|Elder Sign | Published 01 August 2011||Rating||25 votes|
Doubt of the real facts, as I must reveal them, is inevitable; yet if I suppressed what will seem extravagant and incredible there would be nothing left.
–H.P. Lovecraft, “At the Mountains of Madness”
Elder Sign allows players to participate in events so chaotic and disturbing as to wear thin the sanity of even the strongest minds. Yet investigators must adhere strictly to the facts, no matter how outlandish they may seem. Only by remaining open to the facts, then reviewing them, can investigators hope to thwart the Ancient One’s entry to our realm.
Facts so incredible as to warp the mind
Set aside what you think are the rules of reality. The events of Elder Sign lead far beyond what any sane mind can successfully comprehend. To venture into the mouth of madness, you must follow new rules. The rules you must follow for Elder Sign are now available for download here (pdf, 3.2 MB) and on the Elder Sign support page.
As you consider the rules for this frightening reality, remember the situation is dire. The Ancient One’s threat must be confronted soon. Elder Sign releases in the third quarter of 2011.
Elder Sign is a fast-paced, cooperative dice game of supernatural intrigue for one to eight players by Richard Launius and Kevin Wilson, the designers of Arkham Horror.
So awesome that I can buy souvenirs from the gift shop.