|Mansions of Madness | Published 17 September 2010|
Horrific monsters and spectral presences lurk in manors, crypts, schools, monasteries, and derelict buildings near Arkham, Massachusetts. Some spin dark conspiracies from the shadows while others wait for hapless victims to devour. It’s up to a handful of brave investigators to explore these cursed places and uncover the truth about the living nightmares within.
Fantasy Flight Games is proud to announce the upcoming release of Mansions of Madness, a macabre board game of horror, insanity, and mystery for 2-5 players! This winter, gather your fellow investigators and unravel the dark mysteries within... before it’s too late.
Designed by Corey Konieczka (Battlestar Galactica, Runewars) and based on the horror fiction of master writer H.P. Lovecraft, Mansions of Madness creates an engrossing new narrative every time you play. Each game takes place within a pre-designed story that provides players with a unique map and several combinations of plot threads. These threads affect the monsters that investigators may encounter, the clues they need to find, and which climactic story ending they will ultimately experience. One player takes on the role of the keeper, controlling the monsters and other malicious powers within the story. The other players take on the role of investigators, searching for answers while struggling to survive with their minds intact.
During setup, the keeper secretly makes choices that will affect both the plot of the unfolding story and the gameplay objectives of both sides. Is the mysterious cult attempting to murder the investigators, or is their goal far darker? Did the master of the house go insane with grief over his dead family, or is a horrible otherworldly force controlling his mind? Only by following the trail and piecing these clues together will the investigators discover the true evil and successfully complete the story!
Depending on the combinations of plot choices the keeper makes, clues are scattered throughout the various rooms that make up the board. Each clue is represented by a card, placed face down in the room in which it can be found and consisting of deeply thematic text leading investigators to the next clue card. Investigators must work together, finding the clues and discussing how best to proceed. Meanwhile, the keeper is ever vigilant in pursuing his own agenda, and if he completes his secret objective before the investigators discover and thwart it, then dark forces will prevail. The result is a tense race between good and evil!
Both the engaging plot and the stunning components will draw you in to a world of cosmic horror. The beautifully rendered modular map tiles show every intricate feature of the rooms you’ll search, and the monster figures represent the otherworldly forces of evil in horrific detail. The bases for each monster figure even have slots into which you can insert that monster’s token, displaying only the pertinent statistics. These components (a total of 24 monster figures), along with the eight included investigator figures, over 300 cards, over 200 tokens and markers, and nearly 70 puzzle tiles, will help immerse you in a sanity-bending story of terrifying mystery.
Visit our description page to learn more about this exciting board game, and keep checking back in the coming weeks as we present previews. Will you dare enter the Mansions of Madness?
Mansions of Madness is a macabre game of horror, insanity, and mystery for two to five players. Based on the beloved fiction of H.P. Lovecraft, Mansions of Madness tells a story in which one player takes on the role of the keeper, a malevolent force working to complete a sinister plot, and all other players take on the roles of investigators, the unlikely heroes who gather to oppose him.
I'm excited!!!! It looks like a sweet mix of arkham and other games. Hope it's awesome!
Can't wait for this !!! and the figures.. nice work, really. Could we find tips somewhere to paint them in mind of the world of Lovecraft?
A Touch of Evil is fun, but it's nowhere near as thematic as this sounds like it will be.
If a Flying Frog's A Touch of Evil and Arham Horror had a baby...
FFG has once again grabbed my attention, clubbed me over the head with interest and pulled me through the cleaners for every penny I had, have and will earn :) and I'm very happy and thrilled.
This game looks intriguing and very promising...especially the miniatures and tile board. I can't wait for this game to come out, unfortunately, I will have to wait but that's okay by me.
Well with the price rise as this will retail at £47+ in the UK I will get this and city of thieves...and put the rest of my wants on hold...
Seems VERY promising!
Will it live up to the hype of the well written article?
I'm itchin' to find out!
Wow! Thanks FFG for such a amazing suprise! This game looks gorgeous! Can't wait to see more!
Oh FFG this is pure MADNESS .....and a good one! Two thumbs up!
I wonder if this could function as a gateway to real roleplaying with Call of Cthulhu.
Designed by Corey Konieczka and there is not at least ONE dial? I would be dissapointed, if I wasn't so excited. Maybe the eventual expansion will have a dial.
Do want...do want. I'm incredibly curious about the implementation of all the points made in this article.