|Warhammer: Invasion The Card Game | Published 17 August 2010||Rating||21 votes|
Wherever the holy Grail Knights of Bretonnia travel, they gather a trail of fanatical worshippers whose only goal in life is to bask in the reflected glory of these mighty individuals. Driven by relentless obsession, these Battle Pilgrims collect almost anything that a Knight casts away, whether it be scraps of ruined armour, clothing, or even discarded food. Such is their burning passion, these religious scavengers will follow their idol through all weathers and lands, exulting in his acts and praising his words. In combat, the sheer number and zeal of these peasant warriors is often enough to overwhelm their enemies.
Welcome back to the Warhammer: Invasion card of the week! Having missed the past two weeks due to Gen Con, we’ve got some catching up to do in previewing all the exciting new cards making their way onto tabletops. To recap, The Fall of Karak Grimaz (the second Battle Pack in The Enemy Cycle) hit stores last month, and March of the Damned (the latest boxed expansion) had an amazing debut at Gen Con. With our eyes ever fixed on the future, let’s return our attention to The Silent Forge, the next Battle Pack coming your way.
We’ve already seen a few cards from this anticipated pack; Descendant of Indraugnire brings his awesome power to the aid of the High Elves, while Esli’an schemes from the shadows to bring the enemies of Chaos to bay. Today, let’s take a look at a group of religious zealots ready to take on the forces of Destruction, and more specifically, the vile Skaven.
The first Bretonnian card to enter the game, Battle Pilgrims is a low-cost Unit card with the power to quickly dispatch corrupted units. For obvious reasons this is great against the Skaven, who tend to corrupt themselves as a cost for devastating effects. Consider, for example, Battle Pilgrims’ effectiveness against the fearsome Skaven Unit Deathmaster Sniktch. As soon as your opponent corrupts his Deathmaster you can use the Battle Pilgrims’ action to target him. The Deathmaster will still take out his target, but it will cost him dearly. In this way, Battle Pilgrims make a great deterrent for this otherwise devastating card.
What other clever uses can you devise for these zealous Bretonnians? Discuss your strategies below or in our forums, and join us next week for another Warhammer: Invasion card of the week!
Warhammer: Invasion The Card Game is a card game by Eric M. Lang in which 2 players develop their kingdoms and lay waste to their foes. Each side is comprised of either the forces of Order or the forces of Destruction as they seek to extend their empire to include the entire Old World. The Living Card Game format allows players to customize their gaming experience with monthly Battle Pack expansions to the core game.
this works because once the cost of an effect is payed for it stays on the stack. The only way to negate an effect that has already been payed for is to remove the target. Hope this makes sense.
There's something I don't understand about the example.
If effects are resolved last to first, if I sacrifice the Battle Pilgrims to destroy the Deathmaster, how is it possible for him to still use its ability if it has been destroyed?
Hrmm I just realized that Brets are all about knights. And the empire focus for this cycle is pumping up knights. Bretonians are known for killing undead, so what is the answer to Lizardmen? I thought it was Tomb Kings. So maybe Brets and Tomb Kings will be making appearances this cycles end.
Oh and fatolaf, please speak for yourself and not the community. Unless the "we" you are refering to is your group of friends.
Also I guess this means that the brets will be handled like skaven. So wood elves get there own box set with ogres i guess. They have plenty of art for wood elves to use from the RPG. So imo I think ogres and wood elves will be a box set. Tom kings are too similar to the counts to get a box set.
I'm just glad there is another unit that can kill deathmaster before he kills it. However, I thought the response mechanism in this game would kill deathmaster before he killed his target.
Not much corruption being used in my groups decks, we need more skaven cards FFG, we want mono ratty decks...
Making Dwarfs even stronger against Skaven.