Winter Packs
"Colt .45 1911 AS"
This government-issued Colt is equipped with an under-barrel target marker. It is loaded with M-1929-C ammunition, designed to leave a phosphorescent stain on the target, who becomes subsequently easier to hit.
Type: Close Combat Weapon
During a Combat Roll, the Colt .45 1911 AS adds a 1-point bonus to the result of each die (except Natural 1s).
Before attacking, you may announce that you are using the M-1929-C ammunition. If you hit the target and deal at least 1 wound, place the M-1929-C ammo token on the target's character sheet (it doesn't take up an equipment slot). While a character is marked with an M-1929-C ammo token, all characters may add a 1-point bonus to the result of each die when making Combat Rolls against him (except Natural 1s). Characters making Hand-to-Hand attacks do not receive this bonus. If a marked character is defeated, discard the ammo token (even if the character is a trooper who returns via reinforcement).
The M-1929-C ammunition can only be used once per game. The M-1929-C ammo token does not take up a slot on the character sheet, and is considered part of the Colt .45 1911 AS equipment. (If the Colt .45 1911 AS is dropped before the special ammo is fired, a character who picks up the Colt also receives the ammo token, as well.)
"Major"
Promoted to the rank of Major by President Edison himself, John MacNeal now commands a battalion totalling more than five hundred men. Having spent more time on the front lines than most men of his rank, Major MacNeal fully intends to give the other senior officers a piece of his mind.
During the Deployment Roll, the rank of Major awards a 5-point bonus to the die result.
This bonus is not cumulative with the bonuses of other ranked characters.
"Let's go, follow me!"
A tactical move ordered by the squad leader, this classical flanking maneuver is mainly used by commandos making surprise attacks.
When all Sequences of the first Game Turn are over, friendly characters located on the same Path as John MacNeal can immediately move an extra circle.
"Walther PP-S"
This short 9mm double-action pistol is Eva's favorite weapon for close-in work during infiltration missions. Its silencer ensures stealth when eliminating a target.
Type: Close Combat Weapon
During a Combat Roll the Walther PP-S adds a 1-point bonus to the result of each die (except Natural 1s).
Its silencer prevents the target from making a Counterattack.
"Safety Goggles"
Filtered-glass safety goggles were mainly used by Viscount-oberst Gerulf Hölstermann's 1st Occult Division during its expeditions to Tibet, in search for the Kalschakra Tantra's original text.
These safety goggles reduce the penalty from Smoke Screen Tokens by 1.
"Domina"
Thanks to her outstanding service record, Investigator Krämer was promoted to the rank of Domina by Feldmarschall Verra Komstfelder. This rare privilege gives her the right, among others, to choose whatever equipment she finds necessary to carry out her mission.
Before the game starts, but after Crate Tokens have been placed, Eva can choose one piece of equipment (except Victory Points) from among the remaining Crate Tokens. Turn the available Crate Tokens faceup for this purpose. The selected equipment is placed over the Domina token on the Character Sheet (i.e., they both occupy the same slot), and is used as normal equipment.