News for September 2010
Knights of the Realm 5
A Card of the Week for A Game of Thrones: The Card Game
A Game of Thrones LCG | Published 09 September 2010

Hello and Welcome Back, Loyal A Game of Thrones Fans!

September appears to be the month of House Baratheon as Rituals of R'hllor is currently on its way to distributors and Kings of the Storm will be following it shortly. In the spirit of this star-aligned happenstance, this week's card preview will once again focus on the House of the Stag.

Last week we got a brief preview of the upcoming Asshai support in Rituals of R'hllor. Those of you who play Baratheon (and play against them) know that Asshai is not the only strong sub-faction of this particular House. Another Trait that will be getting a significant boost in Kings of the Storm is Knight, a Trait present in every House (except Greyjoy), but especially present in House Baratheon.

The main thing that separates House Baratheon from the other Houses in terms of its Knights is the fact that Baratheon has more non-unique Knights than any other House. This is a fairly minor advantage, but it does mean that a Baratheon deck can put more Knights into play than any other House and thus take better advantage of the Tourney for the Hand, Jousting Steed (The Tower of the Hand, F48), or the Kings of the Storm agenda, Knights of the Realm. With as many Knights as Baratheon can field, it should be easy to maintain the numbers that would make Knights of the Realm pay off in card advantage.

Given the number of viable targets for her character ability in a Knight-oriented Baratheon deck, Queen Myrcella Lannister (Kings of the Sea, F37) may make herself especially handy out-of-House.* On the other hand, let any Baratheon Knight deck beware the turn that The Hound (A Time of Trials, F37) comes out.**

To give you a taste of some of the Knights coming in Kings of the Storm, we present this brand-new character, Veteran Knight. While he may only have one icon, he does have a WAR crest, and, more importantly, while he is attacking or defending, he removes your opponent's characters' WAR crests. Defensively, this counteracts cards like The Price of War (Kings of the Sea, F38), or Die by the Sword (Lords of Winter, F47), while offensively it takes some of the wind out of the sails of your opponent's Randyll Tarly (Kings of the Sea, F45) or Power of Arms.

While we want to keep some surprises in store for you for when Kings of the Storm finally arrives, we can say that if you are building a Knight deck for House Baratheon, there is going to be plenty of support with this expansion to help you out. Also, if you've never built a Knight deck before and are looking for a good place to start, Kings of the Storm includes an insert featuring two decks designed by 2009 Melee World Champion Jonathan Benton and Wade Freeman built around the Baratheon power rush and around Knights. For a taste of what's to come, visit our Kings of the Storm website to check out the power rush decklist. The Knights deck is similarly excellent and definitely worth giving a spin once Kings of the Storm arrives.

So that will do it for this week's Card of the Week. We hope you have plenty to discuss here in the comments and on the A Game of Thrones forums. Until next time!


* "If Myrcella Lannister is the only Queen character in play, she gains: 'Any Phase: Kneel Myrcella Lannister to choose a Knight character. Until the end of the phase, that character gains an intrigue icon and stealth.'" Other expensive, but potentially quite useful out-of-House cards for a Knight deck include Dorne (Princes of the Sun, F31) and Robb Stark (Lords of Winter, F8).
** "Response: After you play The Hound from your hand, kneel all Knight characters in play."

Based on George R.R. Martin's bestselling fantasy epic A Song of Ice and Fire, A Game of Thrones: The Card Game, playable by 2-4 players, brings the beloved heroes, villains, locations, and events of the world of Westeros to life through innovative game mechanics and the highly strategic game play. The Living Card Game format allows players to customize their gaming experience with monthly Chapter Pack expansions to the core game.

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Comments (5)

Toqtamish
Published: 9/9/2010 3:38:19 PM
#5

Man I wish this was out already. I need some more cards to build a Baratheon deck and this will be great for that.

Syd
Published: 9/9/2010 2:59:57 PM
#4

The Agenda doesn't have the same potential downside that the Summer Agenda has. It is easy enough to throw in a White Raven or Two to wreak havoc with Summer decks. The only real threat to the Knights Agenda is a top to bottom Knights deck.

Gualdo
Published: 9/9/2010 1:49:14 PM
#3

 very Nice non unique char!!! Can't wait to see this core set in action ;-)

JerusalemJones
Published: 9/9/2010 12:18:56 PM
#2

Knights of the Realm will be a welcome addition to the LCG, and glad it is making a comeback from the ccg days. Veteran Knight is a very nice card, though in that fragile 2 STR spot. And knowing that we could possibly have this set by the end of the month is good news indeed.

King Blith
Published: 9/9/2010 12:16:57 PM
#1

what that so good of card it help with Die by the Sword
and what not love the card the jnight agenda looks cool with the card draw it basicly the same as the summer one

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