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Anima: Beyond Fantasy RPG
Enter a world beyond fantasy.
Moderator: FFGAntonffgjafferFFGMarkGeckomauglirThe Spaniardynnen Topics: 758 | Posts: 5640
Where is Omega?
Published on 24 January 2012 - 18:46:02
Page 4 of 4 (54 messages) « First page... 2 3 4
Reply #46 | Published on 30 January 2012 - 15:24:24
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 Good idea, after all right now, we are only speculating.

And unless someone misses my question, I'll ask again. 

Why would anyone want to be unChimira'd :D heh

 

The Angels have the Phonebox.

Reply #47 | Published on 30 January 2012 - 15:31:34

The Official Forum does have a chance of Anima Studios stepping in and telling me I'm wrong/right, which would at least end it

shinjox said:

 

Why would anyone want to be unChimira'd :D heh

 

 

So the GM doesn't shoot them in the foot, or to prevent yourself from being Summoned, Controlled or Bound (albeit this is probably the result of the GM shooting you in the foot).

Other than that, the only reason I can think of is so that you can Chimera yourself again and choose different powers this time .

"One who says it can't be done should not interrupt the person doing it"

Reply #48 | Published on 30 January 2012 - 22:26:12

Right now what I am getting is;

1) If you enter physically through a portal everything done there is real. Therefore if you are turned into a horse and then somehow return to Gaia you are still a horse.
2) With post-Core Exxet spells there is no way to use Lord of Dreams/Nightmares to use the Ascension and/or Dark Ascension spells to gain 45 Gnosis in Gaia, nor any other spell that requires maintenance. It would also probably be impossible pre-Core Exxet as well.
3) Killing or ressurrecting people in The Wake via Lord of Dreams, and what happens when you/they return to Gaia was not really answered other than people would not allow abuse of it.
4) As per permanent spells (specifically Eternal Magic) using Lord of Dreams, while I have not been satisfied, it looks like people agree with you in that they cannot be used to gain permanent effects. I disagree, but I believe I have been outvoted .

Finally, until something is said by Anima Studios, it is definitely arguable either way because, much like everything in this game, it was written very ambiguously. I will interpret it a completely different way within my games, but if someone asks I will go with the above.

"One who says it can't be done should not interrupt the person doing it"

Reply #49 | Published on 31 January 2012 - 06:43:06
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 I see it like Lia: The Wake is more than a dream world. It is a dimension, which mirrors some aspects of the real world, but not only dreams.

And for: "You enter the wake physical (also body and soul) and make your self a chimera god (Lord of Dreams/Nightmares)": IMO, you would leave the wake as chimera (your body was transformed into a chimera), but not as a "god" (Lord of Dreams/Nightmares make you only god in the wake, so it only "function" in the dimension called wake).

So long,

Without Signature

Reply #50 | Published on 31 January 2012 - 06:43:21

Someone finally posted the spell over there,

Lord of Dreams
Level: 80 Action: Active Type of Spell: Spiritual
Effect: Permits the control of a dream of an individual who fails a MR check of the spell. The caster has the ability to control the dreamworld of the sleeper as if he had a Gnosis of 45. In the case that the dream feeds on negative energy, that is it turns into a nightmare, his Gnosis is only 30. Spells that the caster is able to cast because of this Gnosis have no effect beyond the special limits of the spell and its effects disappear once the caster leaves the dream or the Wake.
Degree Base Intermediate Advanced Arcane
Zeon 300 400 500 750
INT Req. 12 14 16 18

Base: 140 MR (no effect over the Wake)
Intermediate: 150 MR / If the caster is in the Wake, he can control his surroundings and gains powers as a being with Gnosis 40, while in a place influenced by positive energy. On a neutral area, his powers will reach Gnosis 30. This spell only effects the Wake's area where it is used provided no entity of similar Gnosis is linked with it.
Advanced: 160 MR / Like Intermediate except the Gnosis in neutral areas is 35
Arcane: 180 MR / Like Advanced except the spell has no spatial limits, influencing all positive areas of the Wake
Maintenance: 60 / 65 / 70 / 80

We are getting closer to solving this one, methinks. I would like to know, do you agree with this translation of the spell?

"One who says it can't be done should not interrupt the person doing it"

Reply #51 | Published on 31 January 2012 - 18:28:49
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 Thats pretty much the translation that I have from Core Exxet. I posted earlier last line of the general effects earlier, which is what we have been stating as to why one can't use an 'unreal' spell to gain real effects. My translation may be slightly different, mostly just syntax and such, but it is the general gist.

 

The Angels have the Phonebox.

Reply #52 | Published on 28 November 2012 - 11:56:23
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Pardon the question as I don't have the book in front of me, but are the stats in Those Who Walked Among Us actually the stats for Omega him (it)self?  Or are they for the "Shadow" of Omega (his avatars) in which case the "genuine article" is probably more powerful than the stats presented in the book?

Without Signature
Reply #53 | Published on 29 November 2012 - 09:26:04

It has the stats for both.

"Aut Vincere Aut Mori"

Disclaimer: If anyone has a problem with any of my opinions, then that is your problem, not mine, because they are exactly that, OPINIONS. Which were asked for. If you can't handle everyones opinion then I suggest not asking for them.

Reply #54 | Published on 09 February 2013 - 18:46:02

Just to weigh in, I know this is an old topic :)

 

Lord of Dreams/Nightmares:  I see it as not only having access to the Gnosis as when in the wake, but also what kind of dreams the dreamer is having.  Reducing it if the dreamer is opposite the spells nature.  Second, I read it as "as though you had", not actually having a gnosis itself, but being able to modify the environment as though you did. 

Chimera:  There's a couple of tricks I've discovered to reduce/inhibit summoning of chimera'd creatures: 

     Increasing Magic Resistance:  Any misc. bonus that increases magic resist (from abilities, spells, or the gift for example) increase your difficulty to summon by that amount. 

     Transform ability:  The Transform Monster ability (which requires a 25 gnosis and 60dp) can increase your "effective level" for purposes of summoning.  Each form you have that is the same level increases your effective level by +2, every form of a lower level increases it by +1.  so if I'm a 9th level character with Chimera and Transform with 2 extra forms of the same level (purchased individually, at 60dp a piece) my level for purposes of summon abilities difficulty would be 13

 
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