|A Game of Thrones LCG | Published 06 September 2011|
“I am not Robb the Boy, that you should speak to me so. I am the Greyjoy, Lord Reaper of Pyke, King of Salt and Rock, Son of the Sea Wind, and no man gives me a crown. I pay the iron price. I will take my crown, as Urron Redhand did five thousand years ago.”
–Balon Greyjoy, A Clash of Kings
Fantasy Flight Games is proud to announce the upcoming release of On Dangerous Grounds, the third Chapter Pack from the A Tale of Champions cycle of expansions!
Filled with tourney grounds and cards that provide incentives for winning challenges early and calling upon the services of unique characters, On Dangerous Grounds further reinforces the melee mechanic introduced in A Tale of Champions.
The design team for A Game of Thrones: The Card Game offers additional insight into On Dangerous Grounds:
One of the major themes running through House Greyjoy card mechanics is cancellation. With cards like To Be a Kraken (Sacred Bonds, 47) and Maester Murenmure (Called by the Conclave, 48), Greyjoy has a bit of a leg up, but other Houses gain their own cancellation with Paper Shield (Queen of Dragons, 46) and The Hand's Judgement (The Tower of the Hand, 59), events that can foil your best laid plans.
Enter Alannys Greyjoy (On Dangerous Grounds, 48). Her cancellation of triggered effects allows you to protect your most valuable card or strategy from being easily disrupted, but her qualifier makes you work a little before gaining access to her ability.
But at what price?
One of the scenes that cemented in our minds the character of the Ironborn was Balon's “conversation” with Theon when he went back to the Iron Islands. The idea of the Gold Price and the Iron Price delineated the culture of those who reap versus those who sow more clearly than a thousand lesser words could have. Prospering from warfare is nothing new, but finding a representative way to express this in A Game of Thrones under House Greyjoy was an interesting challenge.
As mentioned in the designer journal, “Sing a Song of Champions, Part One,” we wanted to make some cards that were Melee focused–cards that forced or broke alliances. After several different iterations, The Iron Price (On Dangerous Grounds, 50) came into form. This card paints a VERY large and VERY tempting target on the back of one player. As players all attempt to take advantage of that free power, especially with high claim challenges, Greyjoy’s ability to stealth past or intimidate potential blockers puts them in a unique position to profit from these challenges. Additionally, this card presents an interesting synergy with Greyjoy’s ability to save characters. And if you are not the person to kill characters for claim against the player whose House card bears this attachment, you still have rivals who knelt characters and suffered deaths, leaving fewer characters to defend against your other challenges. Win. Win. Win.
Alannys Greyjoy and The Iron Price are just two of the new cards coming in On Dangerous Grounds. Prepare to respond to challenges in exciting new ways when this Chapter Pack releases in the Fourth Quarter of 2011!
Based on George R.R. Martin's bestselling fantasy epic A Song of Ice and Fire, A Game of Thrones: The Card Game, playable by 2-4 players, brings the beloved heroes, villains, locations, and events of the world of Westeros to life through innovative game mechanics and the highly strategic game play. The Living Card Game format allows players to customize their gaming experience with monthly Chapter Pack expansions to the core game.
I haven't had the chance to play melee. I have only one other friend in the area that is interested in the game. Even the local gaming store is lacking supplies for this game. We drove 90+miles a couple weeks ago just to play in an tournament so that we could play against other folks. AGoT players are sparce in my neck of the woods, so melee isn't an option.
Ravenwings666. What an awful thing to say.
@Ravenwing: Not cool, even in jest. That was uncalled for.
To Old Ben. Just hang yourself and die. So you can never post again...
@OldBen, sorry dude you are being entitled and ridiculous, and a hair insulting to boot. Melee is the way the LCG is packaged and presented. You may prefer joust but I'd bet euros to donuts that melee is far more popular around the world.
And that is what this really boils down to. You are annoyed that FFG is not catering to you and the way you want to play the game. You try to mitigate this by saying they could just add on some extra text... but the fact is there is no space... that card is kind of crowded with text to begin with.
If you don't like it, don't buy the pack, it really is that simple. If you want to comment that the card has little to no use to you, well then hey go for it... but that isn't what you did. FFG made a very clear choice in design about making melee be a focus of this LCG and this set. They have given you plenty of warning so you would not buy it thinking it was joust focused like everything EXCEPT for the core set has been. I don't foresee them changing their minds about this decision since it is obviously business driven. So what you are doing is just ranting to rant. Maybe doing that into the ether that is the internet makes you feel better, but don't get surprised when someone calls you on it.
@ Old Ben: You are on these boards a fair bit, so you should know full well that I am not a belligerent commenter who's in the habit of getting into arguments with people. Your comment just rubbed me the wrong way, so I felt compelled to respond (against my better judgement). I don't begrudge you your opinion, I just resent the sort of comment that implies the people at FFG are idiots for not doing things a certain way. Perhaps I was reading too much into your comment, and I really have nothing against you personally.
The lesson i learned today is never ever give reasoning for a opinion again here. The fervor comes obviously from liking the game and knowing it for some years. You could either chose to a) give a constant customer feedback or b) not. I chose a), personally i dislike the way some people on the boards (obviously including you) haunt after the sort of commment i gave.
So probably i will ask for permission in the future about those sort of comments, ....but wait..., i guess i´ll not.
One more thing: If you choose to answer every comment about the state of the game or the cards that was already discussed on the board with those sort of "oh gawd.... whinning ... blabla" comment than just do so, but it will take a lot of work to follow all these articles. Good luck on that.
For me the topic is closed with this comment.
About the new card:
I must say i really like the Alannys artwork. The coastline and the sea could be some coproduction with Franz Miklis artworks. And i just noticed that the theme of the artwork from the iron price card was just very nice transfered from the old event card "the iron price".
I don't play melee a lot, but I don't mind if they print some cards specially for the melee format in this cycle, as soon as it doesn't get out of hand.
Have to love the new Alannys... Nice to see GJ get some more cancel finally.
@Old Ben: Should they also stop printing House X only cards? Instead perhaps print a second ability on the card that says "If you play this card out of House, use this ability instead." I'm not expecting you to like it, but the fervor with which you put forward your opinion betrays a sense of entitlement that seems unreasonable and immature to me.
Wow, I'm absolutely loving this melee theme running through this set of packs and I've never been so excited to get my hands on a set of cards before!! I think introducing specialist melee cards is an absolute masterstroke and I see no reason to dilute these cards with secondary abilities that, regardless of what people say, would in all likeliehood never be used.
However, I would like to say that it's torturous to see all of the up and coming cards when it's nigh on impossible to get hold of more than half the deluxe expansion sets due to stock issues !!
Much love FFG <3
Nothing is really wasted. FFG is free to also include some Cuthulu and Warhammer LCG card in their AGOT packs or maybe a preview Card for Star Wars LCG.
It´s just misplaced.
The game is about 6 houses and a neutral faction and of course it´s preference if you ever chose to play Greyjoy or not. But this melee / joust things just runs a litle bit deeper, the special melee cards are in no way ever useable for the other format. A typically Lanni player however also may want to play Khal Drogo out of house (well as long it´s not house x only).
And once again the major point is missed. Just print a secondary ability on the card and everything is fine. It´s just the same matter as the 1/3 distribution and the resin house cards, it´s a chance to make the product better - at least out of the view out of the common player. And once again it´s missed.