|Warhammer Fantasy Roleplay | Published 21 February 2011||Rating||20 votes|
The light of the two moons shines down, revealing several twisted paths before you. You have been here before, and you feel Chaos growing nearer. Question rage in your mind, and the unnatural baying from behind tells you there is little time for answers.
The beasts of the Old World will not answer your questions. Fortunately, the updated Warhammer Fantasy Roleplay FAQ (pdf, 1.5 MB) will. Also, two cards containing errata information from The Creature Vault have been added to the support page to coincide with the information from The Creature Guide.
Head on over to the Warhammer Fantasy Roleplay support page and continue your fight against Chaos.
Warhammer Fantasy Roleplay is a roleplaying game that sets unlikely heroes on the road to perilous adventure, in the grim setting of Games Workshop's Warhammer Fantasy world. Players will venture into the dark corners of the Empire, guided by luck and Fate, and challenge the threats that others cannot or will not face.
I started a thread on that very subject a few days ago. Enjoy.
Big projects are going to inevitably have bugs in them requiring errata and FAQ for printed material like the rule books. However, FFG really has an opportunity here to show why the component system for WFRP 3e is great. They can easily patch the game. They already have the art work for the updated cards complete (see the support section). All they need to do is release a patch for the game in the form of a boxed set of official corrections, fixes, and updated components. It'd be great if those folks that have purchased everything so far could just send in their bugged components and receive the boxed set for free. But let's face it, printing stuff up costs money. I'd actually be willing to pay for a boxed set of corrected components. I see that could potentially set a dangerous precedent for paying for sloppy work and then paying again for the fixes. However, if they aren't going to give it away, would you pay for fixed components?
Why aren't they error-free? As a proof reader, I want to know why. It is the job of a proof reader - and presumably Fantasy Flight has at least one - to make sure that the product is error-free before it is printed.
There is a typo on the Cloak of Dragonscales care, conservative side. During is written 'Durning'
Sanjay made an excellent point, and I feel it's worth repeating:
Errors in components are a much bigger deal than errors in a book. I'm from the UK and selling this game to the tabletop community here has been hard enough (considering the new direction) but though I can counter any arguments like "it's just a boardgame", and "it's just like WoW" I have no way to disagree when people mention the amount of errors cropping up.
Perhaps the developers/publishers could have a little transparency and explain to us the process in which these products are written, edited, and ultimately published - I know that in the process of getting a fiction book out there are usually multiple editors and many proof-readers - is this the same for these products? I wonder how many WFRP fans, like myself, have seen an error and thought "how on earth did they miss this?"
This line of products has immense potential - once people have played it they fall in love. Not a person I have convinced to try it hasn't gone on to purchase more products. What we need is more proselytisers to go out and spread the word - which we will have if the developers/publishers keep strong links between the community, establish transparency, and move quickly to correct any errors - out of respect for the fanbase - who ultimately, are the source of FFG's income.
*Just a note. I am a big fan of FFG (owning several of their boardgames and much of the WFRP line), but it's a frustrating experience knowing that although I can look past some unfortunate errors/issues there are those who won't - and ultimately I can't buy enough products to make this line profitable!
I agree, the ammount of errors in guides is hard to belive.
But the hardest thing to get over are missing/errated cards.
well said Sanjay..... very well said
In the traditional pen and paper RPGs that I have encountered, erratas are the norm. It is IMPOSSIBLE to make a game of such complexity as an RPG and print it perfect the first time out. Especially when the customers are, for the most part, OCD regarding wording and exact definitions of rules.
That being said, I don't think FFG thought out what the effects of making changes and corrections to a "non-traditional" RPG would be. When a publisher is just editing what was printed in a core rules book, or even two or three main books like D&D, and where there are no components in play that require editing, the changes do not have much of an effect on actual game play. Everyone adds them to their books in the margins and the game proceeds seemlessly. After playing the game enough, it isn't necessary to reference the books much anyway. In WFRP3, the pretty components ARE the game. At least that is the way it was originally marketed and sold.
Such being the case, FFG should feel obligated to come up with a way to provide free updated components to those who purchased the game. This method of providing the corrected cards as printable pdfs is a cop out by FFG. It is not possible to reproduce the quality and feel of the official cards with a consumer quality printer. I think I speak for everyone who buys products from FFG when I say, "We buy their products because the production quality of the components is top-notch."
It is also true that the number of errors in the guide books is truly unacceptable. As stated in previous remarks, FFG should have put out a nearly perfect product given that the books were specifically marketed as being updated and corrected. Unfortunately, time and time again, FFG fails to produce well edited books.
I will also not be purchasing any more products from FFG for this reason. Half-ass doesn't cut it in this market.
l am another one who will not be buying anymore FFG products until they sort out all the errors in most of their games. It annoys me no end that l have spent a small fortune on FFG products which are error ridden, l am sure FFG do not give a fig about loosing a few people because they can not be bothered reprinting games that are full of errors.
Agreed it is the best RPG ever in my opinion and agreed they should be giveing fixed cards for free.
I will be honest - I love this game, it's the best RPG ever in my opinion and I'm buying every thing that FFG releases but the fact that I can't get the missed cards or the misprinted card for free in the next suplement is annoying me.
In my opinion FFG should give as those cards as a free bonus to Omens Of War.
HAH!! FFG and error free!?! You kidding me. This is the same company that produced a board game with errated pieces in Runewars and STIILL had misprinted components and let's not forget a 90 page book with 10 pages of errata worth of errors in a Quest Compendium.
I understand they have to reserve a spot for the printers over seas months to a year in advanced, but shouldn't that mean errors could be fixed and tested while awaiting the printers...? Just saying...
Maybe FFG stacks too much on their plate, but then again, I guess that would be against the business model of making a solid product like Small World or Yomi in place of flooding the market with the companies products.