| Register Now | |
| My Points | |
| My Games | |
| Page 4 of 4 (47 messages) | « First page... 2 3 4 |
What do you mean "pointless"?! Kevin just said that the stamina-drain cannot be reduced by any effect...
Also, I also believe it sucks that he nagates all stamina-reducers. It would make more sense if the ruling would simply be "special abilities of investigators can't reduce the stamina drained". That way, we could still use Enchanted Jewelery and Food.
markie7235 said:
thecorinithian,
You're probably right away how the attack works.
As for Michael McGlen, I don't have him in front of me, but let's say he has 6 for his highest fight value. That means he needs a magic weapon or ally, or skills (something non-physical) to increase his attack dice by another 2 a round to even be able to remove one doom token.
Successes against the AO are cumulative. Is the old "reset to zero successes" misconception again? (Apologies if it's not, but a lot of people make this mistake.) If McGlen gets two successes one round, and two successes the next, he'd remove a Doom token. So as long as someone has one or more dice, they will eventually kill the AO.
Getting magic weapons is easy enough, if you're prepared to spend a turn or two at the Curiosity Shoppe. The optimum strategy against Rhan-Tegoth might be to camp a few people at the Curiosity SHoppe, get a few good magic weapons, and also (if it's even remotely possible) find the Massa di Requiem per Shuggay and awaken Rhan-Tegoth before too many cultists pile up on him. Then again it's not a foolproof strategy...
[QUOTE efidm=115123]
Also, I also believe it sucks that he nagates all stamina-reducers. It would make more sense if the ruling would simply be "special abilities of investigators can't reduce the stamina drained". That way, we could still use Enchanted Jewelery and Food.
[/QUOTE]
If the ruling said that, it'd be absurdly specific. It'd be almost the equivalent of mentioning McGlen by name in the ability.
| Page 4 of 4 (47 messages) | « First page... 2 3 4 |