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It is a time of growing darkness and despair. Sauron the Great, the Dark Lord of Mordor, has returned to his ancient fastness of Barad-dûr. From there, his evil and corruption has spread across the lands once more. Alas, in the West, there is little strength left. The Elves have all but abandoned Middle-earth, and the blood of Númenór has run thin; that which remains now dwells in Minas Tirith, or with the lonely rangers that haunt the ruins and wild country of Arnor.
Yet, there is still hope. Gandalf the Grey has learned that the One Ring, the master–ring which Sauron desires and fears above all, is with the hobbit Frodo in the Shire. ...
© 2010 Fantasy Flight Publishing. All rights reserved. Middle-earth Quest, Middle-earth, The Watcher logo, The Lord of the Rings and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Tolkien Enterprises and are used under license by Sophisticated Games Ltd and their licensees.