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Magic in Breton???  XML
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TheWarriorPoet519


Joined: Tue, 2008 Apr 22, 1:06 PM (CDT)
Messages: 230
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I'd be interested in seeing such a path...

"The only honourable purpose of war is to destroy your enemy's ability to make war. To do less is to risk delivering yourself into his hands. To do more is to entertain depravity."
PsyckoSama


Joined: Thu, 2008 Mar 6, 4:34 PM (CST)
Messages: 246
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jadrax wrote: I wouldn't, this is based on Warmaster and Mordhiem so it feels more in tune with the current system, mainly because the 1st edition spells where just bland.


Woot!

*PsyckoSama does the Scooby Dance*

Hey, if you need any help or ideas feel free to PM me. I've been wanting to do this for a while. What resources exactly are you using. Also, I'd like to discuss my battle magic ideas if you're willing.

The Armageddon templates have inspired me ;)

I'm thinking that the spells take a couple minutes to cast and you buy them individually. I'm planning on converting over the spells from the WFB rule books.

jadrax wrote:Certainly the game needs the a dedicated Alchemist Career path, but I struggle to make one that is both effective and actually simple. Note that Runesmiths currently can make potions under the RAW as long as they have Trade (Apocathery) and a point of Magic.


I doubt that a Runesmith would bother with potions. Seems like they'd have more important things to do.

Let me give it a go... see what I come up with. :)

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