|Descent: Journeys in the Dark Second Edition | Published 07 August 2011||Rating||47 votes|
Mennara is a world of magic, mystery, and adventure. In the deep places beneath the earth lurk terrifying monsters and foul villains, conspiring to plunge the land into shadow. The darkest parts of the forests hide things better forgotten, and in the mountains gather hordes of savage creatures whose only ambition is bloodshed. And behind all that evil and all that malice lurks the Overlord, the hidden threat that seeks to work his dark design across the realm. Fortunately, Mennara is also a world of heroes. Heroes clever of mind, strong of sword arm, and stout of heart. Heroes in many shapes and sizes, unlikely heroes of many races and creeds and from many walks of life. Heroes like you…
Fantasy Flight Games is pleased to announce the upcoming release of Descent: Journeys in the Dark Second Edition! This updated version of the classic board game of dungeon-delving adventure features a host of enhancements, including new heroes and monsters, streamlined rules, a class-based hero system, campaign play, and much more.
New heroes, new monsters... a whole new adventure
Descent: Journeys in the Dark Second Edition features eight never-before-seen heroes, ready to face off against nearly forty all-new monsters in nine distinct types. And with Second Edition’s enhanced experience system, you’ll have total control over your character’s growth and development. As you gain more experience throughout the included campaign, you’ll be able to periodically spend it on additional skills, adding to your hero’s available abilities. This, along with an innovative character selection system, lets you experience the dangers of Terrinoth like never before.
Updated rules will have you battling evil in minutes
With a range of enhancements designed to streamline the play experience, Descent: Journeys in the Dark Second Edition delivers a tense, satisfying game with minimal player downtime. Defense dice mitigate the tendency to “math out” attacks, while shorter quests with plenty of natural stopping points mean that even the busiest group can now fit Descent into a varied night of gaming. What’s more, since all necessary statistic, conditions, and effects are listed conveniently on their respective cards, you’ll be able to leave the rulebook in the box!
Your old favorites await
Want to transfer your favorite heroes and monsters from your existing Descent collection? The Descent: Journeys in the Dark Second Edition Conversion Kit includes everything you need.
With Second Edition-compatible cards for every monster and hero ever produced (including promotional heroes!), this convenient conversion kit is an indispensable tool. So whether you want to bring your extensive Descent collection with you on new adventures, or you’ve got a favorite hero that you choose every time, we’ve got you covered.
Visit our Descent: Journeys in the Dark Second Edition website to learn more, and keep checking back as we present previews. Then, in early 2012, prepare to embark on an all-new adventure!
Descent: Journeys in the Dark Second Edition is a story-driven board game for 2-5 players that takes a party of adventurers deep into the dungeons of Terrinoth for adventure, treasure, and glory. Players will embark on a campaign of linked quests as they develop characters based on four fantasy archetypes.
This sounds really great, but what about us guys who invested in EVERYTHING Descent? I have every promo fig, even from other game systems. I am just concerned about losing a HUGE investment on my absolute favorite game . .
I'm looking forward to seeing the new rules.
So how big is the setup area? Are they reducing the size? Or is it just shaped differently? I love big box games. If this is smaller, that's too bad.
1st ed's 60 vs 2nd's 38 monster figures: Not a bad turnout of monster minis considering the downsizing of box...but being $10 apart, it certainly hurts gaming value.
You can't have it all in such economically troubling times I guess.
"Kevin Wilson’s Descent: Journeys in the Dark has been among FFG’s most popular titles for nearly ten years"
Nice spin, FFG. Descent was first announced at the GAMA trade show in spring 2005 and was prereleased at GenCon of the same year. That's 6 years, hardly "nearly ten". That comment was closer to the truth for Game of Thrones which dates from 2003.
So, after having read the rest of the description, this sounds like a great improvement over the original game. Too bad only the heroes and monsters are ported with the transfer kit (which is a no-brainer, going from 8 heroes to over 50, and adding about 25 more monsters to the menagerie).
Hopefully there will be plenty of variety for class upgrades and not just a couple of choices each (4 archetypes, each with at least 2-3 classes I figure, that will each need their own upgrades).
Mennara is the world, Terrinoth the continent, apparently
"(played Warhammer Quest a bit but eventually got put off by the lack of support and the exorbitant prices)"
What do you mean lack of support? WHQ back in the day received two large expansions, a dozen new character expansions, about 4 new packs of treasures, support in WD magazine for over a year (including new quests, rooms, treasures, traps, etc.), support in Citadel Journal (including entire adventures in Lustria, new towns, events and a complete Lizardmen monster list), and it even spawned its own magazine through Fanatic Press. You could even buy every Citadel Miniature made circa 95-96 and use them in the game. It was supported for years and years. Exorbitant prices? Only if you came late to the game and tried to buy it on the second market 5-15 years later. But then of course Citadel Minis are expensive too.
FFG just keeps hitting us with all these great announcements. Not sure how I feel about the lack of monster miniatures, but the lower price point and quicker setup times are sure going to appeal to many. Looking forward to trying this one out.
The elf lady reminds me of the femaile medic unit from Starcraft.
ok checked the forums. fans seem to think its still Terrinoth based.
Any chance of solo rules being built in. If not i understand.
No more Terrinoth?
While i wasnt a fan of Terrinoth heroes (I prefer classic old school characters instead of comic book characters), i did like how FFG was uniting all their fantasy games to be in one world with interchangable heroes and was hoping for Terrinoth to have more lore one day. That way you can play famous heroes in DQ or RB or relive famous battles in RuneWars
The new artwork seems like a lazier version of its Descent. Almost like a World of Warcraft clone. I remember when Blizzard did great artwork instead of cartoony.
Fantasy Flight Games: Our games are so good, you gotta buy 'em twice! ;-) I kid, I kid. This sounds really cool. I am very pleased you are doing the conversion/upgrade kit, like you did with Talisman. That, as a devoted Descent-er, is highly appreciated. It would have been very easy to just make all existing sets obsolete. It shows a respect for your customer base that you are not willing to shaft us like that. Also, $25 seems very reasonable. Kudos!
Great news! The insert of components have to revised too.