Carolyn Fern dwells in the minds of others. Using a complex form of hypnosis, she studies the psychology of her patients through their dreams. Through this practice, she has seen and heard many disturbing things, but nothing prepared her for her most recent patient, Malachi. Following one of their more vivid and troublesome discussions of his dreams, Malachi was brutally murdered. As if that weren’t terrible enough, he was murdered with an ornate knife that he had described in one of his dreams. After hearing this news, Carolyn began reviewing her old notes concerning Malachi, anxious to find some kind of clue as to who he really was. Her research has finally led her to Arkham Asylum, where Malachi was once an inmate. Surely she will be able to find some answers here.
Last month, we announced the upcoming release of Forbidden Alchemy , an expansion that brings never-before-seen horrors to your Mansions of Madness experience. With new investigators, monster types, stories, and much more, Forbidden Alchemy explores the terrifying possibilities of science gone mad.
Last time , we took a look at intrepid photographer Darrell Simmons, as well as the horrific and winged byakhee. Today, we’ll psychoanalyze Arkham Asylum’s Doctor Carolyn Fern, and see how her mastery of the human psyche can help keep fellow investigators from losing their minds.
Tell me about your mother...
A gifted psychologist with a healthy respect for the inner workings of the human mind, Carolyn Fern is perfectly suited to keeping loose cannons like Michael McGlen tied to reality. With a whopping twelve sanity and a willpower rating of six or seven (depending on your choices during setup), she’s not easily shaken. But as you might expect with a stuffy academic-type, her physical attributes leave something to be desired... and she doesn’t much believe in luck.
Nevertheless, Carolyn’s true value lies in her special abilities. By staging an impromptu intervention , she can convince a fellow investigator to control his otherwise Uncontrollable Urges . And armed with the latest techniques in hypnosis , she can get to the root of what’s bothering her patients, though what she learns might keep her up at night. Dr. Fern also carries the latest treatments for a range of pathologies. Her Studies on Hysteria textbook can help bring relief to troubled minds... and if that doesn’t work, she’s always ready to write a .25 caliber prescription for pain.
Face your fears
You might just need the iron will of characters like Carolyn Fern, since Forbidden Alchemy introduces so much more to be scared of. Its new Combat cards introduce a range of interesting effects that reach beyond mere attribute tests, and in some cases, the amount of horror you’ve accumulated can directly impede your success. As a raving maniac charges you with an axe, can you clear your mind of the terrible things you’ve witnessed long enough to aim your weapon? And as you take cover in a chest, hiding from an otherworldly abomination, can you control your panic until it leaves the room?
With plenty of inventive new mechanical uses for your character’s attributes, remaining health and sanity, and even proximity to allies, Forbidden Alchemy keeps players guessing while introducing engaging new narrative elements. Keep checking back for previews in the coming weeks, and look for it on store shelves later this quarter!
Join the madness, October 14th-16th
Want to learn more, or even to experience Forbidden Alchemy for yourself? Join us in Roseville, MN October 14th-16th for Arkham Nights , a three-day celebration of H.P. Lovecraft and the horrifying games he inspired. Featuring tables filled with your favorite Cthulhu-themed games, plus designer seminars, costume contests, and much more, Arkham Nights is perfect for fans of great gaming and classic literature alike. All attendees will receive a souvenir booklet containing (among other exclusive goodies) a never-before-seen preview of Forbidden Alchemy , and a few lucky guests will even have a chance to play it!
Although pre-registration has ended, you can still register at the door. See you there!
Mansions of Madness is a macabre game of horror, insanity, and mystery for two to five players. Based on the beloved fiction of H.P. Lovecraft, Mansions of Madness tells a story in which one player takes on the role of the keeper, a malevolent force working to complete a sinister plot, and all other players take on the roles of investigators, the unlikely heroes who gather to oppose him.