Legends tell of a strange treasure known as the Crown of Destiny. Once mastered, this artifact could change a person’s fate, remaking the past and rewriting the future. For eons, the Crown’s location was lost. But now, its location has resurfaced, and for those brave enough to face a fiery ordeal and battle primal chaos itself, the power to reforge fate is at hand!
The Crown of Destiny Hero and Monster Collection grants you access to valiant heroes and ferocious monster groups previously only available in the first edition of Descent , now given new life with completely redesigned figure sculpts and artwork. In this expansion, you’ll find thirteen plastic figures, including four heroes and nine monsters, plus two entirely new quests, designed to highlight the strengths and abilities of the figures within this expansion.
Contains four heroes, two giants, three chaos beasts, and four lava beetles
Up to the Test
Four noble heroes prepare for battle in Crown of Destiny : Corbin, Lindel, Jaes the Exile, and Brother Gherinn. Lindel is an excellent example of the powerful heroes you’ll find in this expansion. Despite an otherwise youthful appearance, Lindel’s weary eyes betray the years he has wandered the world. In his travels, Lindel witnessed such suffering and sorrow that he can no longer stand by idly, instead using his subtle skills to put an end to injustice and misery wherever he finds it.
Wherever a quest takes you across Terrinoth, Lindel stands ready to offer his talents as a Scout to any hero party. Lindel chose the life of a wanderer, and he is well-accustomed to long marches and fast travel. During a quest, Lindel’s high movement helps him to get to objectives long before the overlord. With plenty of stamina to trigger his special abilities, Lindel strikes quickly to foil the overlord’s darkest schemes.
Lindel’s attributes also reflect his vast knowledge of the world. Most heroes have one or two attributes noticeably higher than others, but Lindel’s Might, Knowledge, Awareness, and Willpower are all equal. To give Lindel a greater chance of succeeding at any attribute test, whenever Lindel performs an attribute test, he rolls two gray defense dice instead of one gray and one black. Between Lindel’s balanced attributes and hero ability, you’ll have a good chance of passing any attribute test, and since many quests require regular attribute tests, Lindel can find a place in any group of heroes.
In addition to coming through for the heroes in attribute tests, Lindel’s heroic feat allows him to ensure a critical attack when the heroes truly need it. As an action, Lindel can spend his heroic feat to make a special attack, changing the blue attack die to a different result after the attack roll! By changing the blue attack die to any result, you can remove a miss or get the range you need to make your attack a direct hit.
Servants of Darkness
In addition to four heroes, the Crown of Destiny Hero and Monster Collection contains monsters for the overlord: four lava beetles, two giants, and three of the terrifying creatures known as chaos beasts! These ancient monstrosities originated eons ago when life existed in a much more primal form. They may seem to mindlessly mimic what they see, but in truth, they are plotting and manipulative. The chaos beasts’ mastery of arcane energies rivals even the most powerful wizards.
Perhaps the chaos beasts’ most terrifying power is the ability to turn any hero’s powers back at him. Chaos beasts possess no attack dice inherently, but the Morph ability allows a chaos beast to use the attack dice of any figure in its line of a sight, monster or hero! Whether you want your chaos beast to attack from the safety of range, or stand toe-to-toe with the most powerful melee heroes, you can mimic the attack dice of whatever figures suits you best.
To make matters worse for the heroes, chaos beasts can surge for extra damage, and master chaos beasts possess the Sorcery ability. Sorcery optimizes any attack by converting range into damage, or damage into range. If you need an attack to reach a little further than the range you rolled, you can sacrifice damage to make your attack reach your target. If you rolled range in excess of your target, you can transmute that range into more damage, bringing more punishment down on a hero who dares oppose you.
Masters of Fate
The Crown of Destiny Hero and Monster Collection also includes two brand-new quests, offering you new adventures across Terrinoth. These quests can be played individually, or woven into the story of any campaign by using the Rumor cards included in this expansion. If you choose to follow the rumors to a gem mine, you’ll encounter the Burning Harvest quest. In this adventure, your band of heroes enter a fiery gem cavern. The giant Mughin is racing to gather gems and escape from the cavern, but if you defeat him in battle, he will reveal to you the location of an ancient artifact with the power to transform your life…
After encountering the Rumor quest Burning Harvest , the quest entitled Crown of Destiny is put into play for Act II. Here, your search for the power to change your life leads you to the top of a mountain. From this lofty peak, you can reshape your experiences, but before you alter your fate, you must defeat the overlord’s monsters and the minions of chaos in a climatic battle for your very future.
Claim Your Destiny
With its courageous heroes, fearsome monsters, and challenging quests, this expansion offers new experiences for any game of Descent: Journeys in the Dark . You’ll find plenty of options for expanding your quests and campaigns in this expansion. Look for the Crown of Destiny Hero and Monster Collection at your local retailer in the second quarter of 2014!
Descent: Journeys in the Dark Second Edition is a story-driven board game for 2-5 players that takes a party of adventurers deep into the dungeons of Terrinoth for adventure, treasure, and glory. Players will embark on a campaign of linked quests as they develop characters based on four fantasy archetypes.