News for March 2010
Save Your Sanity 6
The updated Call of Cthulhu: The Card Game FAQ is online
Call of Cthulhu LCG | Published 03 March 2010

Then Olney saw lingering against the translucent squares of each of the little dim windows in succession a queer black outline as the caller moved inquisitively about before leaving; and he was glad his host had not answered the knocking. For there are strange objects in the great abyss, and the seeker of dreams must take care not to stir up or meet the wrong ones.

 - H.P. Lovecraft “The Strange High House”

The paths through the Mythos constantly shift and change. Their ever-evolving dance can dazzle the unwary, or the uninformed.

Now a light has shone through the haze which hovers about. This light provides the way, and can guide you when the path looks grim and dark. Answers may be found, and knowledge shall set you free.

The newest FAQ is now available for Call of Cthulhu: The Card Game, and can be found on the support page. Inside, you will find the answers to some of your most burning questions. Take care, for no knowledge comes without a cost. This FAQ may cost you the very sanity you are striving to protect!

Call of Cthulhu FAQ v1.1 (pdf, 16.1 MB)
Call of Cthulhu FAQ v1.1 (printer-friendly) (pdf, 560 KB)

Based on the fiction of H.P. Lovecraft and his literary circle, Call of Cthulhu: The Card Game takes two players deep into the Cthulhu Mythos where investigators clash with the Ancient Ones and Elder Gods for the fate of the world. The Living Card Game™ format allows players to customize their gaming experience with monthly Asylum Pack expansions to the core game.

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Comments (6)

Bielius
Published: 3/7/2010 3:19:03 PM
#6

 I hate banning cards... much better rewrite them!

Mulligan seems unnecessary, but is there!

The other patches are welcome!!

Marius
Published: 3/4/2010 4:54:22 AM
#5

I'm surprised to see people hating on Ravager so much. If anything, Aspiring Artist did card draw better than the whole of MU, so this will help keeping factions and their identity. After that, if I would name Sledge Dogs to deserve some tweaks. Ravager, even though it's probably a top tier, it's also a strictly defensive card, and there are enough tools to deal with it.

jhaelen
Published: 3/4/2010 4:07:12 AM
#4

Yay for the printer-friendly version!

Regarding the changes, I'm also a bit surprised about the ban. If something should have been banned it's the Ravager of the Deep.

Adding the mulligan rule is fine for me. I've had several games that were basically decided because of a bad starting hand (typically because no (inexpensive) characters were drawn).

I like the nerfs to Military Bike and Descendant of Eibon. I'm surprised the Sledge Dogs remain unchanged.

I didn't expect any change to the official stance regarding Steve Clarney. We'll just continue playing him as a Miskatonic Character outside of 'official' tournaments.

I'll have to see in play how the change to the way stories are resolved will affect the game.

Hellfury
Published: 3/4/2010 3:08:11 AM
#3

Like I said, I understand that ravager isnt broken. It is surprising however that Eibon got a rewrite and yet aspiring artist is untouched by rewritten rules, although banned. Steve Clarney is a miskatonic character, and yet he is still agency aligned. This isnt 'fixed' either and never will be as it has been said on record that clarney will remain agency.

My issue is less to due with cards being banned and more to do with consistency across the board.

IMO while I encourage having a source of clarification for a possibly poorly worded card, having to use a seperate sheet of paper that makes new rules for a card is a bad idea. If a card needs to have its rules rewritten (be certain that Eibon's new 2 success cost is ,in fact, a rewrite) so as to ensure the game as a whole isnt largely impacted, then it requires a ban.

Again, the bugbear of consistency rears its ugly head.

Supa
Published: 3/4/2010 2:38:16 AM
#2

Well, no, Ravager is not a broken card. You can manage it quite well (destroy, cannot commit, insane, etc). Aspiring Artist, on the other hand, was a large boost for any Hastur deck very early in the game. It was easily 6 free cards for the player, more if he cared to combo with it and he could yet use it to commit (for his skill, books, and he could also take a wound or become insane).

But... they could have nerfed it. Only draw 1 card.

Hellfury
Published: 3/4/2010 12:18:36 AM
#1

Mulligan? Why? Seriously.

Aspiring artist is banned yet ravager gets carte blanche? Not that I think either card is any where near game breaking enough to actually ban them, but I have yet to hear a complaint about aspiring artist while the internet is rife with whinefests over ravager.

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