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Game Mechanics
Feedback on the rules for Only War
Moderator: FFG Andy FischerFFGAntonFFG_Sam Stewartynnen Topics: 186 | Posts: 2094
Week Three Update
by ffgMark
Published on 17 July 2012 - 14:57:26
Page 3 of 3 (38 messages) « First page... 2 3
Reply #31 | Published on 18 July 2012 - 18:24:51
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JuankiMan said:

I found Higborns not able to read Low Gothic absolutely hilarious because that is so Imperial nobility. It's like them saying "I could learn to read your crass and backwards lingo, but who cares what you have to say? You're poor!".

Penal Legionairre glances at the sign behind him that reads "Mine field" and replies "As you say sir. After you."

Without Signature
Reply #32 | Published on 18 July 2012 - 19:19:49
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JuankiMan said:


Cifer said:
I was referring to the "Add one favored Basic/Heavy weapon" entry that you pay regiment points for. Unlike other table entries, it doesn't continue with "to standard kit", so are those 1/squad or 1/trooper?
I think it means 1/squad, like a Chimera or a LR. 1/trooper would be absurd.

 


Actually it reads out that it more or less depends on the character class; the Heavy Weapons Guy can get the Regiment Heavy Weapon, while the Weapon Specialist (which if I‘m reading right ‘is’ the common soldier) gets the Regiment Base Weapon …which can be anything from Autoguns to Sniper Rifles or Triplex Pattern Lasguns to things like crossbows and grenade launchers. After all these are called ‘Regiment Weapons’, they’re meant to be common sights in those groups otherwise what would be special about Regiment Weapons.

A better question would be if you can take Pistol Weapons as Regiment Weapons, or if can upgrade the quality of the Regiment Weapons (I figure you can since you also purchase more Regiment Weapons from the same chart). I’m seeing someone with a regiment called ‘The Dirty Harrys” with “Best Quality Hand Cannons” as their Regiment non-Heavy Weapon and with the specialized equipment “Man-Stopper Rounds” and “Recoil Gloves” as part of their standard gear…and with the remaining 5 points get a “Chrono” and a “Survival Suite” that’s stylish!

…Of course if the original question was “Do units that receive Regiment Heavy/Basic Weapons get both at Character Creation if the Regiment has 2 in one category?”

In that case I’d say: “No, its one or the other and is meant to only expand your options, though it doesn’t stop anyone from getting both anyways via LOGISTICS.”

I’m also throwing my Rosette into the “Why ’Light’ Carapace armour for Storm Troopers?”

The item is called ‘Storm Trooper Carapace Armour’ and therefore should be the ‘default’ item for all Storm Troopers, after all anyone can acquire it via Logistics and the whole point of the Storm Trooper is that they that they don’t have to buy it themselves, they are the elite.

A problem I’m a bit surprised that no one has said anything about is that that the Storm Trooper now has the same problem that every Class had before: Proficiency Problems that is.

A Storm Trooper that take Solid Projection Proficiency instead of Las Proficiency now has a -20 penalty to using his only weapon: the Hot-Shot Lasgun. Instead of going through lore and any unimportant material I’ll skip to the chase.

There are two ways to fix this problem:
A. Give Storm Troopers proficiency with BOTH Las and SP weapons.
B. Add a useful SP equivalent for the Storm Trooper to have instead of the Hellgun.

“A” is the simplest as it doesn’t require any major changes, the Storm Troopers get the Hellguns by default but can use just about every kind of Las or SP weapon available. This option broadens their weapon usage but unlike other talents Proficiencies don’t make characters more powerful by default and fits with their theme of ‘Elite Soldiers’.

“B” is bit more difficult because there are no SP Weapons of the Hellguns equivalent that isn’t a Heavy Weapon. Best I can tell the simplest alterative would be an autogun (of the same quality as the Hellguns: Good Quality) with either free Amputator Shells or Expander Rounds. I think this option is more of a problem than “A” so I don’t favor it.

 

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Reply #33 | Published on 18 July 2012 - 20:02:54

@Andor

As with many cultures with poor literacy quotas, I'd imagine that the Imperium provides most of its warning signs with easily understood icons in addition to the writing.

Ceterum Censeo Dezmond Ignorandum Esse.

Reply #34 | Published on 18 July 2012 - 20:38:32

According to HMBC's (sic) original post about the favoured weapons in the equipment section, it was 1 per squad.

~Yea, Tho I Walk Through The Valley Of The Shadow Of Death, I Shall Fear No Evil~

Rogue Trader, Dark Heresy, Deathwatch, Black Crusade + Only War Playtester

Star Wars: Edge of the Empire Playtester

I do not speak in any official capacity for FFG, all my posts are my own opinion, speculation, etc.

One of Three Founders of Dark Reign

Reply #35 | Published on 19 July 2012 - 08:49:54

That would be… odd. Firstly, all other items are added to standard kit, making these the only items that are added to only one player's effects. Secondly, the Weapon Specialist and Heavy Gunner already have the option to add favoured weapons to their kit. And thirdly, there's a good chance that the weapon you choose won't be useable without an additional weapon training which only the Specialist and the Gunner get.

Ceterum Censeo Dezmond Ignorandum Esse.

Reply #36 | Published on 19 July 2012 - 08:57:14

Well, the most a weapon training is going to cost anyone is 300xp. Therefore, anyone could make themselves proficient in its use (given that its not a heavy weapon that requires above and beyond what they could start with, for example trying to get the priest to wield a heavy bolter).

Reply #37 | Published on 19 July 2012 - 12:24:50

Magus Black said:

JuankiMan said:

 

B. Add a useful SP equivalent for the Storm Trooper to have instead of the Hellgun.

Here's s omething DH taught me

autogun+fire selector+silencer+manstopper round+ scope or red dot

My Dark Heresy Game

http://dark-heresy.wikispaces.com/Dark-Heresy+Redux

 

Reply #38 | Published on 23 July 2012 - 14:57:26
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Adding one more request to throw in at least an option for Common Craftsmanship Storm Trooper Carapace as armor for the Stormie.  It just makes more sense that way.

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