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The Legends & Lairs sourcebooks provide new ways to kick ass for fantasy d20 System campaigns. All Legends & Lairs sourcebooks are beautifully illustrated and include new rules to expand your d20 campaign and bring it to life.
Legends & Lairs Sourcebooks:
- Darkness and Dread: A handbook for horror and dark fantasy.
- Wildscape: A Hhndbook for designing and surviving savage wildlands.
- Elemental Lore: A compendium of elemental creatures.
- Portals & Planes: The ultimate guide for planar travel.
- Cityworks: The ultimate guide for urban adventures.
- Giant Lore: Provides in-depth background for some of the biggest and baddest foes in the d20 System.
- Mastercraft Anthology: Unbelievable! 144 pages for only $4.95! Find out what you have been missing.
- Sorcery & Steam: Contains all the rules that players and DMs alike will need to explore a fantasy world where magic and technology mingle.
- School of Evocation: Wield the fires of creation! The School of Evocation sourcebook expands the thaumaturgical arts of evocation and destruction.
- Twisted Lore: Twisted Lore provides a huge new selection of aberrations, shapechangers, and oozes.
- Dungeoncraft: The Dungeoncraft sourcebook provides players and DMs alike with everything they need to enjoy fantastic adventures in the dungeon and beyond.
- School of Illusion: Kicking off a new series of books from Fantasy Flight Games, School of Illusion contains everything you need to make illusion magic a key component of your game.
- Path of Faith: The essential d20 System resource for clerics, druids, and paladins! New prestige classes, organizational templates, faith disciplines, and of course, new legendary classes.
- Path of Shadow: All the tools a rogue needs to fight back against the DM!
- Necromantic Lore: A compendium of horrifying new undead from your darkest nightmares. Check out more than 30 new undead and a half-dozen templates!
- Draconic Lore: A compendium of awsome and terrifying dragons of sky, land, and sea. Check out more than 30 new dragons packed into one softcover volume.
- Monster's Handbook: The definitive d20 System resource for enhancing and modifying the monsters in your game. Everything from monstrous prestige classes to new special qualities and attacks, to new templates. Make the next monster you throw at your group something they won't be expecting!
- Path of Magic: The second of the Legends & Lairs class books, Path of Magic focuses on arcane spellcasters - wizards, sorcerers, and bards. New core classes, new prestige classes, and of course legendary classes will all be represented along with new spells, magic items, and spell systems.
- Path of the Sword: Path of the Sword introduces Fantasy Flight’s new line of character class sourcebooks for the d20 System. This 176-page hardcover book focuses on the martial classes: barbarian, fighter, monk, and ranger. Path of the Sword presents a wide variety of expanded combat rules, fighting styles, feats, prestige classes, and equipment. Legendary classes—advanced prestige classes designed for high-level, heroic characters—debut in this book as well.
- Traps & Treachery II: A second book of deadly dungeon machinations, filled with poisons, puzzles, and beautifully illustrated mechanical drawings of the magical and non-magical traps.
- Spells & Spellcraft: New arcane and divine spells, new information on alchemy and arcane libraries, new familiar types and customizing familiars, new feats, new domains, and more.
- Seafarer's Handbook: A complete guide to nautical adventuring in the d20 System. The Seafarer's Handbook details nautical combat and the dangers of the deep, and gives ideas for adventures on the high seas, in port, and below the waters.
- Mythic Races: A guide to 30 new Player Character Races for use in d20 System fantasy campaigns. Complete with background, culture, social structures, racial prestige classes, new equipment, new feats, and more.
- Traps & Treachery: Definitive rules on making traps & poisons, determining their challenge rating, new feats, new equipment, new skills, and dozens and dozens of beautifully illustrated traps.
'd20 System' and the d20 System logo are Trademarks owned by Wizards of the Coast and are used by permission.
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