|Rogue Trader | Published 17 December 2010|
“War is the natural state of man, for it is in battle that he has made his greatest achievements. It is at the heart of every endeavour, and those who claim otherwise are doomed to die on the same swords they decry.”
– Attributed to St. Drusus
Beyond the gates of the Maw, savage enemies raise arms against the Imperium. Rogue Traders, backed by the might of the Imperial Navy, must arm their vessels to wrest fortunes from their enemies in bloody warfare!
Fantasy Flight Games is pleased to announce the upcoming release of Battlefleet Koronus, an upcoming supplement for Rogue Trader! As we first announced in Profit and Plunder, Battlefleet Koronus is an extensive sourcebook about the starships that traverse the Koronus Expanse. With new rules on Nova Cannons, torpedoes, attack crafts, and squadrons, plus new options for outfitting player ships, this book is perfect for players and GMs alike. Battlefleet Koronus also provides a host of enemy starships to challenge Explorers, and it delves into the rich history of the Imperial Navy and Battlefleet Calixis.
In the great darkness beyond the Emperor’s light, the enemies of humanity swarm and multiply like vermin. Pirates, renegades and aliens raid from wilderness space and think themselves safe from retribution. They are wrong. The fiery sword of Imperial wrath can descend upon them at any time in the shape of the Imperial Navy, a monumental organisation with the power to shatter star systems and destroy entire civilisations. The innumerable ships and crews of the Imperial Navy, from lumbering battleships to nimble destroyers, are the Imperium’s sword and shield in the war between the stars. Now, that sword and shield turns to face the Koronus Expanse.
For Rogue Traders, the Imperial Navy promises both opportunity and danger. Those who would exploit the Imperium or who seek the lawless frontier for its distance from Imperial eyes see the Navy as a threat. However, for all its titanic power the demands on the fleet are equally vast. Often it falls to just a handful of brave captains on the Imperium frontier’s to play a key role in the unending battle for the fate of mankind. For those Rogue Traders willing to ally themselves with the Imperial Navy, vast opportunities for warfare and profit await.
With Battlefleet Koronus, new rules and components allow Explorers to man some of the Expanse’s most powerful warships! Take the helm of grand cruisers and battlecruisers and decimate your foes with torpedo salvoes, attack craft wings, and fearsome Nova Cannons. Learn of the Imperial Navy and its squadrons in the Koronus Expanse, the famed Battlefleet Koronus; their ships can prove useful allies, or powerful enemies. Then study the dread warships of vile xenos races and villainous Chaos reavers, the better to know and destroy your foes! Rules for NPC starships and squadron operations make space combat easier to run than ever before; plus, rules for waging ground wars allow you to fight entire campaigns to the final blows!
Later this winter, wage war in the name of profit!
Rogue Trader is a roleplaying game set in dark gothic far future of Games Workshop's Warhammer 40,000 universe. Players take on the roles of explorers aboard a Rogue Trader's ship, searching for profit and adventure while discovering new alien cultures and threats in the uncharted regions of space.
They are in Minnesota, late winter could mean June 2011.
When they say "late winter 11" do they mean December 2011? or do they mean Feb 2011?
Hopefully they implement ships like Thunderbolts and other one man crafts. Nova Cannon sounds nice but would like to take few campain scenes playing Battle for England in WH 40K world. Could use some of Aeronautica Imperialis models to get the feeling right. Also would be nice hair raiser for player that they have to protect their carrier ship or get stranded in cold vacuum until enemy blows you or reinforcements get there before your fuel or oxygen supplies dry.
Haven't been this excited about a supplement in years. Torpedoes, attack craft, and rules for ground wars to boot? How could I not love it?
Sounds very promising!
can not wait to get this book!and a great cover as well! :) so many uses and will be able yo use it in DH and DW games also.
as for not having battleships etc, where does it say that? you never know it may contain those and all manner of other great stuff not listed above :)
You had me at torpedoes and small craft - this is the supplement I've been waiting for! Battleships would have been nice for completeness, but I don't see myself using them really, so no great loss. I will be interested in seeing the squadron rules and how it deals with PCs having escorts etc. And I can imagine that my players will want to know if they can upgrade their Lunar-class cruiser to an Armageddon with the dorsal turrets, which IIRC was how that battlecruiser class originally came about, so I hope they have hull upgrade rules in there.
Sounds great. The only two things I hoped for that aren't included are battleships and space marine ships (it would've been the ideal place for Storm Wardens vessels).
@Nojo: As long as we get to use Nova Cannons! :P
YES! Winter needs to get here FASTER!!!!!!!!!111bbq
I especially hope that there are some Eldar Corsair & Craftworld Kaelor ships (and their respective hulls and components) in there, along with further Ork vessels!
However, everything I've read so far just sounds amazing all the same! Can't wait to get my hands on that one!
Can't wait! I need this book so badly right now, as my players now have multiple ships in their flotilla!