Products

What is a Living Card Game™?

A Living Card Game™ (LCG™) breaks away from the traditional Collectible Card Game (CCG) model by offering a fixed card distribution method. It offers the same dynamic customizable, expanding, and constantly evolving game play that makes CCG’s fun, but without the blind buy purchase model that can burn out players. The end result is an innovative mix that gives you the best of both worlds!

Products

CT19e
$14.95
Call of Cthulhu LCG: The Spawn of the Sleeper

 “Thar’s whar it all begun—that cursed place of all wickedness whar the deep water starts.”        

 —H.P. Lovecraft

 

The Summons of the Deep expansion to the Call of Cthulhu Living Card Game™ commences with its first Asylum Pack of 60 fixed cards, The Spawn of the 

Sleeper. It contains 3 copies each of 20 unique cards that place a newfound emphasis on the Terror struggle, designed to augment existing decks and add variety to the Call of Cthulhu metagame.

 

This is not a standalone deck; you must have additional Call of Cthulhu LCG cards to play.

Case Quantity: 6 ISBN: 9781589944749


CT20e
$14.95
Call of Cthulhu LCG: The Horror Beneath the Surface

“The mere telling helps me to restore confidence in my own faculties; to reassure myself that I was not simply the first to succumb to a contagious nightmare hallucination.” 

—H.P. Lovecraft

 

The Summons of the Deep expansion to the Call of Cthulhu Living Card Game™ continues with its second Asylum Pack of 60 fixed cards, The Horror Beneath the Surface. It contains 3 copies each of 20 unique cards that place a newfound emphasis on the Investigation struggle, designed to augment existing decks and add variety to the Call of Cthulhu metagame.

 

This is not a standalone deck; you must have additional Call of Cthulhu LCG cards to play.

Case Quantity: 6 ISBN: 9781589944756


CT21e
$14.95
Call of Cthulhu LCG: The Antediluvian Dreams

 “...burning into my brain a momentary conception of nightmare which was all the more maddening because analysis could not shew a single nightmarish quality in it.” 

—H.P. Lovecraft

 

The Summons of the Deep expansion to the Call of Cthulhu Living Card Game™ continues with its third Asylum Pack of 60 fixed cards, The Antediluvian Dreams. It contains 3 copies each of 20 unique cards that place a newfound emphasis on the Combat struggle, designed to augment existing decks and add variety to the Call of Cthulhu metagame.

 

This is not a standalone deck; you must have additional Call of Cthulhu LCG cards to play.

Case Quantity: 6 ISBN: 9781589944763


CT22e
$14.95
Call of Cthulhu LCG: The Terror of the Tides

“The story is that there’s a whole legion of devils seen sometimes on that reef—sprawled about, or darting in and out of some kind of caves near the top.”
—H.P. Lovecraft

The Summons of the Deep expansion to the Call of Cthulhu Living Card Game™ continues with its fourth Asylum Pack of 60 fixed cards, The Terror of the Tides. It contains 3 copies each of 20 unique cards that place a newfound emphasis on the Arcane struggle, designed to augment existing decks and add variety to the Call of Cthulhu metagame.

This is not a standalone deck; you must have additional Call of Cthulhu LCG cards to play.

Case Quantity: 6 ISBN: 9781589944770


CT23e
$14.95
Call of Cthulhu LCG: The Thing from the Shore

 “...everything alive come aout o’ the water once, an’ only needs a little change to go back agin.” —H.P. Lovecraft

 

The Summons of the Deep expansion to the Call of Cthulhu Living Card Game™ continues with its fifth Asylum Pack of 60 fixed cards, The Thing From the Shore. It contains 3 copies each of 20 unique cards that place a newfound emphasis on the skill check, designed to augment existing decks and add variety to the Call of Cthulhu metagame.

 

This is not a standalone deck; you must have additional Call of Cthulhu LCG cards to play.

Case Quantity: 6 ISBN: 9781589944787


CT24e
$14.95
Call of Cthulhu LCG: The Path to Y'ha-nthlei

"They had all kinds o cities on the sea-bottom, an this island was heaved up from thar"

—H.P. Lovecraft

The Summons from the Deep expansion to the Call of Cthulhu Living Card Game comes to its conclusion with its sixth Asylum Pack of 60 fixed cards, The Path to Y'ha-nthlei. It contains 3 copies each of 20 unique cards that explore some of the strange transformations possible in H.P. Lovecraft's Cthulhu mythos, designed to augment existing decks and add variety to the Call of Cthulhu metagame.

This is not a standalone deck; you must have additional Call of Cthulhu LCG cards to play.

Case Quantity: 6 ISBN: 9781589944794


Choose another Subcollection of Call of Cthulhu LCG

Call of Cthulhu Core Set
This Subcollection has 1 product.

Call of Cthulhu Deluxe Expansions
This Subcollection has 8 products.

Call of Cthulhu Draft Play
This Subcollection has 2 products.

CoC: Dreamlands Cycle
This Subcollection has 6 products.

CoC: The Yuggoth Contract Cycle
This Subcollection has 6 products.

CoC: The Rituals of the Order Cycle
This Subcollection has 6 products.

CoC: Forgotten Lore Cycle
This Subcollection has 6 products.

CoC: Accessories
This Subcollection has 2 products.

CoC: Ancient Relics Cycle
This Subcollection has 6 products.

CoC: Revelations Cycle
This Subcollection has 6 products.

 

The Call of Cthulhu: The Card Game  is a game of horror, insanity and terror for two. Take on the role of intrepid investigator trying to solve the mysteries of the ancient ones, or a servant of the Mythos and carry out vile conspiracies, or any combination of the two.

Organized Play

Call of Cthulhu Organized Play exists to bring players together for casual and competitive play. Many different levels exist, from our Game Nights to the FFG World Championship Weekend, so you can find a level of Call of Cthulhu Organized Play that matches your interest!

Learn more about Call of Cthulhu Organized Play.

The copyrightable portions of Call of Cthulhu: The Card Game are © 2008 - 2013 Fantasy Flight Publishing, Inc. Call of Cthulhu is a registered trademark of Chaosium, Inc. Living Card Game, LCG, LCG logo and Fantasy Flight Supply are trademarks and/or registered trademarks of Fantasy Flight Publishing, Inc. All rights reserved to their respective owners.

 

© 2013 Fantasy Flight Publishing, Inc. Fantasy Flight Games and the FFG logo are ® of Fantasy Flight Publishing, Inc. All rights reserved.
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