All the people of Eredane know that freedom is a dying word. The Shadow in the North is a seemingly unstoppable force. The weak and the mad give in to his dark temptations, while the strong and the wise can only fight, and die. Some say that there is no hope against the dark lord and his Night Kings.

But the land of Eredane is vast and older than men or elves; throughout the ages, many things have been lost amidst is open plains, its hidden crags, its dark forests, and its cold lakes. Some of those things have been uncovered by accident or design, by the minions of the Shadow or by the forces of light who resist his insane and cruel plans ... these are the secrets of shadow.

The Secrets of Shadow is a new series of web enhancements expanding upon and investigating the world of Midnight. It will be updated bi-weekly, and everything under the Shadow is fair game, including:

  • New "crunchy bits" like prestige classes and feats
  • New setting material that outlines specific locations, NPCs, or factions within larger power groups or cultures
  • Designer's notes on the developing campaign setting
  • Bonus material like Midnight wallpaper, first glimpses at new Midnight art, preview pages and material from upcoming products, and Midnight fiction!

The Secrets of Shadow:

Redeemer Prestige Class - A Hand of Shadow Preview: Of all the terrible servants of Izrador, the Shadow reserves the worst for those who have renounced their faith in the Dark God. Any legate who goes rogue knows that the Redeemers will come for her ...

Channeler Spell List: Scholarly study of magic is almost unheard of in Eredane, but don't let that stop you. Find the master list of all spells available to Midnight channelers here - but don't let Izrador's servants find you with it.


Shadow Servants: Three Legates for use in your campaign, as dangerous and deadly - and worse, human - as they come.


Midnight 2nd Edition Errata: All your questions answered, rules clarified, and errata for Midnight. Don't let Izrador's agents know you have it ...


Signs in Shadow: This adventure, written by Jarl Irgens, was the runner-up for the GenCon Indy 2005 Midnight Demo Writing Contest!

Knowledge is Power: This adventure, written by Tony Manero, debuted at GenCon Indy 2005 and was the winner of the 2005 Midnight Demo Writing Contest!

Slivers of Steel: This web enhancement provides setting information to accompany the new rules found in the upcoming Steel and Shadow, a warrior's supplement for Midnight.

Search and Destroy: An adventure that premiered at GenCon Indy 2004. 7 pregenerated characters are included. This dramatic, against-all-odds mission makes a great wrap-up adventure for a mid-level campaign that you'd like to finish, or is a viable adventure to run after a party capture or defeat.

Shades of Grey: A one-off Midnight adventure that premiered at Gen Con Indy 2004. Includes 7 pregenerated characters, but may be adapted as part of a running campaign.

The God of the Dell: A setting supplement useful as a mystery or horror adventure in Midnight.

The Death that Comes in the Night: A new demon of the Aruun jungle for Midnight.


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