Products

Products

MEC18
$14.95
The Lord of the Rings: The Steward's Fear

“Hail, Lord and Steward of Minas Tirith, Denethor son of Ecthelion! I am come with counsel and tidings in this dark hour.”
    –Gandalf, The Return of the King

The Steward’s Fear is a tale of corruption within the heart of Gondor that follows immediately upon the events of the three scenarios from the Heirs of Númenor expansion. When Middle-earth's heroes investigate a plot against the realm of Gondor, their search for clues leads them out of the main streets and back alleys of Minas Tirith…deep into an underworld where nefarious plots and deadly villains await them.

The Steward's Fear follows startling turns into adventure in an all-new quest like none before it. Kicking off the Against the Shadow narrative arc, The Steward's Fear introduces 60 new cards, including an all-new scenario, a new hero, and three copies of each new player card.

This is not a stand-alone deck. A copy of The Lord of the Rings: The Core Set and The Lord of the Rings: Heirs of Númenor are required to play.

Case Quantity: 6 ISBN: 978-1-61661-554-3


MEC19
$14.95
The Lord of the Rings: The Drúadan Forest

“You hear the Woses, the Wild Men of the Woods: thus they talk together from afar. They still haunt the Drúadan Forest, it is said. Remnants of an older time they be, living few and secretly, wild and wary as the beasts.”
   –Elfhelm, The Return of the King

The Drúadan Forest is the second Adventure Pack in the Against the Shadow cycle. The dark shadow of Mordor reaches into the realm of Gondor. Conspiracies and conspirators that moved quietly through the alleys and underground of Minas Tirith have escaped the city walls. Now, in The Drúadan Forest, some of Middle-earth’s greatest heroes pursue Sauron’s agents into the wilderness outside the city. There, they’ll make a startling discovery: the greatest threat they face is not from the foes they seek…

The 60 cards in The Drúadan Forest introduce players to more of the realm of Gondor, and to its wild folk, the Woses. In the Adventure Pack's all-new scenario, Middle-earth's heroes meet these reclusive hunters and archers. Can you survive their attacks even as the encounter deck challenges you with its all-new Prowl mechanics?

This is not a stand-alone deck. A copy of The Lord of the Rings: The Core Set and The Lord of the Rings: Heirs of Númenor are required to play.

Case Quantity: 6 ISBN: 978-1-61661-555-0


MEC20
$14.95
The Lord of the Rings: Encounter at Amon Dîn

“The beacons of Gondor are alight, calling for aid. War is kindled. See, there is the fire on Amon Dîn.”
    –Gandalf, The Return of the King

Emerging from The Drúadan Forest, Middle-earth’s heroes begin their return journey to Minas Tirith, but dark plumes of smoke rise across the lands of Anórien. Amon Dîn is burning, and it falls to your heroes to save the village’s citizens from the spreading fires and the threat of an Orcish siege.

Encounter at Amon Dîn is the tale of a dramatic rescue mission, but whether the mission succeeds or fails is up to you! You’ll have to move quickly, battle Orcs, and fight fires, and you’ll need to take advantage of whatever assistance you can find. This time, you’re not just fighting for your lives; your fighting for the lives of everyone in Amon Dîn!

This is not a stand-alone deck. A copy of The Lord of the Rings: The Core Set and The Lord of the Rings: Heirs of Númenor are required to play.

Case Quantity: 6 ISBN: 978-1-61661-556-7


MEC21
$14.95
The Lord of the Rings: Assault on Osgiliath

“Ever since the middle night the great assault had gone on. The drums rolled. To the north and to the south company upon company of the enemy pressed to the walls."
   –J.R.R. Tolkien, The Return of the King

Assault on Osgiliath is the fourth Adventure Pack in the Against the Shadow cycle for The Lord of the Rings: The Card Game. After Middle-earth’s heroes wage a terrific battle against Orcs and fires to save the townsfolk of Amon Dîn, they return to Minas Tirith just in time to join the army of Gondor as it marches to Osgiliath. Led by Lord Boromir, the war host means to strike a blow against Mordor, and the assistance from some of Middle-earth’s greatest heroes may prove crucial to the mission’s success!

Assault on Osgiliath immerses players in the fantastic locations, ferocious combats, and riveting story of one of the game's most sweeping and epic battles. As the war host engages the Orcs and Southrons who have garrisoned themselves within Osgiliath’s ruins, players vie with the encounter deck for control of Osgiliath locations, traveling from one to the next. Battles and sieges, Orcs and Southrons, bloody advances and strategic retreats, unique locations, new enemies, and deadly treachery – Assault on Osgiliath has it all!

This is not a stand-alone deck. A copy of The Lord of the Rings: The Core Set and The Lord of the Rings: Heirs of Númenor are required to play.

Case Quantity: 6 ISBN: 978-1-61661-557-4


MEC22
$14.95
The Lord of the Rings: The Blood of Gondor

“We have this honour: ever we bear the brunt of the chief hatred of the Dark Lord, for that hatred comes down out of the depths of time and over the deeps of the Sea.”
    –Denethor, The Return of the King

After Lord Boromir valiantly leads the war host of Gondor to reclaim the city of Osgiliath, he asks the Rangers of Ithilien to pursue their retreating foes. He also asks several of Middle-earth’s greatest heroes to join the hunt.

The Blood of Gondor is the fifth Adventure Pack in the Against the Shadow cycle for The Lord of the Rings: The Card Game. It immerses players in the dangers and the thrills of the hunt. They control Middle-earth’s heroes in an all-new scenario in which they seek to stop their foes from retreating and regrouping. However, the forest roads of Ithilien are full of perils, and the Orcs and Uruks of Mordor lurk in wait along the way. Will the hunters become the hunted? The Blood of Gondor introduces scenario-specific rules for “hidden” cards and the dark menace of the Black Númenorean.

Not only do the sixty cards in The Blood of Gondor introduce a new scenario, but they also offer players a new hero and three copies each of several new player cards that reinforce the Against the Shadow cycle’s focus on the Gondor trait and cards that enhance the viability of decks built from a single sphere.

This is not a stand-alone deck. A copy of The Lord of the Rings: The Core Set and The Lord of the Rings: Heirs of Númenor are required to play.

Case Quantity: 6 ISBN: 978-1-61661-558-1


MEC23
$14.95
The Lord of the Rings: The Morgul Vale

“Come not between the Nazgûl and his prey!”
    –J.R.R. Tolkien, The Return of the King

The epic adventure that begins in the shadowed streets and alleyways of Gondor’s greatest city reaches its conclusion with a desperate battle at the very gates of Mordor…

The Morgul Vale is the climactic final Adventure Pack in the Against the Shadow cycle for The Lord of the Rings: The Card Game! After exploring underworld locations, encountering hidden ambushes, and rallying the troops during battles and sieges, the new scenario from The Morgul Vale presents Middle-earth’s greatest heroes with an opportunity to ride against the strength of Mordor, itself. Should they succeed, though, the heroes will find no peace. Instead, they must fend for their lives in battle against one of Mordor’s undying captains, the Nazgûl of Minas Morgul!

Meanwhile, while the Against the Shadow cycle has developed the Gondor trait and strengthened mono-sphere decks, The Morgul Vale draws the cycle’s focus on these themes to a close. Players gain an inspiring new hero and three copies of each new player card.

This is not a stand-alone deck. A copy of The Lord of the Rings: The Core Set and The Lord of the Rings: Heirs of Númenor are required to play.

Case Quantity: 6 ISBN: 978-1-61661-559-8


Choose another Subcollection of The Lord of the Rings: The Card Game

The Lord of the Rings: The Card Game Core Products
This Subcollection has 1 product.

The Lord of the Rings: Deluxe Expansions
This Subcollection has 3 products.

The Lord of the Rings: Saga Expansions
This Subcollection has 4 products.

The Lord of the Rings - Print on Demand
This Subcollection has 12 products.

The Lord of the Rings: Shadows of Mirkwood Cycle
This Subcollection has 6 products.

The Lord of the Rings: Dwarrowdelf Cycle
This Subcollection has 6 products.

The Lord of the Rings: The Ring-maker Cycle
This Subcollection has 4 products.

 

13+ 1 - 2
30 - 90 min

A 2011 Dice Tower Games Award Nominee:

Organized Play

The Lord of the Rings: The Card Game Organized Play exists to bring players together for casual and cooperative play. Each of the Nightmare Decks released in The Lord of the Rings Game Night Kits will become generally available later through In-House Manufacturing. 

Learn more about The Lord of the Rings Organized Play.

Catch the eyes of local players by printing out your own The Lord of the Rings: The Card Game Game Night sign-up sheet (pdf, 132 KB)

The copyrightable portions of The Lord of the Rings: The Card Game and its expansions are © 2011 - 2013 Fantasy Flight Publishing, Inc. The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises and are used, under license, by Fantasy Flight Games. Living Card Game, LCG, LCG logo and Fantasy Flight Supply are trademarks and/or registered trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.

© 2013 Fantasy Flight Publishing, Inc. Fantasy Flight Games and the FFG logo are ® of Fantasy Flight Publishing, Inc. All rights reserved.
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