jadrax wrote: I wouldn't, this is based on Warmaster and Mordhiem so it feels more in tune with the current system, mainly because the 1st edition spells where just bland.
Woot!
*PsyckoSama does the Scooby Dance*
Hey, if you need any help or ideas feel free to PM me. I've been wanting to do this for a while. What resources exactly are you using. Also, I'd like to discuss my battle magic ideas if you're willing.
The Armageddon templates have inspired me ;)
I'm thinking that the spells take a couple minutes to cast and you buy them individually. I'm planning on converting over the spells from the WFB rule books.
jadrax wrote:Certainly the game needs the a dedicated Alchemist Career path, but I struggle to make one that is both effective and actually simple. Note that Runesmiths currently can make potions under the RAW as long as they have Trade (Apocathery) and a point of Magic.
I doubt that a Runesmith would bother with potions. Seems like they'd have more important things to do.
Let me give it a go... see what I come up with. :)