Products

 

What is a Living Card Game?

 

A Living Card Game™ (LCG™) breaks away from the traditional Collectible Card Game (CCG) model by offering a fixed card distribution method. It offers the same dynamic customizable, expanding, and constantly evolving game play that makes CCG’s fun, but without the blind buy purchase model that can burn out players. The end result is an innovative mix that gives you the best of both worlds!

Products

GOT102
$14.95
A Game of Thrones LCG: Spoils of War

“Your prize will be the doom of you. Krakens rise from the sea, Theon, or did you forget that during your years among the wolves?”
    –George R.R. Martin, A Clash of Kings

Spoils of War is the first Chapter Pack in the Conquest and Defiance cycle for A Game of Thrones: The Card Game.

In Spoils of War, each of the six Great Houses of Westeros enjoy the plunder and glories of their victories… even as those trophies place them at risk to lose their positions of power. Among the Chapter Pack’s sixty cards (three copies each of twenty individual cards), you’ll find captives, spies, vengeful schemes, righteous fury, and deadly, crippling treachery.

Many of the new cards from Spoils of War feature the “prized” keyword, which balances tremendous risks and rewards in deck-building and play. These cards lend material, in-game value to the riches you plunder, the captives you seize, and the castles you successfully siege. But can you hold them once you win them? Prized cards give your opponents power when they enter your discard or dead piles, so it’s up to you to leverage your spoils toward victory!

An A Game of Thrones: The Card Game core set is required to play. Contains cards 1-20 of the Conquest and Defiance series.

 

 

Case Quantity: 6 ISBN: 978-1-61661-821-6


GOT103
$14.95
A Game of Thrones LCG: The Champion's Purse

“Winter will never come for the likes of us. Should we die in battle, they will surely sing of us, and it’s always summer in the songs.”
   –George R.R. Martin, A Clash of Kings

The Champion’s Purse is the second Chapter Pack in the Conquest and Defiance cycle for A Game of Thrones: The Card Game.

In The Champion’s Purse, the Great Houses of Westeros discover new ways to rush to victory and claim the Iron Throne. Iconic new characters, such as Vargo Hoat and Ser Robert Strong, enter the scene for the first time, joined by new versions of other characters, like Viserys Targaryen and Wex Pyke. Whether you strive for a taste of glory, or resort to twisted counterplots, the stakes of your power struggle are rising day by day.

Many of the new cards from The Champion’s Purse feature the “prized” keyword, which balances tremendous risks and rewards in deck-building and play. These cards lend material, in-game value to the riches you plunder, the captives you seize, and the castles you successfully siege. But can you hold them once you win them? Prized cards give your opponents power when they enter your discard or dead piles, so it’s up to you to claim The Champion’s Purse!

An A Game of Thrones: The Card Game core set is required to play. Contains cards 21-40 of the Conquest and Defiance cycle.

Case Quantity: 6 ISBN: 978-1-61661-822-3


GOT104
$14.95
A Game of Thrones LCG: Fire Made Flesh

“I found one account of the Long Night that spoke of the last hero slaying Others with a blade of dragonsteel. Supposedly they could not stand against it.”
   
–George R.R. Martin, A Feast for Crows

Fire Made Flesh is the third Chapter Pack in the Conquest and Defiance cycle for A Game of Thrones: The Card Game.

In George R.R. Martin's fantasy saga, A Song of Ice and Fire, dragons are fire made flesh, and they are every bit as important as they are powerful. Dragons allowed the Targaryens to unite the Seven Kingdoms. Their return to the world coincided with the revitalization of magic. And some think that dragonfire played some role in the creation of the Valyrian steel of which all the most legendary blades were forged.

Among the sixty cards from Fire Made Flesh (three copies each of twenty individual cards), you’ll find a host of Prized characters, locations, and events, as well as Prized versions of three of the world’s most storied Weapons: Heartsbane, Ice, and Blackfyre. Meanwhile, three neutral characters, a powerful event, and a plot card with a claim that you can ratchet as high as “6” introduce more support for the Neutral Faction House card and decks that unite multiple Houses.

An A Game of Thrones: The Card Game core set is required to play. Contains cards 41-60 of the Conquest and Defiance cycle.

Case Quantity: 6 ISBN: 978-1-61661-823-0


GOT105
$14.95
A Game of Thrones LCG: Ancestral Home

“Lord Seaworth is a man of humble birth, but he reminded me of my duty, when all I could think of was my rights.”
   
–George R.R. Martin, A Storm of Swords

Ancestral Home is the fourth Chapter Pack in the Conquest and Defiance cycle for A Game of Thrones: The Card Game.

Every House in Westeros attempts to win their way to the Iron Throne, but the roots of a House’s claim flow from its lineage and its ancestral seat of power. The Starks have held Winterfell for generations, Casterly Rock is the traditional home of House Lannister, and House Martell has long claimed Dorne as their capital. In the Ancestral Home Chapter Pack, you’ll discover a Title for every faction, including the Neutral Faction!

Among the sixty cards from Ancestral Home (three copies each of twenty individual cards), you’ll find a host of new Prized characters, locations, and events, as well as a Prized Title for each faction. You'll find new, Prized versions of Renly Baratheon and Tyrion Lannister in Ancestral Home, as well as a champion-designed agenda that offers a deck building challenge to any player!

An A Game of Thrones: The Card Game core set is required to play. Contains cards 61-80 of the Conquest and Defiance cycle.

Case Quantity: 6 ISBN: 978-1-61661-824-7


GOT106
$14.95
A Game of Thrones LCG: The Prize of the North

Her life meant little and less to him. She was only his hostage, a prize to show the north that he could vanquish the iron born.
   
–George R.R. Martin, A Dance with Dragons

The Prize of the North is the fifth Chapter Pack in the Conquest and Defiance cycle for A Game of Thrones: The Card Game.

The Prize of the North Chapter Pack continues the cycle’s major themes, introducing fourteen cards with the Prized keyword and giving additional support to the possibility of multi-House or Neutral Faction decks. Every Great House in Westeros gains powerful cards, including a new Sand Snake for House Martell, powerful Warships for House Greyjoy, and a new version of The Wall for House Baratheon!

Among the sixty cards from The Prize of the North (three copies each of twenty individual cards), you’ll find a host of new Prized characters, locations, and attachments, as well as a potent Prized plot, and three versatile new attachments. Whether you strengthen the bonds between the Great Houses to possibly build a multi-House deck or utilize the power of Bannermen, you’ll find the cards you need in The Prize of the North!

An A Game of Thrones: The Card Game core set is required to play. Contains cards 81-100 of the Conquest and Defiance cycle.

Case Quantity: 6 ISBN: 978-1-61661-825-4


GOT107
$14.95
A Game of Thrones LCG: A Dire Message

"It will not make us glad,” she told him. "There is grief in this message, Ned. I can feel it."
   –George R.R. Martin, A Game of Thrones

A Dire Message is the final Chapter Pack in the Conquest and Defiance cycle for A Game of Thrones: The Card Game.

The A Dire Message Chapter Pack continues the cycle’s major themes, introducing additional Prized cards and giving even more support to the possibility of multi-House decks. Every Great House in Westeros gains mighty cards, including new versions of Robert Baratheon, Ser Balon Swann, and a neutral version of the Iron Throne itself!

Among the sixty cards from A Dire Message (three copies each of twenty individual cards), you’ll find the pieces you need to craft multi-House decks, including new Bannermen that gain benefits from other Houses and powerful new plots that enable you to search your deck for out-of-House characters. Whether you strengthen the bonds between the Great Houses to build a multi-House deck or utilize the power of the Bannermen, you’ll find new and powerful cards in A Dire Message!

An A Game of Thrones: The Card Game core set is required to play. Contains cards 101-120 of the Conquest and Defiance cycle.

Case Quantity: 6 ISBN: 978-1-61661-826-1


Choose another Subcollection of A Game of Thrones LCG

AGOT Core Set
This Subcollection has 1 product.

AGoT Deluxe Expansions
This Subcollection has 6 products.

AGoT: Accessories
This Subcollection has 6 products.

AGoT: Draft Play
This Subcollection has 4 products.

AGoT: A Clash of Arms Cycle
This Subcollection has 6 products.

AGoT: A Time of Ravens Cycle
This Subcollection has 6 products.

AGoT: King's Landing Cycle
This Subcollection has 6 products.

AGoT: Defenders of the North Cycle
This Subcollection has 6 products.

AGoT: Brotherhood Without Banners Cycle
This Subcollection has 6 products.

AGoT: Secrets of Oldtown Cycle
This Subcollection has 6 products.

AGoT: A Tale of Champions Cycle
This Subcollection has 6 products.

AGoT: Beyond the Narrow Sea Cycle
This Subcollection has 6 products.

AGoT: A Song of the Sea Cycle
This Subcollection has 6 products.

AGoT: Kingsroad Cycle
This Subcollection has 6 products.

AGoT: Wardens Cycle
This Subcollection has 3 products.

 

14+ 2 - 4
60-90 min

Organized Play

A Game of Thrones Organized Play exists to bring players together for casual and competitive play. Many different levels exist, from our Game Nights to the FFG World Championship Weekend, so you can find a level of A Game of Thrones Organized Play that matches your interest!

Learn more about A Game of Thrones Organized Play.

The copyrightable portions of A Game of Thrones: The Card Game and its expansions are © 2008 - 2013 Fantasy Flight Publishing, Inc. Licensed by George R.R. Martin. The names, descriptions, and depictions applied to this game are derived from works copyrighted by George R.R. Martin, and may not be used or reused without his permission. A Game of Thrones: The Card Game, its expansion titles, Living Card Game, LCG, the LCG logo and Fantasy Flight Supply are trademarks and/or registered trademarks of Fantasy Flight Publishing, Inc. All rights reserved to their respective owners.

 

© 2013 Fantasy Flight Publishing, Inc. Fantasy Flight Games and the FFG logo are ® of Fantasy Flight Publishing, Inc. All rights reserved.
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