lt;/i&gt;, &lt;i&gt;Warhammer 40,000 Role Play&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt; and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Dark Heresy&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/8/8/mysteries-of-the-adeptus-mechanicus/</guid></item><item><title>From the Ashes of War</title><link>https://www.fantasyflightgames.com/en/news/2012/8/3/from-the-ashes-of-war/</link><description>
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            Published 3 August 2012
          
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          &lt;h1&gt;From the Ashes of War&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;A Preview of The Lathe Worlds, an Upcoming Dark Heresy Supplement&lt;/p&gt;
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    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/the-lathe-worlds/book-DH18-right.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“They came upon our position like a river of red; an unbroken line of armour and guns stretching across our battle lines. Without a word they opened fire, and I witnessed destruction the likes of which I had never seen. Minutes passed, and still they kept firing. With so few of us left, I knew it was the end, and at that moment, as I took one last look at the grim facades of these soldiers, I knew the Machine God was real. I threw my weapon away and awaited his judgement."           – Last recorded testament of Vasallis Noch, the Butcher of Sahcrin&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Lathe Worlds&lt;/i&gt;, a supplement for &lt;a href="/edge_minisite.asp?eidm=50&amp;amp;enmi=Dark%20Heresy"&gt;&lt;i&gt;Dark Heresy&lt;/i&gt;&lt;/a&gt;, is coming next week! This invaluable tome reveals the secret history of the Lathe Worlds, from their mysterious founding to their current struggles against tech-heresy. What’s more, players will gain access to new Alternate Careers such as the Mech-Assassin and Agent of the Lords Dragon, and arm themselves with weapons and gifts of the Omnissiah. And in a thrilling new adventure, your team will journey to a lost comet-station, where they’ll stop renegade tech-priests from heretical experiments into the Warp!&lt;/p&gt; &lt;p&gt;As we prepare for its release, we’re pleased to present a word from contributing writer Matthew Eustace (H.B.M.C. on our forums):&lt;/p&gt; &lt;p&gt;&lt;i&gt;I’ve long been fascinated with the Adeptus Mechanicus, the Imperium’s own “empire within an empire.” They always seemed like an enormous organisation that constantly sat in your peripheral vision – never front and centre, yet you always knew they were there – and when the chance to expand upon the Mechanicum’ history within the Calixis Sector came up I jumped at the chance.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;Philosophical Differences&lt;img align="right" vspace="10" src="/media/ffg_content/dark-heresy/news/the-lathe-worlds/lathe-worlds-2.png" hspace="10" alt=""&gt;&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;One area of &lt;/i&gt;The Lathes Worlds&lt;i&gt; that I enjoyed writing was any place where I could take parts of Calixian history, such as the Meritech Wars or the War of Brass, and inject that history into both the new alternate careers as well as various types of weapons and equipment. Two great examples of this are the Crimson Guard and Cult of the Pure Form. These two organisations rose from the ashes of terrible wars, yet exist as polar opposites to one another – one an army of enhanced soldiers loyal to the Mechanicum, the other a group that sees the Mechanicum as a dire threat to humanity!&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Crimson Guard, also known as the Venatorii, are the elite forces of the Lathe Worlds. Unique to the Calixis Sector, their history stems from the decimation the War of Brass wrought upon the regular Skitarii forces of the Lathes. Built up whilst the regular Lathe armies recovered, the Crimson Guard have almost become a kind of Mechanicum special forces, and unlike most branches of the Adeptus Mechanicus are known to work with the Inquisition as advisors and bodyguards. The Cult of the Pure Form finds their origins in the aftermath of another horrific conflict, the Malygrisian Tech-Heresy. They view cybernetics as a blight upon humanity and something that sullies sacred flesh. Their whole existence focuses on undermining the Machine Cult and “liberating” poor souls who have found themselves “defiled” by cybernetics.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Another Mechanicum trait I like is the way forge worlds manufacture equipment that is similar in function yet has its own local spin (a Mars-Pattern Lasgun versus an Accatran-Pattern Lasgun, for example). Using the history of the Calixian forge worlds I took this idea and ran with it for many of the weapons and equipment within the Armoury. The Perinetus-Pattern Servo Harness, the Midath-Pattern Power Glove and the Het-Pattern Rapier tap into the histories of these worlds to better bring them to life, making them more than simple tools or weapons, but things that have a logical place within the larger Calixis Sector.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;I’m sure &lt;/i&gt;Dark Heresy&lt;i&gt; players will find a wealth of mechanical miracles within &lt;/i&gt;The Lathe Worlds&lt;i&gt;’ pages. The Mechanicum has always played a large role in our campaigns, and once this book is out I’m certain that there will be Tech-Priests everywhere!&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/8/3/from-the-ashes-of-war/</guid></item><item><title>Shadowy Instruments of Death</title><link>https://www.fantasyflightgames.com/en/news/2012/7/27/shadowy-instruments-of-death/</link><description>
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            Published 27 July 2012
          
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          &lt;h1&gt;Shadowy Instruments of Death&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;A Preview of The Lathe Worlds, the Upcoming Dark Heresy Supplement&lt;/p&gt;
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    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/the-lathe-worlds/book-DH18-right.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“We still have no explanation for the death of the passenger. The only witness claims the void-lock unexpectedly opened just as that poor soul walked nearby, while the outer lock was also open. For both to be open is impossible when the auspex registers open void against the hull, yet it happened. I doubt we will ever know why he was so desperate to leave that system, though I am relieved he did pay in advance.”           –Captain Artesia Carnelline, Killian’s Prize&lt;/i&gt;&lt;/p&gt; &lt;p&gt;In May, &lt;a href="/edge_news.asp?eidn=3263"&gt;we announced&lt;/a&gt; the upcoming release of &lt;i&gt;The Lathe Worlds&lt;/i&gt;, a supplement for &lt;a href="/edge_minisite.asp?eidm=50&amp;amp;enmi=Dark%20Heresy"&gt;&lt;i&gt;Dark Heresy&lt;/i&gt;&lt;/a&gt;. This invaluable tome reveals the secret history of the Lathe Worlds, from their mysterious founding to their current struggles against tech-heresy. What’s more, players will gain access to new Alternate Career Ranks and arm themselves with weapons and gifts of the Omnissiah. And in a thrilling new adventure, the Inquisitors will journey to a lost comet-station, where they’ll stop renegade tech-priests from heretical experiments into the Warp!&lt;/p&gt; &lt;p&gt;With the release of &lt;i&gt;The Lathe Worlds&lt;/i&gt; just a few weeks away, we’re pleased to provide our first preview. Today, we’ll look at its engaging Alternate Careers Ranks, and we’ll present a glimpse inside the pages of &lt;i&gt;The Lathe World&lt;/i&gt;, at the Adeptus Mechanicus’s shadowy instrument of the death: the Acuitor Mech-Assassin.&lt;/p&gt; &lt;p&gt;&lt;b&gt;The Darker Side of the Mechanicus&lt;/b&gt;&lt;/p&gt; &lt;p&gt;To most within the Calixis Sector, the domains of the Adeptus Mechanicus appear as a single, impenetrable edifice. To the outside observer, they seem to be a unified organization whose presence and influence is felt almost everywhere. Those privy to the secrets of the Mechanicus, however, know all too well of the overlapping layers of military might, of the conciliators who promise things beyond imagination, and of the factions that cast out any who fail to conform.&lt;/p&gt; &lt;p&gt;&lt;a href="/media/ffg_content/dark-heresy/news/the-lathe-worlds/Pages%20from%20DH18%20Lathe%20Worlds%2002%20BOM.pdf"&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/dark-heresy/news/the-lathe-worlds/DH18-prev-01.png" hspace="10" alt=""&gt;&lt;/a&gt;Some even know of the darker side of the Mechanicus—the watchers and assassins who bring swift and unyielding punishment to the enemies of the Mechanicus. Some choose to reject the institutions of the Machine Cult, forming rival cults to oppose them. Others are born directly into the system, their lives an endless torrent of work and toil from birth to death. It is a horrific system, one not understood by many, but one that is vital to all.&lt;/p&gt; &lt;p&gt;Serving one such important function, the Mech-Assassins possess innumerable technological methods by which to dispose of their enemies. Hailing from secret fortresses scattered throughout the Calixis Sector, Mech-Assassins possess a unique outlook on the galaxy: nearly everything can be used as a deadly weapon. &lt;a href="/media/ffg_content/dark-heresy/news/the-lathe-worlds/Pages%20from%20DH18%20Lathe%20Worlds%2002%20BOM.pdf"&gt;Download our preview&lt;/a&gt; (pdf, 2.9 MB) to learn more about these heartless killers.&lt;/p&gt; &lt;p&gt;Look for another preview of &lt;i&gt;The Lathe Worlds&lt;/i&gt; next week, and get ready for your quest for knowledge in the name of the Omnissiah!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Dark Heresy&lt;/i&gt; collection is © Games Workshop Limited 2008-2012. Games Workshop, &lt;i&gt;Warhammer 40,000&lt;/i&gt;, &lt;i&gt;Warhammer 40,000 Role Play&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt; and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Dark Heresy&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/7/27/shadowy-instruments-of-death/</guid></item><item><title>The God in the Machine</title><link>https://www.fantasyflightgames.com/en/news/2012/5/8/the-god-in-the-machine/</link><description>
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            Published 8 May 2012
          
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          &lt;h1&gt;The God in the Machine&lt;/h1&gt;
        
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          &lt;p&gt;Announcing The Lathe Worlds, an Upcoming Dark Heresy Supplement&lt;/p&gt;
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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/the-lathe-worlds/book-DH18-right.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“Hail the Omnissiah! He is the God in the Machine, the Source of All Knowledge."      –Magos-Lector Vad Kapellax, at the first Convocation of the Lathes&lt;/i&gt;&lt;/p&gt; &lt;p&gt;For ten thousand years, the tech-priests of the Adeptus Mechanicus have led the Cult of the Omnissiah. From their bastion Forges on the Lathe Worlds, they control all Holy Technology in the Calixis Sector.&lt;/p&gt; &lt;p&gt;Fantasy Flight Games is pleased to announce the upcoming release of &lt;i&gt;The Lathe Worlds&lt;/i&gt;, a supplement for &lt;a href="/edge_minisite.asp?eidm=50&amp;amp;enmi=Dark%20Heresy"&gt;&lt;i&gt;Dark Heresy&lt;/i&gt;&lt;/a&gt;! This invaluable tome reveals the secret history of the Lathe Worlds, from their mysterious founding to their current struggles against tech-heresy. What’s more, players will gain access to new Alternate Careers such as the Mech-Assassin and Agent of the Lords Dragon, and arm themselves with weapons and gifts of the Omnissiah. And in a thrilling new adventure, your team will journey to a lost comet-station, where they’ll stop renegade tech-priests from heretical experiments into the Warp!&lt;/p&gt; &lt;p&gt;&lt;b&gt;Carefully Guarded Secrets Revealed&lt;/b&gt;&lt;/p&gt; &lt;p&gt;In the Imperium of Man, technology is commonplace...but it is also mysterious and unfathomable. Such knowledge is the carefully guarded domain of the Adeptus Mechanicus, and has been for thousands of years. They are the Cult of the Machine God, worshipping the Emperor as their Omnissiah, the Perfect Sum of All Knowledge. Their Explorator fleets search across the galaxy for lost knowledge from ages long past. Their mechanically augmented tech-priests on thousands of forge worlds strive to preserve what precious little data they retain. Both quests continue, though they are mere flickering candles against the oppressive darkness of stagnation and ignorance. With each century, actual understanding descends to dogma, rote instruction, and myth, as priceless knowledge is lost forever.&lt;/p&gt; &lt;p&gt;Within the Calixis Sector, the Adeptus Mechanicus is centered on the Lathe Worlds, and from these three planets the Mechanicum oversees its domains of forge worlds, research stations, orbitals, and even entire systems. From these worlds, precious knowledge and holy technology flow throughout the Sector, while the Cult Mechanicus carefully hoards even greater secrets for its own, inscrutable purposes.&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/the-lathe-worlds/DH18_3190_CH3-Domions-of-the-Lathes_1142_MarkMolnar.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Lathe Worlds&lt;/i&gt; allows &lt;i&gt;Dark Heresy&lt;/i&gt; players to delve deeper into the mysteries of the Adeptus Mechanicus within the Calixis Sector. The Cult of the Machine God stretches across this region and beyond, ruling each of its worlds in the name of the Omnissiah, outside the purview of the Inquisition or other Imperial agencies. The Lathes struggle to control their domains, however, and dark areas of the Sector hide countless tech-heresies and dangerous researches.&lt;/p&gt; &lt;p&gt;&lt;b&gt;A Word from the Developer&lt;/b&gt;&lt;/p&gt; &lt;p&gt;For more on &lt;i&gt;The Lathe Worlds&lt;/i&gt;, here’s a word from its developer, Tim Huckelbery:&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Adeptus Mechanicus has always been a big part of the &lt;/i&gt;Warhammer 40,000&lt;i&gt; lore, and &lt;/i&gt;The Lathe Worlds&lt;i&gt; gives us a great opportunity to explore this mysterious organization and how they operate in the Calixis Sector. I’ve always loved the insane science of the Mechanicum, and it was great to work with fellow fans to produce this book. Past &lt;/i&gt;Dark Heresy&lt;i&gt; supplements had some fragments of their sects and forge worlds, but here we really reveal the scale and power of the Cult of the Machine God. &lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Players will get a host of new Mechanicum careers and armory items inside, but we’ve also included the virulently anti-tech Cult of the Pure Form for those not who do not worship the Omnissiah. The actual Lathe Worlds themselves were also great fun to create. These forge worlds, research stations, orbitals, and other domains of the Adeptus Mechanicus make for a wonderful collection of places worthy of Inquisitorial attention, especially those isolated locations engaging in forbidden research and mad science. GMs will get a host of such settings in this book, complete with NPCs and adventure seeds for their Acolytes to explore, investigate, and (if they are lucky) not end up as Servitors! &lt;/i&gt;&lt;/p&gt; &lt;p&gt;Look for more on &lt;i&gt;The Lathe Worlds&lt;/i&gt; in the coming weeks, and in the third quarter of 2012, begin your quest for knowledge in the name of the Omnissiah.&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Dark Heresy&lt;/i&gt; collection is © Games Workshop Limited 2008-2012. Games Workshop, &lt;i&gt;Warhammer 40,000&lt;/i&gt;, &lt;i&gt;Warhammer 40,000 Role Play&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt; and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Dark Heresy&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/5/8/the-god-in-the-machine/</guid></item><item><title>Download the Final Chapter</title><link>https://www.fantasyflightgames.com/en/news/2012/2/28/download-the-final-chapter/</link><description>
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            Published 28 February 2012
          
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          &lt;h1&gt;Download the Final Chapter&lt;/h1&gt;
        
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          &lt;p&gt;The Chaos Commandment is now on sale via download&lt;/p&gt;
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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img vspace="10" alt="" src="/media/ffg_content/dark-heresy/news/chaos-commandment/dh-15-right.png" hspace="10"&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;a href="http://rpg.drivethrustuff.com/product_info.php?products_id=99758&amp;amp;affiliate_id=210075"&gt;&lt;img vspace="10" alt="" src="/media/ffg_content/rogue-trader/news/pdf-download/drivethru-logo.png" hspace="5"&gt;&lt;/a&gt;&lt;a href="http://www.rpgnow.com/product_info.php?products_id=99758&amp;amp;affiliate_id=210075"&gt;&lt;img vspace="10" alt="" src="/media/ffg_content/rogue-trader/news/pdf-download/rpgnow-logo.png" hspace="5"&gt;&lt;/a&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“There are some who say that you can attract more flies with honey than with vinegar, but in my line of work I’ve never found that to be the case." &lt;/i&gt;     &lt;i&gt; –Explicator Hieronymous Voss&lt;/i&gt;A conspiracy at the highest levels of the Calixian Church has finally come to fruition, and the sector rests on the edge of interstellar upheaval. Can you and your fellow Acolytes prevent this coming apocalypse? &lt;i&gt;The Chaos Commandment&lt;/i&gt;, an adventure for &lt;a href="/edge_minisite.asp?eidm=50"&gt;&lt;i&gt;Dark Heresy&lt;/i&gt;&lt;/a&gt;, is now available for online purchase from &lt;a href="http://rpg.drivethrustuff.com/product_info.php?products_id=99758&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt; and &lt;a href="http://www.rpgnow.com/product_info.php?products_id=99758&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt;! The final chapter in &lt;i&gt;The Apostasy Gambit&lt;/i&gt; trilogy (and also playable as a standalone adventure), this epic story pits a small band of Acolytes against an ancient and powerful threat. &lt;b&gt;The exciting conclusion&lt;/b&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/dark-heresy/news/chaos-commandment/DH15_974_Chapter-1-Frontis_300_ZacharyGraves003_1.png" hspace="10" alt=""&gt; For more on this exciting adventure, we turn to&lt;i&gt; Dark Heresy’s&lt;/i&gt; lead developer:  Throughout &lt;i&gt;The Apostasy Gambit&lt;/i&gt;, Inquisitorial Acolytes have been combating the Maledictor’s Hand, an apocalyptic conspiracy deeply-rooted within the Imperial Church. The goal of this conspiracy is to throw down the ruling nobility and cleanse the Calixis Sector of these “sinners” by fomenting a holy war that will cleanse the debased black heart of the Sector with sacred fire. &lt;i&gt;The Chaos Commandment&lt;/i&gt; concludes this trilogy, which began in&lt;i&gt; Black Sepulchre&lt;/i&gt; and continued in&lt;i&gt; The Church of the Damned&lt;/i&gt;, and the ending will be truly apocalyptic!   This adventure will present challenges of all types and levels to players. They will lead armoured assaults against enemy installations, conduct investigations against powerful individuals, and even fight for their lives out in the cold dark of space. The players will see everything from huge firefights involving masses of troops, to smaller but no less deadly attacks of only handfuls of Acolytes (or even single characters) fighting for their lives against truly horrific foes.   &lt;b&gt;Send ripples across the sector&lt;/b&gt;  All this leads up to the conflict against the true power behind the conspiracy, which has been manipulating events and people across the Sector. As this is the grand finale to the trilogy, players can expect a foe that will exceptionally terrifying and powerful. Will the players find it in time, and even if they do will they have the strength and will to confront it?   Make no mistake, the outcomes of this adventure will send ripples across the Sector and through future &lt;i&gt;Warhammer 40,000 Roleplay&lt;/i&gt; books, and players will know their actions either saved the Sector (for awhile at least), or let it collapse. So grab your bolter and Inquisitorial Rosette, and get ready to fight!   Prepare to stand against the greatest threat the Calixis Sector has ever seen! Head to &lt;a href="http://rpg.drivethrustuff.com/product_info.php?products_id=99758&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt; or &lt;a href="http://www.rpgnow.com/product_info.php?products_id=99758&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt; and download your copy today.&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Dark Heresy&lt;/i&gt; collection is © Games Workshop Limited 2008-2012. Games Workshop, &lt;i&gt;Warhammer 40,000&lt;/i&gt;, &lt;i&gt;Warhammer 40,000 Role Play&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt; and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Dark Heresy&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/2/28/download-the-final-chapter/</guid></item><item><title>The Final Chapter</title><link>https://www.fantasyflightgames.com/en/news/2012/2/1/the-final-chapter/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/ca/5c/ca5caa89-3901-4152-87dc-b276e67bb5c1/dh01_preview.jpg' /&gt;
    

    &lt;div class="blog-head"&gt;
        
      &lt;div class="blog-meta"&gt;
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            Published 1 February 2012
          
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;The Final Chapter&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;The Chaos Commandment, an adventure for Dark Heresy, is on sale&lt;/p&gt;
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      &lt;/div&gt;

    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/chaos-commandment/dh-15-right.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“There are some who say that you can attract more flies with honey than with vinegar, but in my line of work I’ve never found that to be the case."           –Explicator Hieronymous Voss&lt;/i&gt;&lt;/p&gt; &lt;p&gt;A conspiracy at the highest levels of the Calixian Church has finally come to fruition, and the sector rests on the edge of interstellar upheaval. Can you and your fellow Acolytes prevent this coming apocalypse?&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Chaos Commandment,&lt;/i&gt; an adventure for &lt;a href="/edge_minisite.asp?eidm=50"&gt;&lt;i&gt;Dark Heresy&lt;/i&gt;&lt;/a&gt;, is now on sale at your local retailer and through &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=DH15"&gt;our webstore&lt;/a&gt;! The final chapter in &lt;i&gt;The Apostasy Gambit&lt;/i&gt; trilogy (and also playable as a standalone adventure), this epic story pits a small band of Acolytes against an ancient and powerful threat.&lt;/p&gt; &lt;p&gt;&lt;b&gt;The exciting conclusion&lt;img align="right" vspace="10" src="/media/ffg_content/dark-heresy/news/chaos-commandment/DH15_974_Chapter-1-Frontis_300_ZacharyGraves003_1.png" hspace="10" alt=""&gt;&lt;/b&gt;&lt;/p&gt; &lt;p&gt;For more on this exciting adventure, we turn to &lt;i&gt;Dark Heresy&lt;/i&gt;’s lead developer:&lt;/p&gt; &lt;p&gt;Throughout &lt;i&gt;The Apostasy Gambit&lt;/i&gt;, Inquisitorial Acolytes have been combating the Maledictor’s Hand, an apocalyptic conspiracy deeply-rooted within the Imperial Church. The goal of this conspiracy is to throw down the ruling nobility and cleanse the Calixis Sector of these “sinners” by fomenting a holy war that will cleanse the debased black heart of the Sector with sacred fire. &lt;i&gt;The Chaos Commandment&lt;/i&gt; concludes this trilogy, which began in &lt;i&gt;Black Sepulchre&lt;/i&gt; and continued in &lt;i&gt;The Church of the Damned&lt;/i&gt;, and the ending will be truly apocalyptic! &lt;/p&gt; &lt;p&gt;This adventure will present challenges of all types and levels to players. They will lead armoured assaults against enemy installations, conduct investigations against powerful individuals, and even fight for their lives out in the cold dark of space. The players will see everything from huge firefights involving masses of troops, to smaller but no less deadly attacks of only handfuls of Acolytes (or even single characters) fighting for their lives against truly horrific foes. &lt;/p&gt; &lt;p&gt;&lt;b&gt;Send ripples across the sector&lt;/b&gt;&lt;/p&gt; &lt;p&gt;All this leads up to the conflict against the true power behind the conspiracy, which has been manipulating events and people across the Sector. As this is the grand finale to the trilogy, players can expect a foe that will exceptionally terrifying and powerful. Will the players find it in time, and even if they do will they have the strength and will to confront it? &lt;/p&gt; &lt;p&gt;Make no mistake, the outcomes of this adventure will send ripples across the Sector and through future &lt;i&gt;Warhammer 40,000 Roleplay&lt;/i&gt; books, and players will know their actions either saved the Sector (for awhile at least), or let it collapse. So grab your bolter and Inquisitorial Rosette, and get ready to fight! &lt;/p&gt; &lt;p&gt;Prepare to stand against the greatest threat the Calixis Sector has ever seen! Head to your local retailer for your copy of &lt;i&gt;The Chaos Commandment&lt;/i&gt; today.&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Dark Heresy&lt;/i&gt; collection is © Games Workshop Limited 2008-2012. Games Workshop, &lt;i&gt;Warhammer 40,000&lt;/i&gt;, &lt;i&gt;Warhammer 40,000 Role Play&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt; and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Dark Heresy&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2012/2/1/the-final-chapter/</guid></item><item><title>Three Tomes of Sinister Power</title><link>https://www.fantasyflightgames.com/en/news/2011/12/9/three-tomes-of-sinister-power/</link><description>
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            Published 9 December 2011
          
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      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Three Tomes of Sinister Power&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;The Haarlock's Legacy Trilogy, a campaign for Dark Heresy, is at your local retailer&lt;/p&gt;
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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/haarlocktrilogy/package-left.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“And now the veil rent and the key turned, Of bloody gyre flowing wide and lamented stars murdered cold, What rough beast, its hour come round at last, draws near to be born…”           –Attributed to The lost apocrypha of Yyat Darktongue&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Haarlock’s Legacy Trilogy&lt;/i&gt;, a bundled set of three previously released &lt;a href="/edge_minisite.asp?eidm=50&amp;amp;enmi=Dark%20Heresy"&gt;&lt;i&gt;Dark Heresy&lt;/i&gt;&lt;/a&gt; adventures, is now on sale at your local retailer! Featuring &lt;i&gt;Tattered Fates, Damned Cities&lt;/i&gt;, and &lt;i&gt;Dead Stars&lt;/i&gt; in their originally published editions and bound together by an attractive slipcover, &lt;i&gt;The Haarlock’s Legacy Trilogy&lt;/i&gt; provides newcomers to the campaign with a convenient and affordable entry point.&lt;/p&gt; &lt;p&gt;&lt;b&gt;A dark dynasty&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Built upon a foundation of enigmatic legends, alien artefacts, and pacts with dark forces, the Rogue Trader dynasty of Erasmus Haarlock has left its mark across the breadth of the Calixis Sector. The affairs of the Haarlock’s Legacy have lurked in the shadows upon many worlds, from the pleasure planet of Quaddis to the crime-infested slums of Sinophia, to the haunted depths of the ice planet Mara and beyond into even darker realms.&lt;/p&gt; &lt;p&gt;These three tomes unveil the sinister plans of Erasmus Haarlock, from the beginning of his revenge to his schemes to someday return from his dark voyage. As the &lt;i&gt;Haarlock’s Legacy&lt;/i&gt; unfolds, the Acolytes of the Inquisition are uniquely placed to make a fateful choice; to change the future or forever condemn it to damnation.&lt;/p&gt; &lt;p&gt;&lt;b&gt;Decide the fate of the sector&lt;img align="right" vspace="10" src="/media/ffg_content/dark-heresy/news/haarlocktrilogy/book-fan.png" hspace="10" alt=""&gt;&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Tattered Fates&lt;/i&gt;, the first segment of &lt;i&gt;The&lt;/i&gt; &lt;i&gt;Haarlock’s Legacy Trilogy&lt;/i&gt;, puts the fate of the pleasure planet Quaddis into your and your fellow Acolytes’ hands. Begin your adventure in media res, immediately overcoming danger. Then continue on to fight for your survival within the Undercity of the Red Cages, the Great City of Xicarph, and during the Festival of Tattered Fate.&lt;/p&gt; &lt;p&gt;Then, in &lt;i&gt;Damned Cities&lt;/i&gt;, you must navigate the dangerous depths of the rancid city, uncover a conspiracy, and keep the overwhelming bitterness of its inhabitants from tearing the city apart before it is too late. In Sinophia Magna nothing is as it seems; will you be willing to risk everything for the truth?&lt;/p&gt; &lt;p&gt;Finally, &lt;i&gt;Dead Stars&lt;/i&gt; brings the trilogy to its gripping conclusion. Old enemies and allies will join the struggle on both sides, and the dread secrets of Erasmus Haarlock will finally be revealed. Can you make a dire decision that will affect the future of millions of Imperial citizens? You must stand in the way of Haarlock’s return, or allow the consequences of his vengeance.&lt;/p&gt; &lt;p&gt;Prepare yourself for awesome power and a fraught investigation, mixed with the cold caress of death. Head to your local retailer to pick up &lt;i&gt;The Haarlock’s Legacy Trilogy&lt;/i&gt; today!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Dark Heresy&lt;/i&gt; collection is © Games Workshop Limited 2008-2012. Games Workshop, &lt;i&gt;Warhammer 40,000&lt;/i&gt;, &lt;i&gt;Warhammer 40,000 Role Play&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt; and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Dark Heresy&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2011/12/9/three-tomes-of-sinister-power/</guid></item><item><title>Drag the Unworthy Before Judgement</title><link>https://www.fantasyflightgames.com/en/news/2011/11/18/drag-the-unworthy-before-judgement/</link><description>
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            Published 18 November 2011
          
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          &lt;h1&gt;Drag the Unworthy Before Judgement&lt;/h1&gt;
        
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          &lt;p&gt;Book of Judgement, a Dark Heresy supplement, is on sale via download&lt;/p&gt;
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  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/book-of-judgement/book-left-boj.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;a href="http://rpg.drivethrustuff.com/product_info.php?products_id=96644&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/book-of-judgement/drivethru-logo.png" hspace="5" alt=""&gt;&lt;/a&gt;&lt;a href="http://www.rpgnow.com/product_info.php?products_id=96644&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/book-of-judgement/rpgnow-logo.png" hspace="5" alt=""&gt;&lt;/a&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;"There are no depths which we may fly above, no chasm we may bridge. It is our duty to fall into the pits, and there drag the unworthy before Judgement."       –Arbitrator Linger&lt;/i&gt;&lt;/p&gt; &lt;p&gt;The Calixis Sector is plagued with heretics, recidivists, and the unworthy...and they all dwell beneath the faithful servants of the God-Emperor, eroding the backbone of the Imperium’s war machine. Whether it is a planetary noble skimming off the top, or a seditious terrorist planning the destruction of an entire Hab-block, it is the Adeptus Arbites who bring them to judgement.&lt;/p&gt; &lt;p&gt;&lt;i&gt;Book of Judgement&lt;/i&gt;, a supplement for &lt;a href="/edge_minisite.asp?eidm=50&amp;amp;enmi=Dark%20Heresy"&gt;&lt;i&gt;Dark Heresy&lt;/i&gt;&lt;/a&gt;, is now on sale via download at &lt;a href="http://rpg.drivethrustuff.com/product_info.php?products_id=96644&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt; and &lt;a href="http://www.rpgnow.com/product_info.php?products_id=96644&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt;!&lt;/p&gt; &lt;p&gt;This detailed guide to crime and punishment in the Calixis Sector provides a powerful resource for &lt;i&gt;Dark Heresy&lt;/i&gt; campaigns that feature Imperial Law as a story foundation. It contains new rules, backgrounds, alternate careers, and equipment for playing Acolytes with legal authority or a criminal past, and provides players with information about the Adeptus Arbites’ mission to bring order to the Calixis Sector. Game Masters of all experience levels will find expanded Investigation rules and a new adventure, &lt;i&gt;Jurisdiction&lt;/i&gt;, that plunges the Acolytes into a conflict between three of the Imperium’s most powerful organisations.&lt;img align="right" vspace="10" src="/media/ffg_content/dark-heresy/news/book-of-judgement/DH17_6_Chapter_6_Frontis_Frontis_MattBradbury_2_2.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;Crime and Punishment&lt;/b&gt;&lt;/p&gt; &lt;p&gt;For more on &lt;i&gt;Book of Judgement&lt;/i&gt;, here’s a word from &lt;i&gt;Dark Heresy&lt;/i&gt;’s lead developer:&lt;/p&gt; &lt;p&gt;&lt;i&gt;I count myself extremely lucky in having worked with the team responsible for Book of Judgement. In addition to such veteran talents as Graham Davey and Charles May, the group was joined by Matthew Farrer, author of the Shira Calpurnia novels from Black Library. It was a great pleasure to dive into the Adeptus Arbites of the Calixis Sector with the assembled team of writers and I can’t wait for this book to be in the hands of players.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;We worked tirelessly to stuff this book full of useful tools for GMs and Players alike. All the usual suspects are here: new Cell Directives, Alternate Career Ranks, Backgrounds, and, of course, tons of background information on the precincts of the Lex Calixis. A chapter focused purely on the creation of compelling mysteries distills over fifty years of combined GM experience, offering exciting ways to craft your own mystery and drive a game session forward through the players’ actions. We even included Jurisdiction, a full adventure focused on the overlapping interests of three Imperial factions.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;One of the pleasures of creating a book like this is getting to truly delve into the ancient histories of the Warhammer 40,000 universe. Games Workshop has been crafting this game world for over two decades, which provides a wealth of information. Having an opportunity (or a responsibility) to read everything I could about crime and judgement was an quite an experience. The bleak, dare I say grim, nature of justice in the dark future is filled with twists, turns, interpretations, and executions. Bringing that feel to Book of Judgement was, frankly, a lot of fun!&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Head to &lt;a href="http://rpg.drivethrustuff.com/product_info.php?products_id=96644&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt; or &lt;a href="http://www.rpgnow.com/product_info.php?products_id=96644&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt; today, and bring judgement to the enemies of the Emperor!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Dark Heresy&lt;/i&gt; collection is © Games Workshop Limited 2008-2012. Games Workshop, &lt;i&gt;Warhammer 40,000&lt;/i&gt;, &lt;i&gt;Warhammer 40,000 Role Play&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt; and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Dark Heresy&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2011/11/18/drag-the-unworthy-before-judgement/</guid></item><item><title>Crime and Punishment</title><link>https://www.fantasyflightgames.com/en/news/2011/10/26/crime-and-punishment/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/ca/5c/ca5caa89-3901-4152-87dc-b276e67bb5c1/dh01_preview.jpg' /&gt;
    

    &lt;div class="blog-head"&gt;
        
      &lt;div class="blog-meta"&gt;
        &lt;span class="meta-date float-left"&gt;
          
            Published 26 October 2011
          
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Crime and Punishment&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Book of Judgement, a Dark Heresy supplement, is now on sale&lt;/p&gt;
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      &lt;/div&gt;
      &lt;/div&gt;

    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/book-of-judgement/book-left-boj.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“You can’t escape the Adeptus Arbites. They have eyes on every world, ears on every ship, and hands on every weapon.”           –Advice given to patsies by Gui, Inquisitorial Agent&lt;/i&gt;&lt;/p&gt; &lt;p&gt;The Calixis Sector is plagued with heretics, recidivists, and the unworthy...and they all dwell beneath the faithful servants of the God-Emperor, eroding the backbone of the Imperium’s war machine. Whether it is a planetary noble skimming off the top, or a seditious terrorist planning the destruction of an entire Hab-block, it is the Adeptus Arbites who bring them to judgement.&lt;/p&gt; &lt;p&gt;&lt;i&gt;Book of Judgement&lt;/i&gt;, a supplement for &lt;a href="/edge_minisite.asp?eidm=50&amp;amp;enmi=Dark%20Heresy"&gt;&lt;i&gt;Dark Heresy&lt;/i&gt;&lt;/a&gt;, is now on sale at your local retailer and on our &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=DH17"&gt;webstore&lt;/a&gt;!&lt;/p&gt; &lt;p&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/dark-heresy/news/book-of-judgement/DH17_4_Chapter_4_Frontis_MattBradbury_2_4.png" hspace="10" alt=""&gt;This detailed guide to crime and punishment in the Calixis Sector provides a powerful resource for &lt;i&gt;Dark Heresy&lt;/i&gt; campaigns that feature Imperial Law as a story foundation. It contains new rules, backgrounds, alternate careers, and equipment for playing Acolytes with legal authority or a criminal past, and provides players with information about the Adeptus Arbites’ mission to bring order to the Calixis Sector. Game Masters of all experience levels will find expanded Investigation rules and a new adventure, Jurisdiction, that plunges the Acolytes into a conflict between three of the Imperium’s most powerful organisations.&lt;/p&gt; &lt;p&gt;&lt;b&gt;Justice in the Dark Future&lt;/b&gt;&lt;/p&gt; &lt;p&gt;For more on &lt;i&gt;Book of Judgement&lt;/i&gt;, here’s a word from &lt;i&gt;Dark Heresy&lt;/i&gt;’s lead developer:&lt;/p&gt; &lt;p&gt;&lt;i&gt;I count myself extremely lucky in having worked with the team responsible for &lt;/i&gt;Book of Judgement&lt;i&gt;. In addition to such veteran talents as Graham Davey and Charles May, the group was joined by Matthew Farrer, author of the Shira Calpurnia novels from Black Library. It was a great pleasure to dive into the Adeptus Arbites of the Calixis Sector with the assembled team of writers and I can’t wait for this book to be in the hands of players.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;We worked tirelessly to stuff this book full of useful tools for GMs and Players alike. All the usual suspects are here: new Cell Directives, Alternate Career Ranks, Backgrounds, and, of course, tons of background information on the precincts of the Lex Calixis. A chapter focused purely on the creation of compelling mysteries distills over fifty years of combined GM experience, offering exciting ways to craft your own mystery and drive a game session forward through the players’ actions. We even included &lt;/i&gt;Jurisdiction&lt;i&gt;, a full adventure focused on the overlapping interests of three Imperial factions.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;One of the pleasures of creating a book like this is getting to truly delve into the ancient histories of the &lt;/i&gt;Warhammer 40,000&lt;i&gt; universe. Games Workshop has been crafting this game world for over two decades, which provides a wealth of information. Having an opportunity (or a responsibility) to read everything I could about crime and judgement was an quite an experience. The bleak, dare I say grim, nature of justice in the dark future is filled with twists, turns, interpretations, and executions. Bringing that feel to &lt;/i&gt;Book of Judgement &lt;i&gt;was, frankly, a lot of fun!&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Head to your local retailer or our webstore today, and bring judgement to the enemies of the Emperor!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Dark Heresy&lt;/i&gt; collection is © Games Workshop Limited 2008-2012. Games Workshop, &lt;i&gt;Warhammer 40,000&lt;/i&gt;, &lt;i&gt;Warhammer 40,000 Role Play&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt; and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Dark Heresy&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2011/10/26/crime-and-punishment/</guid></item><item><title>Conspiracy Becomes Rebellion</title><link>https://www.fantasyflightgames.com/en/news/2011/10/13/conspiracy-becomes-rebellion/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/ca/5c/ca5caa89-3901-4152-87dc-b276e67bb5c1/dh01_preview.jpg' /&gt;
    

    &lt;div class="blog-head"&gt;
        
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            Published 13 October 2011
          
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      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Conspiracy Becomes Rebellion&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Announcing The Chaos Commandment, an adventure for Dark Heresy&lt;/p&gt;
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      &lt;/div&gt;

    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/chaos-commandment/dh-15-right.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“There is no shame in knowledge, and no physical or mental ailment that cannot be treated with the right application of technology. The Priests of Mars have the right of it. Flesh is weak, but their myopic dogma blinds them to the true potential of augmetics. What I have created here doesn’t simply replace or repair flesh; it allows one to transcend humanity itself.”            –Lord Viktor Drajkon&lt;/i&gt;&lt;/p&gt; &lt;p&gt;A conspiracy at the highest levels of the Calixian Church has finally come to fruition, and the sector rests on the edge of interstellar upheaval. Can you and your fellow Acolytes prevent this coming apocalypse?&lt;/p&gt; &lt;p&gt;Fantasy Flight Games is pleased to announce the upcoming release of &lt;i&gt;The Chaos Commandment&lt;/i&gt;, an adventure for&lt;i&gt; &lt;a href="/edge_minisite.asp?eidm=50&amp;amp;enmi=Dark%20Heresy"&gt;Dark Heresy&lt;/a&gt;&lt;/i&gt;! The final chapter in &lt;i&gt;The Apostasy Gambit&lt;/i&gt; trilogy (and also playable as a standalone adventure), this epic story pits a small band of Acolytes against an ancient and powerful threat.&lt;/p&gt; &lt;p&gt;&lt;b&gt;A fight for your lives&lt;/b&gt;&lt;/p&gt; &lt;p&gt;For more on this exciting adventure, we turn to &lt;i&gt;Dark Heresy&lt;/i&gt;’s lead developer:&lt;/p&gt; &lt;p&gt;&lt;i&gt;Throughout The Apostasy Gambit, Inquisitorial Acolytes have been combating the Maledictor’s Hand, an apocalyptic conspiracy deeply-rooted within the Imperial Church. The goal of this conspiracy is to throw down the ruling nobility and cleanse the Calixis Sector of these “sinners” by fomenting a holy war that will cleanse the debased black heart of the Sector with sacred fire. &lt;/i&gt;The Chaos Commandment &lt;i&gt;concludes this trilogy, which began in &lt;/i&gt;Black Sepulchre&lt;i&gt; and continued in &lt;/i&gt;The Church of the Damned&lt;i&gt;, and the ending will be truly apocalyptic! &lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/dark-heresy/news/chaos-commandment/DH15_979_The-Litany-of-the-Vacuum_384_MauroDal-Bo_2.0.png" hspace="10" alt=""&gt;This adventure will present challenges of all types and levels to players. They will lead armoured assaults against enemy installations, conduct investigations against powerful individuals, and even fight for their lives out in the cold dark of space. The players will see everything from huge firefights involving masses of troops, to smaller but no less deadly attacks of only handfuls of Acolytes (or even single characters) fighting for their lives against truly horrific foes. &lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;Lasting consequences&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;All this leads up to the conflict against the true power behind the conspiracy, which has been manipulating events and people across the Sector. As this is the grand finale to the trilogy, players can expect a foe that will exceptionally terrifying and powerful. Will the players find it in time, and even if they do will they have the strength and will to confront it? &lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Make no mistake, the outcomes of this adventure will send ripples across the Sector and through future &lt;/i&gt;Warhammer 40,000 Roleplay&lt;i&gt; books, and players will know their actions either saved the Sector (for awhile at least), or let it collapse. So grab your bolter and Inquisitorial Rosette, and get ready to fight! &lt;/i&gt;&lt;/p&gt; &lt;p&gt;Prepare to stand against the greatest threat the Calixis Sector has ever seen! Check back for more on &lt;i&gt;The Chaos Commandment&lt;/i&gt; in the coming weeks, and look for it on store shelves in the first quarter of 2012.&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Dark Heresy&lt;/i&gt; collection is © Games Workshop Limited 2008-2012. Games Workshop, &lt;i&gt;Warhammer 40,000&lt;/i&gt;, &lt;i&gt;Warhammer 40,000 Role Play&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt; and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Dark Heresy&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2011/10/13/conspiracy-becomes-rebellion/</guid></item><item><title>Conspiracy at the Highest Level</title><link>https://www.fantasyflightgames.com/en/news/2011/8/19/conspiracy-at-the-highest-level/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/ca/5c/ca5caa89-3901-4152-87dc-b276e67bb5c1/dh01_preview.jpg' /&gt;
    

    &lt;div class="blog-head"&gt;
        
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            Published 19 August 2011
          
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Conspiracy at the Highest Level&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;The latest Dark Heresy adventure is available for sale via download&lt;/p&gt;
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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/church-of-the-damned/book-dark-heresy-tcotd.png" hspace="10" alt=""&gt; &lt;a href="http://rpg.drivethrustuff.com/product_info.php?products_id=93341&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/pdf-available/drivethru-logo.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;a href="http://www.rpgnow.com/product_info.php?products_id=93341&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/pdf-available/rpgnow-logo.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Around us is darkness and sin. We slip as one ever further into hell. If one could arrest our slide to damnation, but doing so would cost more lives than you can comprehend, is it not right to take that step. Appalling though the price might be, is it not our duty?       —Pronouncement of the First Synod of the Maledictor’s Hand&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Church of the Damned&lt;/i&gt;, an adventure for &lt;a href="/edge_minisite.asp?eidm=50&amp;amp;enmi=Dark%20Heresy"&gt;&lt;i&gt;Dark Heresy&lt;/i&gt;&lt;/a&gt;, is now on sale via download at &lt;a href="http://rpg.drivethrustuff.com/product_info.php?products_id=93341&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt; and &lt;a href="http://www.rpgnow.com/product_info.php?products_id=93341&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt;! Investigating corruption within the Ecclesiarchy itself is as delicate as it is dangerous, but when an influential leader is suspected of heresy, you and your fellow Acolytes will uncover an ever-deepening conspiracy that could spell the end of the entire Calixis Sector...&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Church of the Damned&lt;/i&gt; is the second adventure in &lt;i&gt;The Apostasy Gambit&lt;/i&gt;, a &lt;i&gt;Dark Heresy&lt;/i&gt; campaign that takes a cell of Acolytes from investigating the tragic history of a warped Cathedral to crusading against a conspiracy within one of the Imperium’s most vaunted organisations. While &lt;i&gt;The Church of the Damned&lt;/i&gt; continues the events started in &lt;i&gt;The Black Sepulchre&lt;/i&gt;, it also includes starting points to be played on its own or as part of your own campaign.&lt;/p&gt; &lt;p&gt;&lt;b&gt;Mystery and Conspiracy&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/dark-heresy/news/church-of-the-damned/22_The-Ritual-Zach-Graves.png" hspace="10" alt=""&gt;&lt;i&gt;Dark Heresy&lt;/i&gt;’s lead developer took the time to share his thoughts about &lt;i&gt;The Church of the Damned&lt;/i&gt;, and how it seamlessly ties in to the events depicted in &lt;i&gt;Black Sepulchre&lt;/i&gt;:&lt;/p&gt; &lt;p&gt;&lt;i&gt;Dark Heresy is a game of investigation, and while there is plenty of action to be had, the core experience is one of mystery and conspiracy. The Church of the Damned sees the Acolytes embracing that role and leading an investigation into the heart of one of the Imperium’s most powerful organizations. Witnesses must be questioned, information researched, and crime scenes examined.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Of course, there is a good deal of combat too, with a variety of new and familiar foes. Hair raising, skin of your teeth, knock down, drag out combat. This may be the deadliest adventure we’ve ever written. Don’t expect to save the entire Calixis Sector and come away with all your fate points... or limbs!&lt;/i&gt;&lt;/p&gt; &lt;p&gt;The Maledictor’s Hand, a secret group of fanatical extremists, manipulates the Imperium from the shadows. You and your fellow Acolytes must hurry to stop their dark plot before it’s too late. But who can you trust?&lt;/p&gt; &lt;p&gt;Head to &lt;a href="http://rpg.drivethrustuff.com/product_info.php?products_id=93341&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt; or &lt;a href="http://www.rpgnow.com/product_info.php?products_id=93341&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt; and download your copy of &lt;i&gt;The Church of the Damned&lt;/i&gt; today!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Dark Heresy&lt;/i&gt; collection is © Games Workshop Limited 2008-2012. Games Workshop, &lt;i&gt;Warhammer 40,000&lt;/i&gt;, &lt;i&gt;Warhammer 40,000 Role Play&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt; and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Dark Heresy&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2011/8/19/conspiracy-at-the-highest-level/</guid></item><item><title>The Return of Haarlock</title><link>https://www.fantasyflightgames.com/en/news/2011/8/18/the-return-of-haarlock/</link><description>
&lt;div class="blog-detail"&gt;
  
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            Published 18 August 2011
          
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          &lt;h1&gt;The Return of Haarlock&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Announcing the upcoming Haarlock's Legacy Trilogy&lt;/p&gt;
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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/haarlocktrilogy/package-left.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“No matter how established, how stable or how pious, every fragmented part of our Imperium is separated from terror and anarchy by naught but a shadow’s width. And where one world falls, another may follow over the edge of the abyss as a drowning man might take another down with him in his desperate grasp.”&lt;/i&gt; –attributed to Sebastian Thor&lt;/p&gt; &lt;p&gt;Fantasy Flight Games is pleased to announce the upcoming release of &lt;i&gt;The Haarlock’s Legacy Trilogy&lt;/i&gt;! The definitive series of epic &lt;a href="http://fantasyflightgames.com/edge_minisite.asp?eidm=50&amp;amp;enmi=Dark%20Heresy"&gt;&lt;i&gt;Dark Heresy&lt;/i&gt;&lt;/a&gt; adventures found in &lt;i&gt;The Haarlock’s Legacy&lt;/i&gt; series are together at last in one package. The new packaging of &lt;i&gt;Tattered Fates&lt;/i&gt;, &lt;i&gt;Damned Cities&lt;/i&gt;, and &lt;i&gt;Dead Stars&lt;/i&gt; is ideal for any GM looking to run a campaign with ease and enjoyability.&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Haarlock’s Legacy Trilogy&lt;/i&gt; offers a satisfying experience for new and veteran &lt;i&gt;Dark Heresy&lt;/i&gt; players alike. Travel throughout the Calixis Sector uncovering dark secrets and investigating a suspicious pattern of events. This thrilling adventure will transport you into the midst of bloodbaths, power-plays, and sanity-shredding secrets, leading up to a shattering climax that will decide the future of hundreds of worlds.&lt;/p&gt; &lt;p&gt;&lt;b&gt;Dark decadence&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Tattered Fates&lt;/i&gt;, the first segment of &lt;i&gt;The Haarlock’s Legacy Trilogy&lt;/i&gt;, puts the fate of the pleasure planet Quaddis into your and your fellow Acolytes’ hands. Begin your adventure in media res...immediately overcoming danger, and continuing on to fight for your survival within the Undercity of the Red Cages, the Great City of Xicarph, and during the Festival of Tattered Fate.&lt;/p&gt; &lt;p&gt;Can you uncover the mystery behind the infamous Haarlock dynasty, escape enemies such as the savage Spindle-maw and the terrifying Widower, and ++Deleted by the Inquisition++ all before the Steel Clock strikes the 13th Hour?&lt;/p&gt; &lt;p&gt;&lt;b&gt;Decay and despair&lt;img align="right" vspace="10" src="/media/ffg_content/dark-heresy/news/haarlocktrilogy/book-fan.png" hspace="10" alt=""&gt;&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Sinophia Magna is a city of blood and lies. The poor downtrodden masses of the common folk are puppets for the malevolently vain and jaded nobles who rule from tattered bowers, and the murderous street scum that rule the streets below.&lt;/p&gt; &lt;p&gt;Here you and your fellow Acolytes will become embroiled in the grand puzzle that is the dark legacy of Erasmus Haarlock, infamous Rogue Trader. Savage murders have stained the mouldering streets of Sinophia Magna...could these brutal incidents point to the return of Haarlock?&lt;/p&gt; &lt;p&gt;&lt;i&gt;Damned Cities&lt;/i&gt; is the second adventure in &lt;i&gt;The Haarlock’s Legacy Trilogy&lt;/i&gt;. You must navigate the dangerous depths of the rancid city, uncover a conspiracy, and keep the overwhelming bitterness of its inhabitants from tearing the city apart before it is too late. In Sinophia Magna nothing is as it seems; will you be willing to risk everything for the truth?&lt;/p&gt; &lt;p&gt;&lt;b&gt;Dwelling on Dusk&lt;/b&gt;&lt;/p&gt; &lt;p&gt;++Incoming transmission from the Inquisition++&lt;/p&gt; &lt;p&gt;The infamous Rogue Trader Erasmus Haarlock is set to return, and he wants...revenge.&lt;/p&gt; &lt;p&gt;&lt;i&gt;Dead Stars&lt;/i&gt; concludes &lt;i&gt;The Haarlock’s Legacy Trilogy&lt;/i&gt; with a terrifying adventure; you and your fellow Acolytes will travel to the forbidden ice world of Mara and the haunted planet of Dusk, where you must defeat harrowing threats and face unspeakable consequences should you fail.&lt;/p&gt; &lt;p&gt;Old enemies and allies will join the struggle on both sides, and the dread secrets of Erasmus Haarlock will finally be revealed. Can you make a dire decision that will affect the future of millions of Imperial citizens? You must stand in the way of Haarlock’s return, or allow the consequences of his vengeance.&lt;/p&gt; &lt;p&gt;The fate of the Calixis Sector depends upon you.&lt;/p&gt; &lt;p&gt;Prepare yourself for awesome power and a fraught investigation, mixed with the cold caress of death. Look for the multi-layered adventure of T&lt;i&gt;he Haarlock’s Legacy Trilogy&lt;/i&gt; on store shelves in the fourth quarter of 2011!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Dark Heresy&lt;/i&gt; collection is © Games Workshop Limited 2008-2012. Games Workshop, &lt;i&gt;Warhammer 40,000&lt;/i&gt;, &lt;i&gt;Warhammer 40,000 Role Play&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt; and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Dark Heresy&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2011/8/18/the-return-of-haarlock/</guid></item><item><title>Justice in His Name</title><link>https://www.fantasyflightgames.com/en/news/2011/8/17/justice-in-his-name/</link><description>
&lt;div class="blog-detail"&gt;
  
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            Published 17 August 2011
          
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          &lt;h1&gt;Justice in His Name&lt;/h1&gt;
        
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          &lt;p&gt;Announcing Book of Judgement, a supplement for Dark Heresy&lt;/p&gt;
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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/book-of-judgement/book-left-boj.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;"There are no depths which we may fly above, no chasm we may bridge. It is our duty to fall into the pits, and there drag the unworthy before Judgement."               –Arbitrator Linger&lt;/i&gt;&lt;/p&gt; &lt;p&gt;The Calixis Sector is plagued with heretics, recidivists, and the unworthy...and they all dwell beneath the faithful servants of the God-Emperor, eroding the backbone of the Imperium’s war machine. Whether it is a planetary noble skimming off the top, or a seditious terrorist planning the destruction of an entire Hab-block, it is the Adeptus Arbites who bring them to judgement.&lt;/p&gt; &lt;p&gt;Fantasy Flight Games is pleased to announce the upcoming release of &lt;i&gt;Book of Judgement&lt;/i&gt;, a supplement for &lt;a href="/edge_minisite.asp?eidm=50"&gt;&lt;i&gt;Dark Heresy&lt;/i&gt;&lt;/a&gt;!&lt;/p&gt; &lt;p&gt;&lt;i&gt;Book of Judgement&lt;/i&gt; is a guide to crime and punishment in the Calixis Sector, and provides a powerful resource for &lt;i&gt;Dark Heresy&lt;/i&gt; campaigns that feature Imperial Law as a story foundation. This detailed supplement contains new rules, backgrounds, alternate careers, and equipment for playing Acolytes with legal authority or a criminal past, and provides players with information about the Adeptus Arbites’ mission to bring order to the Calixis Sector. Game Masters of all experience levels will find expanded Investigation rules and a new adventure, Jurisdiction, that plunges the Acolytes into a conflict between three of the Imperium’s most powerful organisations.&lt;/p&gt; &lt;p&gt;&lt;b&gt;A Council of Judges&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/dark-heresy/news/book-of-judgement/DH17_6_Chapter_6_Frontis_Frontis_MattBradbury_2_2.png" hspace="10" alt=""&gt;&lt;/i&gt;For more on &lt;i&gt;Book of Judgement&lt;/i&gt;, here’s a word from &lt;i&gt;Dark Heresy&lt;/i&gt;’s lead developer:&lt;/p&gt; &lt;p&gt;I count myself extremely lucky in having worked with the team responsible for &lt;i&gt;Book of Judgement&lt;/i&gt;. In addition to such veteran talents as Graham Davey and Charles May, the group was joined by Matthew Farrer, author of the Shira Calpurnia novels from Black Library. It was a great pleasure to dive into the Adeptus Arbites of the Calixis Sector with the assembled team of writers and I can’t wait for this book to be in the hands of players.&lt;/p&gt; &lt;p&gt;We worked tirelessly to stuff this book full of useful tools for GMs and Players alike. All the usual suspects are here: new Cell Directives, Alternate Career Ranks, Backgrounds, and, of course, tons of background information on the precincts of the Lex Calixis. A chapter focused purely on the creation of compelling mysteries distills over fifty years of combined GM experience, offering exciting ways to craft your own mystery and drive a game session forward through the players’ actions. We even included Jurisdiction, a full adventure focused on the overlapping interests of three Imperial factions.&lt;/p&gt; &lt;p&gt;One of the pleasures of creating a book like this is getting to truly delve into the ancient histories of the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe. Games Workshop has been crafting this game world for over two decades, which provides a wealth of information. Having an opportunity (or a responsibility) to read everything I could about crime and judgement was an quite an experience. The bleak, dare I say grim, nature of justice in the dark future is filled with twists, turns, interpretations, and executions. Bringing that feel to &lt;i&gt;Book of Judgement&lt;/i&gt; was, frankly, a lot of fun!&lt;/p&gt; &lt;p&gt;Keep checking back in the coming week as we offer previews, and look for &lt;i&gt;Book of Judgement&lt;/i&gt; on store shelves in the fourth quarter of 2011!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Dark Heresy&lt;/i&gt; collection is © Games Workshop Limited 2008-2012. Games Workshop, &lt;i&gt;Warhammer 40,000&lt;/i&gt;, &lt;i&gt;Warhammer 40,000 Role Play&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt; and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Dark Heresy&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2011/8/17/justice-in-his-name/</guid></item><item><title>The Church of the Damned is Now on Sale</title><link>https://www.fantasyflightgames.com/en/news/2011/7/28/the-church-of-the-damned-is-now-on-sale/</link><description>
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            Published 28 July 2011
          
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          &lt;h1&gt;The Church of the Damned is Now on Sale&lt;/h1&gt;
        
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          &lt;p&gt;Pick up part two of The Apostacy Gambit, a Dark Heresy Campaign&lt;/p&gt;
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  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/church-of-the-damned/book-dark-heresy-tcotd.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“Praise be that I have seen a glimpse of such holiness! Finally, life holds no more mysteries for me.”           –Pilgrim outside the gates of the Cathedral of Illumination&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;The Church of the Damned&lt;/i&gt;, an adventure for &lt;a href="/edge_minisite.asp?eidm=50"&gt;&lt;i&gt;Dark Heresy&lt;/i&gt;&lt;/a&gt;, is now on sale at your local retailer and on our &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?SKU=DH14"&gt;webstore&lt;/a&gt;! Investigating corruption within the Ecclesiarchy itself is as delicate as it is dangerous, but when an influential leader is suspected of heresy, you and your fellow Acolytes will uncover an ever-deepening conspiracy that could spell the end of the entire Calixis Sector...&lt;/p&gt; &lt;p&gt;&lt;i&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/dark-heresy/news/church-of-the-damned/26_Chapter_3_Chapter_Plate_MattBradbury_2.png" hspace="10" alt=""&gt;The Church of the Damned&lt;/i&gt; is the second adventure in &lt;i&gt;The Apostasy Gambit&lt;/i&gt;, a &lt;i&gt;Dark Heresy&lt;/i&gt; campaign that takes a cell of Acolytes from investigating the tragic history of a warped Cathedral to crusading against a conspiracy within one of the Imperium’s most vaunted organisations. While &lt;i&gt;The Church of the Damned&lt;/i&gt; continues the events started in &lt;i&gt;The Black Sepulchre&lt;/i&gt;, it also includes starting points to be played on its own or as part of your own campaign.&lt;/p&gt; &lt;p&gt;&lt;b&gt;In the name of the Emperor&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Dark Heresy&lt;/i&gt;’s lead developer took the time to share his thoughts about &lt;i&gt;The Church of the Damned&lt;/i&gt;, and how it seamlessly ties in to the events depicted in &lt;i&gt;Black Sepulchre&lt;/i&gt;:&lt;/p&gt; &lt;p&gt;&lt;i&gt;Dark Heresy&lt;/i&gt; is a game of investigation, and while there is plenty of action to be had, the core experience is one of mystery and conspiracy. &lt;i&gt;The Church of the Damned&lt;/i&gt; sees the Acolytes embracing that role and leading an investigation into the heart of one of the Imperium’s most powerful organizations. Witnesses must be questioned, information researched, and crime scenes examined.&lt;/p&gt; &lt;p&gt;Of course, there is a good deal of combat too, with a variety of new and familiar foes. Hair raising, skin of your teeth, knock down, drag out combat. This may be the deadliest adventure we’ve ever written. Don’t expect to save the entire Calixis Sector and come away with all your fate points... or limbs!&lt;/p&gt; &lt;p&gt;The Maledictor’s Hand, a secret group of fanatical extremists, manipulates the Imperium from the shadows. You and your fellow Acolytes must hurry to stop their dark plot before it’s too late. But who can you trust?&lt;/p&gt; &lt;p&gt;Head to your local retailer and pick up your copy of &lt;i&gt;The Church of the Damned&lt;/i&gt; today!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Dark Heresy&lt;/i&gt; collection is © Games Workshop Limited 2008-2012. Games Workshop, &lt;i&gt;Warhammer 40,000&lt;/i&gt;, &lt;i&gt;Warhammer 40,000 Role Play&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt; and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Dark Heresy&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2011/7/28/the-church-of-the-damned-is-now-on-sale/</guid></item><item><title>Dispensing Punishment</title><link>https://www.fantasyflightgames.com/en/news/2011/7/13/dispensing-punishment/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/ca/5c/ca5caa89-3901-4152-87dc-b276e67bb5c1/dh01_preview.jpg' /&gt;
    

    &lt;div class="blog-head"&gt;
        
      &lt;div class="blog-meta"&gt;
        &lt;span class="meta-date float-left"&gt;
          
            Published 13 July 2011
          
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Dispensing Punishment&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Daemon Hunter, a Dark Heresy supplement, is on sale via download&lt;/p&gt;
        &lt;/div&gt;
      &lt;/div&gt;
      &lt;/div&gt;

    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/daemon-hunter/dh-daemon-hunter-book.png" hspace="10" alt=""&gt; &lt;a href="http://rpg.drivethrustuff.com/product_info.php?products_id=92890&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/pdf-available/drivethru-logo.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;a href="http://www.rpgnow.com/product_info.php?products_id=92890&amp;amp;affiliate_id=210075"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/pdf-available/rpgnow-logo.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“The daemonic leads to two crimes. You turn from the path of righteousness, and you abandon the Emperor as the object of your devotion. For the first, death is a just retribution. The second is a heresy so terrible that no punishment can be sufficient. Yet the search for an appropriate penalty continues, and it shall be found."           –Malleus Daemonicus, Ecclessiarch Issus XLVII&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/dark-heresy/news/daemon-hunter/nosvd/42_SecondedToTheInquisition-NikolausIngeneri.png" hspace="10" alt=""&gt;Daemon Hunter,&lt;/i&gt; a supplement for &lt;a href="/edge_minisite.asp?eidm=50&amp;amp;enmi=Dark%20Heresy"&gt;&lt;i&gt;Dark Heresy&lt;/i&gt;&lt;/a&gt;, is now available for sale via download on &lt;a href="http://rpg.drivethrustuff.com/product_info.php?products_id=92890&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt; and &lt;a href="http://www.rpgnow.com/product_info.php?products_id=92890&amp;amp;affiliate_id=210075"&gt;rpgnpw.com&lt;/a&gt;! The Inquisitors of the Ordo Malleus and the Space Marines of the Grey Knights are the chosen warriors of the God-Emperor, tasked with keeping humanity from falling into darkness. They hunt tirelessly to rid the Imperium of their collective prey: Daemons.&lt;/p&gt; &lt;p&gt;&lt;b&gt;Servants of Chaos, be warned&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Daemon Hunter&lt;/i&gt; is a powerful resource for any &lt;i&gt;Dark Heresy&lt;/i&gt; campaigns featuring the servants of the holy Ordo Malleus of the Inquisition. With information and background on the Ordo Malleus in the Calixis Sector, the Daemon hunter’s trade, and the Malleus armoury, &lt;i&gt;Daemon Hunter&lt;/i&gt; is the perfect companion for loyal followers of the God-Emperor.&lt;/p&gt; &lt;p&gt;Learn the ropes of daemon hunting with an extensive look at the origins and status of the Ordo Malleus. Then, take up arms as an acolyte in service to the Ordo Malleus by becoming a Banisher, taking the fight to the daemons. Also, learn the tools of the trade by studying the Malleus Armoury, which presents new tools for every tier of character.&lt;/p&gt; &lt;p&gt;Finally, &lt;i&gt;Daemon Hunter&lt;/i&gt; includes everything players and GMs need to include Grey Knights into their &lt;i&gt;Dark Heresy&lt;/i&gt; campaigns.&lt;/p&gt; &lt;p&gt;Head to &lt;a href="http://rpg.drivethrustuff.com/product_info.php?products_id=92890&amp;amp;affiliate_id=210075"&gt;drivethrurpg.com&lt;/a&gt; or &lt;a href="http://www.rpgnow.com/product_info.php?products_id=92890&amp;amp;affiliate_id=210075"&gt;rpgnow.com&lt;/a&gt; today, and begin dispensing the Emperor’s justice!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
    &lt;div class="blog-end"&gt;&lt;/div&gt;
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      &lt;p&gt;&lt;i&gt;Dark Heresy&lt;/i&gt; collection is © Games Workshop Limited 2008-2012. Games Workshop, &lt;i&gt;Warhammer 40,000&lt;/i&gt;, &lt;i&gt;Warhammer 40,000 Role Play&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt; and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Dark Heresy&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2011/7/13/dispensing-punishment/</guid></item><item><title>Innocence Proves Nothing</title><link>https://www.fantasyflightgames.com/en/news/2011/6/17/innocence-proves-nothing/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/ca/5c/ca5caa89-3901-4152-87dc-b276e67bb5c1/dh01_preview.jpg' /&gt;
    

    &lt;div class="blog-head"&gt;
        
      &lt;div class="blog-meta"&gt;
        &lt;span class="meta-date float-left"&gt;
          
            Published 17 June 2011
          
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        &lt;span class="meta-productline"&gt;&lt;a href="/en/products/dark-heresy/"&gt;Dark Heresy&lt;/a&gt;&lt;/span&gt;
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Innocence Proves Nothing&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;Daemon Hunter, a supplement for Dark Heresy, is now on sale&lt;/p&gt;
        &lt;/div&gt;
      &lt;/div&gt;
      &lt;/div&gt;

    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/daemon-hunter/dh-daemon-hunter-book.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;“You must face the truth squarely and without flinching from duty. Our enemies are mortal no longer. Any glimpse of humanity they may show is merely a deception. Dedicate this weapon, given into your hand at the behest of the Emperor, to their destruction. Regard its function as your only duty: you live only to purge the Daemon. Take up your rod and staff, your armour and psycannon, and go forth.”          –Lectures to the Ordo, Inquisitor Galbus Heer&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Daemon Hunter&lt;/i&gt;, a supplement for &lt;a href="/edge_minisite.asp?eidm=50&amp;amp;enmi=Dark%20Heresy"&gt;&lt;i&gt;Dark Heresy&lt;/i&gt;&lt;/a&gt;, is now on sale at your local retailer and on our &lt;a href="http://store.fantasyflightgames.com/productdetails.cfm?sku=DH16"&gt;webstore&lt;/a&gt;! The Inquisitors of the Ordo Malleus and the Space Marines of the Grey Knights are the chosen warriors of the God-Emperor, tasked with keeping humanity from falling into darkness. They hunt tirelessly to rid the Imperium of their collective prey: Daemons.&lt;/p&gt; &lt;p&gt;&lt;i&gt;Daemon Hunter&lt;/i&gt; is a powerful resource for any &lt;i&gt;Dark Heresy&lt;/i&gt; campaigns featuring the servants of the holy Ordo Malleus of the Inquisition. With information and background on the Ordo Malleus in the Calixis Sector, the Daemon hunter’s trade, and the Malleus armoury, Daemon Hunter is the perfect companion for players and GMs alike who wish to craft exciting campaigns for &lt;i&gt;Dark Heresy&lt;/i&gt;.&lt;img align="right" vspace="10" src="/media/ffg_content/dark-heresy/news/daemon-hunter/nos/nurgle.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;Learn the ropes of daemon hunting with an extensive look at the origins and status of the Ordo Malleus. Then, take up arms as an acolyte in service to the Ordo Malleus by becoming a Banisher, taking the fight to the daemons. Also, learn the tools of the trade by studying the Malleus Armoury, which presents new tools for every tier of character.&lt;/p&gt; &lt;p&gt;Finally, &lt;i&gt;Daemon Hunter&lt;/i&gt; includes everything players and GMs need to include Grey Knights into their &lt;i&gt;Dark Heresy&lt;/i&gt; campaigns!&lt;/p&gt; &lt;p&gt;&lt;b&gt;The Mighty Grey Knights&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Dark Heresy&lt;/i&gt;'s developer took a moment to share his insights on the design process of &lt;i&gt;Daemon Hunter&lt;/i&gt;:&lt;/p&gt; &lt;p&gt;&lt;i&gt;Salutations Acolytes,&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Throughout the development and testing process of Daemon Hunter, the Dark Heresy Development Team was embarrassingly giddy over the stories that the talented pool of writers created for the Ordo Malleus in the Calixis Sector. From the Scholariate at Arms (a new faction within the Ordo Malleus) to the Grey Knights, every page has as much information as we could fit onto it. New Acolyte alternate career ranks, cell directives, and equipment fill this hefty tome.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Of course you can’t have Daemon Hunters without daemons! The Daemonic Incursion chapter (written by Charles May and Ross Watson) gives GMs the tools to generate daemons with a variety of power levels and horrible tricks. Lesser Daemons, Heralds, and Greater Daemons are all as easy to create as an Acolyte, with a wide range of theme and combat strategy. Whether the GM needs a Bloodletter forged from blood and brass to challenge a group of Acolytes or a Keeper of Secrets to fight a squad of Grey Knights, the GM will never run out of daemons.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Oh... did we mention Grey Knights? The Warhammer 40,000 Roleplay community has had a lot of fun taking up the mantle of a Deathwatch Space Marine, and now they get the chance to take on the role of a Grey Knight. Daemon Hunter presents rules compatible with Dark Heresy for both PC and NPC Grey Knights. There are also additional rules and advice for including Grey Knights in a campaign using the Deathwatch Rulebook instead.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Read &lt;a href="/edge_news.asp?etyn=1&amp;amp;ecan=60&amp;amp;epn=0"&gt;our recent previews of &lt;i&gt;Daemon Hunter&lt;/i&gt;,&lt;/a&gt; then head to your local retailer to grab your copy today!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Dark Heresy&lt;/i&gt; collection is © Games Workshop Limited 2008-2012. Games Workshop, &lt;i&gt;Warhammer 40,000&lt;/i&gt;, &lt;i&gt;Warhammer 40,000 Role Play&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt; and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Dark Heresy&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2011/6/17/innocence-proves-nothing/</guid></item><item><title>Hunting From the Shadows</title><link>https://www.fantasyflightgames.com/en/news/2011/6/13/hunting-from-the-shadows/</link><description>
&lt;div class="blog-detail"&gt;
  
  &lt;div class="blog-header"&gt;

    
      &lt;img class='blog-visual device-break' src='https://images-cdn.fantasyflightgames.com/filer_public/ca/5c/ca5caa89-3901-4152-87dc-b276e67bb5c1/dh01_preview.jpg' /&gt;
    

    &lt;div class="blog-head"&gt;
        
      &lt;div class="blog-meta"&gt;
        &lt;span class="meta-date float-left"&gt;
          
            Published 13 June 2011
          
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      &lt;div class="blog-titlelead-container"&gt;
      &lt;div class="blog-titlelead"&gt;
        
          &lt;h1&gt;Hunting From the Shadows&lt;/h1&gt;
        
        &lt;div class="blog-lead"&gt;
          &lt;p&gt;A preview of Daemon Hunter, the upcoming Dark Heresy Supplement&lt;/p&gt;
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      &lt;/div&gt;

    &lt;/div&gt;
  &lt;/div&gt;
    
  &lt;div class="blog-content"&gt;
    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/daemon-hunter/dh-daemon-hunter-book.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Daemon Hunter, an upcoming supplement for &lt;a href="/edge_minisite.asp?eidm=50&amp;amp;enmi=Dark%20Heresy"&gt;Dark Heresy&lt;/a&gt;, will be on store shelves very soon. A powerful resource for campaigns featuring the servants of the holy Ordo Malleus of the Inquisition, Daemon Hunter features information and background on the Ordo Malleus in the Calixis Sector, the Daemon hunter’s trade, and the Malleus armoury. Dark Heresy’s developer took the time to share some additional details on this exciting upcoming title.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;Salutations Acolytes!&lt;/p&gt; &lt;p&gt;With &lt;i&gt;Daemon Hunter&lt;/i&gt; hitting stores soon, excitement has been growing for all the new toys in the toy box. &lt;a href="/edge_news.asp?eidn=2314"&gt;Last time, we previewed&lt;/a&gt; a few new tricks for GMs, so this time I thought I’d focus on what &lt;i&gt;Daemon Hunter&lt;/i&gt; has in store for players.&lt;a href="/media/ffg_content/dark-heresy/news/daemon-hunter/ordo-sicarius/OrdoSicariusInitiate.pdf"&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/dark-heresy/news/daemon-hunter/ordo-sicarius/OrdoSicariusInitiate-2.png" hspace="10" alt=""&gt;&lt;/a&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;Silent Killers&lt;/b&gt;&lt;/p&gt; &lt;p&gt;One of the most secretive orginisations in all of the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe are the Holy Ordos. With the three largest Ordos well established, it is high time to slip some of the smaller groups into &lt;i&gt;Dark Heresy&lt;/i&gt;. Enter the Ordo Sicarius Initiate. Far from the training grounds of Imperial Assassins, the Ordo Sicarius has little presence in the Calixis sector, but that doesn’t mean their influence is unfelt. The Ordo Malleus certainly knows the usefulness of Acolytes trained by the specialists within their fellow Ordo. Check out this week's preview of the Ordo Sicarius Initiate!&lt;/p&gt; &lt;p&gt;&lt;a href="/media/ffg_content/dark-heresy/news/daemon-hunter/ordo-sicarius/OrdoSicariusInitiate.pdf"&gt;Ordo Sicarius Initiate preview&lt;/a&gt; (pdf, 1.8 MB)&lt;/p&gt; &lt;p&gt;&lt;b&gt;New Backgrounds and Cell Directives&lt;/b&gt;&lt;/p&gt; &lt;p&gt;Of course, new Alternate Career Ranks aren’t all that &lt;i&gt;Daemon Hunter&lt;/i&gt; has to offer. Several new backgrounds can also be found in this tome of Daemon killing. These backgrounds serve as reasons for conscription into the Ordo Malleus. Be it Corporeal Sanctification, a horrific process by which a servant is prepared for battle against the Daemonic, or the dark souled Fate-Eaters, the new backgrounds in &lt;i&gt;Daemon Hunter&lt;/i&gt; make creating a new Acolyte for a campaign a unique experience.&lt;/p&gt; &lt;p&gt;Lastly, of course, are the Cell Directives. One of the dark secrets of the Holy Ordos is that sometimes one of their own must be hunted down. The Ordo Sicarius Initiate, other Assassins, or skill Acolytes may form a cell of Carta Extremis Hunters. Tasked with bringing a fellow Inquisitor to justice, this dangerous task requires dangerous training. This Cell Directive and more await players in &lt;i&gt;Daemon Hunter&lt;/i&gt;.&lt;/p&gt; &lt;p&gt;Look for &lt;i&gt;Daemon Hunter&lt;/i&gt;, a supplement for &lt;i&gt;Dark Heresy&lt;/i&gt;, on store shelves very soon!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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&lt;/div&gt;</description><guid>https://www.fantasyflightgames.com/en/news/2011/6/13/hunting-from-the-shadows/</guid></item><item><title>A Recipe for Disaster</title><link>https://www.fantasyflightgames.com/en/news/2011/5/31/a-recipe-for-disaster/</link><description>
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            Published 31 May 2011
          
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        &lt;span class="meta-productline"&gt;&lt;a href="/en/products/dark-heresy/"&gt;Dark Heresy&lt;/a&gt;&lt;/span&gt;
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          &lt;h1&gt;A Recipe for Disaster&lt;/h1&gt;
        
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          &lt;p&gt;A preview of Daemon Hunter, the upcoming Dark Heresy Supplement&lt;/p&gt;
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    &lt;p style="text-align: center;"&gt;&lt;img align="middle" vspace="10" src="/media/ffg_content/dark-heresy/news/daemon-hunter/dh-daemon-hunter-book.png" hspace="10" alt=""&gt;&lt;/p&gt; &lt;p&gt;&lt;i&gt;Recently, &lt;/i&gt;&lt;a href="/edge_news.asp?eidn=2061"&gt;&lt;i&gt;we announced Daemon Hunter&lt;/i&gt;&lt;/a&gt;&lt;i&gt;, an upcoming supplement for Dark Heresy. A powerful resource for campaigns featuring the servants of the holy Ordo Malleus of the Inquisition, Daemon Hunter features information and background on the Ordo Malleus in the Calixis Sector, the Daemon hunter’s trade, and the Malleus armoury. Dark Heresy’s developer took the time to share some additional details on this exciting upcoming title.&lt;/i&gt;&lt;/p&gt; &lt;p&gt;&lt;a href="/edge_news.asp?eidn=2210"&gt;Last time&lt;/a&gt;, we discussed the might of the Grey Knights and how they can be used with &lt;i&gt;Deathwatch&lt;/i&gt; as well as &lt;i&gt;Dark Heresy&lt;/i&gt;. Today I’m pleased to show off an important new tool in the GM’s repertoire: random Daemon creation. Well, as random as the GM wants them to be, anyway!&lt;/p&gt; &lt;p&gt;The Daemonic Incursions chapter of &lt;i&gt;Daemon Hunter&lt;/i&gt; dives into the dark recesses of the warp to uncover a variety of new ways to terrify and entertain the players. From a discussion on the nature of Daemons and the Themes inherent in a Daemon hunting campaign, to the weapons most often used by Daemons, this chapter is chock full of new ways to kill Acolytes and Throne Agents.&lt;/p&gt; &lt;p&gt;&lt;a href="/media/ffg_content/dark-heresy/news/daemon-hunter/dd4/daemon-sheet.png"&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/dark-heresy/news/daemon-hunter/dd4/daemon-record-sheet.png" hspace="10" alt=""&gt;&lt;/a&gt;Charles May combed nearly two decades worth of writing to build a comprehensive system for randomly building unique Daemons for any campaign. A Horror is a scary thing, but how are the Horrors summoned by “The False Whisper” different? What disease are the Plaguebearers on this long forgotten Space Hulk testing? Is it the marrow twisting Bone Ague or the mind rotting Grey Fever?&lt;/p&gt; &lt;p&gt;&lt;b&gt;No two Daemons alike&lt;/b&gt;&lt;/p&gt; &lt;p&gt;I sat down this afternoon with a pair of my most trusted d10’s and created this potent Lesser Daemon, completely at random. Compare it to the one found in &lt;i&gt;Dark Heresy&lt;/i&gt;, and I think you’ll see how different this Bloodletter is.&lt;/p&gt; &lt;p&gt;The first few steps are pretty standard. I chose the Daemon’s power level (in this case “lesser”) and generated starting statistics (knowing they would change greatly through the process). With a nebulous set of stats floating in the warp, I randomly determined what Ruinous Power this ephemeral child would serve. Khorne, the Blood God, chose my little daemon, and I began the process of shaping him into a Bloodletter.&lt;/p&gt; &lt;p&gt;All Daemons have certain Skills, Talents, and Traits, dependent on their power levels, so I added those to the Daemon Record Sheet. Next came the fun part. I randomly rolled on the Lesser Manifestations table and generated “Bizarre Visage” and “Horrific Horns”. Knowing that I was making a Daemon of Khorne, I chose to give the beast a canine head with twisting horns. Bizarre Visage will force any Acolytes to re-roll successful Fear tests, and the horns further increase the Daemon’s Weapon Skill and give him another natural weapon from which to choose.&lt;/p&gt; &lt;p&gt;Once this was complete, I moved to the detailed section on Khorne, and randomly determined the beast’s lesser gift of Khorne, in this case Daemonic Armour. I selected an Axe (to complement the monster’s Frenzies) and added the Khorne specific skills, talents, and traits.&lt;/p&gt; &lt;p&gt;&lt;b&gt;A Bit of Balance&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;img align="right" vspace="10" src="/media/ffg_content/dark-heresy/news/daemon-hunter/dd4/32_Daemonhost-AnnaChristenson.png" hspace="10" alt=""&gt;I could have been done at this point, but I felt like the monster needed a weakness. I am planning to throw this creature at some rank 3 Acolytes (shhh. don’t tell them!) and it’s going to need a good hook. The Acolytes have been tracking a murderer responsible for killing clergy. He does so by summoning Daemons (Bloodletters to be exact) and unleashing them on the unsuspecting clerics. This is one such Daemon. I rolled on the weakness table and generated “Bane”. Earlier in the adventure, they received a cryptic description from a survivor who said “it carried my doom clasped in its hand, I held it high as if it should fear it too.” So the beast is now harmed by Brass weapons, treating them as Sanctified. This is pretty convenient, since the Acolytes can steal the beast’s own Axe!&lt;/p&gt; &lt;p&gt;Well... assuming it doesn’t kill them all first. As cunning GMs can no doubt tell, this monster is a bit more powerful than the one presented in &lt;i&gt;Dark Heresy&lt;/i&gt;. It has the Dodge Skill (to help avoiding gunfire) and its toughness is higher. There are a lot of options on the charts, and the Daemon could have ended up with a Hellblade, which adds his Strength Bonus of 6 to the AP of his Sword!&lt;/p&gt; &lt;p&gt;As the final conflict of an adventure, this creature works well, but it could also serve in a variety of other roles. Perhaps several could accompany a Herald and challenge even a squad of Throne Agents. As a Horde (using the rules presented in Deathwatch), they could prove deadly to even Grey Knights!&lt;/p&gt; &lt;p&gt;These rules present a near limitless supply of slightly different Daemon options so that an Ordo Malleus campaign never runs out of monsters to fight. Next time, I’ll talk a little bit about the new Careers and Cell Directives going into&lt;i&gt; Daemon Hunter&lt;/i&gt;!&lt;/p&gt; &lt;p&gt;&lt;/p&gt;
    
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      &lt;p&gt;&lt;i&gt;Dark Heresy&lt;/i&gt; collection is © Games Workshop Limited 2008-2012. Games Workshop, &lt;i&gt;Warhammer 40,000&lt;/i&gt;, &lt;i&gt;Warhammer 40,000 Role Play&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt;, the foregoing marks' respective logos, &lt;i&gt;Rogue Trader&lt;/i&gt;, &lt;i&gt;Dark Heresy&lt;/i&gt; and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the &lt;i&gt;Warhammer 40,000&lt;/i&gt; universe and the &lt;i&gt;Dark Heresy&lt;/i&gt; game setting are either ®, TM and/or © Games Workshop Ltd 2000–2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All Rights Reserved to their respective owners.&lt;/p&gt;

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