|Those Who Reject Humanity
A look at the Forsaken and the Heretek, character archetypes in Black Crusade
|Black Crusade | Published 02 June 2011||Rating||31 votes|
Black Crusade, an upcoming roleplaying game that offers players a new perspective on the conflict between the Imperium of Man and the forces of Chaos, will be on store shelves in the third quarter of 2011. Today, we’re pleased to present a few pages from the book itself, along with an overview from its lead designer!
Hello, Black Crusade fans! In Black Crusade, the player characters have unrivaled freedom in their advancements and abilities. However, they still need a place to start, and that’s where the Archetypes come in. This week, we’d like to preview two of the eight character Archetypes in the upcoming Black Crusade Core Rulebook, and we figured what better way to do that than show you their entries?
Amongst the Chaos Space Marines, there are those who shun the company of their fellows. Some may have run afoul of others within their former warbands and been forced to flee. Others may have struck out on their own by choice. Regardless, these outcasts, sometimes referred to as Forsaken, are hardy and resourceful individuals, even amongst other Chaos Space Marines. They are used to relying only on themselves, and operate accordingly.
Although some may portray Forsaken as loners, many are still willing to work within a warband. A Forsaken is not adverse to working with others, although he almost always has his own motives for doing so. So long as his goals and those of the warband coincide, they have a skilled warrior as an ally.
Masters of Technology
The Heretek is a broad descriptor for a diverse group of individuals; fallen or corrupted Tech-Priests who have forsaken their vows to Mars.
Whether the Heretek is a lone member of the Adeptus Mechanicus gone rogue, or an inhabitant of one of the corrupted Forge worlds such as Samech or the Hollows, he is almost certainly a master of technology.
Hereteks are essential allies of any warband, as they have the ability to repair and maintain equipment as well as dominate technology. However, anyone who assumes a Heretek is a mere supporting character is in for a rude awakening. Hereteks control potent and arcane technologies, and more importantly, are uniquely able to push those technologies to their limits. Electricity, magnetism, and even gravity are all subjects to the whims of a powerful Heretek.
Read the pages linked above to learn about these upcoming character Archetypes, then visit our newly updated Black Crusade website!
Black Crusade is a roleplaying game set in the Warhammer 40,000 universe, a setting in the grim darkness of the far future. Players take on the roles of Disciples of the Dark Gods, working against the rule of the galaxy-spanning Imperium of Man and in pursuit of personal glory.
That is what a bolter is for.
Well careers are going out the window. Now you get to basically be your own perfect bad guy, so long as you pay the price.
The Forsaken sounds a little like it's going to appeal to the pain-in-the-ass "I'm cool and dark and don't want to be in a group anyway, so I'll do whatever I want" crowd of players - though both the biker and the raptor certainly are nice concepts.
So since Human and CSM are race/origin equivalents, I wonder what other careers they're going to have and whether they're going to be segmented along the same line.
wa waa waaaa. Love it!
@LETE: a skin-bound collectors edition would be AWESOME. I'd chain it to my belt and carry it everywhere. It would be my prized possession (lol... possession... like a chaos mari-.. nvm)
the more i learn the more i`m intrested in this.
in dark heresy i had planned on playing the manipulator scum with criminals, heritecks and maybe even a sorcerrer or 2 in the known
in rogue trader i had a rogue trader that did all kinds of criminal things cold trading, smugeling, dealing with pirats and xenos when he could and lieing his ass of too get ahead
couldn`t realy do any of that in deathwatch but it was ok stomping on nids and orks and mutants was fun and all just not realy my thing!
now with black crusade realy turning to chaos. all kinds of intresting things come too mind one can do with that
Well we also don't know if there isn't some gear that is just standard if you are an astartes mentioned in the creation rules. After all it would be easier than having to restate the same gear every time with minor tweaks. I guess we will need to see an archtype that applies to both humans and astartes in order to know.
Perhaps the others will not have a set amount of equipment but the equivalent of requisition, possibly with some standard starting gear?
Mutants would make a good third race (maybe in a supplament) but I feel possessed should be an archtype. Eventually it might be fun to add an option to play as a daemon of Chaos.
Human, Mutant, Space Marine are pretty much definate "origins", perhaps also some sort of Daemon/warp Tainted. I also like the idea of cast off "forsaken" CSM armed with very little. Its similiar to how I first started to write my house rules for space marines for Dark Heresy (they were going to be a permitted origin/career combo, but at a scout level from a special chapter that had their scouts go on quests in order to earn full space marine status).
Here is a definition of seasons: http://www.almanac.com/content/first-day-seasons
U.S. Summer 2011 ends on September 23rd, 2011 (Autumnal Equinox). Due to the common misconceptions of when seasons actually begin and end, and due to the international considerations of these definitions, FFG has begun giving quarters instead of seasons for our estimated delivery dates. There has been no change in the estimated delivery date for "Black Crusade".
Can't way to get that human skin-bound Collector's Edition!
The Forsaken says "must be a Chaos Space Marine" & the Heretek "must be a Human." These seem obvious, but makes me wonder what other options there might be. I'm sure mutant will be a "race," but I wonder if there will be additional options.
Amazon is saying August. Personally I hope for much earlier.
Given this taste I wonder what the rest of character creation is like? Also I am hoping Parry being a skill is a typo. Otherwise the classes look good and I cannot wait to see the other archtypes, esspecially the sorcerer.