|Hit Them Hard, Hit Them Often
The Allied Tank Busters and Axis Zombies are now on sale for Dust Tactics
|Dust Tactics | Published 25 August 2011||Rating||12 votes|
The Tank Busters stood amid the bodies of fallen Axis soldiers and surveyed the battlefield. “Heavy walkers at seven o’clock,” Sam called through his walkie. The sounds of cannon fire roared around the Tank Busters as they flipped the switches for their jetpacks to jump. Suddenly, an arm shot up from the ground and grabbed hold of Sam’s foot. “What the...?” More arms shot up. Frank was dragged to the ground.
“They’re not staying dead!” Johnny shouted as gauntleted fists slammed into his armor…
Punch big holes in enemy walkers with two new squads for Dust Tactics and Dust Tactics Premium, now on sale! Head to your local retailer or visit our webstore today to purchase your copies of the Allied Tank Busters or Axis Zombies.
Busting tanks since 1947
In the alternate 1947 reality of Dust Tactics, World War II continues to pit the world’s great powers against each other, fueled by the discovery of alien technology and the need to control supplies of VK, the rare ore necessary to power the most powerful weapons and devastating combat walkers. As both Allied and Axis forces send more and more powerful walkers to the battlefront, Allied commanders recognize the increasing importance of arming elite squads to target and eliminate Axis walkers.
The Tank Busters are a cost-effective answer to the bigger Axis walkers. With their M10 bazookas and rocket punches, the Tank Busters can blast through the heaviest armor in the game. Not only do their bazookas hit hard, their Jump skill allows them to maneuver into optimal position to catch enemy walkers in their sights.
Better off dead
Since the 1938 Axis expedition to the Antarctic resulted in the discovery of the long-lived Vrill, the Blutkreuz Korps were given almost unlimited resources to experiment on Vrill bodies to replicate and adapt their longevity to human beings. Their efforts proved unsuccessful, at least until Professor Stefan Priapinski inadvertently tested the latest version of his serum on a soldier who had actually died. After a few minutes, the dead body rose again and began to destroy everything around it. The dead soldier ran about uncontrolled until two full squads of Sturmgrenadieren were brought in to “kill” this soldier a second time.
Thus was born the Wiederbelebungsserum, and the Axis Zombies soon followed. Scarcely kept under Axis control, even their allied soldiers fear the Zombies, meaning only Blutkreuz Zombie heroes will deign to join forces with the savage creations. Still, once unleashed, these unholy terrors rush across the battlefield to batter opposing troops and tanks with their panzer gloves. Few forces can withstand a full barrage from this fearsome squad.
Powerful squads for urban battles
As it is true in war, it’s true in Dust Tactics that powerful machines and weapons can give your side an advantage, but it’s your soldiers that win a war. While the battle at Scapa Flow spills through the streets and into the nearby buildings and hangars, it becomes all the more important for both Allied and Axis forces to field the strongest possible squads.
Strengthen your army today with the addition of the Allied Tank Busters and the Axis Zombies, available now at your local retailer and on our webstore for both Dust Tactics and the beautifully painted Dust Tactics Premium.
Dust Tactics is a tactical miniatures game of brutal combat for 2-4 players. Based on the popular universe created by artist Paolo Parente, Dust Tactics presents an alternate 1940s reality in which alien technology fuels gigantic machines of war, and the world's superpowers clash over rare mineral deposits that could ultimately decide the outcome of WWII.
Finally it's out!!!
My first sets arrived today ... great models! Can't wait to put them to the brush and get them painted.
Dust Tactics is set in an alternate universe anyway! The variety of different squads and the uniqueness of their abilities is what makes this game so cool. Remember that you get to pick what squads you want when forming your armies. Might just be, that those zombies, or those gorillas are the key to taking down one or more of your opponents forces. I love the sculpts of all these pieces also! I wish I was adventurous enough to try and paint them but I'd hate to mess them up!!!! LOL...MORE DUST TACTICS PLEASE!!!!!!!!!!
I'm with you. Although I actually think the apes and zombies would be cool, they do introduce a distinct thematic element into the game that I'm not sure I need yet. Walking tanks and lasers is one thing. Walking tanks and lasers vs. super-intelligent gorillas and zombies in special robot gloves... well, that's a little muddier.
And honestly, you dont get more exaggerated the walking tanks based on alien technology.
You kidding. Zombies and Gorillas are classic pulp-sci-fi fare. Im still waiting for rocket men as well.
So how you going to feel when the aliens show up?
Got the Dust Tactics core set yesterday and must say: I really like this game! For me, though, the zombies and gorillas is a slight turn-off. So I'll simply opt not to play with them and stick to the military-type units.
They should've left the exaggerated units in AT-43 and moved on. ;)
Now just waiting for revised Core set to be released so my pre-order from miniature market can ship!
Sweet!!! ..... I have two of each on pre-order so they should be here in a few days.
Take my monies!