News for October 2011
Dunwich Denizens Is Now on Sale 5
Pick up this classic Asylum Pack at your local retailer today
Call of Cthulhu LCG | Published 26 October 2011

Some instinct warned Armitage that what was taking place was not a thing for unfortified eyes to see, so he brushed back the crowd with authority as he unlocked the vestibule door. Among the others he saw Professor Warren Rice and Dr. Francis Morgan, men to whom he had told some of his conjectures and misgivings; and these two he motioned to accompany him inside.
   –H.P. Lovecraft, The Dunwich Horror

Dunwich Denizens, the sixth classic Asylum Pack in our Forgotten Lore series for Call of Cthulhu: The Card Game, is now on sale at your local retailer and online on our webstore!

Strength to face the unknown

The lonely and curious country of north central Massachusetts houses the stain of old evils, among the worst of which haunt the village of Dunwich. Dunwich Denizens dredges up 60 classic cards for Call of Cthulhu: The Card Game (3 copies each of 20 different cards) and revises them for clarity and the current metagame environment. Among these cards are three Miskatonic University Professors daring enough to face the terrors of the unknown: Professor Rice (Dunwich Denizens, 63), Professor Morgan (Dunwich Denizens, 64), and Professor Armitage (Dunwich Denizens, 65).

Each member of this trio of Investigators for Miskatonic brings a unique talent to the University’s quest for knowledge. As they hope to uncover and defeat whatever evils plague around Dunwich, these Faculty members accelerate your deck and can cut into your opponent’s best-laid plans.

Professor Rice

Professor Rice features a powerful passive ability that can quickly accelerate your draw. While his ability gives you no extra draw on its own, it boosts Miskatonic’s already considerable draw potential. Each Scientific Text (Secrets of Arkham, 7) exhausted to draw a card instead nets you two cards. Dr. Ali Kafour (Core Set, 22) draws a card each time he commits to a story, so you’ll quickly fill your hand if he commits to stories while Professor Rice helps with the research. Or you can have him oversee each Focused Art Student (Whispers in the Dark, 8) in a full studio and try to intuit the cause of the area’s disturbances rather than pin it down by way of research and analysis. If the Focused Art Students can’t come up with wild enough ideas on their own, Professor Rice can admit an Aspiring Artist (Ancient Horrors, 12) or three to flirt with the boundaries of sanity.

Of course, the scholars of Miskatonic University needn’t confront the horrors of Dunwich on their own, and perhaps the greatest partner for Professor Rice is the Agency operative John Henry Price (Search for the Silver Key, 61), who can quickly cycle through nearly your entire deck when it’s built correctly. With Professor Rice to supply him, John Henry Price should be able to gear up quickly enough to dash from story to story on a Military Bike (The Path to Y'ha-nthlei, 102), armed with enough weapons, Artifacts, and Relics to blast or avoid every Ancient One or Cultist your opponent can throw at him.

Professor Morgan

Of course, a steady supply of cards in your hand is only part of the solution, and you still need to pay for your characters… except when you draw into a copy of Professor Morgan in any phase other than the draw phase. Despite his Willpower, Toughness, and three icons, Professor Morgan may not be worth the five cost it normally takes to play him, but he’s an astounding character if you can bring him out for free. While, in most decks, his text may only trigger under rare circumstances, in a deck with Professor Rice and John Henry Price, Professor Morgan should make an early appearance in the majority of your games.

Professor Armitage

Finally, Professor Armitage makes his second appearance in the Living Card Game environment. While Professor Armitage originally appeared in the Core Set as a bibliophile capable of making the best use of any Tome, his appearance in Dunwich Denizens is marked by a more vengeful text. Still the lover of rare Tomes, Professor Armitage now retaliates whenever a Tome or one of your characters is destroyed; he allows you to name a card, reveal the top five cards of any opponent’s deck, discard each copy of the named card, and then shuffle your opponent’s deck. While Miskatonic players will likely want to keep as many of their characters in play as possible and opponents may stop targeting your Tomes for destruction while Professor Armitage is in play, you can trigger his ability yourself by sacrificing Whateley’s Diary (Dunwich Denizens, 77) to redistribute your success tokens (provided the redistribution of success tokens doesn’t just win you the game outright).

But how will you know which card to name? While multiple cards can give you such knowledge, including some cards announced for the upcoming Shadow of the Monolith, the truth is that it doesn’t necessarily matter if you successfully discard any of your opponent’s cards. If nothing else, Professor Armitage’s ability allows you to look at five cards in your opponent’s deck, arming you with knowledge about your opponent’s strategy. Even though those cards are shuffled back into the deck at random, you still gain an idea of what may be coming your way, and the mere ability to shuffle your opponent’s deck can disrupt plans your opponent may have worked to put in place with such cards as Journey to the Other Side (Core Set, 115).

Altogether, these three daring Professors give Miskatonic players bold new deck-building options as they gather their strength to face the terrors of Dunwich Denizens.

Begin your investigation today! Buy Dunwich Denizens at your local retailer or online from our webstore.

Based on the fiction of H.P. Lovecraft and his literary circle, Call of Cthulhu: The Card Game takes two players deep into the Cthulhu Mythos where investigators clash with the Ancient Ones and Elder Gods for the fate of the world. The Living Card Game format allows players to customize their gaming experience with monthly Asylum Pack expansions to the core game.

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Comments (5)

AUCodeMonkey
Published: 10/31/2011 4:36:55 PM
#5

 So does this mean that Ritual of Summoning and Ritual of the Lance get to really fuel Whateley's Diary? You put success tokens on them. Heck of a way to win!

Tokhuah
Published: 10/27/2011 3:33:26 AM
#4

Do the people who write these articles even know the rules of the game?

"...while Professor Armitage is in play, you can trigger his ability yourself by sacrificing Whateley’s Diary..."

READ THE FAQ'n FAQ PEOPLE!

(2.26) Sacrifice, Destroy, Discard from Play
“Sacrifice”, “Destroy” and “Discard from Play” are not interchangeable terms. Thus, a card that is “destroyed” is not considered to be “sacrificed,” and vice versa.

Marius
Published: 10/27/2011 3:22:38 AM
#3

JHaelen: Morgan was always there, The only real change is that he now also if 'Faculty' in addition to his previous stats.

jhaelen
Published: 10/27/2011 1:55:38 AM
#2

Judging from the other reprinted APs in Forgotten Lore, we'll get another three copies of the Bootleg Whisky Conspiracy.

Then again, Professor Morgan confuses me: I cannot recall that card being in the CCG. So it's either a new card, or his ability has been completely rewritten.

ZericDawnseer
Published: 10/26/2011 4:45:12 PM
#1

 Wasn't the Bootleg Whisky Cover-Up originally in this set when it first came out? I wonder if it's gotten replaced or if we get extra copies...

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