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What is a Living Card Game™?
A Living Card Game™ (LCG™) breaks away from the traditional Collectible Card Game (CCG) model by offering a fixed card distribution method. It offers the same dynamic customizable, expanding, and constantly evolving game play that makes CCG’s fun, but without the blind buy purchase model that can burn out players. The end result is an innovative mix that gives you the best of both worlds!
Products
The Twilight Beckons is the first Asylum Pack in the Rituals of the Order cycle for Call of Cthulhu: The Card Game. This cycle introduces new Ancient Ones, Cthonians, Criminals, and Lunatics, as well as cards for the Order of the Silver Twilight. A new story begins as Lucy Jennings, a rich socialite, stumbles upon a secret that will change her life...
The Twilight Beckons is a fixed 60 card Asylum Pack that contains 20 different never-before-seen cards based on the dark mythos of master horror
writer H.P. Lovecraft, designed to augment existing decks and add variety to the Call of Cthulhu metagame.
This is not a stand-alone deck; you must have additional Call of Cthulhu LCG cards to play.
| Case Quantity: 6 | ISBN: 9781589949898 |
Perilous Trials is the second Asylum Pack in the Rituals of the Order cycle for Call of Cthulhu: The Card Game. As Lucy struggles to remember the details of the party, she is approached by the mysterious Mr. Dart who invites her to join a very old, selective order.
Perilous Trials is a fixed 60 card Asylum Pack that contains 20 different never-before-seen cards based on the dark mythos of master horror writer H.P. Lovecraft, designed to augment existing decks and add variety to the Call of Cthulhu metagame.
This is not a stand-alone deck; you must have additional Call of Cthulhu LCG cards to play.
| Case Quantity: 6 | ISBN: 978-1-58994-990-4 |
Initiations of the Favored is the third Asylum Pack in the Rituals of the Order cycle for Call of Cthulhu: The Card Game. This cycle introduces new Monsters, Servitors, Rituals, and Items, as well as cards for the Order of the Silver Twilight. The story of Lucy Jennings, Silver Twilight initiate, continues in the serial tale by Jeff Tidball.
Initiations of the Favored is a fixed 60 card Asylum Pack that contains 20 different never-before-seen cards based on the dark mythos of master horror
writer H.P. Lovecraft, designed to augment existing decks and add variety to the Call of Cthulhu metagame.
This is not a stand-alone deck; you must have additional Call of Cthulhu LCG cards to play.
| Case Quantity: 6 | ISBN: 9781589949911 |
Aspirations of Ascension is the fourth Asylum Pack in the Rituals of the Order cycle for Call of Cthulhu: The Card Game. Lucy is able to complete her assignment, but in the process, she learns some forbidden knowledge and is captured.
Aspirations of Ascension is a fixed 60 card Asylum Pack that contains 20 different never-before-seen cards based on the dark mythos of master horror writer H.P. Lovecraft, designed to augment existing decks and add variety to the Call of Cthulhu metagame.
This is not a stand-alone deck; you must have additional Call of Cthulhu LCG cards to play.
| Case Quantity: 6 | ISBN: 978-1-58994-992-8 |
The Gleaming Spiral is the fifth Asylum Pack in the Rituals of the Order cycle for Call of Cthulhu: The Card Game. Lucy sees the horrifying consequences of learning secrets that are best left alone as she witnesses the fate of Dr. Cooke.
The Gleaming Spiral is a fixed 60 card Asylum Pack that contains 20 different never-before-seen cards based on the dark mythos of master horror writer H.P. Lovecraft, designed to augment existing decks and add variety to the Call of Cthulhu metagame.
This is not a stand-alone deck; you must have additional Call of Cthulhu LCG cards to play.
| Case Quantity: 6 | ISBN: 9781589949935 |
That Which Consumes is the sixth Asylum Pack in the Rituals of the Order cycle for Call of Cthulhu: The Card Game!
As Rituals of the Order has progressed to its conclusion in That Which Consumes, each of the eight factions of Call of Cthulhu has seen its core capabilities developed and strengthened while new strategies have been introduced. In That Which Consumes, this progression continues in the addition of a variety of surprising new effects. This includes powerful event cards for Shub-Niggurath, Hastur, and Yog-Sothoth, but it also includes looming threats for Cthulhu and Miskatonic University, in the form of a new Lunatic and some new Artifacts. That Which Consumes adds more uncertainty and chaos to Call of Cthulhu - just the thing for the mad adherents of Cthulhu!

That Which Consumes is a fixed 60 card Asylum Pack that contains 20 different never-before-seen cards based on the dark mythos of master horror writer H.P. Lovecraft, designed to augment existing decks and add variety to the Call of Cthulhu metagame.
This is not a stand-alone deck; you must have additional Call of Cthulhu LCG cards to play.
| Case Quantity: 6 | ISBN: 9781589949942 |
Choose another Subcollection of Call of Cthulhu LCG
Call of Cthulhu Core Set
This Subcollection has
1 product.
Call of Cthulhu Deluxe Expansions
This Subcollection has
5 products.
CoC: Summons of the Deep
This Subcollection has
6 products.
CoC: Dreamlands
This Subcollection has
6 products.
CoC: The Yuggoth Contract
This Subcollection has
6 products.
CoC: Forgotten Lore
This Subcollection has
6 products.
CoC: Accessories
This Subcollection has
2 products.
CoC: Ancient Relics
This Subcollection has
6 products.
CoC: Revelations
This Subcollection has
6 products.
The Call of Cthulhu: The Card Game is a game of horror, insanity and terror for two. Take on the role of intrepid investigator trying to solve the mysteries of the ancient ones, or a servant of the Mythos and carry out vile conspiracies, or any combination of the two.
The Core Set is the best way to start playing it contains a game board, high-quality pieces and cards for seven factions that can be mixed and matched into a variety of different decks, right out of the box.
By buying Asylum Packs, fixed 60 card supplements that feature 20 distinct cards, players will be able to customize their core decks, or create strategies and decks of their own.
The copyrightable portions of Call of Cthulhu: The Card Game are © 2008 - 2013 Fantasy Flight Publishing, Inc. Call of Cthulhu is a registered trademark of Chaosium, Inc. Living Card Game, LCG, LCG logo and Fantasy Flight Supply are trademarks and/or registered trademarks of Fantasy Flight Publishing, Inc. All rights reserved to their respective owners.