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Will FFG be coming out with another game in the series and what would you like it to be about?  XML
Forum Index » A Game of Thrones
Poll
How many players should the new game be?
6 player "Storm of Swords" style with ally cards/movement arrows 24% [ 6 ]
2 player Nights Watch/Wildling attack game 36% [ 9 ]
3-7 player "A Game of Thrones" style game with a more "roomier" map 36% [ 9 ]
Don't need another game just some new Event/House/Tactic/Ally cards and Leaders 4% [ 1 ]
Total Votes : 25
Author Message
Mosier


Joined: Mon, 2008 Mar 3, 7:41 PM (CST)
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Those aren't objectives that is just the actual gameplay. That is no more objective based than to say "My objective is to get a hotel on Boardwalk." The basic objective of every single player in the game is exactly the same, which is "to get the most cities" and it is without exception or variation. How you go about doing that is simply the basic game play, it is not mission or objective based. I am talking about bringing in the political aspect of the books upon which the game is based.

*SPOILER ALERT* (if you haven't read the books)

*SPOILER ALERT*

*SPOILER ALERT*

In the books, Lannister and Baratheon were fighting over King's Landing, and with it the Iron Throne over all of Westeros. The the Starks just wanted to go their separate way and be left alone. Tyrell actually helped Renly at first, and switched sides when he died to help Lannister win because they wanted to be on the side that won. They weren't fighting for control of Westeros as the others were.

Remember how when Ned Stark was the Hand he was trying to get Stannis put on the Iron Throne. When he died, Rob decided he was going to make his own kingdom in the north. A game could have both possible objectives, where others would only be able to deduce which goal they were pursuing.


**END SPOILER**
**END SPOILER**
**END SPOILER**

An objective for the Starks could be to maintain control over Riverrun while not losing any cities to the Greyjoys (that was the goal of Rob Stark). Or it could be to make sure Baratheon wins the Iron Throne back (which was Ned Stark's goal). Or maybe an objective could be that Stark wants Lannister to maintain control of King's Landing (a hypothetical scenario where Ned bent the knee after all...)

This whole mechanic would add a little more scenario-type flavor to a game where players' goals might coincide or contradict each other. You would have to feel out your neighbors to discover whether they might be friends or enemies based on their secret objective. There would be a strong open meta-game coupled with a nefarious under the table, secret meta-game. Each player would have his own motivations for doing things, just like the books, and it wouldn't always be so straight forward.

As I said before, there is nothing wrong with the game as it currently is. But if they REALLY wanted to bring, frankly, the most important part of the books into the game, an actual diplomatic/political mechanism should be included in the game. I just think this would add a strong new flavor to games without actually requiring completely new board mechanics that require major re-balancing such as new units, new cards, etc. (which are really just tweaks anyway, they don't really transform the game)

This message was edited 1 time. Last update was at Mon, 2008 Mar 3, 9:22 PM (CST)

Wombats


Joined: Sun, 2008 Feb 17, 9:14 PM (CST)
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You can do that anyway, just get a group of players who know the books.

Make some house rules.
Mosier


Joined: Mon, 2008 Mar 3, 7:41 PM (CST)
Messages: 4
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Wombats wrote:You can do that anyway, just get a group of players who know the books.

Make some house rules.


Well for Pete's sake, I honestly don't mean any offense but you could also draw your own maps (which was your suggestion). Of course some of the ideas could be "done" at home but these sorts of things are better implemented and fleshed out by professional game makers than something made with cardboard and crayons in the basement. I thought the point of this thread was to post what you wish was officially part of the game.
Wombats


Joined: Sun, 2008 Feb 17, 9:14 PM (CST)
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Have fun trolling by yourself
Mosier


Joined: Mon, 2008 Mar 3, 7:41 PM (CST)
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Wombats wrote:Have fun trolling by yourself




That's hilarious! Says the guy who dismisses other people's posts. I'll be sure to send you a copy of my crayon masterpiece once I complete it in my "troll cave." It will amaze you
Joram


Joined: Wed, 2008 Feb 20, 1:25 PM (CST)
Messages: 1599
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I think that the idea of secret objectives would make the game less diplomatically based than it is now. There is currently a very good mechanic for secret missions. Capture 7 city points! What I usually do as I am playing, is find the easiest 7 city points to take. I then make all of my moves further their capture in some way. As the situation on the board changes, I may change objectives. But the important thing is, I always have an objective in mind! This leads to plenty of diplomacy.

I don't like the idea because of the currents on the board. If Stark gets one targeting down into Riverrun and the Twins, and Tyrell gets one targeting northward, then Baratheon has free reign to do what he pleases on a mostly deserted coast! The secret objectives could set up currents that favor or slam other players. It adds a random element to the game that I think would detract from the joy of playing.
Wombats


Joined: Sun, 2008 Feb 17, 9:14 PM (CST)
Messages: 35
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Joram wrote: It adds a random element to the game that I think would detract from the joy of playing.


Because when you snap someone in half, you really want them to get cranky about it.

Its not very AGoT to be exonerated of your crimes by serving some wishy washy objective.

Everything should be a power grab, a retribution for a broken alliance or a feint.

Nexus Ops is a good game for secret objectives on a risk-style map, very fun, but not AGoT.
extrakun


Joined: Fri, 2008 Mar 21, 9:20 PM (CDT)
Messages: 9
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I would just like to see orders that are non-military and some sort of 'unit' that is not military in nature, maybe envoys or administrators.

Other than that, I would really want the story to go on so that the Free Cities and Danys' part of the story get involved in the game. Dance of Dragons!
Joram


Joined: Wed, 2008 Feb 20, 1:25 PM (CST)
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extrakun wrote:
I would just like to see orders that are non-military

Granted. They are called "Consolidate Power" orders.
Aloufer


Joined: Thu, 2008 Apr 3, 9:59 AM (CDT)
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i dont like the SOS thing with the arrow movement, but i like the ally cards idea.
i really want a new AGOT style game, with much more space, possibilities, and much more complicated.
AGOT starts to be too crowded and a bit boring after 60-100 games and almost nothing is new or surprsing, especially when you play with the same guys most of the time

Tell me what you regard as your greatest strength, so I will know how best to undermine you; tell me of your greatest fear, so I will know which I must force you to face; tell me what you cherish most, so I will know what to take from you; and tell me what you crave, so that I might deny you.
Umbratus


Joined: Thu, 2008 Jan 17, 2:53 PM (CST)
Messages: 85
Location: Old Europe / Germany
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You gotta try my ASOS 6 player mod, it works well !


Its not mine alone for sure, other experienced players have helped to create it as well of course

This message was edited 1 time. Last update was at Thu, 2008 Apr 3, 12:32 PM (CDT)


For when the kings clash the whole land trembles
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Greywind


Joined: Fri, 2008 Jan 18, 1:54 AM (CST)
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Umbratus wrote:You gotta try my ASOS 6 player mod, it works well !


Its not mine alone for sure, other experienced players have helped to create it as well of course


Is there a map or rules I can peek at?

The Winter Is Coming...
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Bighab


Joined: Fri, 2008 Feb 8, 9:24 AM (CST)
Messages: 28
Location: Kitchener,Ontario,Canada
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Umbratus wrote:You gotta try my ASOS 6 player mod, it works well !


Its not mine alone for sure, other experienced players have helped to create it as well of course


I need someone to make a good scan of it so I can make myself a physical copy
Umbratus


Joined: Thu, 2008 Jan 17, 2:53 PM (CST)
Messages: 85
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Hey buddy, I can give ya the photoshop source file, there no better quality than the source file itself

But actually the terrain backgrounds are still missing, maybe you wanna wait for that ?

Gotta contact Haggis someday, asking him if he can add it now that I think the map is stable and playable like it is.

For when the kings clash the whole land trembles
[ICQ]
Genejack


Joined: Wed, 2008 Feb 27, 5:17 AM (CST)
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Location: The Netherlands
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(Quickly sending a "do not print 6player ASOS map yet!" mail to a friend with access to a professional plotter at work).

I'll wait for terrain backgrounds as well, if it's possible to get a photoshop source file of it.

Any ETA on your final version (I haven't seen any changes to the map on the website yet, but guess your group hasn't finished playing all the Houses yet).
No pushing, just interested how things stand (I find it quite difficult to follow the game if I can't save the map/units. And print screen had too much limitations.)

I'm havin' a blast at my own 4 player PBEM-game though. Thanks a lot for the slot.

This message was edited 1 time. Last update was at Sat, 2008 Apr 12, 2:39 AM (CDT)

Umbratus


Joined: Thu, 2008 Jan 17, 2:53 PM (CST)
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We're at the 5th game in Turn 8 of the full 6-game-cycle.

1st one I with Baratheon
2nd one I won with Tyrell
3rd one was won by Greyjoy, I had won with Lannister just one march order later.
4th one I won with Greyjoy as well.

Now in our 5th the thing is pretty much still open to be won by anyone in Turn 8.

As there might have started a abit of an imbalance towards Greyjoy, in this game Stark crushed and encircled the squids expeditional forces. He lost both leaders and 2 knights there, so he'll probably not win this game now, which reliefed me abit actually

What we still need is a Stark and a Martell win, Lannister at least came pretty close once and at the moment he has the most claim in this game as well, so in case we hit the end of Turn 10 he might win as well.

Stark decisively beat Greyjoy on the field, like I said, and I am advancing with Martell now as well, but Tyrell and Baratheon are strongly opposing me, the guys are certainly warned now, after the recent series of wins

I think the 6 player mod is surely playable and not that badly balanced.

What we changed was to add a crown to Honeyholt after the first game, because Tyrell was abit too short of crowns. Also adjusted some initial track positions and ally cards.

For when the kings clash the whole land trembles
[ICQ]
Bighab


Joined: Fri, 2008 Feb 8, 9:24 AM (CST)
Messages: 28
Location: Kitchener,Ontario,Canada
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Umbratus wrote:Hey buddy, I can give ya the photoshop source file, there no better quality than the source file itself

But actually the terrain backgrounds are still missing, maybe you wanna wait for that ?

Gotta contact Haggis someday, asking him if he can add it now that I think the map is stable and playable like it is.



I will wait for Haggis to make it look all spiffy
 
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