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Count Jondi said:
BigKahuna & Shadow
When you say that i am " replacing the Xxcha as a race" I completely disagree with you, the Xxcha are based more heavily around diplomacy and defensive aggression. The discarding of political cards by paying strategy allocation is the only effect directly involving assembly that they have.
I also disagree with the don't make your own, modify the current ones way of thinking, this completely takes the point of creating your own unique race, since doing that will mostly give you cheap copies of the current races rather than an original one. Yes one does not reinvent the wheel, but one invents cars, one invents trains, Even though the wheel has been invented, it's applications and perameters may be expanded apon. And even if im "re-inventing the wheel" as you would say, perhaps i enjoy it, and the jorney is just as, if not more important than the destination of having the race complete.
There is nothing wrong with your ideas of abilities for a race around political cards, but that's the thing. They're your're ideas. Not mine, and again if i would completely follow you're advice, than the race would stop being my idea, and become yours.
If you Read my previous post, you would know that i tested the race to success. They did not automaticly control the political phase, although they had a clear advantage. Even though planets close to his home system boasted of great influence, He would still have been out-voted if 2 or more players voting against him during the assembly
And Finally, i feel you are giving de-constructive criticismm as you advise seems to lean toward the complete re-writing of the race, and the insertions of your own ideas, rather than to expand, modify, or balance my ideas.
Well its just advice m8 you can take it or leave it, the whole point of the forums is to discuss ideas and you have put yours up for debate by posting it.
But if I was a player in your group I would insist the Xxcha are pulled. I wouldn't want to play them in a game with this race.
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