|Civilization | Published 15 September 2011|
“I had the ambition to not only go farther than man had gone before, but to go as far as it was possible to go.”
– Captain James Cook
Fantasy Flight Games is thrilled to announce the upcoming release of Fame and Fortune, an expansion for Kevin Wilson’s acclaimed board game of century-spanning empire building. With exciting new game options, new map tiles, and components for a fifth player, Fame and Fortune will deliver your civilization to remarkable new heights.
This comprehensive addition to one of last year’s most popular board games brings a host of enhancements. Great person cards provide the powerful assistance of Marco Polo, Hannibal, and scores of other great historical figures, while investment cards allow you to spend your hard-earned coin to reap lasting benefits. Discover ancient relics, expand your capital city into a metropolis, and bolster your cities with temporary fortifications or trade caravans to edge out your rivals. Are you prepared to guide your people to greatness?
Sprawling metropolises and their greatest people
Among the many new options and additions introduced by the Fame and Fortune expansion are metropolises, massive cities designed to spread your culture’s influence. By researching a newly included tech card, players can expand their capitals into population centers twice the size of cities, expanding their available outskirts to ten squares. What’s more, metropolis tokens confer an extra combat bonus when defending them, and produce a base of two culture rather than one!
But a city is only as powerful as its people, so Fame and Fortune introduces a new deck of Great Person cards that allows players to recruit the aid of specific great people from history, such as Joan of Arc, Hannibal, or even Gustavus Adolphus. These noteworthy figures offer potent abilities before fading into the annals of history. Can you harness their greatness for your own ends?
New civilizations, a fifth player, and more
Looking for even more? Fame and Fortune brings four new civilizations into the mix, including the trade-savvy Arabs, seafaring Spanish, and learned Greeks. Players can commit resources to long-term strategies with new investment cards, or even scour the earth for relics of past cultures. All this (and more), along with components for a fifth player, will bring exciting new enhancements to your Sid Meier’s Civilization: The Board Game experience.
Visit our detailed Fame and Fortune website to learn more, and keep checking back in the coming weeks as we offer detailed previews (including designer diaries from Kevin Wilson himself). Then, in the fourth quarter of 2011, prepare to guide your people to greatness!
Designed by Kevin Wilson, Sid Meier's Civilization: The Board Game is inspired by the legendary computer game series created by Sid Meier. 2-4 players take on the roles of famous leaders in charge of historical civilizations, each with his or her own abilities. Players explore a module game board, build cities and buildings, fight battles, research powerful technology, and attract great people by advancing their culture. Choose your path to glory!
I'm 50 and am acting like a teen because I can't wait for my ship of Fame and Fortune to arrive via post.
The Greeks look pretty strong.
This sounds fantastic! Can't wait!
Will this be available at Essen, maybe in limited supply?
Between all of FFGs new releases, and the amount of amazing Xbox games on the horizon, how on earth I will afford our new baby, I'll never know...
Seriously, I may as well send 10% of my salary to FFG to save screwing around
Wow, great depiction of (probably) Queen Isabella on the cover.
Yeaaahhhhhhhhhh everything i thought it would be needed in Civ expansion is here!!! Great!
Full of good stuff. :)
I hope the expansion makes the culture strategy more effective though.
Thanks so much for showing this to me at Strategicon, Kevin! It looked awesome and can't wait for it! As for everyone else, all I can tell you is good stuff is about to appear! :D
This looks very good actually!
@Corwin1980: Having Americans in a game about great historical civilizations "that stood the test of time" and excluding Greeks or other big civs of ancient times is pretty retarded don't you think? The only reason Americans were in the basic game is a marketing bonus to sell more copies to the US market.
Same thing could be said for the Germans and the European market, adding that civilization specifically for Heidelberger Spieleverlag which is FFG's partner in Germany's boardgaming scene, translating and distributing all their games there.