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You are here: FFG Forums /  Miniatures /  X-Wing

X-Wing
Take control of powerful Rebel X-wings and nimble Imperial TIE fighters!
Moderator: FFGStuartFFG_IanGecko Topics: 1430 | Posts: 17249
Slave 1 / TIE-I / A-Wing spoilers
Published on 05 December 2012 - 16:13:10
Page 3 of 3 (42 messages) « First page... 2 3
Reply #31 | Published on 10 December 2012 - 21:11:57

Surtur said:

Now we just need another forumer to win an A-Wing…

FWIW: I added all of the Wave 2 Data to my builders:

http://home.comcast.net/~jason.fuller/rebels.html

http://home.comcast.net/~jason.fuller/empire.html

Reply #32 | Published on 10 December 2012 - 21:13:13

Thanks for this! Now I've seen the Falcon's cards and those of the A-Wing and TIE Intercepter, but where can I see the Firespray's cards?

731st Imperial Flight School, "The Vornskrs":

Forces: 1 TIE Advanced, 1 TIE Interceptor, 10 TIE Fighters

6 Victories, 1 Defeat, 0 Draws

Kills: 11 X-Wings, 4 Y-Yings, 3 TIE Advanced, 8 TIE Fighters

Losses: 20 TIE Fighters

Reply #33 | Published on 10 December 2012 - 21:14:21

FarkonGnome said:

Surtur said:

FWIW: I added all of the Wave 2 Data to my builders:

http://home.comcast.net/~jason.fuller/rebels.html

http://home.comcast.net/~jason.fuller/empire.html

Oh, thanks, dude!

731st Imperial Flight School, "The Vornskrs":

Forces: 1 TIE Advanced, 1 TIE Interceptor, 10 TIE Fighters

6 Victories, 1 Defeat, 0 Draws

Kills: 11 X-Wings, 4 Y-Yings, 3 TIE Advanced, 8 TIE Fighters

Losses: 20 TIE Fighters

Reply #34 | Published on 10 December 2012 - 21:35:19

Parakitor said:

Grave13 said:

 

All I can say is wow, I cant wait to get the next wave. And Am I understanding the boost action right, That all it is , is pretty much an extra movement after your initial movement?

 

 

You bet. It's basically like a forward barrel roll.

And on the ships with large bases, the boost action is incredible. I believe hothie posted that even though the Falcon (and I assume the Slave too) has to setup touching the back edge of the map, with a 4 straight followed by a boost, that puts it halfway across the map. On turn one.

 

Without Signature
Reply #35 | Published on 10 December 2012 - 22:06:33

Wow! I could have three Firesprays in a 100 point battle!

I'm also loving the Heavy Laser Cannon and Stealth!

 

731st Imperial Flight School, "The Vornskrs":

Forces: 1 TIE Advanced, 1 TIE Interceptor, 10 TIE Fighters

6 Victories, 1 Defeat, 0 Draws

Kills: 11 X-Wings, 4 Y-Yings, 3 TIE Advanced, 8 TIE Fighters

Losses: 20 TIE Fighters

Reply #36 | Published on 11 December 2012 - 08:11:01

Love the text for the prototype pilot: "only the most talented pilots belong in an A-Wing Cockpit"; on the pilot skill 1 card.  There should have been a troll-face after that statement . . . :D

Death to the False Emperor . . . 

Reply #37 | Published on 11 December 2012 - 11:18:06

That might have something to do with the fact that all their skills are focused on not going out of control so they can't focus on being as awesome as they would be in an X-wing or something.

Without Signature
Reply #38 | Published on 11 December 2012 - 14:47:08

Battlescribe X-wing data has been updated as well. :)

For Battlescribe 1.12 users: Star Wars X-Wing Miniatures Data File (v3.6.9)

For Battlescribe 1.13 users: Star Wars X-Wing Miniatures Data File (v3.7.10)

Get Battlescribe here

Reply #39 | Published on 12 December 2012 - 07:45:24

FarkonGnome said:

 

Just wondering why the TIE Interceptors can't get the shield upgrade like the other TIEs can?

Can't find the PM button for this…Sorry for the public PM FarkonGnome

Reply #40 | Published on 12 December 2012 - 08:25:45

I just realized that the Imperials now have the ability to run a stupidly viable 4-ship list.

Soontir Fel - 27 points
Turr Phennir - 25 points
2x Alpha Squadron Pilot - 36 points total
4x Stealth Device - Priceless (actually, 16 points… but still)
100 points even, but when you can't get hit, initiative doesn't matter

That's 4 Tie-I's with 3 attack, 4 agility, and the ever-damning Evade. Good luck ever hitting this squad before it eliminates most of your best pilots. Soontir is rewarded for using red maneuvers by granting him a free focus token (as if he hadn't lost his action for the turn at all due to the stress) and Turr is going to be hard to keep a bead on with his free barrel rolls and boosts when he shoots.

Reply #41 | Published on 12 December 2012 - 15:40:48

Soontir Fel + Push the Limit = 2 actions and a focus.

 

Wow

Without Signature

Reply #42 | Published on 12 December 2012 - 16:13:10
3
1

Carist said:

Soontir Fel + Push the Limit = 2 actions and a focus.

 

Wow

Wow, indeed. He's like Vader, if Vader did more damage, had Boost, and got an additional action every round. I have a hard time imagining an Imperial squad that doesn't include Fel, right now, although I'm sure I'll think of some by February.

Without Signature
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