| Register Now | |
| My Points | |
| My Games | |
| Page 8 of 20 (290 messages) | « First page... 6 7 8 9 10 ...Last page » |
I might not have thought of this on my own, actually. I'm 56; I grew up watching those movies over and over. But now that I think about it, the vampires and werewolf were amongst what I liked most in the previous edition I played in the '80s. At any rate I have to agree on the artwork. The Mummy thing looks fantastic - I could see a whole expansion around that, with the desert themes and stuff.
That's why I queried a few weeks ago about the boards coming next; will they wrap all around the remaining spaces or be identical (dimensions) to the ones we have? If so, than it seems there would be a space on either long side, in the middle, not accounted for. I thought one should be a desert and one should be a swamp.
- Oberon
Without Signature
Nice! 
I like the new idea's for example the Lunar effect.
It seems that most of the cards ( or maybe all of them) will have the day and Night effect.
The spell card Feral Hunger can be nasty if you play it on a opponent on the right moment. For example, when fighting the Lod, so that the character will not land on the COC. Making LOD 18 strength/ craft, so that the character need to reach strength 26
It looks like that FFG has use some old artwork. I am not so very happy with this, but there is nothing to do about it.
Disciple of Darkness is from the dungeon, and Feral Hunger is actually a Yetti from the frostmarch...
I like what we're seeing. I'll be even more interested in what they do with vampires and other undeads. Both graphics and mechanics. Since the day-night thing is in play how will that affect undead that really don't present during day?
-Oberon (it might be on their Adventure cards, how to treat day-night)
Without Signature
Nemomon said:
You forgot Benedicion Spell 
I did not see it in the first place.
They are very good spells.
Benediction artwork is from Sacred Pool
I bought a new Blood Moon Werewolf for talisman 


The Werewolf is terrorising the area 
I think that i know what the character is with the morning star.
It's the Pit Fighter from Talisman Third Edition. 
Pit Fighter 
Strength 3/ Craft 3. lives 4
- Begins with Sword, Helmet, and armour at the start of the game
- He can double the bonus of weapons in battle. ( sword, axe etc)
_________
I think that FFG will change his abilities, but i hope he will become a interesting character.
Oh, good catch =)
Not so far from my "berserker"-guess. But pretty close to the already existing gladiator.
Without Signature
This is actually a lost file character.
The idea was to include him for talisman third edition, but in the end, he was not added to the game.
It's great to see him back into the game!
He is neutral and starts in the city 
So it seems that the characters on the box are:
- Pit Fighter
- Vampire Hunter
- Gravekeeper
Nocturnal -
A preview of two characters from The Blood Moon expansion for Talisman
http://www.fantasyflightgames.com/edge_news.asp?eidn=3224
Harbourmaster at Talisman Island - Fourteen magical years & counting!! - Chock full of Talisman goodness! Igigwe!
Sometimes I even update my Facebook page for the site!
The Vampire Hunter's first special ability is a cross between the Prophetess & Philosopher Special Abilities! Damn huge gap at the end of the first line of text lol
Ell.
Elliott Eastoe
www.ukgamesexpo.co.uk/bookevents.php
Talisman at UK Games Expo 25th-27th May
dl.dropbox.com/u/9409455/Mephisto%20Character%20Cards%20Revised%20Edition.pdf
Mephisto Character Cards (English Revised Edition)
I like the Grave Robber 
He has a very powerful ability!
Imagine that he can bring all those Pool of strength and wisdom back from the discard pile!
Vampire Hunter is also very powerful
She can discard all those useless adventure or other type cards unless it's a enemy to draw another card.
4/4 in battle and psychic combat
This character has the best balance with strength and craft, together with the Valkyrie!
| Page 8 of 20 (290 messages) | « First page... 6 7 8 9 10 ...Last page » |