<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the topic "Custom Investigators and Investigator Cards"]]></title>
		<link>http://www.fantasyflightgames.com/ffgforums/posts/list/10.page</link>
		<description><![CDATA[Latest messages posted in the topic "Custom Investigators and Investigator Cards"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Another important thread that needs carrying over.... (or populating with NEW material!!)]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/298.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/298.page</link>
				<pubDate><![CDATA[Thu, 17 Jan 2008 09:34:04]]> GMT</pubDate>
				<author><![CDATA[ MillMaster]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [IMG]http://i4.photobucket.com/albums/y103/MillMaster/Pickman.jpg[/IMG]<br /> <br /> This was created almost 3 years ago, long before Eons even existed... brings me back...]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/299.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/299.page</link>
				<pubDate><![CDATA[Thu, 17 Jan 2008 09:34:57]]> GMT</pubDate>
				<author><![CDATA[ MillMaster]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [IMG]http://i4.photobucket.com/albums/y103/MillMaster/Lillian.jpg[/IMG]<br /> <br /> (this is based off HPLs real aunt)]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/301.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/301.page</link>
				<pubDate><![CDATA[Thu, 17 Jan 2008 09:35:56]]> GMT</pubDate>
				<author><![CDATA[ MillMaster]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [IMG]http://i4.photobucket.com/albums/y103/MillMaster/Ace.jpg[/IMG]<br /> <br /> [IMG]http://i4.photobucket.com/albums/y103/MillMaster/Jack.jpg[/IMG]]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/302.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/302.page</link>
				<pubDate><![CDATA[Thu, 17 Jan 2008 09:36:35]]> GMT</pubDate>
				<author><![CDATA[ MillMaster]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [IMG]http://i4.photobucket.com/albums/y103/MillMaster/RHBlake.jpg[/IMG]]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/303.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/303.page</link>
				<pubDate><![CDATA[Thu, 17 Jan 2008 09:37:06]]> GMT</pubDate>
				<author><![CDATA[ MillMaster]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [IMG]http://i4.photobucket.com/albums/y103/MillMaster/Ralph-Sheldon-front.jpg[/IMG]]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/304.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/304.page</link>
				<pubDate><![CDATA[Thu, 17 Jan 2008 09:37:39]]> GMT</pubDate>
				<author><![CDATA[ MillMaster]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [IMG]http://i4.photobucket.com/albums/y103/MillMaster/Ross--Rocklynne-Front-Sheet.jpg[/IMG]]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/305.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/305.page</link>
				<pubDate><![CDATA[Thu, 17 Jan 2008 09:38:18]]> GMT</pubDate>
				<author><![CDATA[ MillMaster]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [IMG]http://i4.photobucket.com/albums/y103/MillMaster/Henry-Wilson-Front-Sheet.jpg[/IMG]]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/307.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/307.page</link>
				<pubDate><![CDATA[Thu, 17 Jan 2008 09:39:04]]> GMT</pubDate>
				<author><![CDATA[ MillMaster]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [IMG]http://i4.photobucket.com/albums/y103/MillMaster/Joseph-Curwen-Front-Sheet.jpg[/IMG]]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/308.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/308.page</link>
				<pubDate><![CDATA[Thu, 17 Jan 2008 09:39:38]]> GMT</pubDate>
				<author><![CDATA[ MillMaster]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [IMG]http://i4.photobucket.com/albums/y103/MillMaster/Edgar-Hengist-Gordon-Front-Sheet.jpg[/IMG]<br /> <br /> [IMG]http://i4.photobucket.com/albums/y103/MillMaster/The-Dark-Demon-Front-Sheet.jpg[/IMG]<br /> [IMG]http://i4.photobucket.com/albums/y103/MillMaster/The-Dark-Demon-Back-Sheet.jpg[/IMG]]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/310.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/310.page</link>
				<pubDate><![CDATA[Thu, 17 Jan 2008 09:40:36]]> GMT</pubDate>
				<author><![CDATA[ MillMaster]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [IMG]http://i4.photobucket.com/albums/y103/MillMaster/King-Kuranes-Front-Sheet.jpg[/IMG]]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/311.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/311.page</link>
				<pubDate><![CDATA[Thu, 17 Jan 2008 09:41:24]]> GMT</pubDate>
				<author><![CDATA[ MillMaster]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [IMG]http://i4.photobucket.com/albums/y103/MillMaster/Nathaniel-Wingate-Peaslee-Front-She.jpg[/IMG]<br /> <br /> [IMG]http://i4.photobucket.com/albums/y103/MillMaster/Nathaniel-Wingate-PeasleeYithian-Fr.jpg[/IMG]]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/312.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/312.page</link>
				<pubDate><![CDATA[Thu, 17 Jan 2008 09:42:05]]> GMT</pubDate>
				<author><![CDATA[ MillMaster]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [IMG]http://i4.photobucket.com/albums/y103/MillMaster/James-French-Front-Sheet.jpg[/IMG]<br /> <br /> [IMG]http://i4.photobucket.com/albums/y103/MillMaster/Winsom-Front-Sheet.jpg[/IMG]]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/313.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/313.page</link>
				<pubDate><![CDATA[Thu, 17 Jan 2008 09:43:00]]> GMT</pubDate>
				<author><![CDATA[ MillMaster]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [IMG]http://i4.photobucket.com/albums/y103/MillMaster/Drake2point0.jpg[/IMG]]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/315.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/315.page</link>
				<pubDate><![CDATA[Thu, 17 Jan 2008 09:44:49]]> GMT</pubDate>
				<author><![CDATA[ MillMaster]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [IMG]http://i4.photobucket.com/albums/y103/MillMaster/Dale-Cooper-Front-Sheet.jpg[/IMG]<br /> <br /> [IMG]http://i4.photobucket.com/albums/y103/MillMaster/Master-Therion-Front-Sheet.jpg[/IMG]]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/317.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/317.page</link>
				<pubDate><![CDATA[Thu, 17 Jan 2008 09:45:46]]> GMT</pubDate>
				<author><![CDATA[ MillMaster]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [IMG]http://i4.photobucket.com/albums/y103/MillMaster/Mr-Robert-Wilde-Front-Sheet.jpg[/IMG]<br /> <br /> [IMG]http://i4.photobucket.com/albums/y103/MillMaster/Feral-Cat-Front-Sheet.jpg[/IMG]]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/318.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/318.page</link>
				<pubDate><![CDATA[Thu, 17 Jan 2008 09:46:40]]> GMT</pubDate>
				<author><![CDATA[ MillMaster]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [IMG]http://i4.photobucket.com/albums/y103/MillMaster/Seneca-Lapham-Front-Sheet.jpg[/IMG]<br /> <br /> [IMG]http://i4.photobucket.com/albums/y103/MillMaster/Winfield-Phillips-Front-Sheet.jpg[/IMG]]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/347.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/347.page</link>
				<pubDate><![CDATA[Thu, 17 Jan 2008 10:16:34]]> GMT</pubDate>
				<author><![CDATA[ MillMaster]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ I know I asked it before but... How may I post investigators?]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/3471.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/3471.page</link>
				<pubDate><![CDATA[Wed, 23 Jan 2008 12:47:23]]> GMT</pubDate>
				<author><![CDATA[ geki]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Make it, export it, upload it to an image hosting site, then use the IMG tag to tag the URL....]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/3531.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/3531.page</link>
				<pubDate><![CDATA[Wed, 23 Jan 2008 14:34:08]]> GMT</pubDate>
				<author><![CDATA[ MillMaster]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [quote=MillMaster]upload it to an image hosting site[/quote]<br /> <br /> is there any free one?<br /> <br /> so no way to include images in the message body?]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/3852.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/3852.page</link>
				<pubDate><![CDATA[Thu, 24 Jan 2008 02:12:06]]> GMT</pubDate>
				<author><![CDATA[ geki]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ I use photobucket.com personally, but there are a million free ones...]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/3985.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/3985.page</link>
				<pubDate><![CDATA[Thu, 24 Jan 2008 09:44:52]]> GMT</pubDate>
				<author><![CDATA[ MillMaster]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Hello,everyone.<br /> I hope you this character.<br /> Any comments are welcome!!!<br /> [IMG]http://i253.photobucket.com/albums/hh74/diablo663/Gandalf-The-Grey-Character-Marker.jpg[/IMG]<br /> [IMG]http://i253.photobucket.com/albums/hh74/diablo663/Gandalf-The-Grey-Front-Side.jpg[/IMG]<br /> ]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/4312.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/4312.page</link>
				<pubDate><![CDATA[Thu, 24 Jan 2008 18:55:52]]> GMT</pubDate>
				<author><![CDATA[ diablo666]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ After the four monsters, I'm proud to present you the first of our investigators.<br /> This (as others investigators created from my group) are not taken from HPL's stories, BUT we tried to make them fit well in the 20's setting.<br /> Hope you enjoy. Please meet Louis Tellegen<br /> <br /> [IMG]http://i255.photobucket.com/albums/hh129/gekigeki/Louis-Tellegen-Segnalino-Investigat.png[/IMG]<br /> <br /> [IMG]http://i255.photobucket.com/albums/hh129/gekigeki/Louis-Tellegen-Fronte-Scheda.png[/IMG]<br /> <br /> [IMG]http://i255.photobucket.com/albums/hh129/gekigeki/Louis-Tellegen-Retro-Scheda.png[/IMG]]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/7055.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/7055.page</link>
				<pubDate><![CDATA[Wed, 30 Jan 2008 14:28:29]]> GMT</pubDate>
				<author><![CDATA[ geki]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ <br /> If I may ask, where do you normally get pictures for your Investigators? I do have some to share but I just used pictures from the net and I think it is illegal if I post them here without permission from the owners.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/7925.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/7925.page</link>
				<pubDate><![CDATA[Fri, 1 Feb 2008 07:26:01]]> GMT</pubDate>
				<author><![CDATA[ Morgaln]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Don't know, I will remove after any complaint by the owner of the images. Anyway, every image posted here (like gandalf and others) should have the same problem.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/8431.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/8431.page</link>
				<pubDate><![CDATA[Sat, 2 Feb 2008 04:45:38]]> GMT</pubDate>
				<author><![CDATA[ geki]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [IMG]http://i159.photobucket.com/albums/t136/IstvantheDragon/Herbert-West.png[/IMG]<br /> <br /> [IMG]http://i159.photobucket.com/albums/t136/IstvantheDragon/Animating-Solution.png[/IMG]<br /> <br /> Holy frijoles! <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/385970365b8ed7503b4294502a458efa.gif" /> That Animating Solution card is mighty big, wouldn't you say? Er, how does one control the size of an image when uploading (say, to Photobucket) or attaching it to a post here on the forum? Obviously, I'm kinda new to this.... <br /> <br /> A couple more investigators follow.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/9042.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/9042.page</link>
				<pubDate><![CDATA[Sun, 3 Feb 2008 21:35:52]]> GMT</pubDate>
				<author><![CDATA[ Istvan_the_Dragon]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [IMG]http://i159.photobucket.com/albums/t136/IstvantheDragon/H-P-Lovecraft.png[/IMG]<br /> <br /> [IMG]http://i159.photobucket.com/albums/t136/IstvantheDragon/Robert-E-Howard.png[/IMG]<br /> <br /> Any comments, suggestions, words of praise, etc., are of course greatly appreciated.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/9043.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/9043.page</link>
				<pubDate><![CDATA[Sun, 3 Feb 2008 21:39:53]]> GMT</pubDate>
				<author><![CDATA[ Istvan_the_Dragon]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[  <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> BLASPHEMY!!!!! <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> ]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/9433.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/9433.page</link>
				<pubDate><![CDATA[Mon, 4 Feb 2008 13:53:49]]> GMT</pubDate>
				<author><![CDATA[ MillMaster]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [quote=MillMaster] <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> BLASPHEMY!!!!! <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> [/quote]<br /> <br /> I guess you are referring to the non-existence of Arkham...]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/9447.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/9447.page</link>
				<pubDate><![CDATA[Mon, 4 Feb 2008 13:58:59]]> GMT</pubDate>
				<author><![CDATA[ geki]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [quote=geki][quote=MillMaster] <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> BLASPHEMY!!!!! <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> [/quote]<br /> <br /> I guess you are referring to the non-existence of Arkham...[/quote]<br /> <br /> No... fact that anyone would defile the everlasting and undying visage my master is repugnant and odious! May Dreams of Madness from the Deep be a pox on you and your seed until the stars are right!<br /> <br /> <br /> <br /> IA NYARLATHOTEP, CRAWLING CHAOS AND BLIND APE OF TRUTH!!!<br /> <br /> IA SHUB-NIGGURATH, THE BLACK GOAT OF THE WOODS WITH A THOUSAND YOUNG!!!!<br /> <br /> IA YOG-SOTHOTH, THE GATE AND THE KEY, THE ALL-IN-ONE AND ONE-IN-ALL!!!<br /> <br /> IA YIG, FATHER OF SERPENTS!!!<br /> <br /> IA! IA! CTHULHU FTHAGEN!!! MAKE SACRIFICE!!!!!<br /> <br /> [img]http://images.wikia.com/uncyclopedia/images/5/59/Cthulhu-elections.gif[/img]]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/9568.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/9568.page</link>
				<pubDate><![CDATA[Mon, 4 Feb 2008 16:55:13]]> GMT</pubDate>
				<author><![CDATA[ MillMaster]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Are there any templates for Investigator Cards and their playing pieces, or did you just do a scan?<br /> <br /> If there are any available templates, I'd like to know. Would make a great addition for our playing group.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/9777.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/9777.page</link>
				<pubDate><![CDATA[Tue, 5 Feb 2008 05:07:34]]> GMT</pubDate>
				<author><![CDATA[ Yarrick]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ So, here's my first try:<br /> <br /> [IMG]http://i268.photobucket.com/albums/jj32/Morgaln/Wesley-Cooper-Front-Side-1.png[/IMG]]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/9813.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/9813.page</link>
				<pubDate><![CDATA[Tue, 5 Feb 2008 06:52:22]]> GMT</pubDate>
				<author><![CDATA[ Morgaln]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Starting with press pass is very strong, and his ability is similar to Jenny, statistically <br /> <br /> Thematically, I feel i have enough journal people with darrel, unless someone comes out with a very nice ability<br /> <br /> EDIT: didn't want to blame you... I think it's always important to post investigators, someone could like those to... My investigator was totally ignored, so you're lucky  <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /> ]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/9816.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/9816.page</link>
				<pubDate><![CDATA[Tue, 5 Feb 2008 07:07:01]]> GMT</pubDate>
				<author><![CDATA[ geki]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ No problem, feedback is always appreciated especially if it is constructive. I tried him out and I had fun playing him, although I agree that he is similar to Jenny. The Press Pass, however, (which is his cool thing) tends to make him more of a gate closer, while Jenny tends to be a monster hunter due to her Fight/Will ratio and the ability to go shopping for a weapon immediately (at least that's how I play her).<br /> I considered giving him a second ability, but I couldn't think of one that's appropriate; also, headlines tend to come up fairly often so his ability is quite powerful as it is.<br /> <br /> Here's a second one, although I am not really satisfied with him. He's marked as unbalanced because there is no known value for monster trophies during character creation (I placed it as 1$ per toughness).<br /> <br /> [IMG]http://i268.photobucket.com/albums/jj32/Morgaln/Derek-Thomas-Front-Side.png[/IMG]<br /> <br /> Feel free to post any feedback, both positive and negative.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/9857.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/9857.page</link>
				<pubDate><![CDATA[Tue, 5 Feb 2008 08:27:49]]> GMT</pubDate>
				<author><![CDATA[ Morgaln]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ I dunno, this guy looks a bit "unbalanced" . . .]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/10017.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/10017.page</link>
				<pubDate><![CDATA[Tue, 5 Feb 2008 13:16:13]]> GMT</pubDate>
				<author><![CDATA[ ninjadorg]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ I'll try to post another character of ours, hoping in a better welcome...<br /> As always, we were very interested in creating an investigator that wasn't taken from HPL literature BUT that fit well in the 20's theme. Please meet Juicy Olive<br /> <br /> [IMG]http://i255.photobucket.com/albums/hh129/gekigeki/Juicy-Olive-Segnalino-Investigatore.png[/IMG]<br /> <br /> [IMG]http://i255.photobucket.com/albums/hh129/gekigeki/Juicy-Olive-Fronte-Scheda.png[/IMG]<br /> <br /> [IMG]http://i255.photobucket.com/albums/hh129/gekigeki/Juicy-Olive-Retro-Scheda.png[/IMG]]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/10275.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/10275.page</link>
				<pubDate><![CDATA[Wed, 6 Feb 2008 05:07:00]]> GMT</pubDate>
				<author><![CDATA[ geki]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ No comment on this either?  <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" /> ]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/12456.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/12456.page</link>
				<pubDate><![CDATA[Sun, 10 Feb 2008 05:35:05]]> GMT</pubDate>
				<author><![CDATA[ geki]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Hey, have patience. <br /> <br /> I like the undertaker. The abilities seem interesting and balanced and seem to match him. Next time I'm going to try him and then come back.<br /> <br /> I'm not sure if the lady is a little underpowered. I don't normally play with allies so I don't know if her ability is enough. The allies I usually encounter are the ones that ask you to have some kind of trophies when the game is just starting, or ask for a fight check when I have a spell caster, or things like that. Have you played with it? Is it enough to compensate the low fight and lore?<br /> <br /> The problem I see playing with both is that a gate to R'yleh will be devastating.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/13315.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/13315.page</link>
				<pubDate><![CDATA[Mon, 11 Feb 2008 18:27:00]]> GMT</pubDate>
				<author><![CDATA[ aracne]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ <br /> When you try out the Undertaker, be sure to tell me how it went. I did try him once but it was one of those games where everything just goes wrong. Of course he will have problems with a gate to R'lyeh, but not more so than some official characters. He's better at fighting monsters anyway.<br /> <br /> @ Geki: I like Olive, especially her streetwise ability, although I am not sure a Prostitute is the right character for it. I also would give her an ally instead of the retainer.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/13561.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/13561.page</link>
				<pubDate><![CDATA[Tue, 12 Feb 2008 07:20:07]]> GMT</pubDate>
				<author><![CDATA[ Morgaln]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Don't want to sound rude, but my question concerning "templates" for the investigator cards still stands. Do you ust scan them or are there any "empty" cads available for download?]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/13607.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/13607.page</link>
				<pubDate><![CDATA[Tue, 12 Feb 2008 08:23:15]]> GMT</pubDate>
				<author><![CDATA[ Yarrick]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Yarrick, these are all created using the Strange Eons program.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/13623.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/13623.page</link>
				<pubDate><![CDATA[Tue, 12 Feb 2008 08:39:22]]> GMT</pubDate>
				<author><![CDATA[ MillMaster]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Excellent, thank you very much.<br /> <br /> I'll guess you'll be going to see some of our playing group members as Arkham Horror charactes in a few days' time.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/14196.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/14196.page</link>
				<pubDate><![CDATA[Wed, 13 Feb 2008 05:03:45]]> GMT</pubDate>
				<author><![CDATA[ Yarrick]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [img]http://i31.photobucket.com/albums/c351/Farsnik/Nigel-Arterberry-Front-Side.jpg[/img]<br /> [img]http://i31.photobucket.com/albums/c351/Farsnik/Nigel-Arterberry-Character-Marker.jpg[/img]]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/16677.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/16677.page</link>
				<pubDate><![CDATA[Sun, 17 Feb 2008 19:35:26]]> GMT</pubDate>
				<author><![CDATA[ Carcosannoble]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Isn't that insanely overpowered with absolutely NO permanent drawback, PLUS you have thrown in a copy of the reformed cultists ability to top it off! Wow... its the ultimate gate sealer... Sure you are down 3 sanity, but in a few turns you will gain all that back.<br /> <br /> I think that giving a lore of 6 is just way to good, considering this guy will always have 5 clues and a very high ability to close with. To maintain any balance I would make lore 4 and fight 4, that way at least you knock down the ability to be a strong gate closer and always succeed at reading the king, as it seems to powerful to couple with what seems to be an unlimited supply of clue tokens. <br /> <br /> If you grab that one card that lets you refresh and exhausted card, and duke, you could generate 8 clues per turn and sit at the asylum all game. Heck.. then throw in Coded Messages... what an awsome combo that would be... hrm..... maybe I'll try it as it is just once... <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> ]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/16713.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/16713.page</link>
				<pubDate><![CDATA[Sun, 17 Feb 2008 21:51:34]]> GMT</pubDate>
				<author><![CDATA[ MillMaster]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ I agree, 4 fight and lore would work better.<br /> <br /> Nigel has been updated!]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/16723.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/16723.page</link>
				<pubDate><![CDATA[Sun, 17 Feb 2008 22:38:04]]> GMT</pubDate>
				<author><![CDATA[ Carcosannoble]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Also, you might want to change up the second ability to not be a clone of an existing ability. One possibility would be to give a stamina, sanity or clue per doom token added and remove any link to the terror track.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/16729.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/16729.page</link>
				<pubDate><![CDATA[Sun, 17 Feb 2008 22:55:00]]> GMT</pubDate>
				<author><![CDATA[ MillMaster]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [img]http://i31.photobucket.com/albums/c351/Farsnik/Nathaniel-Tombs.jpg[/img]<br /> [img]http://i31.photobucket.com/albums/c351/Farsnik/Nathaniel-Tombs-Character-Marker.jpg[/img]]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/16753.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/16753.page</link>
				<pubDate><![CDATA[Mon, 18 Feb 2008 00:46:28]]> GMT</pubDate>
				<author><![CDATA[ Carcosannoble]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ 1) Seems that you like clues a lot  <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> . Having the possibility to gain a clue per turn is very strong, in my opinion.<br /> <br /> 2) If graveyard is no more an unstable location, clues shouldn't appear there either.<br /> <br /> 3) Having a no-gate-opening condition in a location as the graveyard is a HUGE advantage to the investigators. Kate has the possibility to prevent any place but she needs to be there!]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/16803.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/16803.page</link>
				<pubDate><![CDATA[Mon, 18 Feb 2008 04:05:36]]> GMT</pubDate>
				<author><![CDATA[ geki]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Millmaster and Geki, I'd like to thank you guys for keeping me honest.  And yes, clues are great.<br /> <br /> No clues at the Graveyard: Oh, ouch, but awesome too.  Gives it a "We don't go to Ravenholm" feel.  <br /> <br /> No gate at the Graveyard: Yeah, but the Graveyard is a pretty common Mythos location, which means Nathaniel is in for some rough nights unless the investigators want to commit a guardian to the clue miner.  As my game last night can attest: Nathaniel isn't the best monster hunter ever.  And a question: does Nathaniel "feel" like a grave robber?<br /> <br /> Edit: Just had a thought, what if, in addition, a second Mythos card was drawn, but only for a new gate location?<br /> <br /> As far as Nigel is concerned: I feel I might remove Dark Insight all together and change back to having KiY costing Sanity, to the tune of 2.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/16933.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/16933.page</link>
				<pubDate><![CDATA[Mon, 18 Feb 2008 09:19:51]]> GMT</pubDate>
				<author><![CDATA[ Carcosannoble]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ If you mean that no clues are appearing at the graveyard, you should note it down. I don't know about the feeling: how did you imagine the ability to reflect his graves robber career?<br /> <br /> I think this investigator would really benefit form a story text]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/17136.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/17136.page</link>
				<pubDate><![CDATA[Mon, 18 Feb 2008 14:28:55]]> GMT</pubDate>
				<author><![CDATA[ geki]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [quote=geki]If you mean that no clues are appearing at the graveyard, you should note it down. I don't know about the feeling: how did you imagine the ability to reflect his graves robber career?<br /> <br /> I think this investigator would really benefit form a story text[/quote]<br /> <br /> Everything is updated!  I've been working on Tombs' back story.  I meant that there is little reason for anyone to go to the Graveyard, except Tombs, when he is in play.  Tombs digs up the remains of the dead, which disturbs "the balance" and monsters start coming out of the woodwork.  Thats my impression as to how things work in Arkham.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/17179.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/17179.page</link>
				<pubDate><![CDATA[Mon, 18 Feb 2008 15:20:38]]> GMT</pubDate>
				<author><![CDATA[ Carcosannoble]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [quote=Carcosannoble]<br /> Everything is updated!  [/quote]<br /> <br /> Sorry, I don't get. What "everything" do you refer to?]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/17188.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/17188.page</link>
				<pubDate><![CDATA[Mon, 18 Feb 2008 15:23:46]]> GMT</pubDate>
				<author><![CDATA[ geki]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [quote=geki][quote=Carcosannoble]<br /> Everything is updated!  [/quote]<br /> <br /> Sorry, I don't get. What "everything" do you refer to?[/quote]<br /> <br /> I've updated all of the Investigators, Legendre and Dracula.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/17196.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/17196.page</link>
				<pubDate><![CDATA[Mon, 18 Feb 2008 15:31:29]]> GMT</pubDate>
				<author><![CDATA[ Carcosannoble]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Here's one of my favorite novelized characters: Harry Dresden<br /> <br /> [img]http://i257.photobucket.com/albums/hh210/MavHunter_photos/Arkham%20Horror/Harry-Dresden-Front-Side.png?t=1203375854[/img]<br /> <br /> [img]http://i257.photobucket.com/albums/hh210/MavHunter_photos/Arkham%20Horror/Harry-Dresden-Back-Side.png?t=1203375939[/img]<br /> <br /> [img]http://i257.photobucket.com/albums/hh210/MavHunter_photos/Arkham%20Horror/Harry-Dresden-Character-Marker.png?t=1203375973[/img]<br /> ]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/17264.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/17264.page</link>
				<pubDate><![CDATA[Mon, 18 Feb 2008 17:06:42]]> GMT</pubDate>
				<author><![CDATA[ MavHunter]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ That's great.  I've only seen the show a couple of times, but I think you've hit him right on.  My only criticism is having Prestidigitation in addition to Arcane Power, but find out what somebody else thinks before you change it.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/17288.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/17288.page</link>
				<pubDate><![CDATA[Mon, 18 Feb 2008 17:33:32]]> GMT</pubDate>
				<author><![CDATA[ Carcosannoble]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ I too think that the two abilities together are far too powerful.<br /> Prestidigitation could be removed, I guess. <br /> Instead, if you want him to be particularly good in casting, there is a common item that gives +1 to spell checks, you could give it to him as starting equipment.<br /> <br /> Side note: in the image he has a RIFLE or a CARABIN, why giving him the enchanted cane? consider that as an enchanter he will be probably able to deal with magical monsters...<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/17481.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/17481.page</link>
				<pubDate><![CDATA[Tue, 19 Feb 2008 01:34:57]]> GMT</pubDate>
				<author><![CDATA[ geki]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [quote=geki]<br /> Side note: in the image he has a RIFLE or a CARABIN, why giving him the enchanted cane? consider that as an enchanter he will be probably able to deal with magical monsters...<br /> <br /> [/quote]<br /> <br /> Could have fooled me.<br /> <br /> Also: I've changed the picture for Nigel, a bit more fitting I should say and I gave him the spell Forsee.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/17496.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/17496.page</link>
				<pubDate><![CDATA[Tue, 19 Feb 2008 02:28:31]]> GMT</pubDate>
				<author><![CDATA[ Carcosannoble]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ now that this thread is alive again, I'll post the last of the three investigators, my favorite one, for the story, the abilities and the character. Please meet father wilhelm<br /> <br /> [IMG]http://i255.photobucket.com/albums/hh129/gekigeki/Father--Wilhelm-Fronte-Scheda.png[/IMG]<br /> <br /> [IMG]http://i255.photobucket.com/albums/hh129/gekigeki/Father--Wilhelm-Retro-Scheda.png[/IMG]<br /> <br /> [IMG]http://i255.photobucket.com/albums/hh129/gekigeki/Father--Wilhelm-Segnalino-Investiga.png[/IMG]<br /> <br /> As always, any comment is (or better would be) highly appreciated]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/17580.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/17580.page</link>
				<pubDate><![CDATA[Tue, 19 Feb 2008 07:30:41]]> GMT</pubDate>
				<author><![CDATA[ geki]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [quote=geki]Side note: in the image he has a RIFLE or a CARABIN, why giving him the enchanted cane? consider that as an enchanter he will be probably able to deal with magical monsters...<br /> <br /> [/quote]<br /> <br /> In the books by Jim Butcher &lt;[url]http://www.jim-butcher.com/books/dresden/[/url]&gt;, Dresden carries a powerful magical staff with him which is what he is carrying in the picture, in the show the staff is replaced with a hockey stick but the basic idea is the same.  I didn't want him to start with the fetch stick as i think that is a much too powerful weapon to begin the game with, hence the enchanted cane.  Its primarily there to fill his theme. <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />  <br /> <br /> As for Prestidigitation I've play tested him a couple times and found him to not be too powerful at all, but if you guys really think its too much i don't think he'll loose a step by dropping the power.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/17644.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/17644.page</link>
				<pubDate><![CDATA[Tue, 19 Feb 2008 09:21:58]]> GMT</pubDate>
				<author><![CDATA[ MavHunter]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Father Wilhelm is impressive.  I wouldn't mind having someone else at my table playing him.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/17649.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/17649.page</link>
				<pubDate><![CDATA[Tue, 19 Feb 2008 09:30:10]]> GMT</pubDate>
				<author><![CDATA[ Carcosannoble]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ I too really like Father Wilhelm he would be a highly desirable character around my table.  I might would consider knocking his focus down to compensate for his divine favor ability which since the chances of keeping a bless are better than loosing a curse i could see him holding clues for those "bad" 1's and essentially guaranteeing that once blessed a character will stay that way indefinitely.<br /> <br /> Mind you, i don't think its too powerful, i would just consider having him be less ready to prepare himself to offset his 'other character support power'.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/17655.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/17655.page</link>
				<pubDate><![CDATA[Tue, 19 Feb 2008 09:39:36]]> GMT</pubDate>
				<author><![CDATA[ MavHunter]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ I think divine favor is to weak. It should be 1 clue token not 2.<br /> <br /> Many of us play that Sister Marry can spend a clue to re-roll her blessing if she fails it, and I have never found this to be unbalanced. 2 clues just seems to much IMO...]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/17658.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/17658.page</link>
				<pubDate><![CDATA[Tue, 19 Feb 2008 09:42:03]]> GMT</pubDate>
				<author><![CDATA[ MillMaster]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ well, you 2 guys give 2 opposite answers.<br /> Thanks for comments.<br /> <br /> Mill: I was scared about making him too powerful, since he has already another ability. Sister mary has another too, I know, but her bless-keeping works only on her. And I think that God is my sheperd is better than Sister Mary "never lost in space", so wanted to balance it. What do you think about this?<br /> <br /> Mavhunter: focus is not directly influenced by abilities but by skills, usually. Should I change his skills and lower his focus, he would be even stronger, in my opinion]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/17741.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/17741.page</link>
				<pubDate><![CDATA[Tue, 19 Feb 2008 12:51:11]]> GMT</pubDate>
				<author><![CDATA[ geki]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [quote=geki]Mavhunter: focus is not directly influenced by abilities but by skills, usually. Should I change his skills and lower his focus, he would be even stronger, in my opinion[/quote]<br /> <br /> This I know, i was only offering to reduce his focus as a means to bring his total effectiveness down a little.  In other words, since his special abilities are really good I would consider lowering his focus to 1 strictly as a balancing act to offset those abilities.  I wouldn't lower his skills and focus as his skills are all fitting to his theme.<br /> <br /> As for the excess cash strange eons would give you perhaps convert it to a little more cash and clue tokens, or simply let it drop off in favor of what i think to be very cool and intriguing abilities <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/17816.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/17816.page</link>
				<pubDate><![CDATA[Tue, 19 Feb 2008 15:00:36]]> GMT</pubDate>
				<author><![CDATA[ MavHunter]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [img]http://i31.photobucket.com/albums/c351/Farsnik/Mont-L-Hansen-Front-Side.jpg[/img]<br /> [img]http://i31.photobucket.com/albums/c351/Farsnik/Mont-L-Hansen-Character-Marker.jpg[/img]]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/18055.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/18055.page</link>
				<pubDate><![CDATA[Wed, 20 Feb 2008 01:34:24]]> GMT</pubDate>
				<author><![CDATA[ Carcosannoble]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Re: The vicar. <br /> <br /> I'd start him at the Church - backstory could be a travelling preacher that he was checking with Father Michael about the spiritual needs of the people of Arkham. I'd also drop the Blessing re-roll - it's too much like Sister Mary's unofficial ability. You might want to replace it with Prayer: Wilhelm may choose to recover one Sanity instead of having an Encounter at the Church.<br /> <br /> Re: Sister Mary. Anybody thought of publishing an updated SM with her special ability to this forum. Also an updated Monterey Jack whose ability works on Exhibit Items as well as Unique ones.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/18147.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/18147.page</link>
				<pubDate><![CDATA[Wed, 20 Feb 2008 06:50:41]]> GMT</pubDate>
				<author><![CDATA[ Formerly known as Jake]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ carcosannoble: the tobacconist is certainly balanced, even too much: I can't see his strength-points, nor his weaknesses. I'll wait the story to get an idea of the character concept<br /> <br /> fnajake: Actually, from the story, he should start from the docks, but we made a mistake <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif"  /><br /> About father Michael, the reblessing ability wants to symbolize his role]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/18413.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/18413.page</link>
				<pubDate><![CDATA[Wed, 20 Feb 2008 14:21:56]]> GMT</pubDate>
				<author><![CDATA[ geki]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [quote=geki]n[IMG]http://i255.photobucket.com/albums/hh129/gekigeki/Father--Wilhelm-Segnalino-Investiga.png[/IMG]<br /> [/quote]<br /> <br /> Is that Rowan Atkinson?]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/18739.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/18739.page</link>
				<pubDate><![CDATA[Thu, 21 Feb 2008 00:48:58]]> GMT</pubDate>
				<author><![CDATA[ petszk]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ not that I know, mat may be]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/18805.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/18805.page</link>
				<pubDate><![CDATA[Thu, 21 Feb 2008 06:05:53]]> GMT</pubDate>
				<author><![CDATA[ geki]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Here's a guy I created to use with the Arkham Book Club variant on Tomes, which i like far better than the base rules for tomes and is very worth it if you have the patience for the preparation <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />:<br /> <br /> [url]http://homepage.mac.com/nephilim/arkham_investigations/cases.html[/url]<br /> <br /> [img]http://i257.photobucket.com/albums/hh210/MavHunter_photos/Arkham%20Horror/Dominic-Martino-Front-Side.png?t=1203864358[/img]<br /> <br /> [img]http://i257.photobucket.com/albums/hh210/MavHunter_photos/Arkham%20Horror/Dominic-Martino-Back-Side.png?t=1203864462[/img]<br /> <br /> [img]http://i257.photobucket.com/albums/hh210/MavHunter_photos/Arkham%20Horror/Dominic-Martino-Character-Marker.png?t=1203864401[/img]<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/20493.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/20493.page</link>
				<pubDate><![CDATA[Sun, 24 Feb 2008 08:49:34]]> GMT</pubDate>
				<author><![CDATA[ MavHunter]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ sorry, I do not use that variant, so I cannot give you any comment.<br /> <br /> Dominic is not an Italian name, grunt v <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> Domenico would fit better!]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/20499.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/20499.page</link>
				<pubDate><![CDATA[Sun, 24 Feb 2008 09:01:31]]> GMT</pubDate>
				<author><![CDATA[ geki]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ This is my first time for this so be gentle but honest. The pictures are silent movie stars from the 1920's and 30's obtained from [url]http://www.silentladies.com/Ladies.html[/url]. The names have been changed to protect the innocent.  <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> [IMG]http://i250.photobucket.com/albums/gg242/aquaboi04/Annie-Patterson-Front-Side.png[/IMG]<br /> [IMG]http://i250.photobucket.com/albums/gg242/aquaboi04/Annie-Patterson-Back-Side.png[/IMG]<br /> [IMG]http://i250.photobucket.com/albums/gg242/aquaboi04/Annie-Patterson-Character-Marker.png[/IMG]<br /> <br /> <br /> [IMG]http://i250.photobucket.com/albums/gg242/aquaboi04/Chester-Carpenter-Front-Side.png[/IMG]<br /> [IMG]http://i250.photobucket.com/albums/gg242/aquaboi04/Chester-Carpenter-Back-Side.png[/IMG]<br /> [IMG]http://i250.photobucket.com/albums/gg242/aquaboi04/Chester-Carpenter-Character-Marker.png[/IMG]<br /> <br /> <br /> [IMG]http://i250.photobucket.com/albums/gg242/aquaboi04/Maggie-Chen-Front-Side.png[/IMG]<br /> [IMG]http://i250.photobucket.com/albums/gg242/aquaboi04/Maggie-Chen-Back-Side.png[/IMG]<br /> [IMG]http://i250.photobucket.com/albums/gg242/aquaboi04/Maggie-Chen-Character-Marker.png[/IMG]]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/26702.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/26702.page</link>
				<pubDate><![CDATA[Tue, 4 Mar 2008 13:02:08]]> GMT</pubDate>
				<author><![CDATA[ DrGrant]]></author>
			</item>
			<item>
				<title>Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Very nice! They all fit the theme nicely, and all seem like they would be fun to play (which is the most important thing).<br /> <br /> I used the same ability you have as 'Charismatic' on one of my customer characters, but called it 'Alluring' <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/><br /> <br /> Thanks for sharing.<br /> <br /> Cheers,<br /> <br /> Steve<br /> ]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/27028.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/27028.page</link>
				<pubDate><![CDATA[Wed, 5 Mar 2008 03:01:52]]> GMT</pubDate>
				<author><![CDATA[ scotherns]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Thank you, scotherns, I'm glad you liked them. I have yet to play them but will soon. If anyone plays with my investigators, let me know. I will be posting a few more in due time.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/27265.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/27265.page</link>
				<pubDate><![CDATA[Wed, 5 Mar 2008 12:36:18]]> GMT</pubDate>
				<author><![CDATA[ DrGrant]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ I've actually seen the actress you used for Maggie Chen in an old Sherlock Holmes movie <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/27897.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/27897.page</link>
				<pubDate><![CDATA[Thu, 6 Mar 2008 10:13:55]]> GMT</pubDate>
				<author><![CDATA[ Giark]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ This is a custom job created for Warlock... (I know its a break from my "mythos only" traditions, but hey... what the hell)<br /> <br /> [IMG]http://i4.photobucket.com/albums/y103/MillMaster/The-Dark-Knight-Front-Side.jpg[/IMG]<br /> <br /> [IMG]http://i4.photobucket.com/albums/y103/MillMaster/Heroic-Obsession-Front-Side.jpg[/IMG]<br /> <br /> [IMG]http://i4.photobucket.com/albums/y103/MillMaster/Batarang-Front-Side.jpg[/IMG]<br /> <br /> [IMG]http://i4.photobucket.com/albums/y103/MillMaster/Utility-Belt-Front-Side.jpg[/IMG]]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/29038.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/29038.page</link>
				<pubDate><![CDATA[Fri, 7 Mar 2008 10:33:59]]> GMT</pubDate>
				<author><![CDATA[ MillMaster]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Thanks MillMaster!! <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />   I will try him out as soon as I get a chance.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/30686.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/30686.page</link>
				<pubDate><![CDATA[Sun, 9 Mar 2008 06:49:43]]> GMT</pubDate>
				<author><![CDATA[ Warlock]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ do you know how many people who I have introduced to the game have asked "So, what does this game have to do with Batman?"<br /> <br /> too funny!]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/31543.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/31543.page</link>
				<pubDate><![CDATA[Mon, 10 Mar 2008 07:03:43]]> GMT</pubDate>
				<author><![CDATA[ TatteredKing]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Thats why I used a very dark picture, and never used the word Batman... was as Lovecraft as I could keep it...]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/31687.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/31687.page</link>
				<pubDate><![CDATA[Mon, 10 Mar 2008 09:13:22]]> GMT</pubDate>
				<author><![CDATA[ MillMaster]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ In an effort to add a semi-historical figure to my game I found some amazing personalities from the 1920's that would fit in Arkham nicely.  Here is my second try at this gentleman.<br /> <br /> [IMG]http://i79.photobucket.com/albums/j152/Explorator/goddard.png[/IMG]<br /> <br /> [IMG]http://i79.photobucket.com/albums/j152/Explorator/Robert-Goddard-Back-Sheet.png[/IMG]<br /> <br /> [IMG]http://i79.photobucket.com/albums/j152/Explorator/Rocket-Front-Sheet.png[/IMG]<br /> <br /> I tried to make him balanced.  The rocket is OTT is suppose, but is one use only so the player will have to survive encounters with the weaker monsters and wait for a concertation worth using it on.  It would be devastating against a GOO that had no physical resistance/immunity, so maybe I will drop the combat bonus.  What do you think?  Feel free to share any comments.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/32167.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/32167.page</link>
				<pubDate><![CDATA[Mon, 10 Mar 2008 16:12:27]]> GMT</pubDate>
				<author><![CDATA[ explorator]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ What would be cool is a rocket that exhausted, and didn't unexhaust until you got some fuel somehow. Possibly like in the upkeep you had to discard 5 bucks or something. You could have a secondary ability that just let you return it to the box to kill all flying monsters... sort of like a pain free lightning gun...]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/33333.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/33333.page</link>
				<pubDate><![CDATA[Tue, 11 Mar 2008 17:07:33]]> GMT</pubDate>
				<author><![CDATA[ MillMaster]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ has anyone come up with a way to make the caracter markers better fit in the holders...i printed mine on card stock but it doesnt fit.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/34866.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/34866.page</link>
				<pubDate><![CDATA[Wed, 12 Mar 2008 23:36:53]]> GMT</pubDate>
				<author><![CDATA[ DrGrant]]></author>
			</item>
			<item>
				<title>Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ I stick mine to cardboard from a shoebox. This gives me about the right thickness. I use a black marker pen on the edges to make the sides look neater.<br /> <br /> Cheers,<br /> <br /> Steve<br /> ]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/35053.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/35053.page</link>
				<pubDate><![CDATA[Thu, 13 Mar 2008 06:11:32]]> GMT</pubDate>
				<author><![CDATA[ scotherns]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Probably a silly question....and one that has been asked NUMEROUS times:  <br /> <br /> Where do I find a card editor??]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/38338.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/38338.page</link>
				<pubDate><![CDATA[Sun, 16 Mar 2008 22:30:31]]> GMT</pubDate>
				<author><![CDATA[ Jonny WS]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [quote=Jonny WS]Probably a silly question....and one that has been asked NUMEROUS times:  <br /> <br /> Where do I find a card editor??[/quote]<br /> <br /> Try the one in [url=http://www.fantasyflightgames.com/ffgforums/posts/list/1913.page]this thread[/url].<br /> <br /> Never much cared for it myself, but people seem to like it.<br /> <br /> Cheers,<br /> Chris<br /> ]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/39628.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/39628.page</link>
				<pubDate><![CDATA[Tue, 18 Mar 2008 06:25:05]]> GMT</pubDate>
				<author><![CDATA[ Thelric]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [IMG]http://i287.photobucket.com/albums/ll132/amdon69/Lillie-Howard-Front-Side.png[/IMG]<br /> <br /> [IMG]http://i287.photobucket.com/albums/ll132/amdon69/Lillie-Howard-Back-Side.png[/IMG]<br /> <br /> [IMG]http://i287.photobucket.com/albums/ll132/amdon69/Lillie-Howard-Character-Marker.png[/IMG]]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/40925.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/40925.page</link>
				<pubDate><![CDATA[Wed, 19 Mar 2008 14:13:26]]> GMT</pubDate>
				<author><![CDATA[ amdon]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ See what you think of this one.<br /> <br /> [IMG]http://i287.photobucket.com/albums/ll132/amdon69/Harold-Bryant-Front-Side.png[/IMG]<br /> <br /> [IMG]http://i287.photobucket.com/albums/ll132/amdon69/Harold-Bryant-Back-Side.png[/IMG]<br /> <br /> [IMG]http://i287.photobucket.com/albums/ll132/amdon69/Harold-Bryant-Character-Marker.png[/IMG]]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/40931.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/40931.page</link>
				<pubDate><![CDATA[Wed, 19 Mar 2008 14:22:22]]> GMT</pubDate>
				<author><![CDATA[ amdon]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Harold is nice, But I think you should put a 5 SAN / 5 STA score.<br /> Also his special ability is very powerful, since all spells but Dread Curse and Blessing would have a SAN cost of 0.<br /> I'd give him a focus penalty of -2.<br /> <br /> What do you think of this guy?<br /> I try to be creative and balance him at best:<br /> -he starts cursed, but the shotgun helps to cover it.<br /> -he's got a fight of 6 but he's not the acerage "3 SAN" dumb guy.<br /> -His special ability could seem a bit overpowered,  but I thought of this: if he uses 2 tommyguns, then nobody else can have one. Also, using 2 tommyguns would rewuire him to keep a low will, so it could be quite a kamikaze thing.<br /> <br /> My only question is if he uses a shotgun and a tommygun: he could roll lots of dice, scoring double successes with 6s... I don't know.<br /> [IMG]http://img247.imageshack.us/img247/7113/blekloadenbg5.jpg[/IMG]]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/43742.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/43742.page</link>
				<pubDate><![CDATA[Sat, 22 Mar 2008 06:39:04]]> GMT</pubDate>
				<author><![CDATA[ 357magnum]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ That's a pretty awesome character. I feel as though he gets too much though. He starts with a shotgun, which is great, but then he gets two more common and unique items? And then he's got two kicker abilities.<br /> It seems as though starting out with a curse gave him more items to start with, and it should've just been used to balance his ability, but I dunno.<br /> <br /> I would suggest lowering his will/sanity by one. With a fight of four, he can wield the shotgun with something else, and still have a will of 3, which is enough to roll a die on most horror checks. If he's got a great combat ability like that, the penalty should be just to fail the horror check. Of course, now the penalty would no longer increase if he wields the tommy gun with something (will of one is for the most part just as useful as a will of zero). With a 5 sta/5 san build, this just makes him even better. The point of giving the people with fight 6 low sanity is so that they're more hesitant to use the max fight score. With this guy max fight of 6 and his ability, if he decently healed, he can wander into any fight and be sure to win. McGlenn can't fight things that do 3-4 sanity damage without pumping up his will to the max. This guy doesn't have that problem either. And if his will is too low to be comfortable, his focus of two makes this much easier to adjust that skill before/after a fight.<br /> <br /> And his last bullet can be used after every combat, which basically gives him an extra die every combat check. <br /> <br /> However, the story changes completely if you make him permanently cursed.  <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> ]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/44052.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/44052.page</link>
				<pubDate><![CDATA[Sat, 22 Mar 2008 11:57:43]]> GMT</pubDate>
				<author><![CDATA[ EvilAmarant7x]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Thanks for the comment.<br /> I might consider giving him a 4 SAn / 6 STA, or lowering his Fight score to 5... though this wouldn't allow him to Wield a Tommy gun with one hand, unless he has a Fight Skill.<br /> I understand the point of giving low SAN or low Will in order to discourage people from keeping a high Fight... Sadly, this makes all strong fighters look almost alike.<br /> <br /> Evil, aren't you used to the Strange Eons character editor?<br /> this investigators is actually balanced: the total amount of his possessions is $25: the curse is worth an extra $5, so being cursed basically gives him an extra unique item.<br /> <br /> I'll tell you the truth: when I thought of this character, I first wanted to have a cursed guy (yesssss, I took inspiration from the Kingsport preview).<br /> So I didn't curse him in roder to give him a better equipment.<br /> He's got quite good money and many random items, which mirror his recent looting of the cult's temple.<br /> <br /> One note on the last bullet thing:<br /> he can use it only after failing a combat check!<br /> So, let's say he's fighting a Gug:<br /> He rolls his combat check, and gets 2 successes: not enough since he needs 3!<br /> So he takes the Gug's damage (4 STA), then rolls the Last Shot die: if it is a success, it can be addedo to the total, and he defeats the Gug.<br /> (And since the Gug is Overwhelming 1, he would go unconscious, as he has a Max STA of 5... though I might change it according to your advice).]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/44136.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/44136.page</link>
				<pubDate><![CDATA[Sat, 22 Mar 2008 12:52:03]]> GMT</pubDate>
				<author><![CDATA[ 357magnum]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Another investigator: I don't like his Story so much, however. I think it lack creativity.<br /> What do you think of his special ability? I think it's pretty balanced.<br /> And before you ask me: Yes, since all those spells have an additional sanity cost of 1, this also means that he can't use "Cloud Memory" effectively, since he would pay 1 STA and 1 SAN to... recover 1 SAN!<br /> Of course, he can make an effective use of it if he draws it regularly.<br /> <br /> [img]http://img504.imageshack.us/img504/8333/leonardstanfordgf5.jpg[/img]]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/44360.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/44360.page</link>
				<pubDate><![CDATA[Sat, 22 Mar 2008 16:09:56]]> GMT</pubDate>
				<author><![CDATA[ 357magnum]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ This is my personal tribute to the Master of the Mythos.  HPL himself.  I made up a little fictional "Story So Far" for him.  In this story, he's friends with Prof. Armitage.  This is my first attempt at creating a Custom Investigator using EON.  <br /> <br /> [IMG]http://i97.photobucket.com/albums/l228/sir_wesley/Howard-Phillips-Lovecraft-1.jpg[/IMG]]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/46082.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/46082.page</link>
				<pubDate><![CDATA[Sun, 23 Mar 2008 18:28:54]]> GMT</pubDate>
				<author><![CDATA[ Evil Genius Prime]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Cool, it's like the fourth different HPL investigators I see.<br /> <br /> I made one too, and used that very same picture! <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> <br /> Well, I like yours: His special ability is a bit overpowered, but it's balanced by the 4 SAN / 4 STA thing.<br /> I'd make it a 5 SAN 7 STA anyway: a SAN of 4 wouldn't be of much help to a spellcaster...<br /> Also, I'd give him less money (he was so poooor  <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" /> ), and a spell, maybe.<br /> And His luck... well, the poor dear HPL had quite an unlucky life: I'd give him just a Luck of 3.<br /> <br />  By the way, My HPL had a special ability which allowed him to gain 1 clue token whenever he suffered a sanity loss: if you keep the 4 SAN / 4 STA thing, I'd suggest you to do the same to balance it better:<br /> this allows him to gain Clues not only by reading dangerous tomes, but also by suffering losses from encounters and combats.<br /> it might seem a bit overpowered, but I still think that a 4/4 is a HUGE handicap: think of a game vs. Cthulhu!  <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" /> ]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/46753.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/46753.page</link>
				<pubDate><![CDATA[Mon, 24 Mar 2008 05:53:30]]> GMT</pubDate>
				<author><![CDATA[ 357magnum]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Hi all. Been a huge fan of Arkham since its release (especially the possibility of customization) so I figured I'd post a couple of the custom investigators I've made. A few aside comments:<br /> <br /> 1. No backstories - never got around to it. Often anachronistic to the 20's, but very in tune with their profession / race.<br /> 2. Keeping the power level reasonable. All are probably above average, especially when compared to investigators like Vincent Lee and Dexter Drake, but none are as brutally amazing as Joe Diamond or Mandy Thompson and her reroll of win. IMO.<br /> 3. All artwork copyright other people, who I will list below the image. You can probably find their art at [url]http://www.gfxartist.com/[/url], which you should visit. All art is used for nonprofit, entertainment purposes only. I will remove immediately if any problem exists.<br /> <br /> [IMG]http://i284.photobucket.com/albums/ll29/Xssassine/Arkham/Irenes-Clearwater-Front-Side.png[/IMG]<br /> <br /> - Image copyright Katarina at GFXArtist<br /> - Mermaid Scale is a disposable item ... either a Holy Water or a Research Materials<br /> - Ruby of Ry'leh, Motorcycle, +1 Speed? Sign me up!<br /> - Water route disrupted? Beat 'em up! Maybe ...<br /> - Bonus points for remembering where Irenes + Mermaid-ism comes from<br /> <br /> [IMG]http://i284.photobucket.com/albums/ll29/Xssassine/Arkham/Cammy-Jordan-Front-Side.png[/IMG]<br /> <br /> - Image copyright Aroms<br /> - Retainer = Allowance!<br /> - Doesn't have an immediate use, but finding one sure is fun!<br /> - No bonus points for guessing the source material here!<br /> <br /> [IMG]http://i284.photobucket.com/albums/ll29/Xssassine/Arkham/Vanessa-Vestige-Front-Side.png[/IMG]<br /> <br /> - Image public domain<br /> - Loves those disposable common items from KiY ... Time Bomb, Safety Deposit Key, etc<br /> - Ditching Spells to a rumor ... don't mind if I do!<br /> <br /> <br /> Started with the simple, and traditionally, the least powerful. I only play with one group, and we bump up the difficulty (4 players, dispense monsters as though 5 were playing), meaning custom investigators err on the strong side. Even with 20+ customs however, you just can't match Joe Diamond - or, at least, you shouldn't.  <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/46794.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/46794.page</link>
				<pubDate><![CDATA[Mon, 24 Mar 2008 06:38:52]]> GMT</pubDate>
				<author><![CDATA[ Avian Chaos]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ I think Joey D. is balanced by having a low SAN and a low Will, but I wouldn't argue that much..<br /> <br /> Some suggestions:<br /> The mermaid:<br /> -Does Aquatic travel allow her to fight monsters that should be in the outskirts?<br /> -Does it actually link those locations? Could she spend 1 movement point to enter Cold Spring Glen, 1 movement point to move to the Outskirts/Underwater Area, and a third movement point to move to the Woods?<br /> -Astral Rapids: Why don't you make something more like Tim Culver's "tsrange luck"? "All Other worlds are considered to have a blue encounter symbol in addition to their original ones".<br /> <br /> Cammy Jordan:<br /> -Each of her special abilities is as powerful as a single one! You could remove the focus bonus (I suppose you did it because of her loweres STA) and leave them.<br /> <br /> Vanessa:<br /> -Her special ability seems to be a bit too powerful: basically, she gets free items now and then!<br /> You could argue that other characters (Dexter, Monterey, Bob...) get to draw additional cards that allow them to choose, but they do it only in regards of precise Item types!<br /> I don't know, I can't say whether it is balanced or not.<br /> <br /> Here, I was a bit bored so I tried to make Deputy Kingby a playable character.<br /> I considered the Deputy Card to be worth $15:<br /> $6 for the retainer-like effect<br /> $4 for the gun (The lost or stolen thing is just pointless IMO, even if Strange Eons says it should add $1 to the value)<br /> $5 for the Patrol Wagon.<br /> <br /> I also would have liked to give him the Jinxed Injury card, but Strange Eons didn't allow me to put more than 1 special card...  <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" /> <br /> [img]http://img187.imageshack.us/img187/116/deputykingbyew4.jpg[/img]]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/46875.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/46875.page</link>
				<pubDate><![CDATA[Mon, 24 Mar 2008 08:26:32]]> GMT</pubDate>
				<author><![CDATA[ 357magnum]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Aquatic Travel does link those locations. (Imagine a river or body of water that runs along the outskirts of Arkham.) You must fight or evade any monsters in the outskirts while using it, and she's only an average fighter. You could play her second ability like Jim Culver's, I hadn't thought of it. It's more like Gloria Goldberg's at the moment; basically trying to give her a second alternative in the other worlds - either taking the "normal" route or a water route.<br /> <br /> The STA drop was in fact the reason for Cammy's second ability. Her cash 'n' goods adds up to the usual $35 and the monetary bonus from the STA loss is not allocated there. So it went for her other ability. The focus bonus comes from "Weak on Gates," which the editor randomly provided for me and after some deliberation I felt made sense.<br /> <br /> Vanessa's ability scales with the number of players, and I'm used to playing four player games, which might account for the number. We removed Dexter and Monterey (among others) from the pool because after every player drawing them 3+ times and no one selecting them it became obvious they had no business being in there. (Drake literally does ... nothing. 5 SAN spellcaster with no Fight or Will. Some bad. Monterey is basically a Curiositie Shoppe mule because of his 3 SAN and crap Will. At least Mark Harrigan can crush gates with 6 Fight and anti-delay.) Bob Jenkins is another very, very powerful investigator. 4/6 split is acceptable for a fighter, and 5 speed is really nice. 4/3 on F/W is just a monster stat, especially because his ability gives him immediate supremacy from triggering on his first item draws, maximizing his chances of coming out with a Shotgun or 45's or something.<br /> <br /> You can go custom text to add in Jinxed, right? I'd value the Patrol Wagon at probably $6-7. Moving [i]anywhere[/i] seems ridunculous (Mi-Go Brain Case probably a good comparison) especially when you have a very good chance of being able to destroy any monsters that reside on the location. I like his last ability ... personally, I'm tired of getting shot while Deputy Dingbat "cleans" his gun! Would kind of suck to draw Sheriff Engle first, no?<br /> <br /> Two for the price of one etc.<br /> <br /> [IMG]http://i284.photobucket.com/albums/ll29/Xssassine/Arkham/Dupe-Facsimile-Front-Side1.png[/IMG]<br /> <br /> [IMG]http://i284.photobucket.com/albums/ll29/Xssassine/Arkham/Dupe-Facsimile-Front-Side.png[/IMG]<br /> <br /> - Image copyright Michael Phillippi]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/47906.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/47906.page</link>
				<pubDate><![CDATA[Mon, 24 Mar 2008 19:11:50]]> GMT</pubDate>
				<author><![CDATA[ Avian Chaos]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ I don't like Dupe much: the reroll thing is just an underpowered version of Mandy Thompson, so it's a bit unbalanced.<br /> <br /> The Ally thing... well, whether the rules allow it or not, we always consider Allies as tradable: it makes sense: investigators trust each other, and so do allies.<br /> <br /> Also, I disagree on Monterey and Dexter: in my group ther's ALWAYS someone playing them.<br /> I love Monterey, and I choose him 3 games out of 4.<br /> His special ability is impressive, and he's the ultimate mi-go killer.<br /> <br /> People just don't understand that he's not a Monster Hunter.<br /> There are 3 types of investigators:<br /> -Spellcaster (Harvey Walters, Dexter...)<br /> -Monster hunters (Michael Mc Glens, Bob Jenkins)<br /> -Tacticals (Darrell Simmons, Monterey, Jenny Barnes..)<br /> <br /> You just have to play the proper way.<br /> <br /> We usually remove Amanda Sharpe and Vincent Lee: we find them just pointless.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/48432.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/48432.page</link>
				<pubDate><![CDATA[Tue, 25 Mar 2008 03:47:14]]> GMT</pubDate>
				<author><![CDATA[ 357magnum]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ No investigator is as good as Mandy Thompson. Her reroll is absolutely insane because it turns one awful, otherwise incontrovertible setback into a success. Each turn. And she starts with 4 clue tokens so she can seal a gate almost immediately. The Arkham FAQ forbids trading allies, hence the logic behind Dupe 2's special.<br /> <br /> Vincent Lee is pointless. Everything that could go wrong with him does, other than the 5/5 split, I guess.<br /> <br /> I like Amanda Sharpe. Every game is different with her. She draws 3 skills and keeps 2 at the beginning. Draw into some combination of Bravery / Fight / Will / Grapple / Marksman / "Will Bless" and she's an admirable fighter. +1 Fight but no other combative skills makes her a light fighter who can also seal gates. +1 Lore might make her a spellcaster, and +1 Speed or Sneak is just nice for moving around and slipping through monsters into gates. Mythos Lore is just awesome because you know you're getting a second skill to complement it. David Packard is a very nice addition to fightin' Amanda. Plus she starts at the bank with few possessions - it's like she's just begging to take out a bank loan, give everything away (temporarily) and default on the loan.<br /> <br /> No one in our group plays Dexter because his only discernable benefit is starting with Shriveling. (And his Speed, of course.) Shriveling is nice but a 5 SAN spellcaster who's guaranteed to lose 1 every combat from casting the spell, and likely some more because his Will is so pathetic, didn't seem appealing, especially after a couple of us tried him once or twice.<br /> <br /> Monterey is basically begging for everyone to give him their money and camp Curiositie for a large part of the game, a linearity nobody in our groups wants to subject themselves to. He can seal gates, if he's at full SAN, if the path to the gate is wide open because he can't fight or sneak his way in.<br /> <br /> I really like the special abilities on Jenny and Harvey but 3 Speed is crippling. It's basically saying if something sudden occurs and needs immediate response, I can't be relied upon to deal with it. Tomes and Dunwich are basically out (shame, because Harvey is amazing with the former and Jenny the latter), plus it's just annoying not to have a reliable chance to make it to a gate that opens.<br /> <br /> These guys are all playable, of course, but after a couple spins with each, nobody here wants to. Huge original favorites are Joe Diamond, Mandy, Jenkins, Amanda, Rita Young, Darrell, and occasionally Mark Harrigan.<br /> <br /> [IMG]http://i284.photobucket.com/albums/ll29/Xssassine/Arkham/Miss.png[/IMG]<br /> <br /> [IMG]http://i284.photobucket.com/albums/ll29/Xssassine/Arkham/Isabel.png[/IMG]<br /> <br /> (Images copyright Katarina at GFXArtist.com)]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/49694.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/49694.page</link>
				<pubDate><![CDATA[Tue, 25 Mar 2008 16:44:15]]> GMT</pubDate>
				<author><![CDATA[ Avian Chaos]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [quote=357magnum]Cool, it's like the fourth different HPL investigators I see.<br /> <br /> I made one too, and used that very same picture! <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> <br /> Well, I like yours: His special ability is a bit overpowered, but it's balanced by the 4 SAN / 4 STA thing.<br /> I'd make it a 5 SAN 7 STA anyway: a SAN of 4 wouldn't be of much help to a spellcaster...<br /> Also, I'd give him less money (he was so poooor  <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" /> ), and a spell, maybe.<br /> And His luck... well, the poor dear HPL had quite an unlucky life: I'd give him just a Luck of 3.<br /> <br />  By the way, My HPL had a special ability which allowed him to gain 1 clue token whenever he suffered a sanity loss: if you keep the 4 SAN / 4 STA thing, I'd suggest you to do the same to balance it better:<br /> this allows him to gain Clues not only by reading dangerous tomes, but also by suffering losses from encounters and combats.<br /> it might seem a bit overpowered, but I still think that a 4/4 is a HUGE handicap: think of a game vs. Cthulhu!  <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" /> [/quote]<br /> <br /> Thanks for the awesome feedback Magnum!  This I feel that the first version was pretty balanced with his Special Abilities compensating for the lowered Health.  I also didn't want to build HPL as a spellcaster.  I really just wanted him to be a knowledge hound of all things Mythos without making him a great spellcaster too.   However, using your suggestions I now present HPL version 2.  Below his card, I posted my design notes also.<br /> <br /> [IMG]http://i97.photobucket.com/albums/l228/sir_wesley/Howard-Phillips-Lovecraft2.jpg[/IMG]<br /> <br /> I gave him The Necronomicon, because well, its his Iconic Tome. He was also notoriously destitute. So, no starting cash for Howard.  If you read "The Story So Far" you'll see where his last buck went.  I lowered his Maximum Stamina by 1 to reflect his overall less than average health. I lowered his Fight because he wasn't known to be a physical person, and expressed views that violence was uncivilized.  Howard was also a pretty unlucky fellow, so I lowered his Luck.  With the points from the lowered Fight and Luck I raised his Lore Skill to 3-6.  The other stats were left at average.  His special ability was based on the suggestion from 357magnum here on the forums.<br /> ]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/50497.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/50497.page</link>
				<pubDate><![CDATA[Wed, 26 Mar 2008 01:48:28]]> GMT</pubDate>
				<author><![CDATA[ Evil Genius Prime]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ "said the Nightgaunt to young HPL: do you dream what I dream?..."<br /> If you know the song <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/69934afc394145350659cd7add244ca9.gif" /><br /> <br /> I think this version is nice too.<br /> I usually don't like special abilities based on further skill rols, but it's just about tastes.<br /> <br /> So I would move the same critic to [b]Miss Chio-Chio-San[/b]: also, a +2 bonus seems too much to me. Maybe I'd grant a bonus equal to the number of successes in the Evade check, but this would mess things up.<br /> The Yin-Yang thing is very creative, but such a caracter should be played with the KiY expansion only of course.<br /> I'd think of her as being an actress from the play itself (Cassilda, maybe? <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /> ). I'd give her some Unique item like  the Masquerade of the Night.<br /> <br /> [b]Isabel Paracelsus[/b] is very nice too. Maybe you could give her the "Alchemical process" spell, instead of Holy Water.<br /> How about changing the Alchemy ability to an upkeep action? and adding a sanity cost?<br /> I dunno...<br /> <br /> Talking about [b]Monterey Jack[/b]: I still stick to my opinion: he's a very difficult character to play, but I rarely go insane. I'd say that 50% of the games I never pay visit to the Asylum.<br /> And I always happen to get 10 to 20 points of Monster trophies / gates.<br /> And never underestimate dexter's ability... it's just as impressive as monterey's   <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/908627bbe5e9f6a080977db8c365caff.gif" /> <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/51497.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/51497.page</link>
				<pubDate><![CDATA[Wed, 26 Mar 2008 15:40:00]]> GMT</pubDate>
				<author><![CDATA[ 357magnum]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [quote=357magnum]"said the Nightgaunt to young HPL: do you dream what I dream?..."<br /> If you know the song <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/69934afc394145350659cd7add244ca9.gif" /><br /> [/quote]<br /> <br /> <br /> That song always reminds me of 'Gremlins'.<br /> <br /> Scared the hell out of me when I was little ... it's all coming back now ... thanks!  <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" />  <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /> ]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/51673.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/51673.page</link>
				<pubDate><![CDATA[Wed, 26 Mar 2008 17:38:09]]> GMT</pubDate>
				<author><![CDATA[ Dr. Rudolf von Richten]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ I should probably start including some design notes! It's hard to value how big Miss Chio-Chio-San's bonus should be, but I figured +2 would be fair when paired with her otherwise low Fight. She's basically a KiY only character, yeah, but at the moment we aren't playing any other heralds. Unintentional bias on my part ... Blighted Allies are so awesome!<br /> <br /> Isabel does need Alchemical Process. I gave her Holy Water solely because it looked like she was holding it in the picture. I made her ability a movement ability because she has to spend time to perform the task. I definitely don't have a problem adding a Sanity cost to Alchemy (sanity loss seems to be a byproduct of, well, everything these days in Arkham!) though it makes the entire ordeal a bit cumbersome.<br /> <br /> [IMG]http://i284.photobucket.com/albums/ll29/Xssassine/Arkham/Catherine.png[/IMG]<br /> <br /> - Image public domain<br /> - Brutal special abilities, obviously, hopefully balanced by the following<br /> - No combat, average sneak ... going to take some work to make it into a gate<br /> - Focus of 2, the extra point does basically nothing because you're going to want max Lore every turn and the Fight/Will bar doesn't matter much<br /> - Lightning Gun, which ... well, yeah. Blows. Still very weathery though.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/52603.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/52603.page</link>
				<pubDate><![CDATA[Thu, 27 Mar 2008 07:36:10]]> GMT</pubDate>
				<author><![CDATA[ Avian Chaos]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Our gaming group has made dozens of characters (mostly serious ones), but this is our favorite.<br /> <br /> [img]http://img204.imageshack.us/img204/1414/leeroyjenkinsfrontsidece8.jpg[/img]<br /> <br /> In case you can't read the textbox:<br /> <br /> [b]Warcraft[/b]<br /> <br /> [b]Any Phase:[/b] Before entering combat, roll a die:<br /> <br /> [b]1: Let's do this![/b]<br />     Leeroy gets +2 to all skill checks this turn.<br /> [b]2: LEEROOOOOOOY JEEENKIIIIIINSSS!!! [/b]<br />     Leeroy regains all his Sanity and Stamina.<br /> [b]3: Oh my god, he just ran in.[/b]<br />     Raise the terror level by 1.<br /> [b]4: Goddamn it Leeroy! Goddamn it![/b]<br />     A monster surge occurs.<br /> [b]5: Leeroy, you are just stupid as hell.[/b]<br />     Add one doom token on the doom track.<br /> [b]6: At least I have chicken.[/b]<br />     Draw a Unique Item after combat ends.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/56647.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/56647.page</link>
				<pubDate><![CDATA[Sat, 29 Mar 2008 16:38:26]]> GMT</pubDate>
				<author><![CDATA[ squad]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ ^ Hilarious  ]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/56700.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/56700.page</link>
				<pubDate><![CDATA[Sat, 29 Mar 2008 18:18:57]]> GMT</pubDate>
				<author><![CDATA[ Frost]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ If I could get your opinions on this character I'd be thankful. I'm kinda afraid he's too overpowered. I haven't played with him yet but to be sure I thought I'd post and ask here. It's my first real attempt so I'm not too sure what to have in a character.<br /> <br /> [IMG]http://img.photobucket.com/albums/v733/TJ13/Victor-Howard.jpg[/IMG]<br /> <br /> Picture taken from [url]http://goldomega.deviantart.com/art/Sheriff-25950297[/url]]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/57772.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/57772.page</link>
				<pubDate><![CDATA[Sun, 30 Mar 2008 15:33:14]]> GMT</pubDate>
				<author><![CDATA[ THJ13]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Unfortunately, yeah, he's way overpowered. Mainly because:<br /> <br /> - Starts with two one-handed Physical weapons, giving him +7 right off the bat<br /> - Starts with Enchanted Blade, for additional damage, and in case Physical Immunity shows up<br /> - Deputized gives him the ability to move anywhere, starting turn 1, AND gives him income<br /> - On top of all that, his Fight / Will bar adds to 7.<br /> <br /> Basically the guy has ridiculous ability to deal with almost every possible monster starting on turn one. Income and the power to move anywhere doesn't hurt either. If you look above, 357magnum recently submitted a character who's very similar. I'd make these suggestions:<br /> <br /> - Get rid of the Enchanted Blade. I don't see a flavor reason why this guy would be carrying one around to begin with.<br /> - Get rid of the 45. He already starts with the Deputy gun, which is very similar, and the guy shouldn't have the ability to rape nearly every monster starting off. (Mark Harrigan and Michael McGlen start with very strong physical weapons, but notice how their Will and Sanity scores are much lower, giving them a trade-off) Instead, give him something like another random common item. Maybe he'll draw into another weapon. Or something else useful.<br /> - Deputy needs to be valued properly. The income-producer is worth $6-7, the gun probably $4, the wagon probably another $6. As a special ability, Deputy is too powerful. Compare to people like Marie Lambeau, Amanda Sharpe, or Jim Culver. They may have cool specials that are difficult to assign a value to, but IMO they don't begin to equal a value of $16. (My gut tells me $10 is about right for a Special.) In that case, I'd knock $6 off what he starts with (1 Skill + $25, so make it 1 Skill + $19) and then give his stat bar the -1 penalty. (Simply put, starting with the ability to move anywhere on the map is absolutely insane.)<br /> <br /> A more balanced version would probably look something like this:<br /> <br /> S: 1 2 3 4<br /> S: 3 2 1 0<br /> <br /> F: 2 3 4 5<br /> W: 4 3 2 1<br /> <br /> L: 0 1 2 3<br /> L: 4 3 2 1<br /> <br /> Fixed: $5, 1 Clue, 1 Common (Patrolling the Streets)<br /> Randoms: 3 Common Items, 1 Skill<br /> <br /> Special Ability: Deputy, other Investigators can't get arrested, whatever<br /> <br /> Don't know if that's what you had in mind but it takes some pretty significant setbacks to make starting with Deputy fair. Fun though. People hardly ever get Deputized in our games.<br /> <br /> And now for something completely different, here's someone that's ... well, just really f'ed up.<br /> <br /> [IMG]http://i284.photobucket.com/albums/ll29/Xssassine/Arkham/Sophia.png[/IMG]<br /> <br /> - Image copyright amoeba at GFXartist.com<br /> - She gets a chunk of extra cash at the beginning with Paranoia and -1 Sanity<br /> - Starts with 3 uniques, though if you have use for all of them you're pretty lucky (seeing as she can't cast spells or read tomes)<br /> - Hardly reliable, but fun, and she fits the flavor well]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/58463.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/58463.page</link>
				<pubDate><![CDATA[Mon, 31 Mar 2008 01:32:36]]> GMT</pubDate>
				<author><![CDATA[ Avian Chaos]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Well I played last night and he did feel a bit overpowered. I considered your changes and what I like to play as and was wondering if this would be more balanced:<br /> <br /> Fixed: $0, 2 Clues, 1 common (Patrolling the streets), 1 unique (Enchanted Blade [I mainly gave it to him for the back story]), 1 Special (Deputy of Arkham --valued at 7$)<br /> <br /> Random: 1 Common, 1 Unique, 1 skill<br /> <br /> Focus 1 and same stats.<br /> <br /> Thanks for your help I'm still new when it comes to making characters.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/60141.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/60141.page</link>
				<pubDate><![CDATA[Mon, 31 Mar 2008 20:28:38]]> GMT</pubDate>
				<author><![CDATA[ THJ13]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Here's my first try at an investigator.<br /> <br /> I know the first ability is rather weak compared to everyone's favorite redhead's powers... but I used that as incentive to get another moderately (I hope) decent power. The story is lacking, but I started to run out of space.  <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  /> <br /> <br /> <br /> [IMG]http://img.photobucket.com/albums/v109/cybergoonieenderwiggin/Custom%20Magic/Andrew-Calbot.png[/IMG]<br /> <br /> <br /> EDIT-Updated some typos and took some advice. The willpower skill was the only one I could think of that could show the force of a persuasive person. I thought about Luck, but then I figured that someone determined can usually get what they want. I'm open to further experimentation though. What sort of events did you have in mind? I don't have the sharpest memory with the game, I haven't been able to find a decent group to play with for a few months.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/60250.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/60250.page</link>
				<pubDate><![CDATA[Mon, 31 Mar 2008 22:05:16]]> GMT</pubDate>
				<author><![CDATA[ Algol]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ I really enjoyed the back story. The only thing I'd do is maybe remove the line about when he was born so as to not set a date on when this takes place but that's just me thinking this takes place in the 30's. <br /> <br /> At most (and using both your skills) you'd possibly get 4 dice rolls to get your second ally which isn't that bad. And as few times I've had allies in my party I would think it's not game breaking. Overall very nice character.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/60423.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/60423.page</link>
				<pubDate><![CDATA[Tue, 1 Apr 2008 00:29:05]]> GMT</pubDate>
				<author><![CDATA[ THJ13]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Thank you very much!  <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /> <br /> <br /> I tried to follow the guidelines in the creator as closely as I could (the item pricing was annoying to get the right mixture), I was afraid the skill levels may have been set too highly though. Glad to see this isn't the case.<br /> <br /> I'll take your suggestion when I revise the card , I noticed a few grammatical errors I need to fix as well.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/60445.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/60445.page</link>
				<pubDate><![CDATA[Tue, 1 Apr 2008 00:51:18]]> GMT</pubDate>
				<author><![CDATA[ Algol]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Andrew's nifty, I've used the very same ability myself, actually. His second ability is a little odd though. Why a Will check? The mechanic seems a little linear, and really darn good too. Purchase 1 Ally, roll for a decent shot at getting a second for no additional charge. And while his Will is up to have to chance at making the roll, his Fight is very solid even though being at its minimum. I'd be tempted to make the ability some sort of replacement effect, i.e. when Andrew would be receiving some sort of benefit, he values building the family instead. This kind of wording, perhaps: "Whenever &lt;something would happen&gt;, instead Andrew may &lt;pay some cost&gt; and draw a random Ally instead." You can make the trigger for the effect anything you feel is flavorful and/or fair!  <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/> ]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/60527.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/60527.page</link>
				<pubDate><![CDATA[Tue, 1 Apr 2008 02:18:46]]> GMT</pubDate>
				<author><![CDATA[ Avian Chaos]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [quote=Avian Chaos]&lt;snipped discussion on 'Cop' Investigator&gt;<br /> Simply put, starting with the ability to move anywhere on the map is absolutely insane.[/quote]<br /> <br /> Agreed. My version has the 'Cop' Investigator starting with the deputy cards but NOT the Patrol Wagon. Instead, his Special Abilities are:<br /> <br /> Doughnuts: Gain 1 Stamina each time an encounter is taken at Velmas Diner.<br /> Official Business: May ignore any Curfew or Barred from Neighborhood effects, and may not be Arrested<br /> Promotion: May take the 'Patrol Wagon' card for 1 gate trophy or 5 toughness worth of monster trophies when at the Police Station. <br /> <br /> I'm still deciding whether to start him with a Motorbike <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/> <br /> <br /> Cheers,<br /> <br /> Steve<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/60572.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/60572.page</link>
				<pubDate><![CDATA[Tue, 1 Apr 2008 03:25:42]]> GMT</pubDate>
				<author><![CDATA[ scotherns]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Here's some of the BPRD:<br /> <br /> [img]http://i257.photobucket.com/albums/hh210/MavHunter_photos/Arkham%20Horror/Liz-Sherman-Front-Side.png?t=1207597699[/img]<br /> <br /> [img]http://i257.photobucket.com/albums/hh210/MavHunter_photos/Arkham%20Horror/Hell-Boy-Front-Side.png?t=1207597735[/img]<br /> <br /> [img]http://i257.photobucket.com/albums/hh210/MavHunter_photos/Arkham%20Horror/Abraham-Sapien-Front-Side.png?t=1207597758[/img]]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/71082.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/71082.page</link>
				<pubDate><![CDATA[Mon, 7 Apr 2008 14:50:29]]> GMT</pubDate>
				<author><![CDATA[ MavHunter]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Nice ones. I'm a big fan of abilities that work more effectively when investigators are close to the brink of death, so Liz is right up my alley. I have a sword-wielder who counts dice in battle that show a value equal to her current sanity as successes. Would be nice with Eric Weiss. Is it me or does Liz not use all her starting funds? By my count she's only at $18-ish out of $25. I wouldn't consider her ability to be so powerful she requires a hit to her starting cash. Second ability should be spelled "Losing" however...  <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/> <br /> <br /> Hellboy might could use a second ability ... his first ability is very flavorful but (at least in my group) not many would consider it an advantage. Plus his box looks abashedly empty!<br /> <br /> Abraham, another cool one. I used similar logic a few pages back on a mermaid character, though the water surrounded Arkham and many of the water locations thus connected to the Outskirts. Cryptozoology Collection is also the coolest item ever.<br /> <br /> Got another one. Strong, but fragile:<br /> <br /> [IMG]http://i284.photobucket.com/albums/ll29/Xssassine/Arkham/Caelestis.png[/IMG]<br /> <br /> - Image copyright Kalomus at GFXArtist.com<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/72250.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/72250.page</link>
				<pubDate><![CDATA[Tue, 8 Apr 2008 07:20:46]]> GMT</pubDate>
				<author><![CDATA[ Avian Chaos]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [quote=Avian Chaos]Second ability should be spelled "Losing" however...  <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/>[/quote]<br /> <br /> Wow, I am awesome...thanks for the heads up, the change has been made <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/73130.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/73130.page</link>
				<pubDate><![CDATA[Tue, 8 Apr 2008 16:11:55]]> GMT</pubDate>
				<author><![CDATA[ MavHunter]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Don't you people feel that having a total stamina+sanity lower that 10 is totally changing the game?]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/76173.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/76173.page</link>
				<pubDate><![CDATA[Thu, 10 Apr 2008 10:47:11]]> GMT</pubDate>
				<author><![CDATA[ geki]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Not particularly, or at least not in fundamentally irreparable or game-breaking manner. Multiple elements are required to make an investigator, and if one is undervalued, another is overvalued to compensate. I think the only way to "break" an investigator is by giving them a ridiculous item, especially if it's paired with the corresponding stat.  (Golden Sword of Y + awesome F/W, Storm of Spirits + awesome Lore, or Healing Stone + being alive) Besides, if they're lower, it makes it harder to survive. And in some cases it just makes perfect sense flavor-wise.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/77520.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/77520.page</link>
				<pubDate><![CDATA[Fri, 11 Apr 2008 02:19:54]]> GMT</pubDate>
				<author><![CDATA[ Avian Chaos]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ The other thing is that you should balance the lower San/Stam with an appropriate ability, either in power or in context to the lowered ability. <br /> <br /> An investigator might have 1 less stamina, but might be able to.. i duno.. eat a monster trophy to gain back a stamina or something...]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/77890.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/77890.page</link>
				<pubDate><![CDATA[Fri, 11 Apr 2008 09:39:59]]> GMT</pubDate>
				<author><![CDATA[ MillMaster]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ The image on the Ross Rocklynne card... where have I seen it before?  It's like an itch you can't scratch not remembering! Ack! Who dat!]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/78219.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/78219.page</link>
				<pubDate><![CDATA[Fri, 11 Apr 2008 12:45:47]]> GMT</pubDate>
				<author><![CDATA[ RudyHuxxxtable]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ heres one i've put together<br /> <br /> [IMG]http://i48.photobucket.com/albums/f235/zebuleon/Hercule-Poirot.jpg[/IMG]<br /> <br /> [IMG]http://i48.photobucket.com/albums/f235/zebuleon/Hercule-Poirot-Character-Marker.jpg[/IMG]<br /> <br /> [IMG]http://i48.photobucket.com/albums/f235/zebuleon/Captain-Arthur-Hastings.jpg[/IMG]]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/80920.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/80920.page</link>
				<pubDate><![CDATA[Sun, 13 Apr 2008 22:58:00]]> GMT</pubDate>
				<author><![CDATA[ zebuleon]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Here are my first two goes at some homemade investigators - all comments welcome <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> <br /> [IMG]http://i298.photobucket.com/albums/mm252/master_sleeping_devon/Bertram-Wooster.jpg[/IMG]<br /> [IMG]http://i298.photobucket.com/albums/mm252/master_sleeping_devon/Bertram-Wooster-Character-Marker.jpg[/IMG]<br /> [IMG]http://i298.photobucket.com/albums/mm252/master_sleeping_devon/Reginald-Jeeves.jpg[/IMG]<br /> [IMG]http://i298.photobucket.com/albums/mm252/master_sleeping_devon/Reginald-Jeeves-Character-Marker.jpg[/IMG]<br /> [IMG]http://i298.photobucket.com/albums/mm252/master_sleeping_devon/Sports-Car.jpg[/IMG]<br /> <br /> Devon<br /> <br /> Edited]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/85279.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/85279.page</link>
				<pubDate><![CDATA[Wed, 16 Apr 2008 12:02:22]]> GMT</pubDate>
				<author><![CDATA[ Devon]]></author>
			</item>
			<item>
				<title>Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Scream for Jeeves!!! Shouldn't Bertie have more than $5 and start the game with a Retainer. He wasn't exactly poor in the books. <br /> <br /> One day I think I'll have a League of Extraordinary Gentlemen style game against Dracula. I wonder who'll get to play William Brown, Bulldog Drummond, Biggles or Tarzan.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/86683.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/86683.page</link>
				<pubDate><![CDATA[Thu, 17 Apr 2008 06:31:04]]> GMT</pubDate>
				<author><![CDATA[ Formerly known as Jake]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Greetings to the group.  I'd like to thank all those people who have taken the time to create new characters, et.al. for Arkham Horror, and to Strange Eons for their great tool.  I love having the variety - it keeps me on my feet.<br /> <br /> I'd like to post my group's comments on the new investigators as we play them.  Many are laminated and ready for action!]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/95534.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/95534.page</link>
				<pubDate><![CDATA[Tue, 22 Apr 2008 17:50:56]]> GMT</pubDate>
				<author><![CDATA[ Soon To Be Gesundheit]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [quote=Soon To Be Gesundheit]<br /> I'd like to post my group's comments on the new investigators as we play them.  Many are laminated and ready for action![/quote]<br /> <br /> You're my hero!]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/96212.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/96212.page</link>
				<pubDate><![CDATA[Wed, 23 Apr 2008 03:44:12]]> GMT</pubDate>
				<author><![CDATA[ geki]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Our game last night was an easy victory (I mean, as easy as they come) against a custom Ancient One, Eihort.  Unfortunately, his effects were not felt at all and the doom track was so long it was just like fighting Azatoth.  Bright side: This really let us focus on the Investigators.<br /> <br /> [b]Harold Bryant, the Mage[/b] (posted by Amdon)<br /> <br /> Basically, this was a great addition to Arkham!  I am adding him to the Investigator deck full time.<br /> <br /> I have an expectation that the characters in AH are these hapless, ignorant, ordinary folks who have simply stumbled onto something so huge that it can't even be realized.  One that is a mage seems a little too extraordinary.  The Great Drake is in the same boat, but I suppose he seems a little more like the cheesy prestidigitator that you find on the street of a big city.<br /> <br /> Still, play with Harold was really fun, and his special ability to reduce spell costs by 1 sanity seems very natural to the game, like it should have been their all along.  Fixed and random possessions all make sense.  I would suggest raising his speed by 1 at the cost of either a point of focus or will.<br /> <br /> [b]Herbert West, the Reanimator[/b] (posted by Istvan_the_Dragon)<br /> <br /> Beyond the feeling Herbert brings to the game, my group agreed he didn't really earn his spurs.<br /> <br /> This use of a "celebrity" character strays from the norm, but I couldn't help myself trying him out.  Actually, my wife did (darn it).<br /> <br /> His stats are very average, but they seem alright.  The Animating Solution is a fun unique item, though I would have thought it would work by adding the trophy's combat damage to your own combat check.  Maybe after that, you have to evade or combat the monster you reanimated as it turns on you, but not taking it as a trophy the second time around.  I like your idea of using them for an evade check as well.<br /> <br /> My wife liked the ability to dig up monster trophies in the graveyard, although she was more interested in converting them into clues, and never used the Animating Solution.  I think 1 stamina is a fair price to pay to dig up a body, but I also think 1 sanity is a little steep to use the Animating Solution for what could be a +1 bonus to an evade or combat check once a turn.  How about paying 1 movement point instead?<br /> <br /> [b]Reginald Atwater, the Antiquarian[/b] (Strange Eons)<br /> <br /> Generally, we all liked having Reginald as an Investigator.  He'll get another try at bat, as we didn't fully utilize him this time.<br /> <br /> This character got me into just the right frame of mind for AH with a good Story So Far.  He is a great fit in an HPL world, though I found his story so far a tad uncompelling.<br /> <br /> The stats were fine.  One comment was that a lousy speed should be avoided unless you're playing an invalid that it would be expected from.  Maybe increase by 1, taking from focus, will or luck.  Reginald's special abilities seem quite good, although we didn't have him reading too much during our game.<br /> <br /> [b]Gordon J. Pattison, the Treasury Agent[/b] (Strange Eons)<br /> <br /> After a little time getting used to a government official saving the world (I started thinking about Kent Mansley from The Iron Giant), we felt Gordon is a great addition to the Investigator pile.<br /> <br /> This is an interesting character for the game - not exactly what I'd call a Lovecraftian occupation, but I had a good time with him and a fresh angle on the game.<br /> <br /> His starting possession and stats are fine, and the Call in the Feds special ability is great - not only for stripping the streets of monsters, but also for ignoring the special text of the Mythos card drawn.  Could the instructions include those from the Feds Raid Arkham card, instead of just referring to it?<br /> <br /> <br /> Thanks again to the creators!  We have another game tonight (I'm playing Juicy!)]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/97379.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/97379.page</link>
				<pubDate><![CDATA[Wed, 23 Apr 2008 16:13:00]]> GMT</pubDate>
				<author><![CDATA[ Soon To Be Gesundheit]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ One idea for an Investigator I had was a misanthrope who gets a reward everytime a bad thing happens to another investigator or ally.<br /> For example, assuming for the sake of argument the character is called Clive, something like this:<br /> "Every time another Investigator is knocked out, Clive gains 2 Stamina.  Every time another Investigator goes insane, Clive gains 2 Sanity.  Every time another Investigator is devoured, Clive gains 2 Clue Tokens.  Ever time an ally is discarded, Clive gains $2."<br /> <br /> Another idea I had was for the Witch.<br /> Something like: "While The Witch is at the Witch House, gates and monsters may not appear there.  If The Witch is not in an Other World, she may spend all her movement points to immediately move to the Witch House regardless of distance and any monsters in the Way.  Instead of having an encounter at the Witch House, The Witch may gain 1 Sanity or 1 Stamina."<br /> <br /> My last idea (for now *g*) is for a Sniper.  Have him start with The Rifle and give him this text:<br /> "After The Sniper stops moving, you may exhaust a two handed physical weapon he is carrying and target a monster in an adjacent street.  Roll a number of dice equal to the weapon's combat bonus.  If you roll more successes than the monsters toughness, return the monster to the cup.  This does not count as a skill check."<br /> <br /> Whaddya all reckon?  <img src="http://www.fantasyflightgames.com/ffgforums//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/>]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/98732.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/98732.page</link>
				<pubDate><![CDATA[Thu, 24 Apr 2008 09:08:21]]> GMT</pubDate>
				<author><![CDATA[ Stenun]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ Hi Stenun.  I see you like the darker side of the Investigators.  I'm generally into cooperative play with "good guys", so witches and misanthropes don't attract me.  That aside, let's see if I've got any useful comments.<br /> <br /> [quote=Stenun]One idea for an Investigator I had was a misanthrope who gets a reward everytime a bad thing happens to another investigator or ally.[/quote]<br /> <br /> It's a good thing you can't attack the other investigators directly, but I can picture this guy closing gates with people still inside just to get a couple of clues.  I'd say this is a monster, not an investigator.<br /> <br /> [quote=Stenun]Another idea I had was for the Witch.[/quote]<br /> <br /> That's interesting, tying the witch to the Witch House.  Try one ability related to the location, and one to make the character more of a "witch" - monster trophy toughness insteady of sanity to cast spells or something.  Again - this seems more like someone I'd feed buckshot to, and not an investigator.<br /> <br /> [quote=Stenun]My last idea (for now *g*) is for a Sniper.  Have him start with The Rifle[/quote]<br /> <br /> Hmm.  Sniping with the two-handed option of the axe?  Or a shotgun?  You better restrict this to just the rifle, and even then, this seems like it should be a special common item that only the sniper can use for distance attacks.  I think he needs a penalty to even him out, like adjacent monsters become stalkers, and always prefer him.  That'll teach him for missing!  Also maybe flying monsters outside and hounds inside, or something.  I think he could hit a street from a location.<br /> <br /> Although this one doesn't seem evil, he also doesn't seem like much of a Lovecraft character.  I'm sure you could write up a Story So Far that ties him in, though.]]></description>
				<guid isPermaLink="true">http://www.fantasyflightgames.com/ffgforums/posts/preList/109/99567.page</guid>
				<link>http://www.fantasyflightgames.com/ffgforums/posts/preList/109/99567.page</link>
				<pubDate><![CDATA[Thu, 24 Apr 2008 15:28:34]]> GMT</pubDate>
				<author><![CDATA[ Soon To Be Gesundheit]]></author>
			</item>
			<item>
				<title>Re:Custom Investigators and Investigator Cards</title>
				<description><![CDATA[ [quote=Stenun]<br /> Another idea I had was for the Witch.<br /> Something like: "While The Witch is at the Witch House, gates and monsters may not appear there.  If The Witch is not in an Other World, she may spend all her movement points to immediately move to the Witch House regardless of distance and any monsters in the Way.  Instead of having an encounter at the Witch House, The Witch may gain 1 Sanity or 1 Stamina."<br /> [/quote]<br /> <br /> <br /> speaking of Witches, has anyone made a Keziah Mason Monster/Herald/Ally/Encounter/Whatever card? After all; she supp