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You are here: FFG Forums /  Board and Card Games /  Talisman

Talisman
Enter a mythic world of dragons and sorcery!
Moderator: ffgjafferGeckoThe Spaniard Topics: 1275 | Posts: 16367
Frostmarch - New expansion for Talisman
by Nemomon
Published on 14 August 2009 - 15:07:28
Page 4 of 34 (506 messages) « First page... 2 3 4 5 6 ...Last page »
Reply #46 | Published on 18 August 2009 - 04:53:54
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It says on the back of the box that the Ice Queen has obtained  the crown of command and is bringing the "frostmarch" to the land of Talisman. She has left her ice palace behind.

Without Signature

Reply #47 | Published on 18 August 2009 - 05:37:36

So, Warlock begin the game in the Middle Region. Looks like in future we might get some other Characters starting from that Region, as well as possibility to play as Black Knight or Sentinel...

Recycling of 3rd Edition is still going well. I wonder, if we will see Howl of the Wendigo card. Personaly I would like to see it..

I'm still not sure, if I like that Ending cards, Warlock Quests sounds as easy to complete Alternative Ending. Waiting to get better knowledge about them..

 

And Hydra Spell (according to the name) is a Summon Hydra spell xD

Reply #48 | Published on 18 August 2009 - 06:05:24

Shadow345 said:

It says on the back of the box that the Ice Queen has obtained  the crown of command and is bringing the "frostmarch" to the land of Talisman. She has left her ice palace behind.

Yeah, it seems so, but i hope that FFG will make the palace later in the mountain expansion.

Maybe we can steal some treasures there while the Ice Queen is focussing only on the crown of command ! haha

The Ice Queen is getting  pawned  behind her back haha

But off course, i am sure that the castle is not empty,

I think that the Ice Queen is not so stupid about that ! hahahaha

Reply #49 | Published on 18 August 2009 - 06:09:17

Nemomon said:

So, Warlock begin the game in the Middle Region. Looks like in future we might get some other Characters starting from that Region, as well as possibility to play as Black Knight or Sentinel...

Recycling of 3rd Edition is still going well. I wonder, if we will see Howl of the Wendigo card. Personaly I would like to see it..

I'm still not sure, if I like that Ending cards, Warlock Quests sounds as easy to complete Alternative Ending. Waiting to get better knowledge about them..

 

And Hydra Spell (according to the name) is a Summon Hydra spell xD

A black knight would be cool

Nah... no sentinel..

Howl of the wendigo is a very dangerous card, if you lost your first battle in a fight....

But if all those cards are coming to the main board, what for ice cards are coming for the mountain then.... Mmm..

Plenty of options...

 

Reply #50 | Published on 18 August 2009 - 06:35:08

Velhart said:

Howl of the wendigo is a very dangerous card, if you lost your first battle in a fight....

 

I'm playing with a card, which is automatically killing the Character. And I died because of it two times. I don't afraid of Wendigo I think sooner or later we might see it due to 3rd Edition recycling. Now is a good occasion for it, unless that Frostmarch is only a preamble to the Mountains expansion.

Reply #51 | Published on 18 August 2009 - 08:47:39

Today I was playing two games Warlock (prox) vs. Dark Cultist. Both of them he won. First game he won in his first turn, even before Dark Cultist made her first move xD.

He had "Random" spell and something other. He cast it at (At the start of his turn, so he could be able to take new Spell at the start of his first ever turn, because it's still his start of the turn ) Dark Cultist. She roll 1, so she reroll to 5 (using her first and last Fate). Then Warlock roll 1 for his movement, he encountered the space, then he roll 6 for Reaper. Reaper went to the Graveyard, and Cultist roll 1 for him. FLAWLESS VICTORY!

Reply #52 | Published on 18 August 2009 - 09:22:10
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Nemomon said:

Today I was playing two games Warlock (prox) vs. Dark Cultist. Both of them he won. First game he won in his first turn, even before Dark Cultist made her first move xD.

He had "Random" spell and something other. He cast it at (At the start of his turn, so he could be able to take new Spell at the start of his first ever turn, because it's still his start of the turn ) Dark Cultist. She roll 1, so she reroll to 5 (using her first and last Fate). Then Warlock roll 1 for his movement, he encountered the space, then he roll 6 for Reaper. Reaper went to the Graveyard, and Cultist roll 1 for him. FLAWLESS VICTORY!

 

I had a game like that the other night.... :)

Matt

Reply #53 | Published on 18 August 2009 - 10:06:00

hi guys

would like to know if the new rules for the fate tokens are in this expansion.

Without Signature

Reply #54 | Published on 18 August 2009 - 10:16:22

Most possible, John in his 20 Questions said something like:

 

QUOTE: John Goodenough
"One of the upcoming expansions will take full advantage of the light and dark sides of the fate tokens by introducing new game rules."

 

Also, looking at Frostmarch Rules sheet, it's full of some kind of variants of the game.

Reply #55 | Published on 18 August 2009 - 17:39:09
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I don't agree that you can immediately replenish your spells. It's not start of your turn if you've already cast a spell. What other think?

Nemomon said:

 

He had "Random" spell and something other. He cast it at (At the start of his turn, so he could be able to take new Spell at the start of his first ever turn, because it's still his start of the turn

 

 

Witness the existential story of a brave ejaculate on quest.chladnouhlavu.cz.

Reply #56 | Published on 19 August 2009 - 02:00:29

Rimmer said:

I don't agree that you can immediately replenish your spells. It's not start of your turn if you've already cast a spell. What other think?

No, I'm with you. The "start of your turn" should only be until your character actually does something, like casting a spell.

Without signature

Reply #57 | Published on 19 August 2009 - 03:20:21
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But here comes the question: If I replenish the spell(s) (because of my ability) at the start of my turn, can I do another action which is ought to take place at the start of my turn (casting some spell)? Or can I cast two spells that states "at the start of character's turn" in a row? I would say no.

Witness the existential story of a brave ejaculate on quest.chladnouhlavu.cz.

Reply #58 | Published on 19 August 2009 - 03:39:31

Rimmer said:

But here comes the question: If I replenish the spell(s) (because of my ability) at the start of my turn, can I do another action which is ought to take place at the start of my turn (casting some spell)? Or can I cast two spells that states "at the start of character's turn" in a row? I would say no.

For me - yes. More, You should be able to cast as Spell being drawn at the start of this turn (by special ability), if it can be cast at the start of Your turn. I think, it that could not be possible, Rules actually could state that we are able to perform only one action at the start of our turn (replenish spells, cast spells, use items (like Rod of Ruin). All Spells after being cast are going to discard pile, but "start of the turn" step didn't end yet, so You should be able to perform next action, until You decide that Your "start of the turn" step is finally finished, and You are moving to "movement" step.

Reply #59 | Published on 19 August 2009 - 04:11:45

I have contacted Jon about it, and he says that drawing a spell at the start of your turn comes first and then you can cast a spell( random spell for example) if you have already a spell before the start of your turn.

So you may not cast a spell before you draw a spell at the start of your turn. 

If you have spells that says that you can use it at the start of your turn, then the ability comes first and then the spell cards.

I hope that it has anwer your questions.. 

 

 

Reply #60 | Published on 19 August 2009 - 09:07:49
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Interesting dynamic of "start of turn" abilities vs actions that come at the start of a turn.  Almost like the 5 phases of a turn in Runebound... but more convoluted and less clear.

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