Runebound: Midnight
"No sign of the fugitives, Lord General." The soldier stands at attention, staring straight ahead, out the window, anywhere but at the dark prison that is the Night King's armor.
"Look again." Jahzir places one hand on the hilt of his sword. "Find them. Kill them. Serve me, or I will replace you with one who will."
The soldier salutes, nods, and leaves. Minutes later, his patrol emerges from the stronghold gates, a column of orcs in mail. As they leave, a tiny figure darts unseen through the gates as they swing closed...
 |
Check out the rules to Runebound: Midnight here!
|
In the tradition of Runebound: Island of Dread, Fantasy Flight Games is proud to present
Runebound: Midnight. This Runebound expansion melds the fun and exciting Runebound rules with the award-winning fan-favorite Midnight setting. The hero players must join forces to try to stop the rise to power of one of the Night Kings of the dark god Izrador. Best of all, the Night King is not merely a game mechanic… it is another player! The Night King
player can affect the outcomes of battles, send Challenges across the board to hunt down the heroes,
and manipulate environmental effects. The heroes must infiltrate the Night King's strongholds and
destroy his black mirrors, the source of Izrador's power. Meanwhile, each time a hero must escape or
is knocked out, there is a chance that the threat level will rise. When the threat level reaches 10, the Night King unleashes all of his forces on Eredane, wiping out the heroes and any who stand in his way! This expansion adds an unprecedented level of player interaction to the Runebound play experience.
 
Runebound: Midnight includes a new board overlay, four Night King tiles, and 132 new
cards, including 8 new heroes complete with incredible plastic models!
Runebound: Midnight is an expansion for Runebound, the fantasy adventure board game. You need to own the Runebound Second Edition basic game to play.
Runebound: Midnight
VA30
$39.95
Out of Print
|
 |