Tom Capor

2013 Call of Cthulhu: The Card Game North American Champion

“I enjoy good casual fun as much as the next gamer. However, if a game is exciting enough, I can’t help but look for ways to not only defeat my opponents but to try to defeat the game itself.”

Who is Tom Capor?

The only four-time World Champion of any of our Organized Play games, Tom Capor has made an indelible mark upon the tournament scene for Call of Cthulhu: The Card Game. Most recently, he earned new honors by winning the 2013 North American Championship at Gen Con Indy, and he's the reigning World Champion after claiming victory at the first-ever FFG World Championship Weekend in a fantastic Finals that pitted Tom against another of the game's all-time top players, three-time European Champion, Graham Hill.

Tom has been playing Call of Cthulhu since 2005, before the game moved to its current Living Card Game™ format, and his achievements in the game speak for themselves:

  • Call of Cthulhu: The Card Game North American Champion – 2013
  • Call of Cthulhu: The Card Game World Champion – 2012
  • Call of Cthulhu: The Card Game North American Champion – 2012
  • Call of Cthulhu: The Card Game Regional Champion – 2012
  • Call of Cthulhu: The Card Game Gen Con Warm-Up Winner – 2012, 2011
  • Call of Cthulhu: The Card Game World Champion – 2011, 2010, 2009
  • Call of Cthulhu: The Card Game Highlander Tournament Champion – 2010
  • Call of Cthulhu: The Card Game Conspiracy Tournament Champion – 2010
  • Call of Cthulhu: The Card Game World Championship Finalist – 2008
  • Call of Cthulhu: The Card Game World Championship Top 8 – 2005

In His Own Words:

I currently live in the suburbs of Pittsburgh, PA and enjoy a career in IT, as well as many gaming based hobbies. I typically enjoy high strategy games or those with a lot of customization. There’s just something about the task of figuring out the best combinations and strategies for any given game that intrigues me. This, also, fuels my delight in competitive play.

I enjoy good casual fun as much as the next gamer. However, if a game is exciting enough, I can’t help but look for ways to not only defeat my opponents but to try to defeat the game itself. This is why I have such an affinity for Call of Cthulhu and card games in general. The amazing flavor, art, game play, mechanics, and ever-expanding card pool provide the perfect breeding ground for my… passions? Addictions? Ah, it doesn’t matter what people call them; I call them a good time.

On the 2013 North American Championship Finals:

In the 2013 Call of Cthulhu: The Card Game North American Championship Finals, Tom Capor played against newcomer Brandon Hulings, who had managed to win his way to the top table with a control deck built around three factions: Shub-Niggurath, Yog-Sothoth, and Miskatonic University.

Tom shared his insights into the match:

"To claim a fifth consecutive win at Gen Con, and my second consecutive North American Championship, I had to defeat Brandon Hulings. I felt pretty confident going into the finals, as Brandon was wielding a control deck. Traditionally, control decks play slowly, and I looked forward to having a few extra turns to set up my Interstellar Migrations (The Key and the Gate, 37).

However, Brandon, despite being new to the game, is a top-notch player who was playing a strong deck. He certainly didn’t plan to make things easy for me, and he made a great play with a late-game Rite of the Silver Gate (The Key and the Gate, 25) to remove the Frozen Time (The Key and the Gate, 22) that I had been using to blank the text of the Snow Graves (At the Mountains of Madness, 15). Suddenly, my discard pile was locked, and my Interstellar Migrations became trapped!

As Brandon kept applying pressure, I scrambled to find an answer. Finally, I used Shocking Transformation (Core Set, 140) to find Keeper of the Great Library (The Key and the Gate, 16), which, in turn, when I triggered the effect of a Studying the Void (The Key and the Gate, 35) in my discard pile, allowed me to find Burrowing Beneath (Core Set, 137). Thus, I unlocked my discard pile and was able to win the final game of the tournament!"

Tom’s 2013 North American Championship Deck:

Nicknamed, “Y-Train,” Tom’s deck is a Yithian mill archetype that expertly blends a range of tools that allowed Tom to take advantage of any crack in his opponent's defenses and a storm of Interstellar Migrations to discard his opponent's deck.

Characters (20):

1x Ancient Guardian
3x Faceless Abductor
1x Grasping Cthonian
3x Keeper of the Great Library
3x Lost Oracle
1x Marcus Jamburg
3x Master of the Myths
2x Professor Nathaniel Peaslee
3x Yithian Scout

Support (15):

1x Book of Iod
2x Dark Passenger
1x Displaced
3x Frozen Time
2x Ice Shaft
3x Lost City of Pnakotus
3x The Festival

Events (11):

2x Burrowing Beneath
3x Interstellar Migration
3x Pushed into the Beyond
2x Shocking Transformation
3x Studying the Void
2x Thunder in the East

Champion Cards:

As a World Champion, Tom Capor has worked with the Call of Cthulhu development team to design three cards, The Mage Known as Magnus (That Which Consumes, 111), Hall of Champions (Written and Bound, 20), and The Mage's Machinations (Terror in Venice, 30).

 

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